1127 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			1127 lines
		
	
	
		
			38 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2008,2011 Intel Corporation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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|  * IN THE SOFTWARE.
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|  *
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|  * Authors:
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|  *    Eric Anholt <eric@anholt.net>
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|  *    Zhigang Gong <zhigang.gong@linux.intel.com>
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|  *    Chad Versace <chad.versace@linux.intel.com>
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|  */
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| 
 | |
| /** @file glamor.c
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|  * This file covers the initialization and teardown of glamor, and has various
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|  * functions not responsible for performing rendering.
 | |
|  */
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| 
 | |
| #include <stdlib.h>
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| #include <unistd.h>
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| 
 | |
| #include "glamor_priv.h"
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| #include "mipict.h"
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| 
 | |
| DevPrivateKeyRec glamor_screen_private_key;
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| DevPrivateKeyRec glamor_pixmap_private_key;
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| DevPrivateKeyRec glamor_gc_private_key;
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| 
 | |
| glamor_screen_private *
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| glamor_get_screen_private(ScreenPtr screen)
 | |
| {
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|     return (glamor_screen_private *)
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|         dixLookupPrivate(&screen->devPrivates, &glamor_screen_private_key);
 | |
| }
 | |
| 
 | |
| void
 | |
| glamor_set_screen_private(ScreenPtr screen, glamor_screen_private *priv)
 | |
| {
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|     dixSetPrivate(&screen->devPrivates, &glamor_screen_private_key, priv);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * glamor_get_drawable_pixmap() returns a backing pixmap for a given drawable.
 | |
|  *
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|  * @param drawable the drawable being requested.
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|  *
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|  * This function returns the backing pixmap for a drawable, whether it is a
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|  * redirected window, unredirected window, or already a pixmap.  Note that
 | |
|  * coordinate translation is needed when drawing to the backing pixmap of a
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|  * redirected window, and the translation coordinates are provided by calling
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|  * exaGetOffscreenPixmap() on the drawable.
 | |
|  */
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| PixmapPtr
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| glamor_get_drawable_pixmap(DrawablePtr drawable)
 | |
| {
 | |
|     if (drawable->type == DRAWABLE_WINDOW)
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|         return drawable->pScreen->GetWindowPixmap((WindowPtr) drawable);
 | |
|     else
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|         return (PixmapPtr) drawable;
 | |
| }
 | |
| 
 | |
| static void
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| glamor_init_pixmap_private_small(PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv)
 | |
| {
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|     pixmap_priv->box.x1 = 0;
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|     pixmap_priv->box.x2 = pixmap->drawable.width;
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|     pixmap_priv->box.y1 = 0;
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|     pixmap_priv->box.y2 = pixmap->drawable.height;
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|     pixmap_priv->block_w = pixmap->drawable.width;
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|     pixmap_priv->block_h = pixmap->drawable.height;
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|     pixmap_priv->block_hcnt = 1;
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|     pixmap_priv->block_wcnt = 1;
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|     pixmap_priv->box_array = &pixmap_priv->box;
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|     pixmap_priv->fbo_array = &pixmap_priv->fbo;
 | |
| }
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| 
 | |
| _X_EXPORT void
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| glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
 | |
| {
 | |
|     glamor_pixmap_private *pixmap_priv;
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| 
 | |
|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     pixmap_priv->type = type;
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|     glamor_init_pixmap_private_small(pixmap, pixmap_priv);
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| }
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| 
 | |
| _X_EXPORT Bool
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| glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
 | |
| {
 | |
|     ScreenPtr screen = pixmap->drawable.pScreen;
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|     glamor_pixmap_private *pixmap_priv;
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|     glamor_screen_private *glamor_priv;
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|     glamor_pixmap_fbo *fbo;
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| 
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|     glamor_priv = glamor_get_screen_private(screen);
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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| 
 | |
|     if (pixmap_priv->fbo) {
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|         fbo = glamor_pixmap_detach_fbo(pixmap_priv);
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|         glamor_destroy_fbo(glamor_priv, fbo);
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|     }
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| 
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|     fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap,
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|                                      pixmap->drawable.width,
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|                                      pixmap->drawable.height, tex, 0);
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| 
 | |
|     if (fbo == NULL) {
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|         ErrorF("XXX fail to create fbo.\n");
 | |
|         return FALSE;
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|     }
 | |
| 
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|     glamor_pixmap_attach_fbo(pixmap, fbo);
 | |
| 
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|     return TRUE;
 | |
| }
 | |
| 
 | |
| _X_EXPORT void
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| glamor_clear_pixmap(PixmapPtr pixmap)
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| {
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|     ScreenPtr screen = pixmap->drawable.pScreen;
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|     glamor_screen_private *glamor_priv;
 | |
|     glamor_pixmap_private *pixmap_priv;
 | |
|     const struct glamor_format *pixmap_format;
 | |
| 
 | |
|     glamor_priv = glamor_get_screen_private(screen);
 | |
|     pixmap_priv = glamor_get_pixmap_private(pixmap);
 | |
|     pixmap_format = glamor_format_for_pixmap(pixmap);
 | |
| 
 | |
|     assert(pixmap_priv->fbo != NULL);
 | |
| 
 | |
|     glamor_pixmap_clear_fbo(glamor_priv, pixmap_priv->fbo, pixmap_format);
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| glamor_get_pixmap_texture(PixmapPtr pixmap)
 | |
| {
 | |
|     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | |
| 
 | |
|     if (!pixmap_priv)
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|         return 0;
 | |
| 
 | |
|     if (!pixmap_priv->fbo)
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|         return 0;
 | |
| 
 | |
|     if (pixmap_priv->type != GLAMOR_TEXTURE_ONLY)
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|         return 0;
 | |
| 
 | |
|     return pixmap_priv->fbo->tex;
 | |
| }
 | |
| 
 | |
| void
 | |
| glamor_bind_texture(glamor_screen_private *glamor_priv, GLenum texture,
 | |
|                     glamor_pixmap_fbo *fbo, Bool destination_red)
 | |
| {
 | |
|     glActiveTexture(texture);
 | |
|     glBindTexture(GL_TEXTURE_2D, fbo->tex);
 | |
| 
 | |
|     /* If we're pulling data from a GL_RED texture, then whether we
 | |
|      * want to make it an A,0,0,0 result or a 0,0,0,R result depends
 | |
|      * on whether the destination is also a GL_RED texture.
 | |
|      *
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|      * For GL_RED destinations, we need to leave the bits in the R
 | |
|      * channel. For all other destinations, we need to clear out the R
 | |
|      * channel so that it returns zero for R, G and B.
