1904 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			1904 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C
		
	
	
	
/* $XFree86: xc/programs/Xserver/GL/glx/glxcmds.c,v 1.12 2004/01/28 18:11:50 alanh Exp $ */
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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** 
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** http://oss.sgi.com/projects/FreeB
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** 
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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** 
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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** 
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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**
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*/
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#define NEED_REPLIES
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#define FONT_PCF
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#include "glxserver.h"
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#include <GL/glxtokens.h>
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#include <unpack.h>
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#include "g_disptab.h"
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#include <pixmapstr.h>
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#include <windowstr.h>
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#include "g_disptab_EXT.h"
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#include "glximports.h"
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#include "glxutil.h"
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#include "glxext.h"
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#include "GL/glx_ansic.h"
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#include "glcontextmodes.h"
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/************************************************************************/
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static __GLimports imports = {
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    __glXImpMalloc,
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    __glXImpCalloc,
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    __glXImpRealloc,
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    __glXImpFree,
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    __glXImpWarning,
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    __glXImpFatal,
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    __glXImpGetenv,
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    __glXImpAtoi,
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    __glXImpSprintf,
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    __glXImpFopen,
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    __glXImpFclose,
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    __glXImpFprintf,
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    __glXImpGetDrawablePrivate,
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    __glXImpGetReadablePrivate,
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    NULL
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};
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static int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
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static int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
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static int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
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static int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
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/************************************************************************/
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/**
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 * Create a GL context with the given properties.  This routine is used
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 * to implement \c glXCreateContext, \c glXCreateNewContext, and
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 * \c glXCreateContextWithConfigSGIX.  This works becuase of the hack way
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 * that GLXFBConfigs are implemented.  Basically, the FBConfigID is the
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 * same as the VisualID.
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 */
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int DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
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		    GLXContextID shareList, VisualID visual,
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		    GLuint screen, GLboolean isDirect)
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{
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    ClientPtr client = cl->client;
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    VisualPtr pVisual;
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    ScreenPtr pScreen;
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    __GLXcontext *glxc, *shareglxc;
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    __GLcontextModes *modes;
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    __GLXscreenInfo *pGlxScreen;
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    __GLinterface *shareGC;
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    GLint i;
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    /*
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    ** Check if screen exists.
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    */
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    if (screen >= screenInfo.numScreens) {
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	client->errorValue = screen;
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	return BadValue;
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    }
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    pScreen = screenInfo.screens[screen];
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    pGlxScreen = &__glXActiveScreens[screen];
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    /*
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    ** Check if the visual ID is valid for this screen.
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    */
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    pVisual = pScreen->visuals;
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    for (i = 0; i < pScreen->numVisuals; i++, pVisual++) {
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	if (pVisual->vid == visual) {
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	    break;
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	}
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    }
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    if (i == pScreen->numVisuals) {
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	client->errorValue = visual;
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	return BadValue;
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    }
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    /*
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    ** Get configuration of the visual.  This assumes that the
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    ** glXActiveScreens structure contains visual configurations only for the
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    ** subset of Visuals that are supported by this implementation of the
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    ** OpenGL.
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    */
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    modes = _gl_context_modes_find_visual( pGlxScreen->modes, visual );
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    if (modes == NULL) {
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	/*
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	** Visual not support on this screen by this OpenGL implementation.
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	*/
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	client->errorValue = visual;
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	return BadValue;
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    }
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    /*
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    ** Find the display list space that we want to share.  
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    **
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    ** NOTE: In a multithreaded X server, we would need to keep a reference
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    ** count for each display list so that if one client detroyed a list that 
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    ** another client was using, the list would not really be freed until it 
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    ** was no longer in use.  Since this sample implementation has no support 
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    ** for multithreaded servers, we don't do this.  
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    */
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    if (shareList == None) {
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	shareGC = 0;
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    } else {
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	shareglxc = (__GLXcontext *) LookupIDByType(shareList, __glXContextRes);
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	if (!shareglxc) {
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	    client->errorValue = shareList;
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	    return __glXBadContext;
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	}
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	if (shareglxc->isDirect) {
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	    /*
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	    ** NOTE: no support for sharing display lists between direct
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	    ** contexts, even if they are in the same address space.
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	    */
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#if 0
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            /* Disabling this code seems to allow shared display lists
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             * and texture objects to work.  We'll leave it disabled for now.
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             */
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	    client->errorValue = shareList;
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	    return BadMatch;
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#endif
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	} else {
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	    /*
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	    ** Create an indirect context regardless of what the client asked
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	    ** for; this way we can share display list space with shareList.
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	    */
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	    isDirect = GL_FALSE;
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	}
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	shareGC = shareglxc->gc;
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    }
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    /*
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    ** Allocate memory for the new context
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    */
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    glxc = (__GLXcontext *) __glXMalloc(sizeof(__GLXcontext));
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    if (!glxc) {
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	return BadAlloc;
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    }
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    __glXMemset(glxc, 0, sizeof(__GLXcontext));
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    /*
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    ** Initially, setup the part of the context that could be used by
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    ** a GL core that needs windowing information (e.g., Mesa).
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    */
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    glxc->pScreen = pScreen;
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    glxc->pGlxScreen = pGlxScreen;
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    glxc->pVisual = pVisual;
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    glxc->modes = modes;
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    if (!isDirect) {
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	/*
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	** Allocate a GL context
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	*/
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	imports.other = (void *)glxc;
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	glxc->gc = (*pGlxScreen->createContext)(&imports, glxc->modes, shareGC);
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	if (!glxc->gc) {
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	    __glXFree(glxc);
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	    client->errorValue = gcId;
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	    return BadAlloc;
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	}
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    } else {
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	/*
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	** Don't need local GL context for a direct context.
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	*/
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	glxc->gc = 0;
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    }
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    /*
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    ** Register this context as a resource.
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    */
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    if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
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	if (!isDirect) {
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	    (*glxc->gc->exports.destroyContext)((__GLcontext *)glxc->gc);
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        }
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	__glXFree(glxc);
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	client->errorValue = gcId;
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	return BadAlloc;
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    }
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    /*
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    ** Finally, now that everything is working, setup the rest of the
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    ** context.
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    */
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    glxc->id = gcId;
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    glxc->share_id = shareList;
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    glxc->idExists = GL_TRUE;
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    glxc->isCurrent = GL_FALSE;
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    glxc->isDirect = isDirect;
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    glxc->renderMode = GL_RENDER;
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    return Success;
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}
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int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
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{
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    xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
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    return DoCreateContext( cl, req->context, req->shareList, req->visual,
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			    req->screen, req->isDirect );
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}
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int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc)
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{
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    xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
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    return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
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			    req->screen, req->isDirect );
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}
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int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
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{
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    xGLXCreateContextWithConfigSGIXReq *req = 
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	(xGLXCreateContextWithConfigSGIXReq *) pc;
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    return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
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			    req->screen, req->isDirect );
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}
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/*
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** Destroy a GL context as an X resource.
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*/
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int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc)
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{
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    ClientPtr client = cl->client;
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    xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
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    GLXContextID gcId = req->context;
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    __GLXcontext *glxc;
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    glxc = (__GLXcontext *) LookupIDByType(gcId, __glXContextRes);
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    if (glxc) {
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	/*
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	** Just free the resource; don't actually destroy the context,
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	** because it might be in use.  The
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	** destroy method will be called by the resource destruction routine
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	** if necessary.
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	*/
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	FreeResourceByType(gcId, __glXContextRes, FALSE);
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	return Success;
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    } else {
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	client->errorValue = gcId;
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	return __glXBadContext;
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    }
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}
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/*****************************************************************************/
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/*
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** For each client, the server keeps a table of all the contexts that are
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** current for that client (each thread of a client may have its own current
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** context).  These routines add, change, and lookup contexts in the table.
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*/
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/*
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** Add a current context, and return the tag that will be used to refer to it.
