5686 lines
		
	
	
		
			159 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			5686 lines
		
	
	
		
			159 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * (C) Copyright IBM Corporation 2005
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|  * All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sub license,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
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|  * IBM,
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|  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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|  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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|  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 | |
|  * SOFTWARE.
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|  */
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| #include <dix-config.h>
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| 
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| #include <inttypes.h>
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| 
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| #include "glxserver.h"
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| #include "indirect_size.h"
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| #include "indirect_size_get.h"
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| #include "indirect_dispatch.h"
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| #include "indirect_util.h"
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| #include "misc.h"
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| #include "singlesize.h"
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| 
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| #define __GLX_PAD(x)  (((x) + 3) & ~3)
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| 
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| typedef struct {
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|     __GLX_PIXEL_3D_HDR;
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| } __GLXpixel3DHeader;
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| 
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| extern GLboolean __glXErrorOccured(void);
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| extern void __glXClearErrorOccured(void);
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| 
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| static const unsigned dummy_answer[2] = { 0, 0 };
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| 
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| static GLsizei
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| bswap_CARD32(const void *src)
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| {
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|     union {
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|         uint32_t dst;
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|         GLsizei ret;
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|     } x;
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| 
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|     x.dst = bswap_32(*(uint32_t *) src);
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|     return x.ret;
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| }
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| 
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| static GLshort
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| bswap_CARD16(const void *src)
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| {
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|     union {
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|         uint16_t dst;
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|         GLshort ret;
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|     } x;
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| 
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|     x.dst = bswap_16(*(uint16_t *) src);
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|     return x.ret;
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| }
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| 
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| static GLenum
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| bswap_ENUM(const void *src)
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| {
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|     union {
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|         uint32_t dst;
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|         GLenum ret;
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|     } x;
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| 
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|     x.dst = bswap_32(*(uint32_t *) src);
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|     return x.ret;
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| }
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| 
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| static GLdouble
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| bswap_FLOAT64(const void *src)
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| {
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|     union {
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|         uint64_t dst;
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|         GLdouble ret;
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|     } x;
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| 
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|     x.dst = bswap_64(*(uint64_t *) src);
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|     return x.ret;
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| }
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| 
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| static GLfloat
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| bswap_FLOAT32(const void *src)
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| {
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|     union {
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|         uint32_t dst;
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|         GLfloat ret;
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|     } x;
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| 
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|     x.dst = bswap_32(*(uint32_t *) src);
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|     return x.ret;
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| }
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| 
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| static void *
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| bswap_16_array(uint16_t * src, unsigned count)
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| {
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|     unsigned i;
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| 
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|     for (i = 0; i < count; i++) {
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|         uint16_t temp = bswap_16(src[i]);
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| 
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|         src[i] = temp;
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|     }
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| 
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|     return src;
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| }
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| 
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| static void *
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| bswap_32_array(uint32_t * src, unsigned count)
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| {
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|     unsigned i;
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| 
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|     for (i = 0; i < count; i++) {
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|         uint32_t temp = bswap_32(src[i]);
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| 
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|         src[i] = temp;
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|     }
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| 
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|     return src;
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| }
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| 
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| static void *
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| bswap_64_array(uint64_t * src, unsigned count)
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| {
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|     unsigned i;
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| 
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|     for (i = 0; i < count; i++) {
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|         uint64_t temp = bswap_64(src[i]);
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| 
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|         src[i] = temp;
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|     }
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| 
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|     return src;
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| }
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| 
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| int
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| __glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx =
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|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4));
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| int
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| __glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx =
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|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         glEndList();
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| void
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| __glXDispSwap_CallList(GLbyte * pc)
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| {
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|     glCallList((GLuint) bswap_CARD32(pc + 0));
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| }
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| 
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| void