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|      *
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|      * Note that we're leaving the SWIZZLE_A value alone; for GL_RED
 | |
|      * destinations, that means we'll actually be returning R,0,0,R,
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|      * but it doesn't matter as the bits in the alpha channel aren't
 | |
|      * going anywhere.
 | |
|      */
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| 
 | |
|     /* Is the operand a GL_RED fbo?
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|      */
 | |
| 
 | |
|     if (fbo->is_red) {
 | |
|         /* If destination is also GL_RED, then preserve the bits in
 | |
|          * the R channel */
 | |
| 
 | |
|         if (destination_red)
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|             glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
 | |
|         else
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|             glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_ZERO);
 | |
|     }
 | |
| }
 | |
| 
 | |
| PixmapPtr
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| glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
 | |
|                      unsigned int usage)
 | |
| {
 | |
|     PixmapPtr pixmap;
 | |
|     glamor_pixmap_private *pixmap_priv;
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
|     glamor_pixmap_fbo *fbo = NULL;
 | |
|     int pitch;
 | |
| 
 | |
|     if (w > 32767 || h > 32767)
 | |
|         return NullPixmap;
 | |
| 
 | |
|     if ((usage == GLAMOR_CREATE_PIXMAP_CPU
 | |
|          || (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE &&
 | |
|              w <= glamor_priv->glyph_max_dim &&
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|              h <= glamor_priv->glyph_max_dim)
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|          || (w == 0 && h == 0)
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|          || !glamor_priv->formats[depth].rendering_supported))
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|         return fbCreatePixmap(screen, w, h, depth, usage);
 | |
|     else
 | |
|         pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
 | |
| 
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
 | |
| 
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|     pixmap_priv->is_cbcr = (usage == GLAMOR_CREATE_FORMAT_CBCR);
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| 
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|     pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3;
 | |
|     screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL);
 | |
| 
 | |
|     pixmap_priv->type = GLAMOR_TEXTURE_ONLY;
 | |
| 
 | |
|     if (usage == GLAMOR_CREATE_PIXMAP_NO_TEXTURE) {
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|         glamor_init_pixmap_private_small(pixmap, pixmap_priv);
 | |
|         return pixmap;
 | |
|     }
 | |
|     else if (usage == GLAMOR_CREATE_NO_LARGE ||
 | |
|         glamor_check_fbo_size(glamor_priv, w, h))
 | |
|     {
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|         glamor_init_pixmap_private_small(pixmap, pixmap_priv);
 | |
|         fbo = glamor_create_fbo(glamor_priv, pixmap, w, h, usage);
 | |
|     } else {
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|         int tile_size = glamor_priv->max_fbo_size;
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|         DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n",
 | |
|                pixmap, w, h, tile_size);
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|         fbo = glamor_create_fbo_array(glamor_priv, pixmap, usage,
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|                                       tile_size, tile_size, pixmap_priv);
 | |
|     }
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| 
 | |
|     if (fbo == NULL) {
 | |
|         fbDestroyPixmap(pixmap);
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|         return fbCreatePixmap(screen, w, h, depth, usage);
 | |
|     }
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| 
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|     glamor_pixmap_attach_fbo(pixmap, fbo);
 | |
| 
 | |
|     return pixmap;
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| }
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| 
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| Bool
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| glamor_destroy_pixmap(PixmapPtr pixmap)
 | |
| {
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|     if (pixmap->refcnt == 1) {
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|         glamor_pixmap_destroy_fbo(pixmap);
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|     }
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| 
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|     return fbDestroyPixmap(pixmap);
 | |
| }
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| 
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| void
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| glamor_block_handler(ScreenPtr screen)
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| {
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
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|     glamor_make_current(glamor_priv);
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|     glFlush();
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| }
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| 
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| static void
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| _glamor_block_handler(ScreenPtr screen, void *timeout)
 | |
| {
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     glamor_make_current(glamor_priv);
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|     glFlush();
 | |
| 
 | |
|     screen->BlockHandler = glamor_priv->saved_procs.block_handler;
 | |
|     screen->BlockHandler(screen, timeout);
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|     glamor_priv->saved_procs.block_handler = screen->BlockHandler;
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|     screen->BlockHandler = _glamor_block_handler;
 | |
| }
 | |
| 
 | |
| static void
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| glamor_set_debug_level(int *debug_level)
 | |
| {
 | |
|     char *debug_level_string;
 | |
| 
 | |
|     debug_level_string = getenv("GLAMOR_DEBUG");
 | |
|     if (debug_level_string
 | |
|         && sscanf(debug_level_string, "%d", debug_level) == 1)
 | |
|         return;
 | |
|     *debug_level = 0;
 | |
| }
 | |
| 
 | |
| int glamor_debug_level;
 | |
| 
 | |
| void
 | |
| glamor_gldrawarrays_quads_using_indices(glamor_screen_private *glamor_priv,
 | |
|                                         unsigned count)
 | |
| {
 | |
|     unsigned i;
 | |
| 
 | |
|     /* For a single quad, don't bother with an index buffer. */
 | |
|     if (count ==  1)
 | |
|         goto fallback;
 | |
| 
 | |
|     if (glamor_priv->ib_size < count) {
 | |
|         /* Basic GLES2 doesn't have any way to map buffer objects for
 | |
|          * writing, but it's long past time for drivers to have
 | |
|          * MapBufferRange.
 | |
|          */
 | |
|         if (!glamor_priv->has_map_buffer_range)
 | |
|             goto fallback;
 | |
| 
 | |
|         /* Lazy create the buffer name, and only bind it once since
 | |
|          * none of the glamor code binds it to anything else.