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*/
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static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc)
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{
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    int i;
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    int num = cl->numCurrentContexts;
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    __GLXcontext **table = cl->currentContexts;
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    if (!glxc) return -1;
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    /*
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    ** Try to find an empty slot and use it.
 | 
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    */
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    for (i=0; i < num; i++) {
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	if (!table[i]) {
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	    table[i] = glxc;
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	    return i+1;
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	}
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    }
 | 
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    /*
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    ** Didn't find a free slot, so we'll have to grow the table.
 | 
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    */
 | 
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    if (!num) {
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	table = (__GLXcontext **) __glXMalloc(sizeof(__GLXcontext *));
 | 
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    } else {
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	table = (__GLXcontext **) __glXRealloc(table,
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					   (num+1)*sizeof(__GLXcontext *));
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    }
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    table[num] = glxc;
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    cl->currentContexts = table;
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    cl->numCurrentContexts++;
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    return num+1;
 | 
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}
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 | 
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/*
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** Given a tag, change the current context for the corresponding entry.
 | 
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*/
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static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc,
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				GLXContextTag tag)
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{
 | 
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    __GLXcontext **table = cl->currentContexts;
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    table[tag-1] = glxc;
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}
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 | 
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/*
 | 
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** For this implementation we have chosen to simply use the index of the
 | 
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** context's entry in the table as the context tag.  A tag must be greater
 | 
						|
** than 0.
 | 
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*/
 | 
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__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
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						|
{
 | 
						|
    int num = cl->numCurrentContexts;
 | 
						|
 | 
						|
    if (tag < 1 || tag > num) {
 | 
						|
	return 0;
 | 
						|
    } else {
 | 
						|
	return cl->currentContexts[tag-1];
 | 
						|
    }
 | 
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}
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 | 
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/*****************************************************************************/
 | 
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static void StopUsingContext(__GLXcontext *glxc)
 | 
						|
{
 | 
						|
    if (glxc) {
 | 
						|
	if (glxc == __glXLastContext) {
 | 
						|
	    /* Tell server GL library */
 | 
						|
	    __glXLastContext = 0;
 | 
						|
	}
 | 
						|
	glxc->isCurrent = GL_FALSE;
 | 
						|
	if (!glxc->idExists) {
 | 
						|
	    __glXFreeContext(glxc);
 | 
						|
	}
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
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static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
 | 
						|
{
 | 
						|
    glxc->isCurrent = GL_TRUE;
 | 
						|
}
 | 
						|
 | 
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/*****************************************************************************/
 | 
						|
/*
 | 
						|
** Make an OpenGL context and drawable current.
 | 
						|
*/
 | 
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 | 
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int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
 | 
						|
 | 
						|
    return DoMakeCurrent( cl, req->drawable, req->drawable,
 | 
						|
			  req->context, req->oldContextTag );
 | 
						|
}
 | 
						|
 | 
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int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
 | 
						|
 | 
						|
    return DoMakeCurrent( cl, req->drawable, req->readdrawable,
 | 
						|
			  req->context, req->oldContextTag );
 | 
						|
}
 | 
						|
 | 
						|
int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
 | 
						|
 | 
						|
    return DoMakeCurrent( cl, req->drawable, req->readable,
 | 
						|
			  req->context, req->oldContextTag );
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Given a drawable ID, get the associated drawable and / or pixmap.
 | 
						|
 * 
 | 
						|
 * If the specified drawable ID is not a pixmap, \c ppPixmap will be set
 | 
						|
 * to \c NULL on return.  In either case, \c ppDraw will be set to a drawable.
 | 
						|
 * In the case where the drawable ID is a pixmap, \c ppDraw will be set to
 | 
						|
 * the drawable associated with that pixmap.
 | 
						|
 *
 | 
						|
 * \param glxc      Associated GLX context.
 | 
						|
 * \param drawId    ID of the drawable.
 | 
						|
 * \param ppDraw    Location to store the pointer to the drawable.
 | 
						|
 * \param ppPixmap  Location to store the pointer to the pixmap.
 | 
						|
 * \param client    Pointer to the client state.
 | 
						|
 * \return  Zero is returned on success.  Otherwise a GLX / X11 protocol error
 | 
						|
 *          is returned.
 | 
						|
 * 
 | 
						|
 * \notes This function will need some modification when support pbuffers
 | 
						|
 *        is added.
 | 
						|
 */
 | 
						|
static int GetDrawableOrPixmap( __GLXcontext *glxc, GLXDrawable drawId,
 | 
						|
				DrawablePtr *ppDraw, __GLXpixmap **ppPixmap,
 | 
						|
				ClientPtr client )
 | 
						|
{
 | 
						|
    DrawablePtr pDraw;
 | 
						|
    __GLXpixmap *drawPixmap = NULL;
 | 
						|
 | 
						|
    pDraw = (DrawablePtr) LookupDrawable(drawId, client);
 | 
						|
    if (pDraw) {
 | 
						|
	if (pDraw->type == DRAWABLE_WINDOW) {
 | 
						|
	    /*
 | 
						|
	    ** Drawable is an X Window.
 | 
						|
	    */
 | 
						|
	    WindowPtr pWin = (WindowPtr)pDraw;
 | 
						|
	    VisualID vid = wVisual(pWin);
 | 
						|
 | 
						|
	    /*
 | 
						|
	    ** Check if window and context are similar.
 | 
						|
	    */
 | 
						|
	    if ((vid != glxc->pVisual->vid) ||
 | 
						|
		(pWin->drawable.pScreen != glxc->pScreen)) {
 | 
						|
		client->errorValue = drawId;
 | 
						|
		return BadMatch;
 | 
						|
	    }
 | 
						|
	} else {
 | 
						|
	    /*
 | 
						|
	    ** An X Pixmap is not allowed as a parameter (a GLX Pixmap
 | 
						|
	    ** is, but it must first be created with glxCreateGLXPixmap).
 | 
						|
	    */
 | 
						|
	    client->errorValue = drawId;
 | 
						|
	    return __glXBadDrawable;
 | 
						|
	}
 | 
						|
    } else {
 | 
						|
	drawPixmap = (__GLXpixmap *) LookupIDByType(drawId, __glXPixmapRes);
 | 
						|
	if (drawPixmap) {
 | 
						|
	    /*
 | 
						|
	    ** Check if pixmap and context are similar.
 | 
						|
	    */
 | 
						|
	    if (drawPixmap->pScreen != glxc->pScreen ||
 | 
						|
		drawPixmap->modes->visualID != glxc->modes->visualID) {
 | 
						|
		client->errorValue = drawId;
 | 
						|
		return BadMatch;
 | 
						|
	    }
 | 
						|
	    pDraw = drawPixmap->pDraw;
 | 
						|
 | 
						|
	} else {
 | 
						|
	    /*
 | 
						|
	    ** Drawable is neither a Window nor a GLXPixmap.
 | 
						|
	    */
 | 
						|
	    client->errorValue = drawId;
 | 
						|
	    return __glXBadDrawable;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    *ppPixmap = drawPixmap;
 | 
						|
    *ppDraw = pDraw;
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int DoMakeCurrent( __GLXclientState *cl,
 | 
						|
		   GLXDrawable drawId, GLXDrawable readId,
 | 
						|
		   GLXContextID contextId, GLXContextTag tag )
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    DrawablePtr pDraw;
 | 
						|
    DrawablePtr pRead;
 | 
						|
    xGLXMakeCurrentReply reply;
 | 
						|
    __GLXpixmap *drawPixmap = NULL;
 | 
						|
    __GLXpixmap *readPixmap = NULL;
 | 
						|
    __GLXcontext *glxc, *prevglxc;
 | 
						|
    __GLinterface *gc, *prevgc;
 | 
						|
    __GLXdrawablePrivate *drawPriv = NULL;
 | 
						|
    __GLXdrawablePrivate *readPriv = NULL;
 | 
						|
    GLint error;
 | 
						|
    GLuint  mask;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** If one is None and the other isn't, it's a bad match.
 | 
						|
    */
 | 
						|
 | 
						|
    mask  = (drawId == None)    ? (1 << 0) : 0;
 | 
						|
    mask |= (readId == None)    ? (1 << 1) : 0;
 | 
						|
    mask |= (contextId == None) ? (1 << 2) : 0;
 | 
						|
 | 
						|
    if ( (mask != 0x00) && (mask != 0x07) ) {
 | 
						|
	return BadMatch;
 | 
						|
    }
 | 
						|
    
 | 
						|
    /*
 | 
						|
    ** Lookup old context.  If we have one, it must be in a usable state.
 | 
						|
    */
 | 
						|
    if (tag != 0) {
 | 
						|
	prevglxc = __glXLookupContextByTag(cl, tag);
 | 
						|
	if (!prevglxc) {
 | 
						|
	    /*
 | 
						|
	    ** Tag for previous context is invalid.
 | 
						|
	    */
 | 
						|
	    return __glXBadContextTag;
 | 
						|
	}
 | 
						|
	if (prevglxc->renderMode != GL_RENDER) {
 | 
						|
	    /* Oops.  Not in render mode render. */
 | 
						|
	    client->errorValue = prevglxc->id;
 | 
						|
	    return __glXBadContextState;
 | 
						|
	}
 | 
						|
	prevgc = prevglxc->gc;
 | 
						|
    } else {
 | 
						|
	prevglxc = 0;
 | 
						|
	prevgc = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Lookup new context.  It must not be current for someone else.