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| __glXDispSwap_CallLists(GLbyte * pc)
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| {
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|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
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|     const GLenum type = (GLenum) bswap_ENUM(pc + 4);
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|     const GLvoid *lists;
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| 
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|     switch (type) {
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|     case GL_BYTE:
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|     case GL_UNSIGNED_BYTE:
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|     case GL_2_BYTES:
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|     case GL_3_BYTES:
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|     case GL_4_BYTES:
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|         lists = (const GLvoid *) (pc + 8);
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|         break;
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|     case GL_SHORT:
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|     case GL_UNSIGNED_SHORT:
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|         lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
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|         break;
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|     case GL_INT:
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|     case GL_UNSIGNED_INT:
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|     case GL_FLOAT:
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|         lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
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|         break;
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|     default:
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|         return;
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|     }
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| 
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|     glCallLists(n, type, lists);
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| }
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| 
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| int
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| __glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx =
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|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         glDeleteLists((GLuint) bswap_CARD32(pc + 0),
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|                       (GLsizei) bswap_CARD32(pc + 4));
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| int
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| __glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
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| {
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|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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|     int error;
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|     __GLXcontext *const cx =
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|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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| 
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|     pc += __GLX_SINGLE_HDR_SIZE;
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|     if (cx != NULL) {
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|         GLuint retval;
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| 
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|         retval = glGenLists((GLsizei) bswap_CARD32(pc + 0));
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|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
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|         error = Success;
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|     }
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| 
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|     return error;
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| }
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| 
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| void
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| __glXDispSwap_ListBase(GLbyte * pc)
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| {
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|     glListBase((GLuint) bswap_CARD32(pc + 0));
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| }
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| 
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| void
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| __glXDispSwap_Begin(GLbyte * pc)
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| {
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|     glBegin((GLenum) bswap_ENUM(pc + 0));
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| }
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| 
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| void
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| __glXDispSwap_Bitmap(GLbyte * pc)
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| {
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|     const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
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|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
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| 
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|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
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|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
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|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
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|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
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|                   (GLint) bswap_CARD32(&hdr->skipPixels));
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|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
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| 
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|     glBitmap((GLsizei) bswap_CARD32(pc + 20),
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|              (GLsizei) bswap_CARD32(pc + 24),
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|              (GLfloat) bswap_FLOAT32(pc + 28),
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|              (GLfloat) bswap_FLOAT32(pc + 32),
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|              (GLfloat) bswap_FLOAT32(pc + 36),
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|              (GLfloat) bswap_FLOAT32(pc + 40), bitmap);
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| }
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| 
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| void
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| __glXDispSwap_Color3bv(GLbyte * pc)
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| {
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|     glColor3bv((const GLbyte *) (pc + 0));
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| }
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| 
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| void
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| __glXDispSwap_Color3dv(GLbyte * pc)
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| {
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, 24);
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|         pc -= 4;
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|     }
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| #endif
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| 
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|     glColor3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
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| }
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| 
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| void
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| __glXDispSwap_Color3fv(GLbyte * pc)
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| {
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|     glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
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| }
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| 
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| void
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| __glXDispSwap_Color3iv(GLbyte * pc)
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| {
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|     glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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| }
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| 
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| void
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| __glXDispSwap_Color3sv(GLbyte * pc)
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| {
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|     glColor3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
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| }
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| 
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| void
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| __glXDispSwap_Color3ubv(GLbyte * pc)
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| {
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|     glColor3ubv((const GLubyte *) (pc + 0));
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| }
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| 
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| void
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| __glXDispSwap_Color3uiv(GLbyte * pc)
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| {
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|     glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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| }
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| 
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| void
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| __glXDispSwap_Color3usv(GLbyte * pc)
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| {
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|     glColor3usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
