877 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			877 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Mesa 3-D graphics library
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|  * Version:  6.5
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|  *
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|  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included
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|  * in all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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|  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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|  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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|  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| 
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| /*
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|  * This file manages the OpenGL API dispatch layer.
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|  * The dispatch table (struct _glapi_table) is basically just a list
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|  * of function pointers.
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|  * There are functions to set/get the current dispatch table for the
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|  * current thread and to manage registration/dispatch of dynamically
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|  * added extension functions.
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|  *
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|  * It's intended that this file and the other glapi*.[ch] files are
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|  * flexible enough to be reused in several places:  XFree86, DRI-
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|  * based libGL.so, and perhaps the SGI SI.
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|  *
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|  * NOTE: There are no dependencies on Mesa in this code.
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|  *
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|  * Versions (API changes):
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|  *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
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|  *   2001/01/16  - added dispatch override feature for Mesa 3.5
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|  *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
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|  *   2002/10/01  - _glapi_get_proc_address() will now generate new entrypoints
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|  *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
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|  *                 called afterward and it'll fill in the correct dispatch
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|  *                 offset.  This allows DRI libGL to avoid probing for DRI
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|  *                 drivers!  No changes to the public glapi interface.
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|  */
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| 
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| 
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| 
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| #include <dix-config.h>
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| #include <X11/Xfuncproto.h>
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| #define PUBLIC _X_EXPORT
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| 
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| #else
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| 
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| #include "glheader.h"
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| 
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| #endif
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| 
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| #include <stdlib.h>
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| #include <string.h>
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| #ifdef DEBUG
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| #include <assert.h>
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| #endif
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| 
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| #include "glapi.h"
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| #include "glapioffsets.h"
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| #include "glapitable.h"
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| 
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| /***** BEGIN NO-OP DISPATCH *****/
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| 
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| static GLboolean WarnFlag = GL_FALSE;
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| static _glapi_warning_func warning_func;
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| 
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| #if defined(PTHREADS) || defined(GLX_USE_TLS)
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| static void init_glapi_relocs(void);
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| #endif
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| 
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| static _glapi_proc generate_entrypoint(GLuint functionOffset);
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| static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset);
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| 
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| /*
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|  * Enable/disable printing of warning messages.
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|  */
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| PUBLIC void
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| _glapi_noop_enable_warnings(GLboolean enable)
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| {
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|    WarnFlag = enable;
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| }
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| 
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| /*
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|  * Register a callback function for reporting errors.
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|  */
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| PUBLIC void
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| _glapi_set_warning_func( _glapi_warning_func func )
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| {
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|    warning_func = func;
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| }
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| 
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| static GLboolean
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| warn(void)
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| {
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|    if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
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|        && warning_func) {
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|       return GL_TRUE;
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|    }
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|    else {
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|       return GL_FALSE;
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|    }
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| }
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| 
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| #if defined(__GNUC__) && (__GNUC__ > 2)
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| #define possibly_unused __attribute((unused))
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| #else
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| #define possibly_unused
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| #endif
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| 
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| #define KEYWORD1 static
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| #define KEYWORD1_ALT static
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| #define KEYWORD2 GLAPIENTRY possibly_unused
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| #define NAME(func)  NoOp##func
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| 
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| #define F NULL
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| 
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| #define DISPATCH(func, args, msg)					      \
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|    if (warn()) {							      \
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|       warning_func(NULL, "GL User Error: called without context: %s", #func); \
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|    }
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| 
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| #define RETURN_DISPATCH(func, args, msg)				      \
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|    if (warn()) {							      \
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|       warning_func(NULL, "GL User Error: called without context: %s", #func); \
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|    }									      \
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|    return 0
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| 
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| #define DISPATCH_TABLE_NAME __glapi_noop_table
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| #define UNUSED_TABLE_NAME __unused_noop_functions
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| 
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| #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
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| 
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| static GLint NoOpUnused(void)
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| {
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|    if (warn()) {
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|       warning_func(NULL, "GL User Error: calling extension function without a current context\n");
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|    }
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|    return 0;
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| }
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| 
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| #include "glapitemp.h"
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| 
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| /***** END NO-OP DISPATCH *****/
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| 
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| 
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| 
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| /**
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|  * \name Current dispatch and current context control variables
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|  *
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|  * Depending on whether or not multithreading is support, and the type of
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|  * support available, several variables are used to store the current context
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|  * pointer and the current dispatch table pointer.  In the non-threaded case,
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|  * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
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|  * purpose.