 | 
						|
    */
 | 
						|
    if (contextId != None) {
 | 
						|
	int  status;
 | 
						|
 | 
						|
	glxc = (__GLXcontext *) LookupIDByType(contextId, __glXContextRes);
 | 
						|
	if (!glxc) {
 | 
						|
	    client->errorValue = contextId;
 | 
						|
	    return __glXBadContext;
 | 
						|
	}
 | 
						|
	if ((glxc != prevglxc) && glxc->isCurrent) {
 | 
						|
	    /* Context is current to somebody else */
 | 
						|
	    return BadAccess;
 | 
						|
	}
 | 
						|
	gc = glxc->gc;
 | 
						|
 | 
						|
 | 
						|
	assert( drawId != None );
 | 
						|
	assert( readId != None );
 | 
						|
 | 
						|
	status = GetDrawableOrPixmap( glxc, drawId, & pDraw, & drawPixmap,
 | 
						|
				      client );
 | 
						|
	if ( status != 0 ) {
 | 
						|
	    return status;
 | 
						|
	}
 | 
						|
 | 
						|
	if ( readId != drawId ) {
 | 
						|
	    status = GetDrawableOrPixmap( glxc, readId, & pRead, & readPixmap,
 | 
						|
					  client );
 | 
						|
	    if ( status != 0 ) {
 | 
						|
		return status;
 | 
						|
	    }
 | 
						|
	} else {
 | 
						|
	    pRead = pDraw;
 | 
						|
	}
 | 
						|
 | 
						|
	/* FIXME: Finish refactoring this. - idr */
 | 
						|
	/* get the drawable private */
 | 
						|
	if (pDraw) {
 | 
						|
	    drawPriv = __glXGetDrawablePrivate(pDraw, drawId, glxc->modes);
 | 
						|
	    if (drawPriv == NULL) {
 | 
						|
		return __glXBadDrawable;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	if (pRead != pDraw) {
 | 
						|
	    readPriv = __glXGetDrawablePrivate(pRead, readId, glxc->modes);
 | 
						|
	    if (readPriv == NULL) {
 | 
						|
		return __glXBadDrawable;
 | 
						|
	    }
 | 
						|
	} else {
 | 
						|
	    readPriv = drawPriv;
 | 
						|
	}
 | 
						|
 | 
						|
    } else {
 | 
						|
	/* Switching to no context.  Ignore new drawable. */
 | 
						|
	glxc = 0;
 | 
						|
	gc = 0;
 | 
						|
	pDraw = 0;
 | 
						|
	pRead = 0;
 | 
						|
    }
 | 
						|
 | 
						|
 | 
						|
    if (prevglxc) {
 | 
						|
	/*
 | 
						|
	** Flush the previous context if needed.
 | 
						|
	*/
 | 
						|
	if (__GLX_HAS_UNFLUSHED_CMDS(prevglxc)) {
 | 
						|
	    if (__glXForceCurrent(cl, tag, (int *)&error)) {
 | 
						|
		glFlush();
 | 
						|
		__GLX_NOTE_FLUSHED_CMDS(prevglxc);
 | 
						|
	    } else {
 | 
						|
		return error;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	** Make the previous context not current.
 | 
						|
	*/
 | 
						|
	if (!(*prevgc->exports.loseCurrent)((__GLcontext *)prevgc)) {
 | 
						|
	    return __glXBadContext;
 | 
						|
	}
 | 
						|
	__glXDeassociateContext(prevglxc);
 | 
						|
    }
 | 
						|
	
 | 
						|
 | 
						|
    if ((glxc != 0) && !glxc->isDirect) {
 | 
						|
 | 
						|
	glxc->drawPriv = drawPriv;
 | 
						|
	glxc->readPriv = readPriv;
 | 
						|
	__glXCacheDrawableSize(drawPriv);
 | 
						|
 | 
						|
	/* make the context current */
 | 
						|
	if (!(*gc->exports.makeCurrent)((__GLcontext *)gc)) {
 | 
						|
	    glxc->drawPriv = NULL;
 | 
						|
	    glxc->readPriv = NULL;
 | 
						|
	    return __glXBadContext;
 | 
						|
	}
 | 
						|
 | 
						|
	/* resize the buffers */
 | 
						|
	if (!__glXResizeDrawableBuffers(drawPriv)) {
 | 
						|
	    /* could not do initial resize.  make current failed */
 | 
						|
	    (*gc->exports.loseCurrent)((__GLcontext *)gc);
 | 
						|
	    glxc->drawPriv = NULL;
 | 
						|
	    glxc->readPriv = NULL;
 | 
						|
	    return __glXBadContext;
 | 
						|
	}
 | 
						|
 | 
						|
	glxc->isCurrent = GL_TRUE;
 | 
						|
	__glXAssociateContext(glxc);
 | 
						|
	assert(drawPriv->drawGlxc == glxc);
 | 
						|
	assert(readPriv->readGlxc == glxc);
 | 
						|
    }
 | 
						|
 | 
						|
    if (prevglxc) {
 | 
						|
	if (prevglxc->drawPixmap) {
 | 
						|
	    if (prevglxc->readPixmap &&
 | 
						|
		prevglxc->drawPixmap != prevglxc->readPixmap) {
 | 
						|
		/*
 | 
						|
		** The previous drawable was a glx pixmap, release it.
 | 
						|
		*/
 | 
						|
		prevglxc->readPixmap->refcnt--;
 | 
						|
		if (!prevglxc->readPixmap->idExists &&
 | 
						|
		    !prevglxc->readPixmap->refcnt) {
 | 
						|
		    PixmapPtr pPixmap = (PixmapPtr) prevglxc->readPixmap->pDraw;
 | 
						|
		    /*
 | 
						|
		    ** The DestroyPixmap routine should decrement the
 | 
						|
		    ** refcount of the X pixmap and free only if it's zero.
 | 
						|
		    */
 | 
						|
		    (*prevglxc->readPixmap->pScreen->DestroyPixmap)(pPixmap);
 | 
						|
		    __glXFree(prevglxc->readPixmap);
 | 
						|
		}
 | 
						|
	    }
 | 
						|
 | 
						|
	    /*
 | 
						|
	    ** The previous drawable was a glx pixmap, release it.
 | 
						|
	    */
 | 
						|
	    prevglxc->drawPixmap->refcnt--;
 | 
						|
	    if (!prevglxc->drawPixmap->idExists &&
 | 
						|
		!prevglxc->drawPixmap->refcnt) {
 | 
						|
		PixmapPtr pPixmap = (PixmapPtr) prevglxc->drawPixmap->pDraw;
 | 
						|
		/*
 | 
						|
		** The DestroyPixmap routine should decrement the
 | 
						|
		** refcount of the X pixmap and free only if it's zero.
 | 
						|
		*/
 | 
						|
		(*prevglxc->drawPixmap->pScreen->DestroyPixmap)(pPixmap);
 | 
						|
		__glXFree(prevglxc->drawPixmap);
 | 
						|
	    }
 | 
						|
 | 
						|
	    prevglxc->drawPixmap = NULL;
 | 
						|
	}
 | 
						|
	ChangeCurrentContext(cl, glxc, tag);
 | 
						|
	StopUsingContext(prevglxc);
 | 
						|
    } else {
 | 
						|
	tag = AddCurrentContext(cl, glxc);
 | 
						|
    }
 | 
						|
 | 
						|
    if (glxc) {
 | 
						|
	if (drawPixmap) {
 | 
						|
	    drawPixmap->refcnt++;
 | 
						|
	    glxc->drawPixmap = drawPixmap;
 | 
						|
	}
 | 
						|
 | 
						|
	if (readPixmap && (readPixmap != drawPixmap)) {
 | 
						|
	    readPixmap->refcnt++;
 | 
						|
	    glxc->readPixmap = readPixmap;
 | 
						|
	}
 | 
						|
 | 
						|
	StartUsingContext(cl, glxc);
 | 
						|
	reply.contextTag = tag;
 | 
						|
    } else {
 | 
						|
	reply.contextTag = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    reply.length = 0;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
 | 
						|
    if (client->swapped) {
 | 
						|
	__glXSwapMakeCurrentReply(client, &reply);
 | 
						|
    } else {
 | 
						|
	WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
 | 
						|
    }
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXIsDirect(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
 | 
						|
    xGLXIsDirectReply reply;
 | 
						|
    __GLXcontext *glxc;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Find the GL context.
 | 
						|
    */
 | 
						|
    glxc = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
 | 
						|
    if (!glxc) {
 | 
						|
	client->errorValue = req->context;
 | 
						|
	return __glXBadContext;
 | 
						|
    }
 | 
						|
 | 
						|
    reply.isDirect = glxc->isDirect;
 | 
						|
    reply.length = 0;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
 | 
						|
    if (client->swapped) {
 | 
						|
	__glXSwapIsDirectReply(client, &reply);
 | 
						|
    } else {
 | 
						|
	WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
 | 
						|
    }
 | 
						|
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
 | 
						|
    xGLXQueryVersionReply reply;
 | 
						|
    GLuint major, minor;
 | 
						|
 | 
						|
    major = req->majorVersion;
 | 
						|
    minor = req->minorVersion;
 | 
						|
    (void)major;
 | 
						|
    (void)minor;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Server should take into consideration the version numbers sent by the
 | 
						|
    ** client if it wants to work with older clients; however, in this
 | 
						|
    ** implementation the server just returns its version number.
 | 
						|
    */
 | 
						|
    reply.majorVersion = GLX_SERVER_MAJOR_VERSION;
 | 
						|
    reply.minorVersion = GLX_SERVER_MINOR_VERSION;
 | 
						|
    reply.length = 0;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
 | 
						|
    if (client->swapped) {
 | 
						|
	__glXSwapQueryVersionReply(client, &reply);
 | 
						|
    } else {
 | 
						|
	WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
 | 
						|
    }
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXWaitGL(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
 | 
						|
    int error;
 | 
						|
    
 | 
						|
    if (!__glXForceCurrent(cl, req->contextTag, &error)) {
 | 
						|
	return error;
 | 
						|
    }
 | 
						|
    glFinish();
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXWaitX(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
 | 
						|
    int error;
 | 
						|
    
 | 
						|
    if (!__glXForceCurrent(cl, req->contextTag, &error)) {
 | 
						|
	return error;
 | 
						|
    }
 | 
						|
    /*
 | 
						|
    ** In a multithreaded server that had separate X and GL threads, we would
 | 
						|
    ** have to wait for the X thread to finish before returning.  As it stands,
 | 
						|
    ** this sample implementation only supports singlethreaded servers, and
 | 
						|
    ** nothing needs to be done here.
 | 
						|
    */
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXCopyContext(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
 | 
						|
    GLXContextID source = req->source;
 | 
						|
    GLXContextID dest = req->dest;
 | 
						|
    GLXContextTag tag = req->contextTag;
 | 
						|
    unsigned long mask = req->mask;
 | 
						|
    __GLXcontext *src, *dst;
 | 
						|
    int error;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Check that each context exists.