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| 
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| void
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| __glXDispSwap_Color4bv(GLbyte * pc)
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| {
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|     glColor4bv((const GLbyte *) (pc + 0));
 | |
| }
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| 
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| void
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| __glXDispSwap_Color4dv(GLbyte * pc)
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| {
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| #ifdef __GLX_ALIGN64
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|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
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|     glColor4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | |
| }
 | |
| 
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| void
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| __glXDispSwap_Color4fv(GLbyte * pc)
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| {
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|     glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
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| void
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| __glXDispSwap_Color4iv(GLbyte * pc)
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| {
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|     glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_Color4sv(GLbyte * pc)
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| {
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|     glColor4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_Color4ubv(GLbyte * pc)
 | |
| {
 | |
|     glColor4ubv((const GLubyte *) (pc + 0));
 | |
| }
 | |
| 
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| void
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| __glXDispSwap_Color4uiv(GLbyte * pc)
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| {
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|     glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_Color4usv(GLbyte * pc)
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| {
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|     glColor4usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_EdgeFlagv(GLbyte * pc)
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| {
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|     glEdgeFlagv((const GLboolean *) (pc + 0));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_End(GLbyte * pc)
 | |
| {
 | |
|     glEnd();
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_Indexdv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glIndexdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_Indexfv(GLbyte * pc)
 | |
| {
 | |
|     glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
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| __glXDispSwap_Indexiv(GLbyte * pc)
 | |
| {
 | |
|     glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Indexsv(GLbyte * pc)
 | |
| {
 | |
|     glIndexsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Normal3bv(GLbyte * pc)
 | |
| {
 | |
|     glNormal3bv((const GLbyte *) (pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Normal3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glNormal3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Normal3fv(GLbyte * pc)
 | |
| {
 | |
|     glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Normal3iv(GLbyte * pc)
 | |
| {
 | |
|     glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Normal3sv(GLbyte * pc)
 | |
| {
 | |
|     glNormal3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glRasterPos2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos2fv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos2iv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos2sv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glRasterPos3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos3fv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos3iv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos3sv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glRasterPos4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4fv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4iv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RasterPos4sv(GLbyte * pc)
 | |
| {
 | |
|     glRasterPos4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectdv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glRectdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2),
 | |
|              (const GLdouble *) bswap_64_array((uint64_t *) (pc + 16), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectfv(GLbyte * pc)
 | |
| {
 | |
|     glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2),
 | |
|              (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectiv(GLbyte * pc)
 | |
| {
 | |
|     glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2),
 | |
|              (const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rectsv(GLbyte * pc)
 | |
| {
 | |
|     glRectsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2),
 | |
|              (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glTexCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1fv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1iv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord1sv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord1sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glTexCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2fv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2iv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord2sv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glTexCoord3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3fv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3iv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord3sv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glTexCoord4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4fv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4iv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexCoord4sv(GLbyte * pc)
 | |
| {
 | |
|     glTexCoord4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glVertex2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2fv(GLbyte * pc)
 | |
| {
 | |
|     glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2iv(GLbyte * pc)
 | |
| {
 | |
|     glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex2sv(GLbyte * pc)
 | |
| {
 | |
|     glVertex2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glVertex3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3fv(GLbyte * pc)
 | |
| {
 | |
|     glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3iv(GLbyte * pc)
 | |
| {
 | |
|     glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex3sv(GLbyte * pc)
 | |
| {
 | |
|     glVertex3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glVertex4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4fv(GLbyte * pc)
 | |
| {
 | |
|     glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4iv(GLbyte * pc)
 | |
| {
 | |
|     glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Vertex4sv(GLbyte * pc)
 | |
| {
 | |
|     glVertex4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClipPlane(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glClipPlane((GLenum) bswap_ENUM(pc + 32),
 | |
|                 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorMaterial(GLbyte * pc)
 | |
| {
 | |
|     glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CullFace(GLbyte * pc)
 | |
| {
 | |
|     glCullFace((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogf(GLbyte * pc)
 | |
| {
 | |
|     glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                          __glFogfv_size(pname));
 | |
| 
 | |
|     glFogfv(pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogi(GLbyte * pc)
 | |
| {
 | |
|     glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Fogiv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                        __glFogiv_size(pname));
 | |
| 
 | |
|     glFogiv(pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FrontFace(GLbyte * pc)
 | |
| {
 | |
|     glFrontFace((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Hint(GLbyte * pc)
 | |
| {
 | |
|     glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lightf(GLbyte * pc)
 | |
| {
 | |
|     glLightf((GLenum) bswap_ENUM(pc + 0),
 | |
|              (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lightfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glLightfv_size(pname));
 | |
| 
 | |
|     glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lighti(GLbyte * pc)
 | |
| {
 | |
|     glLighti((GLenum) bswap_ENUM(pc + 0),
 | |
|              (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Lightiv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glLightiv_size(pname));
 | |
| 
 | |
|     glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModelf(GLbyte * pc)
 | |
| {
 | |
|     glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModelfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                          __glLightModelfv_size(pname));
 | |
| 
 | |
|     glLightModelfv(pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModeli(GLbyte * pc)
 | |
| {
 | |
|     glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LightModeliv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                        __glLightModeliv_size(pname));
 | |
| 
 | |
|     glLightModeliv(pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LineStipple(GLbyte * pc)
 | |
| {
 | |
|     glLineStipple((GLint) bswap_CARD32(pc + 0),
 | |
|                   (GLushort) bswap_CARD16(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LineWidth(GLbyte * pc)
 | |
| {
 | |
|     glLineWidth((GLfloat) bswap_FLOAT32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materialf(GLbyte * pc)
 | |
| {
 | |
|     glMaterialf((GLenum) bswap_ENUM(pc + 0),
 | |
|                 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materialfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glMaterialfv_size(pname));
 | |
| 
 | |
|     glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materiali(GLbyte * pc)
 | |
| {
 | |
|     glMateriali((GLenum) bswap_ENUM(pc + 0),
 | |
|                 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Materialiv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glMaterialiv_size(pname));
 | |
| 
 | |
|     glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PointSize(GLbyte * pc)
 | |
| {
 | |