 | |
|          */
 | |
|         if (!glamor_priv->ib) {
 | |
|             glGenBuffers(1, &glamor_priv->ib);
 | |
|             glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, glamor_priv->ib);
 | |
|         }
 | |
| 
 | |
|         /* For now, only support GL_UNSIGNED_SHORTs. */
 | |
|         if (count > ((1 << 16) - 1) / 4) {
 | |
|             goto fallback;
 | |
|         } else {
 | |
|             uint16_t *data;
 | |
|             size_t size = count * 6 * sizeof(GLushort);
 | |
| 
 | |
|             glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, NULL, GL_STATIC_DRAW);
 | |
|             data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER,
 | |
|                                     0, size,
 | |
|                                     GL_MAP_WRITE_BIT |
 | |
|                                     GL_MAP_INVALIDATE_BUFFER_BIT);
 | |
|             for (i = 0; i < count; i++) {
 | |
|                 data[i * 6 + 0] = i * 4 + 0;
 | |
|                 data[i * 6 + 1] = i * 4 + 1;
 | |
|                 data[i * 6 + 2] = i * 4 + 2;
 | |
|                 data[i * 6 + 3] = i * 4 + 0;
 | |
|                 data[i * 6 + 4] = i * 4 + 2;
 | |
|                 data[i * 6 + 5] = i * 4 + 3;
 | |
|             }
 | |
|             glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
 | |
| 
 | |
|             glamor_priv->ib_size = count;
 | |
|             glamor_priv->ib_type = GL_UNSIGNED_SHORT;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     glDrawElements(GL_TRIANGLES, count * 6, glamor_priv->ib_type, NULL);
 | |
|     return;
 | |
| 
 | |
| fallback:
 | |
|     for (i = 0; i < count; i++)
 | |
|         glDrawArrays(GL_TRIANGLE_FAN, i * 4, 4);
 | |
| }
 | |
| 
 | |
| 
 | |
| static Bool
 | |
| glamor_check_instruction_count(int gl_version)
 | |
| {
 | |
|     GLint max_native_alu_instructions;
 | |
| 
 | |
|     /* Avoid using glamor if the reported instructions limit is too low,
 | |
|      * as this would cause glamor to fallback on sw due to large shaders
 | |
|      * which ends up being unbearably slow.
 | |
|      */
 | |
|     if (gl_version < 30) {
 | |
|         if (!epoxy_has_gl_extension("GL_ARB_fragment_program")) {
 | |
|             ErrorF("GL_ARB_fragment_program required\n");
 | |
|             return FALSE;
 | |
|         }
 | |
| 
 | |
|         glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB,
 | |
|                           GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB,
 | |
|                           &max_native_alu_instructions);
 | |
|         if (max_native_alu_instructions < GLAMOR_MIN_ALU_INSTRUCTIONS) {
 | |
|             LogMessage(X_WARNING,
 | |
|                        "glamor requires at least %d instructions (%d reported)\n",
 | |
|                        GLAMOR_MIN_ALU_INSTRUCTIONS, max_native_alu_instructions);
 | |
|             return FALSE;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| static void GLAPIENTRY
 | |
| glamor_debug_output_callback(GLenum source,
 | |
|                              GLenum type,
 | |
|                              GLuint id,
 | |
|                              GLenum severity,
 | |
|                              GLsizei length,
 | |
|                              const GLchar *message,
 | |
|                              const void *userParam)
 | |
| {
 | |
|     ScreenPtr screen = (void *)userParam;
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     if (glamor_priv->suppress_gl_out_of_memory_logging &&
 | |
|         source == GL_DEBUG_SOURCE_API && type == GL_DEBUG_TYPE_ERROR) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     LogMessageVerb(X_ERROR, 0, "glamor%d: GL error: %*s\n",
 | |
|                screen->myNum, length, message);
 | |
|     xorg_backtrace();
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Configures GL_ARB_debug_output to give us immediate callbacks when
 | |
|  * GL errors occur, so that we can log them.
 | |
|  */
 | |
| static void
 | |
| glamor_setup_debug_output(ScreenPtr screen)
 | |
| {
 | |
|     if (!epoxy_has_gl_extension("GL_KHR_debug") &&
 | |
|         !epoxy_has_gl_extension("GL_ARB_debug_output"))
 | |
|         return;
 | |
| 
 | |
|     glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
 | |
|     /* Disable debugging messages other than GL API errors */
 | |
|     glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL,
 | |
|                           GL_FALSE);
 | |
|     glDebugMessageControl(GL_DEBUG_SOURCE_API,
 | |
|                           GL_DEBUG_TYPE_ERROR,
 | |
|                           GL_DONT_CARE,
 | |
|                           0, NULL, GL_TRUE);
 | |
|     glDebugMessageCallback(glamor_debug_output_callback,
 | |
|                            screen);
 | |
| 
 | |
|     /* If KHR_debug is present, all debug output is disabled by
 | |
|      * default on non-debug contexts.
 | |
|      */
 | |
|     if (epoxy_has_gl_extension("GL_KHR_debug"))
 | |
|         glEnable(GL_DEBUG_OUTPUT);
 | |
| }
 | |
| 
 | |
| const struct glamor_format *
 | |
| glamor_format_for_pixmap(PixmapPtr pixmap)
 | |
| {
 | |
|     ScreenPtr pScreen = pixmap->drawable.pScreen;
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(pScreen);
 | |
|     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | |
| 
 | |
|     if (pixmap_priv->is_cbcr)
 | |
|         return &glamor_priv->cbcr_format;
 | |
|     else
 | |
|         return &glamor_priv->formats[pixmap->drawable.depth];
 | |
| }
 | |
| 
 | |
| static void
 | |
| glamor_add_format(ScreenPtr screen, int depth, CARD32 render_format,
 | |
|                   GLenum internalformat, GLenum format, GLenum type,
 | |
|                   Bool rendering_supported)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
|     struct glamor_format *f = &glamor_priv->formats[depth];
 | |
| 
 | |
|     /* If we're trying to run on GLES, make sure that we get the read
 | |
|      * formats that we're expecting, since glamor_transfer relies on
 | |
|      * them matching to get data back out.  To avoid this limitation, we
 | |
|      * would need to have a more general glReadPixels() path in
 | |
|      * glamor_transfer that re-encoded the bits to the pixel format that
 | |
|      * we intended after.