 | 
						|
    */
 | 
						|
    src = (__GLXcontext *) LookupIDByType(source, __glXContextRes);
 | 
						|
    if (!src) {
 | 
						|
	client->errorValue = source;
 | 
						|
	return __glXBadContext;
 | 
						|
    }
 | 
						|
    dst = (__GLXcontext *) LookupIDByType(dest, __glXContextRes);
 | 
						|
    if (!dst) {
 | 
						|
	client->errorValue = dest;
 | 
						|
	return __glXBadContext;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** They must be in the same address space, and same screen.
 | 
						|
    ** NOTE: no support for direct rendering contexts here.
 | 
						|
    */
 | 
						|
    if (src->isDirect || dst->isDirect ||
 | 
						|
	(src->pGlxScreen != dst->pGlxScreen)) {
 | 
						|
	client->errorValue = source;
 | 
						|
	return BadMatch;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** The destination context must not be current for any client.
 | 
						|
    */
 | 
						|
    if (dst->isCurrent) {
 | 
						|
	client->errorValue = dest;
 | 
						|
	return BadAccess;
 | 
						|
    }
 | 
						|
 | 
						|
    if (tag) {
 | 
						|
	__GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
 | 
						|
	
 | 
						|
	if (!tagcx) {
 | 
						|
	    return __glXBadContextTag;
 | 
						|
	}
 | 
						|
	if (tagcx != src) {
 | 
						|
	    /*
 | 
						|
	    ** This would be caused by a faulty implementation of the client
 | 
						|
	    ** library.
 | 
						|
	    */
 | 
						|
	    return BadMatch;
 | 
						|
	}
 | 
						|
	/*
 | 
						|
	** In this case, glXCopyContext is in both GL and X streams, in terms
 | 
						|
	** of sequentiality.
 | 
						|
	*/
 | 
						|
	if (__glXForceCurrent(cl, tag, &error)) {
 | 
						|
	    /*
 | 
						|
	    ** Do whatever is needed to make sure that all preceding requests
 | 
						|
	    ** in both streams are completed before the copy is executed.
 | 
						|
	    */
 | 
						|
	    glFinish();
 | 
						|
	    __GLX_NOTE_FLUSHED_CMDS(tagcx);
 | 
						|
	} else {
 | 
						|
	    return error;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    /*
 | 
						|
    ** Issue copy.  The only reason for failure is a bad mask.
 | 
						|
    */
 | 
						|
    if (!(*dst->gc->exports.copyContext)((__GLcontext *)dst->gc, 
 | 
						|
					 (__GLcontext *)src->gc,
 | 
						|
					 mask)) {
 | 
						|
	client->errorValue = mask;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen,
 | 
						|
		       GLboolean do_swap)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXGetVisualConfigsReply reply;
 | 
						|
    __GLXscreenInfo *pGlxScreen;
 | 
						|
    __GLcontextModes *modes;
 | 
						|
    CARD32 buf[__GLX_TOTAL_CONFIG];
 | 
						|
    int p;
 | 
						|
    __GLX_DECLARE_SWAP_VARIABLES;
 | 
						|
    __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | 
						|
 | 
						|
    if (screen >= screenInfo.numScreens) {
 | 
						|
	/* The client library must send a valid screen number. */
 | 
						|
	client->errorValue = screen;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
    pGlxScreen = &__glXActiveScreens[screen];
 | 
						|
 | 
						|
    reply.numVisuals = pGlxScreen->numUsableVisuals;
 | 
						|
    reply.numProps = __GLX_TOTAL_CONFIG;
 | 
						|
    reply.length = (pGlxScreen->numUsableVisuals * __GLX_SIZE_CARD32 *
 | 
						|
		    __GLX_TOTAL_CONFIG) >> 2;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
 | 
						|
    if ( do_swap ) {
 | 
						|
	__GLX_SWAP_SHORT(&reply.sequenceNumber);
 | 
						|
	__GLX_SWAP_INT(&reply.length);
 | 
						|
	__GLX_SWAP_INT(&reply.numVisuals);
 | 
						|
	__GLX_SWAP_INT(&reply.numProps);
 | 
						|
    }
 | 
						|
 | 
						|
    WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
 | 
						|
 | 
						|
    for ( modes = pGlxScreen->modes ; modes != NULL ; modes = modes->next ) {
 | 
						|
	if (modes->visualID == 0) {
 | 
						|
	    /* not a usable visual */
 | 
						|
	    continue;
 | 
						|
	}
 | 
						|
	p = 0;
 | 
						|
	buf[p++] = modes->visualID;
 | 
						|
	buf[p++] = _gl_convert_to_x_visual_type( modes->visualType );
 | 
						|
	buf[p++] = modes->rgbMode;
 | 
						|
 | 
						|
	buf[p++] = modes->redBits;
 | 
						|
	buf[p++] = modes->greenBits;
 | 
						|
	buf[p++] = modes->blueBits;
 | 
						|
	buf[p++] = modes->alphaBits;
 | 
						|
	buf[p++] = modes->accumRedBits;
 | 
						|
	buf[p++] = modes->accumGreenBits;
 | 
						|
	buf[p++] = modes->accumBlueBits;
 | 
						|
	buf[p++] = modes->accumAlphaBits;
 | 
						|
 | 
						|
	buf[p++] = modes->doubleBufferMode;
 | 
						|
	buf[p++] = modes->stereoMode;
 | 
						|
 | 
						|
	buf[p++] = modes->rgbBits;
 | 
						|
	buf[p++] = modes->depthBits;
 | 
						|
	buf[p++] = modes->stencilBits;
 | 
						|
	buf[p++] = modes->numAuxBuffers;
 | 
						|
	buf[p++] = modes->level;
 | 
						|
	/* 
 | 
						|
	** Add token/value pairs for extensions.
 | 
						|
	*/
 | 
						|
	buf[p++] = GLX_VISUAL_CAVEAT_EXT;
 | 
						|
	buf[p++] = modes->visualRating;
 | 
						|
	buf[p++] = GLX_TRANSPARENT_TYPE;
 | 
						|
	buf[p++] = modes->transparentPixel;
 | 
						|
	buf[p++] = GLX_TRANSPARENT_RED_VALUE;
 | 
						|
	buf[p++] = modes->transparentRed;
 | 
						|
	buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
 | 
						|
	buf[p++] = modes->transparentGreen;
 | 
						|
	buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
 | 
						|
	buf[p++] = modes->transparentBlue;
 | 
						|
	buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
 | 
						|
	buf[p++] = modes->transparentAlpha;
 | 
						|
	buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
 | 
						|
	buf[p++] = modes->transparentIndex;
 | 
						|
 | 
						|
	if ( do_swap ) {
 | 
						|
	    __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
 | 
						|
	}
 | 
						|
	WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, 
 | 
						|
		(char *)buf);
 | 
						|
    }
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
 | 
						|
    return DoGetVisualConfigs( cl, req->screen, GL_FALSE );
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
#define __GLX_TOTAL_FBCONFIG_ATTRIBS (28)
 | 
						|
 | 
						|
/**
 | 
						|
 * Send the set of GLXFBConfigs to the client.  There is not currently
 | 
						|
 * and interface into the driver on the server-side to get GLXFBConfigs,
 | 
						|
 * so we "invent" some based on the \c __GLXvisualConfig structures that
 | 
						|
 * the driver does supply.
 | 
						|
 * 
 | 
						|
 * The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
 | 
						|
 * is the same, so this routine pulls double duty.