|     glPointSize((GLfloat) bswap_FLOAT32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PolygonMode(GLbyte * pc)
 | |
| {
 | |
|     glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PolygonStipple(GLbyte * pc)
 | |
| {
 | |
|     const GLubyte *const mask = (const GLubyte *) ((pc + 20));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glPolygonStipple(mask);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Scissor(GLbyte * pc)
 | |
| {
 | |
|     glScissor((GLint) bswap_CARD32(pc + 0),
 | |
|               (GLint) bswap_CARD32(pc + 4),
 | |
|               (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ShadeModel(GLbyte * pc)
 | |
| {
 | |
|     glShadeModel((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameterf(GLbyte * pc)
 | |
| {
 | |
|     glTexParameterf((GLenum) bswap_ENUM(pc + 0),
 | |
|                     (GLenum) bswap_ENUM(pc + 4),
 | |
|                     (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameterfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glTexParameterfv_size(pname));
 | |
| 
 | |
|     glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameteri(GLbyte * pc)
 | |
| {
 | |
|     glTexParameteri((GLenum) bswap_ENUM(pc + 0),
 | |
|                     (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexParameteriv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glTexParameteriv_size(pname));
 | |
| 
 | |
|     glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexImage1D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glTexImage1D((GLenum) bswap_ENUM(pc + 20),
 | |
|                  (GLint) bswap_CARD32(pc + 24),
 | |
|                  (GLint) bswap_CARD32(pc + 28),
 | |
|                  (GLsizei) bswap_CARD32(pc + 32),
 | |
|                  (GLint) bswap_CARD32(pc + 40),
 | |
|                  (GLenum) bswap_ENUM(pc + 44),
 | |
|                  (GLenum) bswap_ENUM(pc + 48), pixels);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexImage2D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glTexImage2D((GLenum) bswap_ENUM(pc + 20),
 | |
|                  (GLint) bswap_CARD32(pc + 24),
 | |
|                  (GLint) bswap_CARD32(pc + 28),
 | |
|                  (GLsizei) bswap_CARD32(pc + 32),
 | |
|                  (GLsizei) bswap_CARD32(pc + 36),
 | |
|                  (GLint) bswap_CARD32(pc + 40),
 | |
|                  (GLenum) bswap_ENUM(pc + 44),
 | |
|                  (GLenum) bswap_ENUM(pc + 48), pixels);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnvf(GLbyte * pc)
 | |
| {
 | |
|     glTexEnvf((GLenum) bswap_ENUM(pc + 0),
 | |
|               (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnvfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glTexEnvfv_size(pname));
 | |
| 
 | |
|     glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnvi(GLbyte * pc)
 | |
| {
 | |
|     glTexEnvi((GLenum) bswap_ENUM(pc + 0),
 | |
|               (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexEnviv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glTexEnviv_size(pname));
 | |
| 
 | |
|     glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGend(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glTexGend((GLenum) bswap_ENUM(pc + 8),
 | |
|               (GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGendv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLdouble *params;
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint compsize = __glTexGendv_size(pname);
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     params =
 | |
|         (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | |
|                                           __glTexGendv_size(pname));
 | |
| 
 | |
|     glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGenf(GLbyte * pc)
 | |
| {
 | |
|     glTexGenf((GLenum) bswap_ENUM(pc + 0),
 | |
|               (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGenfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glTexGenfv_size(pname));
 | |
| 
 | |
|     glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGeni(GLbyte * pc)
 | |
| {
 | |
|     glTexGeni((GLenum) bswap_ENUM(pc + 0),
 | |
|               (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexGeniv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glTexGeniv_size(pname));
 | |
| 
 | |
|     glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_InitNames(GLbyte * pc)
 | |
| {
 | |
|     glInitNames();
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadName(GLbyte * pc)
 | |
| {
 | |
|     glLoadName((GLuint) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PassThrough(GLbyte * pc)
 | |
| {
 | |
|     glPassThrough((GLfloat) bswap_FLOAT32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PopName(GLbyte * pc)
 | |
| {
 | |
|     glPopName();
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PushName(GLbyte * pc)
 | |
| {
 | |
|     glPushName((GLuint) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DrawBuffer(GLbyte * pc)
 | |
| {
 | |
|     glDrawBuffer((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Clear(GLbyte * pc)
 | |
| {
 | |
|     glClear((GLbitfield) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearAccum(GLbyte * pc)
 | |
| {
 | |
|     glClearAccum((GLfloat) bswap_FLOAT32(pc + 0),
 | |
|                  (GLfloat) bswap_FLOAT32(pc + 4),
 | |
|                  (GLfloat) bswap_FLOAT32(pc + 8),
 | |
|                  (GLfloat) bswap_FLOAT32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearIndex(GLbyte * pc)
 | |
| {
 | |
|     glClearIndex((GLfloat) bswap_FLOAT32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearColor(GLbyte * pc)
 | |
| {
 | |
|     glClearColor((GLclampf) bswap_FLOAT32(pc + 0),
 | |
|                  (GLclampf) bswap_FLOAT32(pc + 4),
 | |
|                  (GLclampf) bswap_FLOAT32(pc + 8),
 | |
|                  (GLclampf) bswap_FLOAT32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearStencil(GLbyte * pc)
 | |
| {
 | |
|     glClearStencil((GLint) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClearDepth(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glClearDepth((GLclampd) bswap_FLOAT64(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_StencilMask(GLbyte * pc)
 | |
| {
 | |
|     glStencilMask((GLuint) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorMask(GLbyte * pc)
 | |
| {
 | |
|     glColorMask(*(GLboolean *) (pc + 0),
 | |
|                 *(GLboolean *) (pc + 1),
 | |
|                 *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DepthMask(GLbyte * pc)
 | |
| {
 | |
|     glDepthMask(*(GLboolean *) (pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_IndexMask(GLbyte * pc)
 | |
| {
 | |
|     glIndexMask((GLuint) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Accum(GLbyte * pc)
 | |
| {
 | |
|     glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Disable(GLbyte * pc)
 | |
| {
 | |
|     glDisable((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Enable(GLbyte * pc)
 | |
| {
 | |
|     glEnable((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PopAttrib(GLbyte * pc)
 | |
| {
 | |
|     glPopAttrib();
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PushAttrib(GLbyte * pc)
 | |
| {
 | |
|     glPushAttrib((GLbitfield) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid1d(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMapGrid1d((GLint) bswap_CARD32(pc + 16),
 | |
|                 (GLdouble) bswap_FLOAT64(pc + 0),
 | |
|                 (GLdouble) bswap_FLOAT64(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid1f(GLbyte * pc)
 | |
| {
 | |
|     glMapGrid1f((GLint) bswap_CARD32(pc + 0),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 4),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid2d(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMapGrid2d((GLint) bswap_CARD32(pc + 32),
 | |
|                 (GLdouble) bswap_FLOAT64(pc + 0),
 | |
|                 (GLdouble) bswap_FLOAT64(pc + 8),
 | |
|                 (GLint) bswap_CARD32(pc + 36),
 | |
|                 (GLdouble) bswap_FLOAT64(pc + 16),
 | |
|                 (GLdouble) bswap_FLOAT64(pc + 24));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MapGrid2f(GLbyte * pc)
 | |
| {
 | |
|     glMapGrid2f((GLint) bswap_CARD32(pc + 0),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 4),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 8),
 | |
|                 (GLint) bswap_CARD32(pc + 12),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 16),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 20));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord1dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glEvalCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord1fv(GLbyte * pc)
 | |
| {
 | |
|     glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glEvalCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalCoord2fv(GLbyte * pc)
 | |
| {
 | |
|     glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalMesh1(GLbyte * pc)
 | |
| {
 | |
|     glEvalMesh1((GLenum) bswap_ENUM(pc + 0),
 | |
|                 (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalPoint1(GLbyte * pc)
 | |
| {
 | |
|     glEvalPoint1((GLint) bswap_CARD32(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalMesh2(GLbyte * pc)
 | |
| {
 | |
|     glEvalMesh2((GLenum) bswap_ENUM(pc + 0),
 | |
|                 (GLint) bswap_CARD32(pc + 4),
 | |
|                 (GLint) bswap_CARD32(pc + 8),
 | |
|                 (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EvalPoint2(GLbyte * pc)
 | |
| {
 | |
|     glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_AlphaFunc(GLbyte * pc)
 | |
| {
 | |
|     glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendFunc(GLbyte * pc)
 | |
| {
 | |
|     glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LogicOp(GLbyte * pc)
 | |
| {
 | |
|     glLogicOp((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_StencilFunc(GLbyte * pc)
 | |
| {
 | |
|     glStencilFunc((GLenum) bswap_ENUM(pc + 0),
 | |
|                   (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_StencilOp(GLbyte * pc)
 | |
| {
 | |
|     glStencilOp((GLenum) bswap_ENUM(pc + 0),
 | |
|                 (GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DepthFunc(GLbyte * pc)
 | |
| {
 | |
|     glDepthFunc((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelZoom(GLbyte * pc)
 | |
| {
 | |
|     glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0),
 | |
|                 (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelTransferf(GLbyte * pc)
 | |
| {
 | |
|     glPixelTransferf((GLenum) bswap_ENUM(pc + 0),
 | |
|                      (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelTransferi(GLbyte * pc)
 | |
| {
 | |