 | |
|      *
 | |
|      * Note that we can't just create a pixmap because we're in
 | |
|      * screeninit.
 | |
|      */
 | |
|     if (rendering_supported && glamor_priv->is_gles) {
 | |
|         unsigned fbo, tex;
 | |
|         int read_format, read_type;
 | |
|         GLenum status;
 | |
| 
 | |
|         glGenTextures(1, &tex);
 | |
|         glBindTexture(GL_TEXTURE_2D, tex);
 | |
|         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
 | |
|         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 | |
|         glTexImage2D(GL_TEXTURE_2D, 0, internalformat, 1, 1, 0,
 | |
|                      format, type, NULL);
 | |
| 
 | |
|         glGenFramebuffers(1, &fbo);
 | |
|         glBindFramebuffer(GL_FRAMEBUFFER, fbo);
 | |
|         glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
 | |
|                                GL_TEXTURE_2D, tex, 0);
 | |
|         status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
 | |
|         if (status != GL_FRAMEBUFFER_COMPLETE) {
 | |
|             ErrorF("glamor: Test fbo for depth %d incomplete.  "
 | |
|                    "Falling back to software.\n", depth);
 | |
|             glDeleteTextures(1, &tex);
 | |
|             glDeleteFramebuffers(1, &fbo);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &read_format);
 | |
|         glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &read_type);
 | |
| 
 | |
|         glDeleteTextures(1, &tex);
 | |
|         glDeleteFramebuffers(1, &fbo);
 | |
| 
 | |
|         if (format != read_format || type != read_type) {
 | |
|             ErrorF("glamor: Implementation returned 0x%x/0x%x read format/type "
 | |
|                    "for depth %d, expected 0x%x/0x%x.  "
 | |
|                    "Falling back to software.\n",
 | |
|                    read_format, read_type, depth, format, type);
 | |
|             return;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     f->depth = depth;
 | |
|     f->render_format = render_format;
 | |
|     f->internalformat = internalformat;
 | |
|     f->format = format;
 | |
|     f->type = type;
 | |
|     f->rendering_supported = rendering_supported;
 | |
| }
 | |
| 
 | |
| /* Set up the GL format/types that glamor will use for the various depths
 | |
|  *
 | |
|  * X11's pixel data doesn't have channels, but to store our data in GL
 | |
|  * we have to pick some sort of format to move X11 pixel data in and
 | |
|  * out with in glamor_transfer.c.  For X11 core operations, other than
 | |
|  * GL logic ops (non-GXcopy GC ops) what the driver chooses internally
 | |
|  * doesn't matter as long as it doesn't drop any bits (we expect them
 | |
|  * to generally expand, if anything).  For Render, we can expect
 | |
|  * clients to tend to render with PictFormats matching our channel
 | |
|  * layouts here since ultimately X11 pixels tend to end up on the
 | |
|  * screen.  The render implementation will fall back to fb if the
 | |
|  * channels don't match.
 | |
|  *
 | |
|  * Note that these formats don't affect what glamor_egl.c or
 | |
|  * Xwayland's EGL layer choose for surfaces exposed through DRI or
 | |
|  * scanout.  For now, those layers need to match what we're choosing
 | |
|  * here, or channels will end up swizzled around.  Similarly, the
 | |
|  * driver's visual masks also need to match what we're doing here.
 | |
|  */
 | |
| static void
 | |
| glamor_setup_formats(ScreenPtr screen)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     /* Prefer r8 textures since they're required by GLES3 and core,
 | |
|      * only falling back to a8 if we can't do them.
 | |
|      */
 | |
|     if (glamor_priv->is_gles || epoxy_has_gl_extension("GL_ARB_texture_rg")) {
 | |
|         glamor_add_format(screen, 1, PICT_a1,
 | |
|                           GL_R8, GL_RED, GL_UNSIGNED_BYTE, FALSE);
 | |
|         glamor_add_format(screen, 8, PICT_a8,
 | |
|                           GL_R8, GL_RED, GL_UNSIGNED_BYTE, TRUE);
 | |
|     } else {
 | |
|         glamor_add_format(screen, 1, PICT_a1,
 | |
|                           GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, FALSE);
 | |
|         glamor_add_format(screen, 8, PICT_a8,
 | |
|                           GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, TRUE);
 | |
|     }
 | |
| 
 | |
|     if (glamor_priv->is_gles) {
 | |
|         /* For 15bpp, GLES supports format/type RGBA/5551, rather than
 | |
|          * bgra/1555_rev.  GL_EXT_bgra lets the impl say the color
 | |
|          * read format/type is bgra/1555 even if we had to create it
 | |
|          * with rgba/5551, with Mesa does.  That means we can't use
 | |
|          * the same format/type for TexSubImage and readpixels.
 | |
|          *
 | |
|          * Instead, just store 16 bits using the trusted 565 path, and
 | |
|          * disable render accel for now.
