169 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 *
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 * Copyright © 2000 Keith Packard
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that
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 * copyright notice and this permission notice appear in supporting
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 * documentation, and that the name of Keith Packard not be used in
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 * advertising or publicity pertaining to distribution of the software without
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 * specific, written prior permission.  Keith Packard makes no
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 * representations about the suitability of this software for any purpose.  It
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 * is provided "as is" without express or implied warranty.
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 *
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 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdlib.h>
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#include    <X11/X.h>
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#include    "scrnintstr.h"
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#include    "windowstr.h"
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#include    <X11/fonts/font.h>
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#include    "dixfontstr.h"
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#include    <X11/fonts/fontstruct.h>
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#include    "mi.h"
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#include    "regionstr.h"
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#include    "globals.h"
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#include    "gcstruct.h"
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#include    "shadow.h"
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#include    "fb.h"
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/*
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 * 32 4-bit pixels per write
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 */
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#define PL_SHIFT    7
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#define PL_UNIT	    (1 << PL_SHIFT)
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#define PL_MASK	    (PL_UNIT - 1)
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/*
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 *  32->8 conversion:
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 *
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 *      7 6 5 4 3 2 1 0
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 *      A B C D E F G H
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 *
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 *      3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
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 *      1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
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 * m    . . . H . . . G . . . F . . . E . . . D . . . C . . . B . . . A
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 * m1   G . . . F . . . E . . . D . . . C . . . B . . . A . . . . . . .	    m << (7 - (p))
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 * m2   . H . . . G . . . F . . . E . . . D . . . C . . . B . . . A . .	    (m >> (p)) << 2
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 * m3   G               E               C               A                   m1 & 0x80808080
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 * m4     H               F               D               B                 m2 & 0x40404040
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 * m5   G H             E F             C D             A B                 m3 | m4
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 * m6   G H             E F             C D     G H     A B     E F         m5 | (m5 >> 20)
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 * m7   G H             E F             C D     G H     A B C D E F G H     m6 | (m6 >> 10)
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 */
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#if 0
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#define GetBits(p,o,d) {\
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    m = sha[o]; \
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    m1 = m << (7 - (p)); \
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    m2 = (m >> (p)) << 2; \
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    m3 = m1 & 0x80808080; \
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    m4 = m2 & 0x40404040; \
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    m5 = m3 | m4; \
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    m6 = m5 | (m5 >> 20); \
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    d = m6 | (m6 >> 10); \
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}
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#else
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#define GetBits(p,o,d) {\
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    m = sha[o]; \
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    m5 = ((m << (7 - (p))) & 0x80808080) | (((m >> (p)) << 2) & 0x40404040); \
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    m6 = m5 | (m5 >> 20); \
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    d = m6 | (m6 >> 10); \
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}
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#endif
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void
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shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf)
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{
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    RegionPtr damage = DamageRegion(pBuf->pDamage);
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    PixmapPtr pShadow = pBuf->pPixmap;
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    int nbox = RegionNumRects(damage);
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    BoxPtr pbox = RegionRects(damage);
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    CARD32 *shaBase, *shaLine, *sha;
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    FbStride shaStride;
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    int scrBase, scrLine, scr;
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    int shaBpp;
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    _X_UNUSED int shaXoff, shaYoff;
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    int x, y, w, h, width;
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    int i;
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    CARD32 *winBase = NULL, *win;
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    CARD32 winSize;
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    int plane;
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    CARD32 m, m5, m6;
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    CARD8 s1, s2, s3, s4;
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    fbGetStipDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
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                      shaYoff);
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    while (nbox--) {
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        x = (pbox->x1) * shaBpp;
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        y = (pbox->y1);
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        w = (pbox->x2 - pbox->x1) * shaBpp;
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        h = pbox->y2 - pbox->y1;
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        w = (w + (x & PL_MASK) + PL_MASK) >> PL_SHIFT;
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        x &= ~PL_MASK;
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        scrLine = (x >> PL_SHIFT);
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        shaLine = shaBase + y * shaStride + (x >> FB_SHIFT);
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        while (h--) {
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            for (plane = 0; plane < 4; plane++) {
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                width = w;
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                scr = scrLine;
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                sha = shaLine;
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                winSize = 0;
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                scrBase = 0;
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                while (width) {
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                    /* how much remains in this window */
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                    i = scrBase + winSize - scr;
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                    if (i <= 0 || scr < scrBase) {
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                        winBase = (CARD32 *) (*pBuf->window) (pScreen,
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                                                              y,
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                                                              (scr << 4) |
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                                                              (plane),
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                                                              SHADOW_WINDOW_WRITE,
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                                                              &winSize,
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                                                              pBuf->closure);
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                        if (!winBase)
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                            return;
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                        winSize >>= 2;
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                        scrBase = scr;
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                        i = winSize;
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                    }
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                    win = winBase + (scr - scrBase);
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                    if (i > width)
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                        i = width;
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                    width -= i;
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                    scr += i;
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                    while (i--) {
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                        GetBits(plane, 0, s1);
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                        GetBits(plane, 1, s2);
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                        GetBits(plane, 2, s3);
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                        GetBits(plane, 3, s4);
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                        *win++ = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24);
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                        sha += 4;
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                    }
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                }
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            }
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            shaLine += shaStride;
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            y++;
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        }
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        pbox++;
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    }
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}
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