|     glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         glPixelStoref((GLenum) bswap_ENUM(pc + 0),
 | |
|                       (GLfloat) bswap_FLOAT32(pc + 4));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         glPixelStorei((GLenum) bswap_ENUM(pc + 0),
 | |
|                       (GLint) bswap_CARD32(pc + 4));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelMapfv(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     glPixelMapfv((GLenum) bswap_ENUM(pc + 0),
 | |
|                  mapsize,
 | |
|                  (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelMapuiv(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     glPixelMapuiv((GLenum) bswap_ENUM(pc + 0),
 | |
|                   mapsize,
 | |
|                   (const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PixelMapusv(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     glPixelMapusv((GLenum) bswap_ENUM(pc + 0),
 | |
|                   mapsize,
 | |
|                   (const GLushort *) bswap_16_array((uint16_t *) (pc + 8), 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ReadBuffer(GLbyte * pc)
 | |
| {
 | |
|     glReadBuffer((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyPixels(GLbyte * pc)
 | |
| {
 | |
|     glCopyPixels((GLint) bswap_CARD32(pc + 0),
 | |
|                  (GLint) bswap_CARD32(pc + 4),
 | |
|                  (GLsizei) bswap_CARD32(pc + 8),
 | |
|                  (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DrawPixels(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glDrawPixels((GLsizei) bswap_CARD32(pc + 20),
 | |
|                  (GLsizei) bswap_CARD32(pc + 24),
 | |
|                  (GLenum) bswap_ENUM(pc + 28),
 | |
|                  (GLenum) bswap_ENUM(pc + 32), pixels);
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetBooleanv_size(pname);
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 1);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetBooleanv(pname, params);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble equation[4];
 | |
| 
 | |
|         glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation);
 | |
|         (void) bswap_64_array((uint64_t *) equation, 4);
 | |
|         __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetDoublev_size(pname);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetDoublev(pname, params);
 | |
|         (void) bswap_64_array((uint64_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLenum retval;
 | |
| 
 | |
|         retval = glGetError();
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetFloatv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetFloatv(pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetIntegerv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetIntegerv(pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetLightfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetLightiv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum target = (GLenum) bswap_ENUM(pc + 0);
 | |
|         const GLenum query = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMapdv_size(target, query);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *v =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (v == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMapdv(target, query, v);
 | |
|         (void) bswap_64_array((uint64_t *) v, compsize);
 | |
|         __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum target = (GLenum) bswap_ENUM(pc + 0);
 | |
|         const GLenum query = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMapfv_size(target, query);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *v =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (v == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMapfv(target, query, v);
 | |
|         (void) bswap_32_array((uint32_t *) v, compsize);
 | |
|         __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum target = (GLenum) bswap_ENUM(pc + 0);
 | |
|         const GLenum query = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMapiv_size(target, query);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *v =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (v == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMapiv(target, query, v);
 | |
|         (void) bswap_32_array((uint32_t *) v, compsize);
 | |
|         __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMaterialfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMaterialiv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum map = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetPixelMapfv_size(map);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *values =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (values == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetPixelMapfv(map, values);
 | |
|         (void) bswap_32_array((uint32_t *) values, compsize);
 | |
|         __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum map = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetPixelMapuiv_size(map);
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *values =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (values == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetPixelMapuiv(map, values);
 | |
|         (void) bswap_32_array((uint32_t *) values, compsize);
 | |
|         __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum map = (GLenum) bswap_ENUM(pc + 0);
 | |
| 
 | |
|         const GLuint compsize = __glGetPixelMapusv_size(map);
 | |
|         GLushort answerBuffer[200];
 | |
|         GLushort *values =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 2);
 | |
| 
 | |
|         if (values == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetPixelMapusv(map, values);
 | |
|         (void) bswap_16_array((uint16_t *) values, compsize);
 | |
|         __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexEnvfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexEnviv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexGendv_size(pname);
 | |
|         GLdouble answerBuffer[200];
 | |
|         GLdouble *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 8);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_64_array((uint64_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexGenfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexGeniv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0),
 | |
|                                  (GLint) bswap_CARD32(pc + 4), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
 | |
| 
 | |
|         const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0),
 | |
|                                  (GLint) bswap_CARD32(pc + 4), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = glIsList((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DepthRange(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 16);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glDepthRange((GLclampd) bswap_FLOAT64(pc + 0),
 | |
|                  (GLclampd) bswap_FLOAT64(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Frustum(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 48);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glFrustum((GLdouble) bswap_FLOAT64(pc + 0),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 8),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 16),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 24),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 32),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 40));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadIdentity(GLbyte * pc)
 | |
| {
 | |
|     glLoadIdentity();
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadMatrixf(GLbyte * pc)
 | |
| {
 | |
|     glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_LoadMatrixd(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 128);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glLoadMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MatrixMode(GLbyte * pc)
 | |
| {
 | |
|     glMatrixMode((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultMatrixf(GLbyte * pc)
 | |
| {
 | |
|     glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultMatrixd(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 128);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMultMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Ortho(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 48);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glOrtho((GLdouble) bswap_FLOAT64(pc + 0),
 | |
|             (GLdouble) bswap_FLOAT64(pc + 8),
 | |
|             (GLdouble) bswap_FLOAT64(pc + 16),
 | |
|             (GLdouble) bswap_FLOAT64(pc + 24),
 | |
|             (GLdouble) bswap_FLOAT64(pc + 32),
 | |
|             (GLdouble) bswap_FLOAT64(pc + 40));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PopMatrix(GLbyte * pc)
 | |
| {
 | |
|     glPopMatrix();
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PushMatrix(GLbyte * pc)
 | |
| {
 | |
|     glPushMatrix();
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rotated(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 32);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glRotated((GLdouble) bswap_FLOAT64(pc + 0),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 8),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 16),
 | |
|               (GLdouble) bswap_FLOAT64(pc + 24));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Rotatef(GLbyte * pc)
 | |
| {
 | |
|     glRotatef((GLfloat) bswap_FLOAT32(pc + 0),
 | |
|               (GLfloat) bswap_FLOAT32(pc + 4),
 | |
|               (GLfloat) bswap_FLOAT32(pc + 8),
 | |
|               (GLfloat) bswap_FLOAT32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Scaled(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glScaled((GLdouble) bswap_FLOAT64(pc + 0),
 | |
|              (GLdouble) bswap_FLOAT64(pc + 8),
 | |
|              (GLdouble) bswap_FLOAT64(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Scalef(GLbyte * pc)
 | |
| {
 | |
|     glScalef((GLfloat) bswap_FLOAT32(pc + 0),
 | |
|              (GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Translated(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glTranslated((GLdouble) bswap_FLOAT64(pc + 0),
 | |
|                  (GLdouble) bswap_FLOAT64(pc + 8),
 | |
|                  (GLdouble) bswap_FLOAT64(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Translatef(GLbyte * pc)
 | |
| {
 | |
|     glTranslatef((GLfloat) bswap_FLOAT32(pc + 0),
 | |
|                  (GLfloat) bswap_FLOAT32(pc + 4),
 | |
|                  (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Viewport(GLbyte * pc)
 | |
| {
 | |
|     glViewport((GLint) bswap_CARD32(pc + 0),
 | |
|                (GLint) bswap_CARD32(pc + 4),