 | |
|          */
 | |
|         glamor_add_format(screen, 15, PICT_x1r5g5b5,
 | |
|                           GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, TRUE);
 | |
|     } else {
 | |
|         glamor_add_format(screen, 15, PICT_x1r5g5b5,
 | |
|                           GL_RGBA, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, TRUE);
 | |
|     }
 | |
| 
 | |
|     glamor_add_format(screen, 16, PICT_r5g6b5,
 | |
|                       GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, TRUE);
 | |
| 
 | |
|     if (glamor_priv->is_gles) {
 | |
|         assert(X_BYTE_ORDER == X_LITTLE_ENDIAN);
 | |
|         glamor_add_format(screen, 24, PICT_x8b8g8r8,
 | |
|                           GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, TRUE);
 | |
|         glamor_add_format(screen, 32, PICT_a8b8g8r8,
 | |
|                           GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, TRUE);
 | |
|     } else {
 | |
|         glamor_add_format(screen, 24, PICT_x8r8g8b8,
 | |
|                           GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, TRUE);
 | |
|         glamor_add_format(screen, 32, PICT_a8r8g8b8,
 | |
|                           GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, TRUE);
 | |
|     }
 | |
| 
 | |
|     if (glamor_priv->is_gles) {
 | |
|         glamor_add_format(screen, 30, PICT_x2b10g10r10,
 | |
|                           GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, TRUE);
 | |
|     } else {
 | |
|         glamor_add_format(screen, 30, PICT_x2r10g10b10,
 | |
|                           GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, TRUE);
 | |
|     }
 | |
| 
 | |
|     glamor_priv->cbcr_format.depth = 16;
 | |
|     glamor_priv->cbcr_format.internalformat = GL_RG8;
 | |
|     glamor_priv->cbcr_format.format = GL_RG;
 | |
|     glamor_priv->cbcr_format.type = GL_UNSIGNED_BYTE;
 | |
|     glamor_priv->cbcr_format.rendering_supported = TRUE;
 | |
| }
 | |
| 
 | |
| /** Set up glamor for an already-configured GL context. */
 | |
| Bool
 | |
| glamor_init(ScreenPtr screen, unsigned int flags)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv;
 | |
|     int gl_version;
 | |
|     int glsl_major, glsl_minor;
 | |
|     int max_viewport_size[2];
 | |
|     const char *shading_version_string;
 | |
|     int shading_version_offset;
 | |
| 
 | |
|     PictureScreenPtr ps = GetPictureScreenIfSet(screen);
 | |
| 
 | |
|     if (flags & ~GLAMOR_VALID_FLAGS) {
 | |
|         ErrorF("glamor_init: Invalid flags %x\n", flags);
 | |
|         return FALSE;
 | |
|     }
 | |
|     glamor_priv = calloc(1, sizeof(*glamor_priv));
 | |
|     if (glamor_priv == NULL)
 | |
|         return FALSE;
 | |
| 
 | |
|     glamor_priv->flags = flags;
 | |
| 
 | |
|     if (!dixRegisterPrivateKey(&glamor_screen_private_key, PRIVATE_SCREEN, 0)) {
 | |
|         LogMessage(X_WARNING,
 | |
|                    "glamor%d: Failed to allocate screen private\n",
 | |
|                    screen->myNum);
 | |
|         goto free_glamor_private;
 | |
|     }
 | |
| 
 | |
|     glamor_set_screen_private(screen, glamor_priv);
 | |
| 
 | |
|     if (!dixRegisterPrivateKey(&glamor_pixmap_private_key, PRIVATE_PIXMAP,
 | |
|                                sizeof(struct glamor_pixmap_private))) {
 | |
|         LogMessage(X_WARNING,
 | |
|                    "glamor%d: Failed to allocate pixmap private\n",
 | |
|                    screen->myNum);
 | |
|         goto free_glamor_private;
 | |
|     }
 | |
| 
 | |
|     if (!dixRegisterPrivateKey(&glamor_gc_private_key, PRIVATE_GC,
 | |
|                                sizeof (glamor_gc_private))) {
 | |
|         LogMessage(X_WARNING,
 | |
|                    "glamor%d: Failed to allocate gc private\n",
 | |
|                    screen->myNum);
 | |
|         goto free_glamor_private;
 | |
|     }
 | |
| 
 | |
|     glamor_priv->saved_procs.close_screen = screen->CloseScreen;
 | |
|     screen->CloseScreen = glamor_close_screen;
 | |
| 
 | |
|     glamor_priv->saved_procs.destroy_pixmap = screen->DestroyPixmap;
 | |
|     screen->DestroyPixmap = glamor_destroy_pixmap;
 | |
| 
 | |
|     /* If we are using egl screen, call egl screen init to
 | |
|      * register correct close screen function. */
 | |
|     if (flags & GLAMOR_USE_EGL_SCREEN) {
 | |
|         glamor_egl_screen_init(screen, &glamor_priv->ctx);
 | |
|     } else {
 | |
|         if (!glamor_glx_screen_init(&glamor_priv->ctx))
 | |
|             goto fail;
 | |
|     }
 | |
| 
 | |
|     glamor_make_current(glamor_priv);
 | |
| 
 | |
|     if (!epoxy_is_desktop_gl())
 | |
|         glamor_priv->is_gles = TRUE;
 | |
| 
 | |
|     gl_version = epoxy_gl_version();
 | |
| 
 | |
|     /* assume a core profile if we are GL 3.1 and don't have ARB_compatibility */
 | |
|     glamor_priv->is_core_profile =
 | |
|         gl_version >= 31 && !epoxy_has_gl_extension("GL_ARB_compatibility");
 | |
| 
 | |
|     shading_version_string = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
 | |
| 
 | |
|     if (!shading_version_string) {
 | |
|         LogMessage(X_WARNING,
 | |
|                    "glamor%d: Failed to get GLSL version\n",
 | |
|                    screen->myNum);
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     shading_version_offset = 0;
 | |
|     if (strncmp("OpenGL ES GLSL ES ", shading_version_string, 18) == 0)
 | |
|         shading_version_offset = 18;
 | |
| 
 | |
|     if (sscanf(shading_version_string + shading_version_offset,
 | |
|                "%i.%i",
 | |
|                &glsl_major,
 | |
|                &glsl_minor) != 2) {
 | |
|         LogMessage(X_WARNING,
 | |
|                    "glamor%d: Failed to parse GLSL version string %s\n",
 | |
|                    screen->myNum, shading_version_string);
 | |
|         goto fail;
 | |
|     }
 | |
|     glamor_priv->glsl_version = glsl_major * 100 + glsl_minor;
 | |
| 
 | |
|     if (glamor_priv->is_gles) {
 | |
|         /* Force us back to the base version of our programs on an ES
 | |
|          * context, anyway.  Basically glamor only uses desktop 1.20
 | |
|          * or 1.30 currently.  1.30's new features are also present in
 | |
|          * ES 3.0, but our glamor_program.c constructions use a lot of
 | |
|          * compatibility features (to reduce the diff between 1.20 and
 | |
|          * 1.30 programs).
 | |
|          */
 | |
|         glamor_priv->glsl_version = 120;
 | |
|     }
 | |
| 
 | |
|     /* We'd like to require GL_ARB_map_buffer_range or
 | |
|      * GL_OES_map_buffer_range, since it offers more information to
 | |
|      * the driver than plain old glMapBuffer() or glBufferSubData().
