glext.h currently requires GL_GLEXT_PROTOTYPES in order to prototype glCompressedTexImmage* functions generated_gl_shim.c:2859:6: warning: no previous prototype for 'glCompressedTexImage3DARB' [-Wmissing-prototypes] generated_gl_shim.c:2866:6: warning: no previous prototype for 'glCompressedTexImage2DARB' [-Wmissing-prototypes] generated_gl_shim.c:2873:6: warning: no previous prototype for 'glCompressedTexImage1DARB' [-Wmissing-prototypes] generated_gl_shim.c:2880:6: warning: no previous prototype for 'glCompressedTexSubImage3DARB' [-Wmissing-prototypes] generated_gl_shim.c:2887:6: warning: no previous prototype for 'glCompressedTexSubImage2DARB' [-Wmissing-prototypes] generated_gl_shim.c:2894:6: warning: no previous prototype for 'glCompressedTexSubImage1DARB' [-Wmissing-prototypes] generated_gl_shim.c:2901:6: warning: no previous prototype for 'glGetCompressedTexImageARB' [-Wmissing-prototypes] Also, explicitly prototype glXGetProcAddressARB(), as glx/glxdri*.c does, as it's not practical to include glx.h here... Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Reviewed-by: Colin Harrison <colin.harrison@virgin.net> |
||
|---|---|---|
| .. | ||
| .gitignore | ||
| Makefile.am | ||
| gen_gl_wrappers.py | ||
| glshim.c | ||
| glthunk.c | ||
| glwindows.h | ||
| indirect.c | ||
| wgl_ext_api.c | ||
| wgl_ext_api.h | ||
| winpriv.c | ||
| winpriv.h | ||