 | |
|                (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BindTexture(GLbyte * pc)
 | |
| {
 | |
|     glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Indexubv(GLbyte * pc)
 | |
| {
 | |
|     glIndexubv((const GLubyte *) (pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PolygonOffset(GLbyte * pc)
 | |
| {
 | |
|     glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0),
 | |
|                     (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLboolean retval;
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *residences =
 | |
|             __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | |
| 
 | |
|         if (residences == NULL)
 | |
|             return BadAlloc;
 | |
|         retval =
 | |
|             glAreTexturesResident(n,
 | |
|                                   (const GLuint *)
 | |
|                                   bswap_32_array((uint32_t *) (pc + 4), 0),
 | |
|                                   residences);
 | |
|         __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLboolean retval;
 | |
|         GLboolean answerBuffer[200];
 | |
|         GLboolean *residences =
 | |
|             __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
 | |
| 
 | |
|         if (residences == NULL)
 | |
|             return BadAlloc;
 | |
|         retval =
 | |
|             glAreTexturesResident(n,
 | |
|                                   (const GLuint *)
 | |
|                                   bswap_32_array((uint32_t *) (pc + 4), 0),
 | |
|                                   residences);
 | |
|         __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexImage1D(GLbyte * pc)
 | |
| {
 | |
|     glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0),
 | |
|                      (GLint) bswap_CARD32(pc + 4),
 | |
|                      (GLenum) bswap_ENUM(pc + 8),
 | |
|                      (GLint) bswap_CARD32(pc + 12),
 | |
|                      (GLint) bswap_CARD32(pc + 16),
 | |
|                      (GLsizei) bswap_CARD32(pc + 20),
 | |
|                      (GLint) bswap_CARD32(pc + 24));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexImage2D(GLbyte * pc)
 | |
| {
 | |
|     glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0),
 | |
|                      (GLint) bswap_CARD32(pc + 4),
 | |
|                      (GLenum) bswap_ENUM(pc + 8),
 | |
|                      (GLint) bswap_CARD32(pc + 12),
 | |
|                      (GLint) bswap_CARD32(pc + 16),
 | |
|                      (GLsizei) bswap_CARD32(pc + 20),
 | |
|                      (GLsizei) bswap_CARD32(pc + 24),
 | |
|                      (GLint) bswap_CARD32(pc + 28));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
 | |
| {
 | |
|     glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
 | |
|                         (GLint) bswap_CARD32(pc + 4),
 | |
|                         (GLint) bswap_CARD32(pc + 8),
 | |
|                         (GLint) bswap_CARD32(pc + 12),
 | |
|                         (GLint) bswap_CARD32(pc + 16),
 | |
|                         (GLsizei) bswap_CARD32(pc + 20));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
 | |
| {
 | |
|     glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
 | |
|                         (GLint) bswap_CARD32(pc + 4),
 | |
|                         (GLint) bswap_CARD32(pc + 8),
 | |
|                         (GLint) bswap_CARD32(pc + 12),
 | |
|                         (GLint) bswap_CARD32(pc + 16),
 | |
|                         (GLint) bswap_CARD32(pc + 20),
 | |
|                         (GLsizei) bswap_CARD32(pc + 24),
 | |
|                         (GLsizei) bswap_CARD32(pc + 28));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         glDeleteTextures(n,
 | |
|                          (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          0));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         glDeleteTextures(n,
 | |
|                          (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          0));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *textures =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
| 
 | |
|         if (textures == NULL)
 | |
|             return BadAlloc;
 | |
|         glGenTextures(n, textures);
 | |
|         (void) bswap_32_array((uint32_t *) textures, n);
 | |
|         __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *textures =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
| 
 | |
|         if (textures == NULL)
 | |
|             return BadAlloc;
 | |
|         glGenTextures(n, textures);
 | |
|         (void) bswap_32_array((uint32_t *) textures, n);
 | |
|         __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PrioritizeTextures(GLbyte * pc)
 | |
| {
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|     glPrioritizeTextures(n,
 | |
|                          (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          0),
 | |
|                          (const GLclampf *)
 | |
|                          bswap_32_array((uint32_t *) (pc + 4), 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexSubImage1D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glTexSubImage1D((GLenum) bswap_ENUM(pc + 20),
 | |
|                     (GLint) bswap_CARD32(pc + 24),
 | |
|                     (GLint) bswap_CARD32(pc + 28),
 | |
|                     (GLsizei) bswap_CARD32(pc + 36),
 | |
|                     (GLenum) bswap_ENUM(pc + 44),
 | |
|                     (GLenum) bswap_ENUM(pc + 48), pixels);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexSubImage2D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glTexSubImage2D((GLenum) bswap_ENUM(pc + 20),
 | |
|                     (GLint) bswap_CARD32(pc + 24),
 | |
|                     (GLint) bswap_CARD32(pc + 28),
 | |
|                     (GLint) bswap_CARD32(pc + 32),
 | |
|                     (GLsizei) bswap_CARD32(pc + 36),
 | |
|                     (GLsizei) bswap_CARD32(pc + 40),
 | |
|                     (GLenum) bswap_ENUM(pc + 44),
 | |
|                     (GLenum) bswap_ENUM(pc + 48), pixels);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendColor(GLbyte * pc)
 | |
| {
 | |
|     glBlendColor((GLclampf) bswap_FLOAT32(pc + 0),
 | |
|                  (GLclampf) bswap_FLOAT32(pc + 4),
 | |
|                  (GLclampf) bswap_FLOAT32(pc + 8),
 | |
|                  (GLclampf) bswap_FLOAT32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendEquation(GLbyte * pc)
 | |
| {
 | |
|     glBlendEquation((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorTable(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const table = (const GLvoid *) ((pc + 40));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glColorTable((GLenum) bswap_ENUM(pc + 20),
 | |
|                  (GLenum) bswap_ENUM(pc + 24),
 | |
|                  (GLsizei) bswap_CARD32(pc + 28),
 | |
|                  (GLenum) bswap_ENUM(pc + 32),
 | |
|                  (GLenum) bswap_ENUM(pc + 36), table);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glColorTableParameterfv_size(pname));
 | |
| 
 | |
|     glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glColorTableParameteriv_size(pname));
 | |
| 
 | |
|     glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyColorTable(GLbyte * pc)
 | |
| {
 | |
|     glCopyColorTable((GLenum) bswap_ENUM(pc + 0),
 | |
|                      (GLenum) bswap_ENUM(pc + 4),
 | |
|                      (GLint) bswap_CARD32(pc + 8),
 | |
|                      (GLint) bswap_CARD32(pc + 12),
 | |
|                      (GLsizei) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetColorTableParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ColorSubTable(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const data = (const GLvoid *) ((pc + 40));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glColorSubTable((GLenum) bswap_ENUM(pc + 20),
 | |
|                     (GLsizei) bswap_CARD32(pc + 24),
 | |
|                     (GLsizei) bswap_CARD32(pc + 28),
 | |
|                     (GLenum) bswap_ENUM(pc + 32),
 | |
|                     (GLenum) bswap_ENUM(pc + 36), data);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyColorSubTable(GLbyte * pc)
 | |
| {
 | |
|     glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0),
 | |
|                         (GLsizei) bswap_CARD32(pc + 4),
 | |
|                         (GLint) bswap_CARD32(pc + 8),
 | |
|                         (GLint) bswap_CARD32(pc + 12),
 | |
|                         (GLsizei) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const image = (const GLvoid *) ((pc + 44));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20),
 | |
|                           (GLenum) bswap_ENUM(pc + 24),
 | |
|                           (GLsizei) bswap_CARD32(pc + 28),
 | |
|                           (GLenum) bswap_ENUM(pc + 36),
 | |
|                           (GLenum) bswap_ENUM(pc + 40), image);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const image = (const GLvoid *) ((pc + 44));
 | |
|     __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20),
 | |
|                           (GLenum) bswap_ENUM(pc + 24),
 | |
|                           (GLsizei) bswap_CARD32(pc + 28),
 | |
|                           (GLsizei) bswap_CARD32(pc + 32),
 | |
|                           (GLenum) bswap_ENUM(pc + 36),
 | |
|                           (GLenum) bswap_ENUM(pc + 40), image);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
 | |
| {
 | |
|     glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLenum) bswap_ENUM(pc + 4),
 | |
|                             (GLfloat) bswap_FLOAT32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                          __glConvolutionParameterfv_size
 | |
|                                          (pname));
 | |
| 
 | |
|     glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
 | |
| {
 | |
|     glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLenum) bswap_ENUM(pc + 4),
 | |
|                             (GLint) bswap_CARD32(pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
 | |
| {
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                        __glConvolutionParameteriv_size(pname));
 | |
| 
 | |
|     glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
 | |
| {
 | |
|     glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0),
 | |
|                               (GLenum) bswap_ENUM(pc + 4),
 | |
|                               (GLint) bswap_CARD32(pc + 8),
 | |
|                               (GLint) bswap_CARD32(pc + 12),
 | |
|                               (GLsizei) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
 | |
| {
 | |