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|  *
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|  * In the "normal" threaded case, the variables \c _glapi_Dispatch and
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|  * \c _glapi_Context will be \c NULL if an application is detected as being
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|  * multithreaded.  Single-threaded applications will use \c _glapi_Dispatch
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|  * and \c _glapi_Context just like the case without any threading support.
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|  * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
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|  * data \c _gl_DispatchTSD and \c ContextTSD are used.  Drivers and the
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|  * static dispatch functions access these variables via \c _glapi_get_dispatch
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|  * and \c _glapi_get_context.
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|  *
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|  * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
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|  * hardcoded to \c NULL.  Instead the TLS variables \c _glapi_tls_Dispatch and
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|  * \c _glapi_tls_Context are used.  Having \c _glapi_Dispatch and
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|  * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
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|  * between TLS enabled loaders and non-TLS DRI drivers.
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|  */
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| /*@{*/
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| #if defined(GLX_USE_TLS)
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| 
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| PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch
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|     __attribute__((tls_model("initial-exec")))
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|     = (struct _glapi_table *) __glapi_noop_table;
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| 
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| PUBLIC __thread void * _glapi_tls_Context
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|     __attribute__((tls_model("initial-exec")));
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| 
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| PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL;
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| PUBLIC const void *_glapi_Context = NULL;
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| 
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| #else
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| 
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| #if defined(THREADS)
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| 
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| _glthread_TSD _gl_DispatchTSD;           /**< Per-thread dispatch pointer */
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| static _glthread_TSD ContextTSD;         /**< Per-thread context pointer */
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| 
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| #if defined(WIN32_THREADS)
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| void FreeTSD(_glthread_TSD *p);
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| void FreeAllTSD(void)
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| {
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|    FreeTSD(&_gl_DispatchTSD);
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|    FreeTSD(&ContextTSD);
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| }
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| #endif /* defined(WIN32_THREADS) */
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| 
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| #endif /* defined(THREADS) */
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| 
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| PUBLIC struct _glapi_table *_glapi_Dispatch = 
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|   (struct _glapi_table *) __glapi_noop_table;
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| PUBLIC void *_glapi_Context = NULL;
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| 
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| #endif /* defined(GLX_USE_TLS) */
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| /*@}*/
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| 
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| 
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| /**
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|  * strdup() is actually not a standard ANSI C or POSIX routine.
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|  * Irix will not define it if ANSI mode is in effect.
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|  */
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| static char *
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| str_dup(const char *str)
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| {
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|    char *copy;
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|    copy = (char*) malloc(strlen(str) + 1);
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|    if (!copy)
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|       return NULL;
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|    strcpy(copy, str);
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|    return copy;
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| }
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| 
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| 
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| /*
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|  * xserver's gl is not multithreaded, we promise.
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|  */
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| PUBLIC void
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| _glapi_check_multithread(void)
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| {
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| }
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| 
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| /**
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|  * Set the current context pointer for this thread.
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|  * The context pointer is an opaque type which should be cast to
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|  * void from the real context pointer type.
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|  */
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| PUBLIC void
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| _glapi_set_context(void *context)
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| {
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|    (void) __unused_noop_functions; /* silence a warning */
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| #if defined(GLX_USE_TLS)
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|    _glapi_tls_Context = context;
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| #elif defined(THREADS)
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|    _glthread_SetTSD(&ContextTSD, context);
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|    _glapi_Context = context;
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| #else
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|    _glapi_Context = context;
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| #endif
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| }
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| 
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| 
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| 
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| /**
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|  * Get the current context pointer for this thread.
