150 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			150 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Mesa 3-D graphics library
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|  * Version:  7.1
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|  *
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|  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice shall be included
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|  * in all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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|  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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|  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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|  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| 
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| /**
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|  * \mainpage Mesa GL API Module
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|  *
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|  * \section GLAPIIntroduction Introduction
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|  *
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|  * The Mesa GL API module is responsible for dispatching all the
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|  * gl*() functions.  All GL functions are dispatched by jumping through
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|  * the current dispatch table (basically a struct full of function
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|  * pointers.)
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|  *
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|  * A per-thread current dispatch table and per-thread current context
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|  * pointer are managed by this module too.
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|  *
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|  * This module is intended to be non-Mesa-specific so it can be used
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|  * with the X/DRI libGL also.
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|  */
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| 
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| 
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| #ifndef _GLAPI_H
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| #define _GLAPI_H
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| 
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| #define GL_GLEXT_PROTOTYPES
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| 
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| #include "GL/gl.h"
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| #include "GL/glext.h"
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| #include "glthread.h"
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| 
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| 
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| struct _glapi_table;
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| 
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| typedef void (*_glapi_proc)(void); /* generic function pointer */
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| 
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| typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
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| 
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| 
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| #if defined(USE_MGL_NAMESPACE)
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| #define _glapi_set_dispatch _mglapi_set_dispatch
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| #define _glapi_get_dispatch _mglapi_get_dispatch
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| #define _glapi_set_context _mglapi_set_context
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| #define _glapi_get_context _mglapi_get_context
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| #define _glapi_Context _mglapi_Context
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| #define _glapi_Dispatch _mglapi_Dispatch
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| #endif
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| 
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| 
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| /*
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|  * Number of extension functions which we can dynamically add at runtime.
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|  */
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| #define MAX_EXTENSION_FUNCS 300
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| 
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| 
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| /**
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|  ** Define the GET_CURRENT_CONTEXT() macro.
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|  ** \param C local variable which will hold the current context.
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|  **/
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| #if defined (GLX_USE_TLS)
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| 
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| const extern void *_glapi_Context;
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| const extern struct _glapi_table *_glapi_Dispatch;
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| 
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| extern __thread void * _glapi_tls_Context
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|     __attribute__((tls_model("initial-exec")));
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| 
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| # define GET_CURRENT_CONTEXT(C)  GLcontext *C = (GLcontext *) _glapi_tls_Context
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| 
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| #else
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| 
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| extern void *_glapi_Context;
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| extern struct _glapi_table *_glapi_Dispatch;
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| 
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| # ifdef THREADS
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| #  define GET_CURRENT_CONTEXT(C)  GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
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| # else
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| #  define GET_CURRENT_CONTEXT(C)  GLcontext *C = (GLcontext *) _glapi_Context
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| # endif
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| 
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| #endif /* defined (GLX_USE_TLS) */
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| 
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| 
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| /**
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|  ** GL API public functions
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|  **/
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| 
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| extern void
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| _glapi_noop_enable_warnings(GLboolean enable);
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| 
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| extern void
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| _glapi_set_warning_func(_glapi_warning_func func);
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| 
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| extern void
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| _glapi_check_multithread(void);
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| 
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| extern void
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| _glapi_set_context(void *context);
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| 
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| extern void *
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| _glapi_get_context(void);
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| 
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| extern void
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| _glapi_set_dispatch(struct _glapi_table *dispatch);
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| 
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| extern struct _glapi_table *
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| _glapi_get_dispatch(void);
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| 
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| extern int
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| _glapi_begin_dispatch_override(struct _glapi_table *override);
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| 
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| extern void
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| _glapi_end_dispatch_override(int layer);
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| 
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| struct _glapi_table *
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| _glapi_get_override_dispatch(int layer);
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| 
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| extern GLuint
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| _glapi_get_dispatch_table_size(void);
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| 
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| extern int
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| _glapi_add_dispatch( const char * const * function_names,
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| 		     const char * parameter_signature );
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| 
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| extern _glapi_proc
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| _glapi_get_proc_address(const char *funcName);
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| 
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| #endif
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