 | 
						|
 */
 | 
						|
 | 
						|
int DoGetFBConfigs(__GLXclientState *cl, unsigned screen, GLboolean do_swap)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXGetFBConfigsReply reply;
 | 
						|
    __GLXscreenInfo *pGlxScreen;
 | 
						|
    CARD32 buf[__GLX_TOTAL_FBCONFIG_ATTRIBS * 2];
 | 
						|
    int p;
 | 
						|
    __GLcontextModes *modes;
 | 
						|
    __GLX_DECLARE_SWAP_VARIABLES;
 | 
						|
    __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
 | 
						|
 | 
						|
 | 
						|
    if (screen >= screenInfo.numScreens) {
 | 
						|
	/* The client library must send a valid screen number. */
 | 
						|
	client->errorValue = screen;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
    pGlxScreen = &__glXActiveScreens[screen];
 | 
						|
 | 
						|
    reply.numFBConfigs = pGlxScreen->numUsableVisuals;
 | 
						|
    reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
 | 
						|
    reply.length = (reply.numAttribs * reply.numFBConfigs);
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
 | 
						|
    if ( do_swap ) {
 | 
						|
	__GLX_SWAP_SHORT(&reply.sequenceNumber);
 | 
						|
	__GLX_SWAP_INT(&reply.length);
 | 
						|
	__GLX_SWAP_INT(&reply.numFBConfigs);
 | 
						|
	__GLX_SWAP_INT(&reply.numAttribs);
 | 
						|
    }
 | 
						|
 | 
						|
    WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
 | 
						|
 | 
						|
    for ( modes = pGlxScreen->modes ; modes != NULL ; modes = modes->next ) {
 | 
						|
	if (modes->visualID == 0) {
 | 
						|
	    /* not a usable visual */
 | 
						|
	    continue;
 | 
						|
	}
 | 
						|
	p = 0;
 | 
						|
 | 
						|
#define WRITE_PAIR(tag,value) \
 | 
						|
    do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
 | 
						|
 | 
						|
	WRITE_PAIR( GLX_VISUAL_ID,        modes->visualID );
 | 
						|
	WRITE_PAIR( GLX_FBCONFIG_ID,      modes->visualID );
 | 
						|
	WRITE_PAIR( GLX_X_RENDERABLE,     GL_TRUE );
 | 
						|
 | 
						|
	WRITE_PAIR( GLX_RGBA,             modes->rgbMode );
 | 
						|
	WRITE_PAIR( GLX_DOUBLEBUFFER,     modes->doubleBufferMode );
 | 
						|
	WRITE_PAIR( GLX_STEREO,           modes->stereoMode );
 | 
						|
 | 
						|
	WRITE_PAIR( GLX_BUFFER_SIZE,      modes->rgbBits );
 | 
						|
	WRITE_PAIR( GLX_LEVEL,            modes->level );
 | 
						|
	WRITE_PAIR( GLX_AUX_BUFFERS,      modes->numAuxBuffers );
 | 
						|
	WRITE_PAIR( GLX_RED_SIZE,         modes->redBits );
 | 
						|
	WRITE_PAIR( GLX_GREEN_SIZE,       modes->greenBits );
 | 
						|
	WRITE_PAIR( GLX_BLUE_SIZE,        modes->blueBits );
 | 
						|
	WRITE_PAIR( GLX_ALPHA_SIZE,       modes->alphaBits );
 | 
						|
	WRITE_PAIR( GLX_ACCUM_RED_SIZE,   modes->accumRedBits );
 | 
						|
	WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
 | 
						|
	WRITE_PAIR( GLX_ACCUM_BLUE_SIZE,  modes->accumBlueBits );
 | 
						|
	WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
 | 
						|
	WRITE_PAIR( GLX_DEPTH_SIZE,       modes->depthBits );
 | 
						|
	WRITE_PAIR( GLX_STENCIL_SIZE,     modes->stencilBits );
 | 
						|
 | 
						|
	WRITE_PAIR( GLX_X_VISUAL_TYPE,    modes->visualType );
 | 
						|
 | 
						|
	/* 
 | 
						|
	** Add token/value pairs for extensions.
 | 
						|
	*/
 | 
						|
	WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
 | 
						|
	WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
 | 
						|
	WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
 | 
						|
	WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
 | 
						|
	WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
 | 
						|
	WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
 | 
						|
	WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
 | 
						|
	WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
 | 
						|
 | 
						|
	if ( do_swap ) {
 | 
						|
	    __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_FBCONFIG_ATTRIBS * 2);
 | 
						|
	}
 | 
						|
	WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_FBCONFIG_ATTRIBS * 2,
 | 
						|
		      (char *)buf);
 | 
						|
    }
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
 | 
						|
    return DoGetFBConfigs( cl, req->screen, GL_FALSE );
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
 | 
						|
    return DoGetFBConfigs( cl, req->screen, GL_FALSE );
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Create a GLX Pixmap from an X Pixmap.
 | 
						|
*/
 | 
						|
int DoCreateGLXPixmap(__GLXclientState *cl, VisualID visual,
 | 
						|
		      GLuint screenNum, XID pixmapId, XID glxpixmapId)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    DrawablePtr pDraw;
 | 
						|
    ScreenPtr pScreen;
 | 
						|
    VisualPtr pVisual;
 | 
						|
    __GLXpixmap *pGlxPixmap;
 | 
						|
    __GLXscreenInfo *pGlxScreen;
 | 
						|
    __GLcontextModes *modes;
 | 
						|
    int i;
 | 
						|
 | 
						|
    pDraw = (DrawablePtr) LookupDrawable(pixmapId, client);
 | 
						|
    if (!pDraw || pDraw->type != DRAWABLE_PIXMAP) {
 | 
						|
	client->errorValue = pixmapId;
 | 
						|
	return BadPixmap;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Check if screen of visual matches screen of pixmap.
 | 
						|
    */
 | 
						|
    pScreen = pDraw->pScreen;
 | 
						|
    if (screenNum != pScreen->myNum) {
 | 
						|
	return BadMatch;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Find the VisualRec for this visual.
 | 
						|
    */
 | 
						|
    pVisual = pScreen->visuals;
 | 
						|
    for (i=0; i < pScreen->numVisuals; i++, pVisual++) {
 | 
						|
	if (pVisual->vid == visual) {
 | 
						|
	    break;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    if (i == pScreen->numVisuals) {
 | 
						|
	client->errorValue = visual;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
    /*
 | 
						|
    ** Check if depth of visual matches depth of pixmap.
 | 
						|
    */
 | 
						|
    if (pVisual->nplanes != pDraw->depth) {
 | 
						|
	return BadMatch;
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Get configuration of the visual.
 | 
						|
    */
 | 
						|
    pGlxScreen = &__glXActiveScreens[screenNum];
 | 
						|
    modes = _gl_context_modes_find_visual( pGlxScreen->modes, visual );
 | 
						|
    if (modes == NULL) {
 | 
						|
	/*
 | 
						|
	** Visual not support on this screen by this OpenGL implementation.
 | 
						|
	*/
 | 
						|
	client->errorValue = visual;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
 | 
						|
    pGlxPixmap = (__GLXpixmap *) __glXMalloc(sizeof(__GLXpixmap));
 | 
						|
    if (!pGlxPixmap) {
 | 
						|
	return BadAlloc;
 | 
						|
    }
 | 
						|
    if (!(AddResource(glxpixmapId, __glXPixmapRes, pGlxPixmap))) {
 | 
						|
	return BadAlloc;
 | 
						|
    }
 | 
						|
    pGlxPixmap->pDraw = pDraw;
 | 
						|
    pGlxPixmap->pGlxScreen = pGlxScreen;
 | 
						|
    pGlxPixmap->pScreen = pScreen;
 | 
						|
    pGlxPixmap->idExists = True;
 | 
						|
    pGlxPixmap->refcnt = 0;
 | 
						|
 | 
						|
    pGlxPixmap->modes = modes;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Bump the ref count on the X pixmap so it won't disappear.
 | 
						|
    */
 | 
						|
    ((PixmapPtr) pDraw)->refcnt++;
 | 
						|
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
 | 
						|
    return DoCreateGLXPixmap( cl, req->visual, req->screen,
 | 
						|
			      req->pixmap, req->glxpixmap );
 | 
						|
}
 | 
						|
 | 
						|
int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
 | 
						|
    return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
 | 
						|
			      req->pixmap, req->glxpixmap );
 | 
						|
}
 | 
						|
 | 
						|
int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXCreateGLXPixmapWithConfigSGIXReq *req = 
 | 
						|
	(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
 | 
						|
    return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
 | 
						|
			      req->pixmap, req->glxpixmap );
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Destroy a GLX pixmap.  This function is used for both
 | 
						|
 * \c glXDestroyGLXPixmap and \c glXDestroyPixmap.
 | 
						|
 */
 | 
						|
 | 
						|
int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
 | 
						|
    XID glxpixmap = req->glxpixmap;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Check if it's a valid GLX pixmap.