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|  * The context pointer is an opaque type which should be cast from
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|  * void to the real context pointer type.
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|  */
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| PUBLIC void *
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| _glapi_get_context(void)
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| {
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| #if defined(GLX_USE_TLS)
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|    return _glapi_tls_Context;
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| #else
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|    return _glapi_Context;
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| #endif
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| }
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| 
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| 
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| 
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| /**
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|  * Set the global or per-thread dispatch table pointer.
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|  * If the dispatch parameter is NULL we'll plug in the no-op dispatch
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|  * table (__glapi_noop_table).
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|  */
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| PUBLIC void
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| _glapi_set_dispatch(struct _glapi_table *dispatch)
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| {
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| #if defined(PTHREADS) || defined(GLX_USE_TLS)
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|    static pthread_once_t once_control = PTHREAD_ONCE_INIT;
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|    pthread_once( & once_control, init_glapi_relocs );
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| #endif
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| 
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|    if (!dispatch) {
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|       /* use the no-op functions */
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|       dispatch = (struct _glapi_table *) __glapi_noop_table;
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|    }
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| 
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| #if defined(GLX_USE_TLS)
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|    _glapi_tls_Dispatch = dispatch;
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| #elif defined(THREADS)
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|    _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch);
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|    _glapi_Dispatch = dispatch;
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| #else /*THREADS*/
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|    _glapi_Dispatch = dispatch;
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| #endif /*THREADS*/
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| }
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| 
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| 
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| 
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| /**
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|  * Return pointer to current dispatch table for calling thread.
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|  */
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| PUBLIC struct _glapi_table *
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| _glapi_get_dispatch(void)
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| {
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|    struct _glapi_table * api;
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| #if defined(GLX_USE_TLS)
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|    api = _glapi_tls_Dispatch;
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| #else
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|    api = _glapi_Dispatch;
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| #endif
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|    return api;
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| }
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| 
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| 
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| 
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| /***
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|  *** The rest of this file is pretty much concerned with GetProcAddress
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|  *** functionality.
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|  ***/
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| 
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| #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS)
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| # define DISPATCH_FUNCTION_SIZE  16
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| #elif defined(USE_X86_ASM)
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| # if defined(THREADS) && !defined(GLX_USE_TLS)
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| #  define DISPATCH_FUNCTION_SIZE  32
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| # else
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| #  define DISPATCH_FUNCTION_SIZE  16
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| # endif
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| #endif
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| 
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| #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer)
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| # define NEED_FUNCTION_POINTER
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| #endif
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| 
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| /* The code in this file is auto-generated with Python */
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| #include "glprocs.h"
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| 
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| 
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| /**
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|  * Search the table of static entrypoint functions for the named function
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|  * and return the corresponding glprocs_table_t entry.
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|  */
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| static const glprocs_table_t *
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| find_entry( const char * n )
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| {
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|    GLuint i;
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|    for (i = 0; static_functions[i].Name_offset >= 0; i++) {
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|       const char *testName = gl_string_table + static_functions[i].Name_offset;
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|       if (strcmp(testName, n) == 0) {
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| 	 return &static_functions[i];
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|       }
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|    }
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|    return NULL;
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| }
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| 
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| 
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| /**
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|  * Return dispatch table offset of the named static (built-in) function.
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|  * Return -1 if function not found.
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|  */
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| static GLint
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| get_static_proc_offset(const char *funcName)
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| {
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|    const glprocs_table_t * const f = find_entry( funcName );
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|    if (f) {
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|       return f->Offset;
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|    }
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|    return -1;
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| }
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| 
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| 
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| #if !defined(XFree86Server) && !defined(XGLServer)
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| #ifdef USE_X86_ASM
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| 
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| #if defined( GLX_USE_TLS )
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| extern       GLubyte gl_dispatch_functions_start[];
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| extern       GLubyte gl_dispatch_functions_end[];
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| #else
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| extern const GLubyte gl_dispatch_functions_start[];
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| #endif
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| 
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| #endif /* USE_X86_ASM */
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| 
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| 
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| /**
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|  * Return dispatch function address for the named static (built-in) function.