|     glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0),
 | |
|                               (GLenum) bswap_ENUM(pc + 4),
 | |
|                               (GLint) bswap_CARD32(pc + 8),
 | |
|                               (GLint) bswap_CARD32(pc + 12),
 | |
|                               (GLsizei) bswap_CARD32(pc + 16),
 | |
|                               (GLsizei) bswap_CARD32(pc + 20));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetHistogramParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
 | |
|         GLfloat answerBuffer[200];
 | |
|         GLfloat *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Histogram(GLbyte * pc)
 | |
| {
 | |
|     glHistogram((GLenum) bswap_ENUM(pc + 0),
 | |
|                 (GLsizei) bswap_CARD32(pc + 4),
 | |
|                 (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_Minmax(GLbyte * pc)
 | |
| {
 | |
|     glMinmax((GLenum) bswap_ENUM(pc + 0),
 | |
|              (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ResetHistogram(GLbyte * pc)
 | |
| {
 | |
|     glResetHistogram((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ResetMinmax(GLbyte * pc)
 | |
| {
 | |
|     glResetMinmax((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexImage3D(GLbyte * pc)
 | |
| {
 | |
|     const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
 | |
|     const GLvoid *const pixels =
 | |
|         (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
 | |
|     __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
 | |
|                   (GLint) bswap_CARD32(&hdr->imageHeight));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_IMAGES,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipImages));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glTexImage3D((GLenum) bswap_ENUM(pc + 36),
 | |
|                  (GLint) bswap_CARD32(pc + 40),
 | |
|                  (GLint) bswap_CARD32(pc + 44),
 | |
|                  (GLsizei) bswap_CARD32(pc + 48),
 | |
|                  (GLsizei) bswap_CARD32(pc + 52),
 | |
|                  (GLsizei) bswap_CARD32(pc + 56),
 | |
|                  (GLint) bswap_CARD32(pc + 64),
 | |
|                  (GLenum) bswap_ENUM(pc + 68),
 | |
|                  (GLenum) bswap_ENUM(pc + 72), pixels);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_TexSubImage3D(GLbyte * pc)
 | |
| {
 | |
|     const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
 | |
|     __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
 | |
| 
 | |
|     glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
 | |
|     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
 | |
|     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
 | |
|     glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
 | |
|                   (GLint) bswap_CARD32(&hdr->imageHeight));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_IMAGES,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipImages));
 | |
|     glPixelStorei(GL_UNPACK_SKIP_PIXELS,
 | |
|                   (GLint) bswap_CARD32(&hdr->skipPixels));
 | |
|     glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
 | |
| 
 | |
|     glTexSubImage3D((GLenum) bswap_ENUM(pc + 36),
 | |
|                     (GLint) bswap_CARD32(pc + 40),
 | |
|                     (GLint) bswap_CARD32(pc + 44),
 | |
|                     (GLint) bswap_CARD32(pc + 48),
 | |
|                     (GLint) bswap_CARD32(pc + 52),
 | |
|                     (GLsizei) bswap_CARD32(pc + 60),
 | |
|                     (GLsizei) bswap_CARD32(pc + 64),
 | |
|                     (GLsizei) bswap_CARD32(pc + 68),
 | |
|                     (GLenum) bswap_ENUM(pc + 76),
 | |
|                     (GLenum) bswap_ENUM(pc + 80), pixels);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
 | |
| {
 | |
|     glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
 | |
|                         (GLint) bswap_CARD32(pc + 4),
 | |
|                         (GLint) bswap_CARD32(pc + 8),
 | |
|                         (GLint) bswap_CARD32(pc + 12),
 | |
|                         (GLint) bswap_CARD32(pc + 16),
 | |
|                         (GLint) bswap_CARD32(pc + 20),
 | |
|                         (GLint) bswap_CARD32(pc + 24),
 | |
|                         (GLsizei) bswap_CARD32(pc + 28),
 | |
|                         (GLsizei) bswap_CARD32(pc + 32));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ActiveTexture(GLbyte * pc)
 | |
| {
 | |
|     glActiveTextureARB((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMultiTexCoord1dvARB((GLenum) bswap_ENUM(pc + 8),
 | |
|                           (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | |
|                                                          1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLfloat *)
 | |
|                           bswap_32_array((uint32_t *) (pc + 4), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord1ivARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord1svARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                            1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMultiTexCoord2dvARB((GLenum) bswap_ENUM(pc + 16),
 | |
|                           (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | |
|                                                             2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLfloat *)
 | |
|                           bswap_32_array((uint32_t *) (pc + 4), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord2ivARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord2svARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                            2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMultiTexCoord3dvARB((GLenum) bswap_ENUM(pc + 24),
 | |
|                           (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | |
|                                                             3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLfloat *)
 | |
|                           bswap_32_array((uint32_t *) (pc + 4), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord3ivARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord3svARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                            3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
 | |
| {
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     glMultiTexCoord4dvARB((GLenum) bswap_ENUM(pc + 32),
 | |
|                           (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
 | |
|                                                             4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLfloat *)
 | |
|                           bswap_32_array((uint32_t *) (pc + 4), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord4ivARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                          4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
 | |
| {
 | |
|     glMultiTexCoord4svARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                            4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CompressedTexImage1D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D =
 | |
|         __glGetProcAddress("glCompressedTexImage1D");
 | |
|     const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
 | |
| 
 | |
|     CompressedTexImage1D((GLenum) bswap_ENUM(pc + 0),
 | |
|                          (GLint) bswap_CARD32(pc + 4),
 | |
|                          (GLenum) bswap_ENUM(pc + 8),
 | |
|                          (GLsizei) bswap_CARD32(pc + 12),
 | |
|                          (GLint) bswap_CARD32(pc + 16),
 | |
|                          imageSize, (const GLvoid *) (pc + 24));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CompressedTexImage2D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D =
 | |
|         __glGetProcAddress("glCompressedTexImage2D");
 | |
|     const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
 | |
| 
 | |
|     CompressedTexImage2D((GLenum) bswap_ENUM(pc + 0),
 | |
|                          (GLint) bswap_CARD32(pc + 4),
 | |
|                          (GLenum) bswap_ENUM(pc + 8),
 | |
|                          (GLsizei) bswap_CARD32(pc + 12),
 | |
|                          (GLsizei) bswap_CARD32(pc + 16),
 | |
|                          (GLint) bswap_CARD32(pc + 20),
 | |
|                          imageSize, (const GLvoid *) (pc + 28));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CompressedTexImage3D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D =
 | |
|         __glGetProcAddress("glCompressedTexImage3D");
 | |
|     const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
 | |
| 
 | |
|     CompressedTexImage3D((GLenum) bswap_ENUM(pc + 0),
 | |
|                          (GLint) bswap_CARD32(pc + 4),
 | |
|                          (GLenum) bswap_ENUM(pc + 8),
 | |
|                          (GLsizei) bswap_CARD32(pc + 12),
 | |
|                          (GLsizei) bswap_CARD32(pc + 16),
 | |
|                          (GLsizei) bswap_CARD32(pc + 20),
 | |
|                          (GLint) bswap_CARD32(pc + 24),
 | |
|                          imageSize, (const GLvoid *) (pc + 32));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D =
 | |
|         __glGetProcAddress("glCompressedTexSubImage1D");
 | |
|     const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
 | |
| 
 | |
|     CompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLint) bswap_CARD32(pc + 4),
 | |
|                             (GLint) bswap_CARD32(pc + 8),
 | |
|                             (GLsizei) bswap_CARD32(pc + 12),
 | |
|                             (GLenum) bswap_ENUM(pc + 16),
 | |
|                             imageSize, (const GLvoid *) (pc + 24));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D =
 | |
|         __glGetProcAddress("glCompressedTexSubImage2D");
 | |
|     const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
 | |
| 
 | |
|     CompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLint) bswap_CARD32(pc + 4),
 | |
|                             (GLint) bswap_CARD32(pc + 8),
 | |
|                             (GLint) bswap_CARD32(pc + 12),
 | |
|                             (GLsizei) bswap_CARD32(pc + 16),
 | |
|                             (GLsizei) bswap_CARD32(pc + 20),
 | |
|                             (GLenum) bswap_ENUM(pc + 24),
 | |
|                             imageSize, (const GLvoid *) (pc + 32));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D =
 | |
|         __glGetProcAddress("glCompressedTexSubImage3D");
 | |
|     const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
 | |
| 
 | |
|     CompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLint) bswap_CARD32(pc + 4),
 | |
|                             (GLint) bswap_CARD32(pc + 8),