 | 
						|
    */
 | 
						|
    if (!LookupIDByType(glxpixmap, __glXPixmapRes)) {
 | 
						|
	client->errorValue = glxpixmap;
 | 
						|
	return __glXBadPixmap;
 | 
						|
    }
 | 
						|
    FreeResource(glxpixmap, FALSE);
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
/*****************************************************************************/
 | 
						|
 | 
						|
/*
 | 
						|
** NOTE: There is no portable implementation for swap buffers as of
 | 
						|
** this time that is of value.  Consequently, this code must be
 | 
						|
** implemented by somebody other than SGI.
 | 
						|
*/
 | 
						|
int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    DrawablePtr pDraw;
 | 
						|
    xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
 | 
						|
    GLXContextTag tag = req->contextTag;
 | 
						|
    XID drawId = req->drawable;
 | 
						|
    __GLXpixmap *pGlxPixmap;
 | 
						|
    __GLXcontext *glxc = NULL;
 | 
						|
    int error;
 | 
						|
    
 | 
						|
    /*
 | 
						|
    ** Check that the GLX drawable is valid.
 | 
						|
    */
 | 
						|
    pDraw = (DrawablePtr) LookupDrawable(drawId, client);
 | 
						|
    if (pDraw) {
 | 
						|
	if (pDraw->type == DRAWABLE_WINDOW) {
 | 
						|
	    /*
 | 
						|
	    ** Drawable is an X window.
 | 
						|
	    */
 | 
						|
	} else {
 | 
						|
	    /*
 | 
						|
	    ** Drawable is an X pixmap, which is not allowed.
 | 
						|
	    */
 | 
						|
	    client->errorValue = drawId;
 | 
						|
	    return __glXBadDrawable;
 | 
						|
	}
 | 
						|
    } else {
 | 
						|
	pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
 | 
						|
						    __glXPixmapRes);
 | 
						|
	if (pGlxPixmap) {
 | 
						|
	    /*
 | 
						|
	    ** Drawable is a GLX pixmap.
 | 
						|
	    */
 | 
						|
	} else {
 | 
						|
	    /*
 | 
						|
	    ** Drawable is neither a X window nor a GLX pixmap.
 | 
						|
	    */
 | 
						|
	    client->errorValue = drawId;
 | 
						|
	    return __glXBadDrawable;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    if (tag) {
 | 
						|
	glxc = __glXLookupContextByTag(cl, tag);
 | 
						|
	if (!glxc) {
 | 
						|
	    return __glXBadContextTag;
 | 
						|
	}
 | 
						|
	/*
 | 
						|
	** The calling thread is swapping its current drawable.  In this case,
 | 
						|
	** glxSwapBuffers is in both GL and X streams, in terms of
 | 
						|
	** sequentiality.
 | 
						|
	*/
 | 
						|
	if (__glXForceCurrent(cl, tag, &error)) {
 | 
						|
	    /*
 | 
						|
	    ** Do whatever is needed to make sure that all preceding requests
 | 
						|
	    ** in both streams are completed before the swap is executed.
 | 
						|
	    */
 | 
						|
	    glFinish();
 | 
						|
	    __GLX_NOTE_FLUSHED_CMDS(glxc);
 | 
						|
	} else {
 | 
						|
	    return error;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    if (pDraw) {
 | 
						|
	__GLXdrawablePrivate *glxPriv;
 | 
						|
 | 
						|
	if (glxc) {
 | 
						|
	    glxPriv = __glXGetDrawablePrivate(pDraw, drawId, glxc->modes);
 | 
						|
	    if (glxPriv == NULL) {
 | 
						|
		return __glXBadDrawable;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
	else {
 | 
						|
	    glxPriv = __glXFindDrawablePrivate(drawId);
 | 
						|
	    if (glxPriv == NULL) {
 | 
						|
		/* This is a window we've never seen before, do nothing */
 | 
						|
		return Success;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	if ((*glxPriv->swapBuffers)(glxPriv) == GL_FALSE) {
 | 
						|
	    return __glXBadDrawable;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    __GLXcontext *ctx;
 | 
						|
    xGLXQueryContextInfoEXTReq *req;
 | 
						|
    xGLXQueryContextInfoEXTReply reply;
 | 
						|
    int nProps;
 | 
						|
    int *sendBuf, *pSendBuf;
 | 
						|
    int nReplyBytes;
 | 
						|
 | 
						|
    req = (xGLXQueryContextInfoEXTReq *)pc;
 | 
						|
    ctx = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
 | 
						|
    if (!ctx) {
 | 
						|
	client->errorValue = req->context;
 | 
						|
	return __glXBadContext;
 | 
						|
    }
 | 
						|
 | 
						|
    nProps = 3;
 | 
						|
    reply.length = nProps << 1;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
    reply.n = nProps;
 | 
						|
 | 
						|
    nReplyBytes = reply.length << 2;
 | 
						|
    sendBuf = (int *)__glXMalloc((size_t)nReplyBytes);
 | 
						|
    if (sendBuf == NULL) {
 | 
						|
	return __glXBadContext;	/* XXX: Is this correct? */
 | 
						|
    }
 | 
						|
    pSendBuf = sendBuf;
 | 
						|
    *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
 | 
						|
    *pSendBuf++ = (int)(ctx->share_id);
 | 
						|
    *pSendBuf++ = GLX_VISUAL_ID_EXT;
 | 
						|
    *pSendBuf++ = (int)(ctx->pVisual->vid);
 | 
						|
    *pSendBuf++ = GLX_SCREEN_EXT;
 | 
						|
    *pSendBuf++ = (int)(ctx->pScreen->myNum);
 | 
						|
 | 
						|
    if (client->swapped) {
 | 
						|
	__glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
 | 
						|
    } else {
 | 
						|
	WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
 | 
						|
	WriteToClient(client, nReplyBytes, (char *)sendBuf);
 | 
						|
    }
 | 
						|
    __glXFree((char *)sendBuf);
 | 
						|
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/************************************************************************/
 | 
						|
 | 
						|
/*
 | 
						|
** Render and Renderlarge are not in the GLX API.  They are used by the GLX
 | 
						|
** client library to send batches of GL rendering commands.
 | 
						|
*/
 | 
						|
 | 
						|
/*
 | 
						|
** Execute all the drawing commands in a request.
 | 
						|
*/
 | 
						|
int __glXRender(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXRenderReq *req;
 | 
						|
    ClientPtr client= cl->client;
 | 
						|
    int left, cmdlen, error;
 | 
						|
    int commandsDone;
 | 
						|
    CARD16 opcode;
 | 
						|
    __GLXrenderHeader *hdr;
 | 
						|
    __GLXcontext *glxc;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** NOTE: much of this code also appears in the byteswapping version of this
 | 
						|
    ** routine, __glXSwapRender().  Any changes made here should also be
 | 
						|
    ** duplicated there.
 | 
						|
    */
 | 
						|
    
 | 
						|
    req = (xGLXRenderReq *) pc;
 | 
						|
    glxc = __glXForceCurrent(cl, req->contextTag, &error);
 | 
						|
    if (!glxc) {
 | 
						|
	return error;
 | 
						|
    }
 | 
						|
 | 
						|
    commandsDone = 0;
 | 
						|
    pc += sz_xGLXRenderReq;
 | 
						|
    left = (req->length << 2) - sz_xGLXRenderReq;
 | 
						|
    while (left > 0) {
 | 
						|
        __GLXrenderSizeData *entry;
 | 
						|
        int extra;
 | 
						|
	void (* proc)(GLbyte *);
 | 
						|
 | 
						|
	/*
 | 
						|
	** Verify that the header length and the overall length agree.
 | 
						|
	** Also, each command must be word aligned.
 | 
						|
	*/
 | 
						|
	hdr = (__GLXrenderHeader *) pc;
 | 
						|
	cmdlen = hdr->length;
 | 
						|
	opcode = hdr->opcode;
 | 
						|
 | 
						|
	/*
 | 
						|
	** Check for core opcodes and grab entry data.
 | 
						|
	*/
 | 
						|
	if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && 
 | 
						|
	     (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
 | 
						|
	    entry = &__glXRenderSizeTable[opcode];
 | 
						|
	    proc = __glXRenderTable[opcode];
 | 
						|
#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
 | 
						|
	} else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && 
 | 
						|
		    (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
 | 
						|
	    entry = 
 | 
						|
		&__glXRenderSizeTable_EXT[opcode - 
 | 
						|
					 __GLX_MIN_RENDER_OPCODE_EXT];
 | 
						|
	    proc = __glXRenderTable_EXT[opcode - 
 | 
						|
				       __GLX_MIN_RENDER_OPCODE_EXT];
 | 
						|
#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
 | 
						|
	} else {
 | 
						|
	    client->errorValue = commandsDone;
 | 
						|
	    return __glXBadRenderRequest;
 | 
						|
	}
 | 
						|
 | 
						|
        if (!entry->bytes) {
 | 
						|
            /* unused opcode */
 | 
						|
            client->errorValue = commandsDone;
 | 
						|
            return __glXBadRenderRequest;
 | 
						|
        }
 | 
						|
        if (entry->varsize) {
 | 
						|
            /* variable size command */
 | 
						|
            extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False);
 | 
						|
            if (extra < 0) {
 | 
						|
                extra = 0;
 | 
						|
            }
 | 
						|
            if (cmdlen != __GLX_PAD(entry->bytes + extra)) {
 | 
						|
                return BadLength;
 | 
						|
            }
 | 
						|
        } else {
 | 
						|
            /* constant size command */
 | 
						|
            if (cmdlen != __GLX_PAD(entry->bytes)) {
 | 
						|
                return BadLength;
 | 
						|
            }
 | 
						|
        }
 | 
						|
	if (left < cmdlen) {
 | 
						|
	    return BadLength;
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	** Skip over the header and execute the command.  We allow the