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|  * Return NULL if function not found.
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|  */
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| static _glapi_proc
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| get_static_proc_address(const char *funcName)
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| {
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|    const glprocs_table_t * const f = find_entry( funcName );
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|    if (f) {
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| #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
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|       return (f->Address == NULL)
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| 	 ? (_glapi_proc) (gl_dispatch_functions_start
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| 			  + (DISPATCH_FUNCTION_SIZE * f->Offset))
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|          : f->Address;
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| #elif defined(DISPATCH_FUNCTION_SIZE)
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|       return (_glapi_proc) (gl_dispatch_functions_start 
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|                             + (DISPATCH_FUNCTION_SIZE * f->Offset));
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| #else
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|       return f->Address;
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| #endif
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|    }
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|    else {
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|       return NULL;
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|    }
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| }
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| 
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| #endif /* !defined(XFree86Server) && !defined(XGLServer) */
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| 
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| /**********************************************************************
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|  * Extension function management.
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|  */
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| 
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| /*
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|  * Number of extension functions which we can dynamically add at runtime.
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|  */
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| #define MAX_EXTENSION_FUNCS 300
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| 
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| 
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| /*
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|  * The dispatch table size (number of entries) is the size of the
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|  * _glapi_table struct plus the number of dynamic entries we can add.
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|  * The extra slots can be filled in by DRI drivers that register new extension
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|  * functions.
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|  */
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| #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
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| 
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| 
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| /**
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|  * Track information about a function added to the GL API.
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|  */
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| struct _glapi_function {
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|    /**
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|     * Name of the function.
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|     */
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|    const char * name;
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| 
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| 
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|    /**
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|     * Text string that describes the types of the parameters passed to the
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|     * named function.   Parameter types are converted to characters using the
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|     * following rules:
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|     *   - 'i' for \c GLint, \c GLuint, and \c GLenum
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|     *   - 'p' for any pointer type
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|     *   - 'f' for \c GLfloat and \c GLclampf
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|     *   - 'd' for \c GLdouble and \c GLclampd
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|     */
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|    const char * parameter_signature;
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| 
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| 
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|    /**
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|     * Offset in the dispatch table where the pointer to the real function is
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|     * located.  If the driver has not requested that the named function be
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|     * added to the dispatch table, this will have the value ~0.
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|     */
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|    unsigned dispatch_offset;
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| 
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| 
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|    /**
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|     * Pointer to the dispatch stub for the named function.
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|     * 
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|     * \todo
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|     * The semantic of this field should be changed slightly.  Currently, it
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|     * is always expected to be non-\c NULL.  However, it would be better to
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|     * only allocate the entry-point stub when the application requests the
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|     * function via \c glXGetProcAddress.  This would save memory for all the
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|     * functions that the driver exports but that the application never wants
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|     * to call.
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|     */
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|    _glapi_proc dispatch_stub;
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| };
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| 
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| 
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| static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
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| static GLuint NumExtEntryPoints = 0;
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| 
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| #ifdef USE_SPARC_ASM
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| extern void __glapi_sparc_icache_flush(unsigned int *);
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| #endif
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| 
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| /**
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|  * Generate a dispatch function (entrypoint) which jumps through
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|  * the given slot number (offset) in the current dispatch table.
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|  * We need assembly language in order to accomplish this.