 | |
|      * It's been supported on Mesa on the desktop since 2009 and on
 | |
|      * GLES2 since October 2012.  It's supported on Apple's iOS
 | |
|      * drivers for SGX535 and A7, but apparently not on most Android
 | |
|      * devices (the OES extension spec wasn't released until June
 | |
|      * 2012).
 | |
|      *
 | |
|      * 82% of 0 A.D. players (desktop GL) submitting hardware reports
 | |
|      * have support for it, with most of the ones lacking it being on
 | |
|      * Windows with Intel 4-series (G45) graphics or older.
 | |
|      */
 | |
|     if (!glamor_priv->is_gles) {
 | |
|         if (gl_version < 21) {
 | |
|             ErrorF("Require OpenGL version 2.1 or later.\n");
 | |
|             goto fail;
 | |
|         }
 | |
| 
 | |
|         if (!glamor_priv->is_core_profile &&
 | |
|             !epoxy_has_gl_extension("GL_ARB_texture_border_clamp")) {
 | |
|             ErrorF("GL_ARB_texture_border_clamp required\n");
 | |
|             goto fail;
 | |
|         }
 | |
| 
 | |
|         if (!glamor_check_instruction_count(gl_version))
 | |
|             goto fail;
 | |
| 
 | |
|         /* Glamor rendering assumes that platforms with GLSL 130+
 | |
|          * have instanced arrays, but this is not always the case.
 | |
|          * etnaviv offers GLSL 140 with OpenGL 2.1.
 | |
|          */
 | |
|         if (glamor_glsl_has_ints(glamor_priv) &&
 | |
|             !epoxy_has_gl_extension("GL_ARB_instanced_arrays"))
 | |
|                 glamor_priv->glsl_version = 120;
 | |
|     } else {
 | |
|         if (gl_version < 20) {
 | |
|             ErrorF("Require Open GLES2.0 or later.\n");
 | |
|             goto fail;
 | |
|         }
 | |
| 
 | |
|         if (!epoxy_has_gl_extension("GL_EXT_texture_format_BGRA8888")) {
 | |
|             ErrorF("GL_EXT_texture_format_BGRA8888 required\n");
 | |
|             goto fail;
 | |
|         }
 | |
| 
 | |
|         if (!epoxy_has_gl_extension("GL_OES_texture_border_clamp")) {
 | |
|             ErrorF("GL_OES_texture_border_clamp required\n");
 | |
|             goto fail;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (!epoxy_has_gl_extension("GL_ARB_vertex_array_object") &&
 | |
|         !epoxy_has_gl_extension("GL_OES_vertex_array_object")) {
 | |
|         ErrorF("GL_{ARB,OES}_vertex_array_object required\n");
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     if (!glamor_priv->is_gles && glamor_priv->glsl_version == 120 &&
 | |
|         epoxy_has_gl_extension("GL_ARB_instanced_arrays"))
 | |
|         glamor_priv->use_gpu_shader4 = epoxy_has_gl_extension("GL_EXT_gpu_shader4");
 | |
| 
 | |
|     glamor_priv->has_rw_pbo = FALSE;
 | |
|     if (!glamor_priv->is_gles)
 | |
|         glamor_priv->has_rw_pbo = TRUE;
 | |
| 
 | |
|     glamor_priv->has_khr_debug = epoxy_has_gl_extension("GL_KHR_debug");
 | |
|     glamor_priv->has_pack_invert =
 | |
|         epoxy_has_gl_extension("GL_MESA_pack_invert");
 | |
|     glamor_priv->has_fbo_blit =
 | |
|         epoxy_has_gl_extension("GL_EXT_framebuffer_blit");
 | |
|     glamor_priv->has_map_buffer_range =
 | |
|         epoxy_has_gl_extension("GL_ARB_map_buffer_range") ||
 | |
|         epoxy_has_gl_extension("GL_EXT_map_buffer_range");
 | |
|     glamor_priv->has_buffer_storage =
 | |
|         epoxy_has_gl_extension("GL_ARB_buffer_storage");
 | |
|     glamor_priv->has_mesa_tile_raster_order =
 | |
|         epoxy_has_gl_extension("GL_MESA_tile_raster_order");
 | |
|     glamor_priv->has_nv_texture_barrier =
 | |
|         epoxy_has_gl_extension("GL_NV_texture_barrier");
 | |
|     glamor_priv->has_unpack_subimage =
 | |
|         !glamor_priv->is_gles ||
 | |
|         epoxy_gl_version() >= 30 ||
 | |
|         epoxy_has_gl_extension("GL_EXT_unpack_subimage");
 | |
|     glamor_priv->has_pack_subimage =
 | |
|         !glamor_priv->is_gles ||
 | |
|         epoxy_gl_version() >= 30 ||
 | |
|         epoxy_has_gl_extension("GL_NV_pack_subimage");
 | |
|     glamor_priv->has_dual_blend =
 | |
|         glamor_glsl_has_ints(glamor_priv) &&
 | |
|         epoxy_has_gl_extension("GL_ARB_blend_func_extended");
 | |
|     glamor_priv->has_clear_texture =
 | |
|         epoxy_gl_version() >= 44 ||
 | |
|         epoxy_has_gl_extension("GL_ARB_clear_texture");
 | |
| 
 | |
|     glamor_priv->can_copyplane = (gl_version >= 30);
 | |
| 
 | |
|     glamor_setup_debug_output(screen);
 | |
| 
 | |
|     glamor_priv->use_quads = !glamor_priv->is_gles &&
 | |
|                              !glamor_priv->is_core_profile;
 | |
| 
 | |
|     /* Driver-specific hack: Avoid using GL_QUADS on VC4, where
 | |
|      * they'll be emulated more expensively than we can with our
 | |
|      * cached IB.