 | 
						|
	** caller to trash the command memory.  This is useful especially
 | 
						|
	** for things that require double alignment - they can just shift
 | 
						|
	** the data towards lower memory (trashing the header) by 4 bytes
 | 
						|
	** and achieve the required alignment.
 | 
						|
	*/
 | 
						|
	(*proc)(pc + __GLX_RENDER_HDR_SIZE);
 | 
						|
	pc += cmdlen;
 | 
						|
	left -= cmdlen;
 | 
						|
	commandsDone++;
 | 
						|
    }
 | 
						|
    __GLX_NOTE_UNFLUSHED_CMDS(glxc);
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
** Execute a large rendering request (one that spans multiple X requests).
 | 
						|
*/
 | 
						|
int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXRenderLargeReq *req;
 | 
						|
    ClientPtr client= cl->client;
 | 
						|
    GLuint dataBytes;
 | 
						|
    void (*proc)(GLbyte *);
 | 
						|
    __GLXrenderLargeHeader *hdr;
 | 
						|
    __GLXcontext *glxc;
 | 
						|
    int error;
 | 
						|
    CARD16 opcode;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** NOTE: much of this code also appears in the byteswapping version of this
 | 
						|
    ** routine, __glXSwapRenderLarge().  Any changes made here should also be
 | 
						|
    ** duplicated there.
 | 
						|
    */
 | 
						|
    
 | 
						|
    req = (xGLXRenderLargeReq *) pc;
 | 
						|
    glxc = __glXForceCurrent(cl, req->contextTag, &error);
 | 
						|
    if (!glxc) {
 | 
						|
	/* Reset in case this isn't 1st request. */
 | 
						|
	__glXResetLargeCommandStatus(cl);
 | 
						|
	return error;
 | 
						|
    }
 | 
						|
    dataBytes = req->dataBytes;
 | 
						|
 | 
						|
    /*
 | 
						|
    ** Check the request length.
 | 
						|
    */
 | 
						|
    if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
 | 
						|
	client->errorValue = req->length;
 | 
						|
	/* Reset in case this isn't 1st request. */
 | 
						|
	__glXResetLargeCommandStatus(cl);
 | 
						|
	return BadLength;
 | 
						|
    }
 | 
						|
    pc += sz_xGLXRenderLargeReq;
 | 
						|
    
 | 
						|
    if (cl->largeCmdRequestsSoFar == 0) {
 | 
						|
	__GLXrenderSizeData *entry;
 | 
						|
	int extra, cmdlen;
 | 
						|
	/*
 | 
						|
	** This is the first request of a multi request command.
 | 
						|
	** Make enough space in the buffer, then copy the entire request.
 | 
						|
	*/
 | 
						|
	if (req->requestNumber != 1) {
 | 
						|
	    client->errorValue = req->requestNumber;
 | 
						|
	    return __glXBadLargeRequest;
 | 
						|
	}
 | 
						|
 | 
						|
	hdr = (__GLXrenderLargeHeader *) pc;
 | 
						|
	cmdlen = hdr->length;
 | 
						|
	opcode = hdr->opcode;
 | 
						|
 | 
						|
	/*
 | 
						|
	** Check for core opcodes and grab entry data.
 | 
						|
	*/
 | 
						|
	if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && 
 | 
						|
	     (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
 | 
						|
	    entry = &__glXRenderSizeTable[opcode];
 | 
						|
#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
 | 
						|
	} else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && 
 | 
						|
	     (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
 | 
						|
	    opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
 | 
						|
	    entry = &__glXRenderSizeTable_EXT[opcode];
 | 
						|
#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
 | 
						|
	} else {
 | 
						|
	    client->errorValue = opcode;
 | 
						|
	    return __glXBadLargeRequest;
 | 
						|
	}
 | 
						|
 | 
						|
        if (!entry->bytes) {
 | 
						|
            /* unused opcode */
 | 
						|
            client->errorValue = opcode;
 | 
						|
            return __glXBadLargeRequest;
 | 
						|
        }
 | 
						|
	if (entry->varsize) {
 | 
						|
	    /*
 | 
						|
	    ** If it's a variable-size command (a command whose length must
 | 
						|
	    ** be computed from its parameters), all the parameters needed
 | 
						|
	    ** will be in the 1st request, so it's okay to do this.
 | 
						|
	    */
 | 
						|
	    extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False);
 | 
						|
	    if (extra < 0) {
 | 
						|
		extra = 0;
 | 
						|
	    }
 | 
						|
	    /* large command's header is 4 bytes longer, so add 4 */
 | 
						|
	    if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) {
 | 
						|
		return BadLength;
 | 
						|
	    }
 | 
						|
	} else {
 | 
						|
	    /* constant size command */
 | 
						|
	    if (cmdlen != __GLX_PAD(entry->bytes + 4)) {
 | 
						|
		return BadLength;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
	/*
 | 
						|
	** Make enough space in the buffer, then copy the entire request.
 | 
						|
	*/
 | 
						|
	if (cl->largeCmdBufSize < cmdlen) {
 | 
						|
	    if (!cl->largeCmdBuf) {
 | 
						|
		cl->largeCmdBuf = (GLbyte *) __glXMalloc((size_t)cmdlen);
 | 
						|
	    } else {
 | 
						|
		cl->largeCmdBuf = (GLbyte *) __glXRealloc(cl->largeCmdBuf, 
 | 
						|
							  (size_t)cmdlen);
 | 
						|
	    }
 | 
						|
	    if (!cl->largeCmdBuf) {
 | 
						|
		return BadAlloc;
 | 
						|
	    }
 | 
						|
	    cl->largeCmdBufSize = cmdlen;
 | 
						|
	}
 | 
						|
	__glXMemcpy(cl->largeCmdBuf, pc, dataBytes);
 | 
						|
 | 
						|
	cl->largeCmdBytesSoFar = dataBytes;
 | 
						|
	cl->largeCmdBytesTotal = cmdlen;
 | 
						|
	cl->largeCmdRequestsSoFar = 1;
 | 
						|
	cl->largeCmdRequestsTotal = req->requestTotal;
 | 
						|
	return Success;
 | 
						|
	
 | 
						|
    } else {
 | 
						|
	/*
 | 
						|
	** We are receiving subsequent (i.e. not the first) requests of a
 | 
						|
	** multi request command.
 | 
						|
	*/
 | 
						|
 | 
						|
	/*
 | 
						|
	** Check the request number and the total request count.
 | 
						|
	*/
 | 
						|
	if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
 | 
						|
	    client->errorValue = req->requestNumber;
 | 
						|
	    __glXResetLargeCommandStatus(cl);
 | 
						|
	    return __glXBadLargeRequest;
 | 
						|
	}
 | 
						|
	if (req->requestTotal != cl->largeCmdRequestsTotal) {
 | 
						|
	    client->errorValue = req->requestTotal;
 | 
						|
	    __glXResetLargeCommandStatus(cl);
 | 
						|
	    return __glXBadLargeRequest;
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	** Check that we didn't get too much data.
 | 
						|
	*/
 | 
						|
	if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
 | 
						|
	    client->errorValue = dataBytes;
 | 
						|
	    __glXResetLargeCommandStatus(cl);
 | 
						|
	    return __glXBadLargeRequest;
 | 
						|
	}
 | 
						|
	__glXMemcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
 | 
						|
	cl->largeCmdBytesSoFar += dataBytes;
 | 
						|
	cl->largeCmdRequestsSoFar++;