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|  */
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| static _glapi_proc
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| generate_entrypoint(GLuint functionOffset)
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| {
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| #if defined(USE_X86_ASM)
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|    /* 32 is chosen as something of a magic offset.  For x86, the dispatch
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|     * at offset 32 is the first one where the offset in the
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|     * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
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|     */
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|    const GLubyte * const template_func = gl_dispatch_functions_start 
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|      + (DISPATCH_FUNCTION_SIZE * 32);
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|    GLubyte * const code = (GLubyte *) malloc(DISPATCH_FUNCTION_SIZE);
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| 
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| 
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|    if ( code != NULL ) {
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|       (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE);
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|       fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset );
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|    }
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| 
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|    return (_glapi_proc) code;
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| #elif defined(USE_SPARC_ASM)
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| 
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| #ifdef __arch64__
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|    static const unsigned int insn_template[] = {
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| 	   0x05000000,	/* sethi	%uhi(_glapi_Dispatch), %g2	*/
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| 	   0x03000000,	/* sethi	%hi(_glapi_Dispatch), %g1	*/
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| 	   0x8410a000,	/* or		%g2, %ulo(_glapi_Dispatch), %g2	*/
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| 	   0x82106000,	/* or		%g1, %lo(_glapi_Dispatch), %g1	*/
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| 	   0x8528b020,	/* sllx		%g2, 32, %g2			*/
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| 	   0xc2584002,	/* ldx		[%g1 + %g2], %g1		*/
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| 	   0x05000000,	/* sethi	%hi(8 * glapioffset), %g2	*/
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| 	   0x8410a000,	/* or		%g2, %lo(8 * glapioffset), %g2	*/
 | |
| 	   0xc6584002,	/* ldx		[%g1 + %g2], %g3		*/
 | |
| 	   0x81c0c000,	/* jmpl		%g3, %g0			*/
 | |
| 	   0x01000000	/*  nop						*/
 | |
|    };
 | |
| #else
 | |
|    static const unsigned int insn_template[] = {
 | |
| 	   0x03000000,	/* sethi	%hi(_glapi_Dispatch), %g1	  */
 | |
| 	   0xc2006000,	/* ld		[%g1 + %lo(_glapi_Dispatch)], %g1 */
 | |
| 	   0xc6006000,	/* ld		[%g1 + %lo(4*glapioffset)], %g3	  */
 | |
| 	   0x81c0c000,	/* jmpl		%g3, %g0			  */
 | |
| 	   0x01000000	/*  nop						  */
 | |
|    };
 | |
| #endif /* __arch64__ */
 | |
|    unsigned int *code = (unsigned int *) malloc(sizeof(insn_template));
 | |
|    unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch;
 | |
|    if (code) {
 | |
|       memcpy(code, insn_template, sizeof(insn_template));
 | |
| 
 | |
| #ifdef __arch64__
 | |
|       code[0] |= (glapi_addr >> (32 + 10));
 | |
|       code[1] |= ((glapi_addr & 0xffffffff) >> 10);
 | |
|       __glapi_sparc_icache_flush(&code[0]);
 | |
|       code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1));
 | |
|       code[3] |= (glapi_addr & ((1 << 10) - 1));
 | |
|       __glapi_sparc_icache_flush(&code[2]);
 | |
|       code[6] |= ((functionOffset * 8) >> 10);
 | |
|       code[7] |= ((functionOffset * 8) & ((1 << 10) - 1));
 | |
|       __glapi_sparc_icache_flush(&code[6]);
 | |
| #else
 | |
|       code[0] |= (glapi_addr >> 10);
 | |
|       code[1] |= (glapi_addr & ((1 << 10) - 1));
 | |
|       __glapi_sparc_icache_flush(&code[0]);
 | |
|       code[2] |= (functionOffset * 4);
 | |
|       __glapi_sparc_icache_flush(&code[2]);
 | |
| #endif /* __arch64__ */
 | |
|    }
 | |
|    return (_glapi_proc) code;
 | |
| #else
 | |
|    (void) functionOffset;
 | |
|    return NULL;
 | |
| #endif /* USE_*_ASM */
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * This function inserts a new dispatch offset into the assembly language
 | |
|  * stub that was generated with the preceeding function.