 | |
|      */
 | |
|     if (strstr((char *)glGetString(GL_VENDOR), "Broadcom") &&
 | |
|         (strstr((char *)glGetString(GL_RENDERER), "VC4") ||
 | |
|          strstr((char *)glGetString(GL_RENDERER), "V3D")))
 | |
|         glamor_priv->use_quads = FALSE;
 | |
| 
 | |
|     glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size);
 | |
|     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glamor_priv->max_fbo_size);
 | |
|     glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_viewport_size);
 | |
|     glamor_priv->max_fbo_size = MIN(glamor_priv->max_fbo_size, max_viewport_size[0]);
 | |
|     glamor_priv->max_fbo_size = MIN(glamor_priv->max_fbo_size, max_viewport_size[1]);
 | |
| #ifdef MAX_FBO_SIZE
 | |
|     glamor_priv->max_fbo_size = MAX_FBO_SIZE;
 | |
| #endif
 | |
| 
 | |
|     glamor_priv->has_texture_swizzle =
 | |
|         (epoxy_has_gl_extension("GL_ARB_texture_swizzle") ||
 | |
|          (glamor_priv->is_gles && gl_version >= 30));
 | |
| 
 | |
|     glamor_setup_formats(screen);
 | |
| 
 | |
|     glamor_set_debug_level(&glamor_debug_level);
 | |
| 
 | |
|     if (!glamor_font_init(screen))
 | |
|         goto fail;
 | |
| 
 | |
|     glamor_priv->saved_procs.block_handler = screen->BlockHandler;
 | |
|     screen->BlockHandler = _glamor_block_handler;
 | |
| 
 | |
|     if (!glamor_composite_glyphs_init(screen)) {
 | |
|         ErrorF("Failed to initialize composite masks\n");
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     glamor_priv->saved_procs.create_gc = screen->CreateGC;
 | |
|     screen->CreateGC = glamor_create_gc;
 | |
| 
 | |
|     glamor_priv->saved_procs.create_pixmap = screen->CreatePixmap;
 | |
|     screen->CreatePixmap = glamor_create_pixmap;
 | |
| 
 | |
|     glamor_priv->saved_procs.get_spans = screen->GetSpans;
 | |
|     screen->GetSpans = glamor_get_spans;
 | |
| 
 | |
|     glamor_priv->saved_procs.get_image = screen->GetImage;
 | |
|     screen->GetImage = glamor_get_image;
 | |
| 
 | |
|     glamor_priv->saved_procs.change_window_attributes =
 | |
|         screen->ChangeWindowAttributes;
 | |
|     screen->ChangeWindowAttributes = glamor_change_window_attributes;
 | |
| 
 | |
|     glamor_priv->saved_procs.copy_window = screen->CopyWindow;
 | |
|     screen->CopyWindow = glamor_copy_window;
 | |
| 
 | |
|     glamor_priv->saved_procs.bitmap_to_region = screen->BitmapToRegion;
 | |
|     screen->BitmapToRegion = glamor_bitmap_to_region;
 | |
| 
 | |
|     glamor_priv->saved_procs.composite = ps->Composite;
 | |
|     ps->Composite = glamor_composite;
 | |
| 
 | |
|     glamor_priv->saved_procs.trapezoids = ps->Trapezoids;
 | |
|     ps->Trapezoids = glamor_trapezoids;
 | |
| 
 | |
|     glamor_priv->saved_procs.triangles = ps->Triangles;
 | |
|     ps->Triangles = glamor_triangles;
 | |
| 
 | |
|     glamor_priv->saved_procs.addtraps = ps->AddTraps;
 | |
|     ps->AddTraps = glamor_add_traps;
 | |
| 
 | |
|     glamor_priv->saved_procs.composite_rects = ps->CompositeRects;
 | |
|     ps->CompositeRects = glamor_composite_rectangles;
 | |
| 
 | |
|     glamor_priv->saved_procs.glyphs = ps->Glyphs;
 | |
|     ps->Glyphs = glamor_composite_glyphs;
 | |
| 
 | |
|     glamor_init_vbo(screen);
 | |
|     glamor_init_gradient_shader(screen);
 | |
|     glamor_pixmap_init(screen);
 | |
|     glamor_sync_init(screen);
 | |
| 
 | |
|     glamor_priv->screen = screen;
 | |
| 
 | |
|     return TRUE;
 | |
| 
 | |
|  fail:
 | |
|     /* Restore default CloseScreen and DestroyPixmap handlers */
 | |
|     screen->CloseScreen = glamor_priv->saved_procs.close_screen;
 | |
|     screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
 | |
| 
 | |
|  free_glamor_private:
 | |
|     free(glamor_priv);
 | |
|     glamor_set_screen_private(screen, NULL);
 | |
|     return FALSE;
 | |
| }
 | |
| 
 | |
| static void
 | |
| glamor_release_screen_priv(ScreenPtr screen)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv;
 | |
| 
 | |
|     glamor_priv = glamor_get_screen_private(screen);
 | |
|     glamor_fini_vbo(screen);
 | |
|     glamor_pixmap_fini(screen);
 | |
|     free(glamor_priv);
 | |
| 
 | |
|     glamor_set_screen_private(screen, NULL);
 | |
| }
 | |
| 
 | |
| Bool
 | |
| glamor_close_screen(ScreenPtr screen)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv;
 | |
|     PixmapPtr screen_pixmap;
 | |
|     PictureScreenPtr ps = GetPictureScreenIfSet(screen);
 | |
| 
 | |
|     glamor_priv = glamor_get_screen_private(screen);
 | |
|     glamor_sync_close(screen);
 | |
|     glamor_composite_glyphs_fini(screen);
 | |
|     screen->CloseScreen = glamor_priv->saved_procs.close_screen;
 | |
| 
 | |
|     screen->CreateGC = glamor_priv->saved_procs.create_gc;
 | |
|     screen->CreatePixmap = glamor_priv->saved_procs.create_pixmap;
 | |
|     screen->DestroyPixmap = glamor_priv->saved_procs.destroy_pixmap;
 | |
|     screen->GetSpans = glamor_priv->saved_procs.get_spans;
 | |
|     screen->ChangeWindowAttributes =
 | |
|         glamor_priv->saved_procs.change_window_attributes;
 | |
|     screen->CopyWindow = glamor_priv->saved_procs.copy_window;
 | |
|     screen->BitmapToRegion = glamor_priv->saved_procs.bitmap_to_region;
 | |
|     screen->BlockHandler = glamor_priv->saved_procs.block_handler;
 | |
| 
 | |
|     ps->Composite = glamor_priv->saved_procs.composite;
 | |
|     ps->Trapezoids = glamor_priv->saved_procs.trapezoids;
 | |
|     ps->Triangles = glamor_priv->saved_procs.triangles;
 | |