 | 
						|
 | 
						|
	if (req->requestNumber == cl->largeCmdRequestsTotal) {
 | 
						|
	    /*
 | 
						|
	    ** This is the last request; it must have enough bytes to complete
 | 
						|
	    ** the command.
 | 
						|
	    */
 | 
						|
	    /* NOTE: the two pad macros have been added below; they are needed
 | 
						|
	    ** because the client library pads the total byte count, but not
 | 
						|
	    ** the per-request byte counts.  The Protocol Encoding says the
 | 
						|
	    ** total byte count should not be padded, so a proposal will be 
 | 
						|
	    ** made to the ARB to relax the padding constraint on the total 
 | 
						|
	    ** byte count, thus preserving backward compatibility.  Meanwhile, 
 | 
						|
	    ** the padding done below fixes a bug that did not allow
 | 
						|
	    ** large commands of odd sizes to be accepted by the server.
 | 
						|
	    */
 | 
						|
	    if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
 | 
						|
		__GLX_PAD(cl->largeCmdBytesTotal)) {
 | 
						|
		client->errorValue = dataBytes;
 | 
						|
		__glXResetLargeCommandStatus(cl);
 | 
						|
		return __glXBadLargeRequest;
 | 
						|
	    }
 | 
						|
	    hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
 | 
						|
	    opcode = hdr->opcode;
 | 
						|
 | 
						|
	    /*
 | 
						|
	    ** Use the opcode to index into the procedure table.
 | 
						|
	    */
 | 
						|
	    if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && 
 | 
						|
		 (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
 | 
						|
		proc = __glXRenderTable[opcode];
 | 
						|
#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
 | 
						|
	    } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && 
 | 
						|
		 (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
 | 
						|
		opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
 | 
						|
		proc = __glXRenderTable_EXT[opcode];
 | 
						|
#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
 | 
						|
	    } else {
 | 
						|
		client->errorValue = opcode;
 | 
						|
		return __glXBadLargeRequest;
 | 
						|
	    }
 | 
						|
 | 
						|
	    /*
 | 
						|
	    ** Skip over the header and execute the command.
 | 
						|
	    */
 | 
						|
	    (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
 | 
						|
	    __GLX_NOTE_UNFLUSHED_CMDS(glxc);
 | 
						|
 | 
						|
	    /*
 | 
						|
	    ** Reset for the next RenderLarge series.
 | 
						|
	    */
 | 
						|
	    __glXResetLargeCommandStatus(cl);
 | 
						|
	} else {
 | 
						|
	    /*
 | 
						|
	    ** This is neither the first nor the last request.
 | 
						|
	    */
 | 
						|
	}
 | 
						|
	return Success;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/************************************************************************/
 | 
						|
 | 
						|
/*
 | 
						|
** No support is provided for the vendor-private requests other than
 | 
						|
** allocating the entry points in the dispatch table.
 | 
						|
*/
 | 
						|
 | 
						|
int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateReq *req;
 | 
						|
    GLint vendorcode;
 | 
						|
 | 
						|
    req = (xGLXVendorPrivateReq *) pc;
 | 
						|
    vendorcode = req->vendorCode;
 | 
						|
 | 
						|
#ifndef __DARWIN__
 | 
						|
    switch( vendorcode ) {
 | 
						|
    case X_GLvop_SampleMaskSGIS:
 | 
						|
	glSampleMaskSGIS(*(GLfloat *)(pc + 4),
 | 
						|
			 *(GLboolean *)(pc + 8));
 | 
						|
	return Success;
 | 
						|
    case X_GLvop_SamplePatternSGIS:
 | 
						|
	glSamplePatternSGIS( *(GLenum *)(pc + 4));
 | 
						|
	return Success;
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
 | 
						|
          (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT))  {
 | 
						|
	(*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
 | 
						|
							(cl, (GLbyte*)req);
 | 
						|
	return Success;
 | 
						|
    }
 | 
						|
    /*
 | 
						|
    ** This sample implemention does not support any private requests.
 | 
						|
    */
 | 
						|
    cl->client->errorValue = req->vendorCode;
 | 
						|
    return __glXUnsupportedPrivateRequest;
 | 
						|
}
 | 
						|
 | 
						|
int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXVendorPrivateWithReplyReq *req;
 | 
						|
    GLint vendorcode;
 | 
						|
 | 
						|
    req = (xGLXVendorPrivateWithReplyReq *) pc;
 | 
						|
    vendorcode = req->vendorCode;
 | 
						|
 | 
						|
    switch (vendorcode) {
 | 
						|
      case X_GLXvop_QueryContextInfoEXT:
 | 
						|
	return __glXQueryContextInfoEXT(cl, pc);
 | 
						|
      case X_GLXvop_MakeCurrentReadSGI:
 | 
						|
	return __glXMakeCurrentReadSGI(cl, pc);
 | 
						|
      case X_GLXvop_GetFBConfigsSGIX:
 | 
						|
	return __glXGetFBConfigsSGIX(cl, pc);
 | 
						|
      case X_GLXvop_CreateContextWithConfigSGIX:
 | 
						|
	return __glXCreateContextWithConfigSGIX(cl, pc);
 | 
						|
      case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
 | 
						|
	return __glXCreateGLXPixmapWithConfigSGIX(cl, pc);
 | 
						|
      default:
 | 
						|
	break;
 | 
						|
    }
 | 
						|
 | 
						|
    if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
 | 
						|
          (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT))  {
 | 
						|
	return 
 | 
						|
	(*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
 | 
						|
							(cl, (GLbyte*)req);
 | 
						|
    }
 | 
						|
 | 
						|
    cl->client->errorValue = vendorcode;
 | 
						|
    return __glXUnsupportedPrivateRequest;
 | 
						|
}
 | 
						|
 | 
						|
int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
 | 
						|
    xGLXQueryExtensionsStringReply reply;
 | 
						|
    GLuint screen;
 | 
						|
    size_t n, length;
 | 
						|
    const char *ptr;
 | 
						|
    char *buf;
 | 
						|
 | 
						|
    screen = req->screen;
 | 
						|
    /*
 | 
						|
    ** Check if screen exists.
 | 
						|
    */
 | 
						|
    if (screen >= screenInfo.numScreens) {
 | 
						|
	client->errorValue = screen;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
 | 
						|
    ptr = __glXActiveScreens[screen].GLXextensions;
 | 
						|
 | 
						|
    n = __glXStrlen(ptr) + 1;
 | 
						|
    length = __GLX_PAD(n) >> 2;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
    reply.length = length;
 | 
						|
    reply.n = n;
 | 
						|
 | 
						|
    if ((buf = (char *) __glXMalloc(length << 2)) == NULL) {
 | 
						|
        return BadAlloc;
 | 
						|
    }
 | 
						|
    __glXStrncpy(buf, ptr, n);
 | 
						|
 | 
						|
    if (client->swapped) {
 | 
						|
        glxSwapQueryExtensionsStringReply(client, &reply, buf);
 | 
						|
    } else {
 | 
						|
        WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
 | 
						|
        WriteToClient(client, (int)(length << 2), (char *)buf);
 | 
						|
    }
 | 
						|
 | 
						|
    __glXFree(buf);
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    ClientPtr client = cl->client;
 | 
						|
    xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
 | 
						|
    xGLXQueryServerStringReply reply;
 | 
						|
    int name;
 | 
						|
    GLuint screen;
 | 
						|
    size_t n, length;
 | 
						|
    const char *ptr;
 | 
						|
    char *buf;
 | 
						|
 | 
						|
    name = req->name;
 | 
						|
    screen = req->screen;
 | 
						|
    /*
 | 
						|
    ** Check if screen exists.
 | 
						|
    */
 | 
						|
    if (screen >= screenInfo.numScreens) {
 | 
						|
	client->errorValue = screen;
 | 
						|
	return BadValue;
 | 
						|
    }
 | 
						|
    switch(name) {
 | 
						|
	case GLX_VENDOR:
 | 
						|
	    ptr = __glXActiveScreens[screen].GLXvendor;
 | 
						|
	    break;
 | 
						|
	case GLX_VERSION:
 | 
						|
	    ptr = __glXActiveScreens[screen].GLXversion;
 | 
						|
	    break;
 | 
						|
	case GLX_EXTENSIONS:
 | 
						|
	    ptr = __glXActiveScreens[screen].GLXextensions;
 | 
						|
	    break;
 | 
						|
	default:
 | 
						|
	    return BadValue; 
 | 
						|
    }
 | 
						|
 | 
						|
    n = __glXStrlen(ptr) + 1;
 | 
						|
    length = __GLX_PAD(n) >> 2;
 | 
						|
    reply.type = X_Reply;
 | 
						|
    reply.sequenceNumber = client->sequence;
 | 
						|
    reply.length = length;
 | 
						|
    reply.n = n;
 | 
						|
 | 
						|
    if ((buf = (char *) Xalloc(length << 2)) == NULL) {
 | 
						|
        return BadAlloc;
 | 
						|
    }
 | 
						|
    __glXStrncpy(buf, ptr, n);
 | 
						|
 | 
						|
    if (client->swapped) {
 | 
						|
        glxSwapQueryServerStringReply(client, &reply, buf);
 | 
						|
    } else {
 | 
						|
        WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
 | 
						|
        WriteToClient(client, (int)(length << 2), buf);
 | 
						|
    }
 | 
						|
 | 
						|
    __glXFree(buf);
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 | 
						|
int __glXClientInfo(__GLXclientState *cl, GLbyte *pc)
 | 
						|
{
 | 
						|
    xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
 | 
						|
    const char *buf;
 | 
						|
   
 | 
						|
    cl->GLClientmajorVersion = req->major;
 | 
						|
    cl->GLClientminorVersion = req->minor;
 | 
						|
    if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
 | 
						|
    buf = (const char *)(req+1);
 | 
						|
    cl->GLClientextensions = __glXStrdup(buf);
 | 
						|
 | 
						|
    return Success;
 | 
						|
}
 | 
						|
 |