 | |
|  */
 | |
| static void
 | |
| fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
 | |
| {
 | |
| #if defined(USE_X86_ASM)
 | |
|    GLubyte * const code = (GLubyte *) entrypoint;
 | |
| 
 | |
| #if DISPATCH_FUNCTION_SIZE == 32
 | |
|    *((unsigned int *)(code + 11)) = 4 * offset;
 | |
|    *((unsigned int *)(code + 22)) = 4 * offset;
 | |
| #elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
 | |
|    *((unsigned int *)(code +  8)) = 4 * offset;
 | |
| #elif DISPATCH_FUNCTION_SIZE == 16
 | |
|    *((unsigned int *)(code +  7)) = 4 * offset;
 | |
| #else
 | |
| # error Invalid DISPATCH_FUNCTION_SIZE!
 | |
| #endif
 | |
| 
 | |
| #elif defined(USE_SPARC_ASM)
 | |
| 
 | |
|    /* XXX this hasn't been tested! */
 | |
|    unsigned int *code = (unsigned int *) entrypoint;
 | |
| #ifdef __arch64__
 | |
|    code[6] = 0x05000000;  /* sethi	%hi(8 * glapioffset), %g2	*/
 | |
|    code[7] = 0x8410a000;  /* or		%g2, %lo(8 * glapioffset), %g2	*/
 | |
|    code[6] |= ((offset * 8) >> 10);
 | |
|    code[7] |= ((offset * 8) & ((1 << 10) - 1));
 | |
|    __glapi_sparc_icache_flush(&code[6]);
 | |
| #else /* __arch64__ */
 | |
|    code[2] = 0xc6006000;  /* ld		[%g1 + %lo(4*glapioffset)], %g3	  */
 | |
|    code[2] |= (offset * 4);
 | |
|    __glapi_sparc_icache_flush(&code[2]);
 | |
| #endif /* __arch64__ */
 | |
| 
 | |
| #else
 | |
| 
 | |
|    /* an unimplemented architecture */
 | |
|    (void) entrypoint;
 | |
|    (void) offset;
 | |
| 
 | |
| #endif /* USE_*_ASM */
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Generate new entrypoint
 | |
|  *
 | |
|  * Use a temporary dispatch offset of ~0 (i.e. -1).  Later, when the driver
 | |
|  * calls \c _glapi_add_dispatch we'll put in the proper offset.  If that
 | |
|  * never happens, and the user calls this function, he'll segfault.  That's
 | |
|  * what you get when you try calling a GL function that doesn't really exist.
 | |
|  * 
 | |
|  * \param funcName  Name of the function to create an entry-point for.
 | |
|  * 
 | |
|  * \sa _glapi_add_entrypoint
 | |
|  */
 | |
| 
 | |
| static struct _glapi_function *
 | |
| add_function_name( const char * funcName )
 | |
| {
 | |
|    struct _glapi_function * entry = NULL;
 | |
|    
 | |
|    if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
 | |
|       _glapi_proc entrypoint = generate_entrypoint(~0);
 | |
|       if (entrypoint != NULL) {
 | |
| 	 entry = & ExtEntryTable[NumExtEntryPoints];
 | |
| 
 | |
| 	 ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName);
 | |
| 	 ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
 | |
| 	 ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
 | |
| 	 ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint;
 | |
| 	 NumExtEntryPoints++;
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    return entry;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Fill-in the dispatch stub for the named function.
 | |
|  * 
 | |
|  * This function is intended to be called by a hardware driver.  When called,
 | |
|  * a dispatch stub may be created created for the function.  A pointer to this
 | |
|  * dispatch function will be returned by glXGetProcAddress.
 | |
|  *
 | |
|  * \param function_names       Array of pointers to function names that should
 | |
|  *                             share a common dispatch offset.