|     ps->CompositeRects = glamor_priv->saved_procs.composite_rects;
 | |
|     ps->Glyphs = glamor_priv->saved_procs.glyphs;
 | |
| 
 | |
|     screen_pixmap = screen->GetScreenPixmap(screen);
 | |
|     glamor_pixmap_destroy_fbo(screen_pixmap);
 | |
| 
 | |
|     glamor_release_screen_priv(screen);
 | |
| 
 | |
|     return screen->CloseScreen(screen);
 | |
| }
 | |
| 
 | |
| void
 | |
| glamor_fini(ScreenPtr screen)
 | |
| {
 | |
|     /* Do nothing currently. */
 | |
| }
 | |
| 
 | |
| void
 | |
| glamor_enable_dri3(ScreenPtr screen)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     glamor_priv->dri3_enabled = TRUE;
 | |
| }
 | |
| 
 | |
| Bool
 | |
| glamor_supports_pixmap_import_export(ScreenPtr screen)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     return glamor_priv->dri3_enabled;
 | |
| }
 | |
| 
 | |
| _X_EXPORT void
 | |
| glamor_set_drawable_modifiers_func(ScreenPtr screen,
 | |
|                                    GetDrawableModifiersFuncPtr func)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     glamor_priv->get_drawable_modifiers = func;
 | |
| }
 | |
| 
 | |
| _X_EXPORT Bool
 | |
| glamor_get_drawable_modifiers(DrawablePtr draw, uint32_t format,
 | |
|                               uint32_t *num_modifiers, uint64_t **modifiers)
 | |
| {
 | |
|     struct glamor_screen_private *glamor_priv =
 | |
|         glamor_get_screen_private(draw->pScreen);
 | |
| 
 | |
|     if (glamor_priv->get_drawable_modifiers) {
 | |
|         return glamor_priv->get_drawable_modifiers(draw, format,
 | |
|                                                    num_modifiers, modifiers);
 | |
|     }
 | |
|     *num_modifiers = 0;
 | |
|     *modifiers = NULL;
 | |
|     return TRUE;
 | |
| }
 | |
| 
 | |
| static int
 | |
| _glamor_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
 | |
|                         uint32_t *strides, uint32_t *offsets,
 | |
|                         CARD32 *size, uint64_t *modifier)
 | |
| {
 | |
|     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | |
|     glamor_screen_private *glamor_priv =
 | |
|         glamor_get_screen_private(pixmap->drawable.pScreen);
 | |
| 
 | |
|     if (!glamor_priv->dri3_enabled)
 | |
|         return 0;
 | |
|     switch (pixmap_priv->type) {
 | |
|     case GLAMOR_TEXTURE_DRM:
 | |
|     case GLAMOR_TEXTURE_ONLY:
 | |
|         if (!glamor_pixmap_ensure_fbo(pixmap, 0))
 | |
|             return 0;
 | |
| 
 | |
|         if (modifier) {
 | |
|             return glamor_egl_fds_from_pixmap(screen, pixmap, fds,
 | |
|                                               strides, offsets,
 | |
|                                               modifier);
 | |
|         } else {
 | |
|             CARD16 stride;
 | |
| 
 | |
|             fds[0] = glamor_egl_fd_from_pixmap(screen, pixmap, &stride, size);
 | |
|             strides[0] = stride;
 | |
| 
 | |
|             return fds[0] >= 0;
 | |
|         }
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| _X_EXPORT int
 | |
| glamor_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
 | |
|                        uint32_t *strides, uint32_t *offsets,
 | |
|                        uint64_t *modifier)
 | |
| {
 | |
|     return _glamor_fds_from_pixmap(screen, pixmap, fds, strides, offsets,
 | |
|                                    NULL, modifier);
 | |
| }
 | |
| 
 | |
| _X_EXPORT int
 | |
| glamor_fd_from_pixmap(ScreenPtr screen,
 | |
|                       PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
 | |
| {
 | |
|     int fd;
 | |
|     int ret;
 | |
|     uint32_t stride32;
 | |
| 
 | |
|     ret = _glamor_fds_from_pixmap(screen, pixmap, &fd, &stride32, NULL, size,
 | |
|                                   NULL);
 | |
|     if (ret != 1)
 | |
|         return -1;
 | |
| 
 | |
|     *stride = stride32;
 | |
|     return fd;
 | |
| }
 | |
| 
 | |
| _X_EXPORT int
 | |
| glamor_shareable_fd_from_pixmap(ScreenPtr screen,
 | |
|                                 PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
 | |
| {
 | |
|     unsigned orig_usage_hint = pixmap->usage_hint;
 | |
|     int ret;
 | |
| 
 | |
|     /*
 | |
|      * The actual difference between a shareable and non-shareable buffer
 | |
|      * is decided 4 call levels deep in glamor_make_pixmap_exportable()
 | |
|      * based on pixmap->usage_hint == CREATE_PIXMAP_USAGE_SHARED
 | |
|      * 2 of those calls are also exported API, so we cannot just add a flag.
 | |
|      */
 | |
|     pixmap->usage_hint = CREATE_PIXMAP_USAGE_SHARED;
 | |
| 
 | |
|     ret = glamor_fd_from_pixmap(screen, pixmap, stride, size);
 | |
| 
 | |
|     pixmap->usage_hint = orig_usage_hint;
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| int
 | |
| glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
 | |
| {
 | |
|     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
 | |
| 
 | |
|     switch (pixmap_priv->type) {
 | |
|     case GLAMOR_TEXTURE_DRM:
 | |
|     case GLAMOR_TEXTURE_ONLY:
 | |
|         if (!glamor_pixmap_ensure_fbo(pixmap, 0))
 | |
|             return -1;
 | |
|         return glamor_egl_fd_name_from_pixmap(pixmap->drawable.pScreen,
 | |
|                                               pixmap, stride, size);
 | |
|     default:
 | |
|         break;
 | |
|     }
 | |
|     return -1;
 | |
| }
 | |
| 
 | |
| void
 | |
| glamor_finish(ScreenPtr screen)
 | |
| {
 | |
|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
 | |
| 
 | |
|     glamor_make_current(glamor_priv);
 | |
|     glFinish();
 | |
| }
 |