 | |
|  * \param parameter_signature  String representing the types of the parameters
 | |
|  *                             passed to the named function.  Parameter types
 | |
|  *                             are converted to characters using the following
 | |
|  *                             rules:
 | |
|  *                               - 'i' for \c GLint, \c GLuint, and \c GLenum
 | |
|  *                               - 'p' for any pointer type
 | |
|  *                               - 'f' for \c GLfloat and \c GLclampf
 | |
|  *                               - 'd' for \c GLdouble and \c GLclampd
 | |
|  *
 | |
|  * \returns
 | |
|  * The offset in the dispatch table of the named function.  A pointer to the
 | |
|  * driver's implementation of the named function should be stored at
 | |
|  * \c dispatch_table[\c offset].
 | |
|  *
 | |
|  * \sa glXGetProcAddress
 | |
|  *
 | |
|  * \warning
 | |
|  * This function can only handle up to 8 names at a time.  As far as I know,
 | |
|  * the maximum number of names ever associated with an existing GL function is
 | |
|  * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
 | |
|  * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
 | |
|  * too painful of a limitation.
 | |
|  *
 | |
|  * \todo
 | |
|  * Determine whether or not \c parameter_signature should be allowed to be
 | |
|  * \c NULL.  It doesn't seem like much of a hardship for drivers to have to
 | |
|  * pass in an empty string.
 | |
|  *
 | |
|  * \todo
 | |
|  * Determine if code should be added to reject function names that start with
 | |
|  * 'glX'.
 | |
|  * 
 | |
|  * \bug
 | |
|  * Add code to compare \c parameter_signature with the parameter signature of
 | |
|  * a static function.  In order to do that, we need to find a way to \b get
 | |
|  * the parameter signature of a static function.
 | |
|  */
 | |
| 
 | |
| PUBLIC int
 | |
| _glapi_add_dispatch( const char * const * function_names,
 | |
| 		     const char * parameter_signature )
 | |
| {
 | |
|    static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
 | |
|    const char * const real_sig = (parameter_signature != NULL)
 | |
|      ? parameter_signature : "";
 | |
|    struct _glapi_function * entry[8];
 | |
|    GLboolean is_static[8];
 | |
|    unsigned i;
 | |
|    unsigned j;
 | |
|    int offset = ~0;
 | |
|    int new_offset;
 | |
| 
 | |
| 
 | |
|    (void) memset( is_static, 0, sizeof( is_static ) );
 | |
|    (void) memset( entry, 0, sizeof( entry ) );
 | |
| 
 | |
|    for ( i = 0 ; function_names[i] != NULL ; i++ ) {
 | |
|       /* Do some trivial validation on the name of the function.
 | |
|        */
 | |
| 
 | |
|       if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
 | |
| 	return GL_FALSE;
 | |
|    
 | |
|       /* Determine if the named function already exists.  If the function does
 | |
|        * exist, it must have the same parameter signature as the function
 | |
|        * being added.
 | |
|        */
 | |
| 
 | |
|       new_offset = get_static_proc_offset(function_names[i]);
 | |
|       if (new_offset >= 0) {
 | |
| 	 /* FIXME: Make sure the parameter signatures match!  How do we get
 | |
| 	  * FIXME: the parameter signature for static functions?
 | |
| 	  */
 | |
| 
 | |
| 	 if ( (offset != ~0) && (new_offset != offset) ) {
 | |
| 	    return -1;
 | |
| 	 }
 | |
| 
 | |
| 	 is_static[i] = GL_TRUE;
 | |
| 	 offset = new_offset;
 | |
|       }
 | |
|    
 | |
|    
 | |
|       for ( j = 0 ; j < NumExtEntryPoints ; j++ ) {
 | |
| 	 if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) {
 | |
| 	    /* The offset may be ~0 if the function name was added by
 | |
| 	     * glXGetProcAddress but never filled in by the driver.
 | |
| 	     */
 | |
| 
 | |
| 	    if (ExtEntryTable[j].dispatch_offset != ~0) {
 | |
| 	       if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) 
 | |
| 		   != 0) {
 | |
| 		  return -1;
 | |
| 	       }
 | |
| 
 | |
| 	       if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) {
 | |
| 		  return -1;
 | |
| 	       }
 | |
| 
 | |
| 	       offset = ExtEntryTable[j].dispatch_offset;
 | |
| 	    }
 | |
| 	    
 | |
| 	    entry[i] = & ExtEntryTable[j];
 | |
| 	    break;
 | |
| 	 }
 | |
|       }
 | |
|    }
 | |
| 
 | |
|    if (offset == ~0) {
 | |
|       offset = next_dynamic_offset;
 | |
|       next_dynamic_offset++;
 | |
|    }
 | |
| 
 | |
|    for ( i = 0 ; function_names[i] != NULL ; i++ ) {
 | |
|       if (! is_static[i] ) {
 | |
| 	 if (entry[i] == NULL) {
 | |
| 	    entry[i] = add_function_name( function_names[i] );
 | |
| 	    if (entry[i] == NULL) {
 | |
| 	       /* FIXME: Possible memory leak here.
 | |
| 		*/
 | |
| 	       return -1;
 | |
| 	    }
 | |
| 	 }
 | |
| 
 | |
| 	 entry[i]->parameter_signature = str_dup(real_sig);
 | |
| 	 fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset);
 | |
| 	 entry[i]->dispatch_offset = offset;
 | |
|       }
 | |
|    }
 | |
|    
 | |
|    return offset;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return pointer to the named function.  If the function name isn't found
 | |
|  * in the name of static functions, try generating a new API entrypoint on
 | |
|  * the fly with assembly language.
 | |
|  */
 | |
| _glapi_proc
 | |
| _glapi_get_proc_address(const char *funcName)
 | |
| {
 | |
|    struct _glapi_function * entry;
 | |
|    GLuint i;
 | |
| 
 | |
| #ifdef MANGLE
 | |
|    if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
 | |
|       return NULL;
 | |
| #else
 | |
|    if (funcName[0] != 'g' || funcName[1] != 'l')
 | |
|       return NULL;
 | |
| #endif
 | |
| 
 | |
|    /* search extension functions first */
 | |
|    for (i = 0; i < NumExtEntryPoints; i++) {
 | |
|       if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
 | |
|          return ExtEntryTable[i].dispatch_stub;
 | |
|       }
 | |
|    }
 | |
| 
 | |
| #if !defined( XFree86Server ) && !defined( XGLServer )
 | |
|    /* search static functions */
 | |
|    {
 | |
|       const _glapi_proc func = get_static_proc_address(funcName);
 | |
|       if (func)
 | |
|          return func;
 | |
|    }
 | |
| #endif /* !defined( XFree86Server ) */
 | |
| 
 | |
|    entry = add_function_name(funcName);
 | |
|    return (entry == NULL) ? NULL : entry->dispatch_stub;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return size of dispatch table struct as number of functions (or
 | |
|  * slots).
 | |
|  */
 | |
| PUBLIC GLuint
 | |
| _glapi_get_dispatch_table_size(void)
 | |
| {
 | |
|    return DISPATCH_TABLE_SIZE;
 | |
| }
 | |
| 
 | |
| #if defined(PTHREADS) || defined(GLX_USE_TLS)
 | |
| /**
 | |
|  * Perform platform-specific GL API entry-point fixups.
 | |
|  */
 | |
| static void
 | |
| init_glapi_relocs( void )
 | |
| {
 | |
| #if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT)
 | |
|     extern unsigned long _x86_get_dispatch(void);
 | |
|     char run_time_patch[] = {
 | |
|        0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */
 | |
|     };
 | |
|     GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */
 | |
|     const GLubyte * const get_disp = (const GLubyte *) run_time_patch;
 | |
|     GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start;
 | |
| 
 | |
|     *offset = _x86_get_dispatch();
 | |
|     while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) {
 | |
| 	(void) memcpy( curr_func, get_disp, sizeof(run_time_patch));
 | |
| 	curr_func += DISPATCH_FUNCTION_SIZE;
 | |
|     }
 | |
| #endif
 | |
| }
 | |
| #endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */
 |