 | |
|                             (GLint) bswap_CARD32(pc + 12),
 | |
|                             (GLint) bswap_CARD32(pc + 16),
 | |
|                             (GLsizei) bswap_CARD32(pc + 20),
 | |
|                             (GLsizei) bswap_CARD32(pc + 24),
 | |
|                             (GLsizei) bswap_CARD32(pc + 28),
 | |
|                             (GLenum) bswap_ENUM(pc + 32),
 | |
|                             imageSize, (const GLvoid *) (pc + 40));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SampleCoverage(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSAMPLECOVERAGEPROC SampleCoverage =
 | |
|         __glGetProcAddress("glSampleCoverage");
 | |
|     SampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendFuncSeparate(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate =
 | |
|         __glGetProcAddress("glBlendFuncSeparate");
 | |
|     BlendFuncSeparate((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4),
 | |
|                       (GLenum) bswap_ENUM(pc + 8),
 | |
|                       (GLenum) bswap_ENUM(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FogCoorddv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv");
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 8);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     FogCoorddv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PointParameterf(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPOINTPARAMETERFPROC PointParameterf =
 | |
|         __glGetProcAddress("glPointParameterf");
 | |
|     PointParameterf((GLenum) bswap_ENUM(pc + 0),
 | |
|                     (GLfloat) bswap_FLOAT32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PointParameterfv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPOINTPARAMETERFVPROC PointParameterfv =
 | |
|         __glGetProcAddress("glPointParameterfv");
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
|     const GLfloat *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                          __glPointParameterfv_size(pname));
 | |
| 
 | |
|     PointParameterfv(pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PointParameteri(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPOINTPARAMETERIPROC PointParameteri =
 | |
|         __glGetProcAddress("glPointParameteri");
 | |
|     PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_PointParameteriv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPOINTPARAMETERIVPROC PointParameteriv =
 | |
|         __glGetProcAddress("glPointParameteriv");
 | |
|     const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
 | |
|     const GLint *params;
 | |
| 
 | |
|     params =
 | |
|         (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                        __glPointParameteriv_size(pname));
 | |
| 
 | |
|     PointParameteriv(pname, params);
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3bv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3BVPROC SecondaryColor3bv =
 | |
|         __glGetProcAddress("glSecondaryColor3bv");
 | |
|     SecondaryColor3bv((const GLbyte *) (pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3dv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3DVPROC SecondaryColor3dv =
 | |
|         __glGetProcAddress("glSecondaryColor3dv");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 24);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     SecondaryColor3dv((const GLdouble *)
 | |
|                       bswap_64_array((uint64_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3iv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3IVPROC SecondaryColor3iv =
 | |
|         __glGetProcAddress("glSecondaryColor3iv");
 | |
|     SecondaryColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3sv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3SVPROC SecondaryColor3sv =
 | |
|         __glGetProcAddress("glSecondaryColor3sv");
 | |
|     SecondaryColor3sv((const GLshort *)
 | |
|                       bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3UBVPROC SecondaryColor3ubv =
 | |
|         __glGetProcAddress("glSecondaryColor3ubv");
 | |
|     SecondaryColor3ubv((const GLubyte *) (pc + 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3UIVPROC SecondaryColor3uiv =
 | |
|         __glGetProcAddress("glSecondaryColor3uiv");
 | |
|     SecondaryColor3uiv((const GLuint *)
 | |
|                        bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3usv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3USVPROC SecondaryColor3usv =
 | |
|         __glGetProcAddress("glSecondaryColor3usv");
 | |
|     SecondaryColor3usv((const GLushort *)
 | |
|                        bswap_16_array((uint16_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_WindowPos3fv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv");
 | |
| 
 | |
|     WindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BeginQuery(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery");
 | |
| 
 | |
|     BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLDELETEQUERIESPROC DeleteQueries =
 | |
|         __glGetProcAddress("glDeleteQueries");
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         DeleteQueries(n,
 | |
|                       (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                       0));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_EndQuery(GLbyte * pc)
 | |
| {
 | |
|     PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery");
 | |
| 
 | |
|     EndQuery((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries");
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *ids =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         if (ids == NULL)
 | |
|             return BadAlloc;
 | |
| 
 | |
|         GenQueries(n, ids);
 | |
|         (void) bswap_32_array((uint32_t *) ids, n);
 | |
|         __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv =
 | |
|         __glGetProcAddress("glGetQueryObjectiv");
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetQueryObjectiv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv =
 | |
|         __glGetProcAddress("glGetQueryObjectuiv");
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetQueryObjectuiv_size(pname);
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv");
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetQueryiv_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         GetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery");
 | |
|     xGLXSingleReq *const req = (xGLXSingleReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_SINGLE_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = IsQuery((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlendEquationSeparate(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate =
 | |
|         __glGetProcAddress("glBlendEquationSeparate");
 | |
|     BlendEquationSeparate((GLenum) bswap_ENUM(pc + 0),
 | |
|                           (GLenum) bswap_ENUM(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DrawBuffers(GLbyte * pc)
 | |
| {
 | |
|     PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|     DrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib1dv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv =
 | |
|         __glGetProcAddress("glVertexAttrib1dv");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                       1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib1sv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv =
 | |
|         __glGetProcAddress("glVertexAttrib1sv");
 | |
|     VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib2dv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv =
 | |
|         __glGetProcAddress("glVertexAttrib2dv");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                       2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib2sv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv =
 | |
|         __glGetProcAddress("glVertexAttrib2sv");
 | |
|     VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib3dv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv =
 | |
|         __glGetProcAddress("glVertexAttrib3dv");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                       3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib3sv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv =
 | |
|         __glGetProcAddress("glVertexAttrib3sv");
 | |
|     VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv =
 | |
|         __glGetProcAddress("glVertexAttrib4Nbv");
 | |
|     VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv =
 | |
|         __glGetProcAddress("glVertexAttrib4Niv");
 | |
|     VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0),
 | |
|                      (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv =
 | |
|         __glGetProcAddress("glVertexAttrib4Nsv");
 | |
|     VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0),
 | |
|                      (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                       4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv =
 | |
|         __glGetProcAddress("glVertexAttrib4Nubv");
 | |
|     VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLubyte *) (pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv =
 | |
|         __glGetProcAddress("glVertexAttrib4Nuiv");
 | |
|     VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                       4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv =
 | |
|         __glGetProcAddress("glVertexAttrib4Nusv");
 | |
|     VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                         4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4bv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv =
 | |
|         __glGetProcAddress("glVertexAttrib4bv");
 | |
|     VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4dv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv =
 | |
|         __glGetProcAddress("glVertexAttrib4dv");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                       4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4iv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv =
 | |
|         __glGetProcAddress("glVertexAttrib4iv");
 | |
|     VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4sv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv =
 | |
|         __glGetProcAddress("glVertexAttrib4sv");
 | |
|     VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0),
 | |
|                     (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv =
 | |
|         __glGetProcAddress("glVertexAttrib4ubv");
 | |
|     VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv =
 | |
|         __glGetProcAddress("glVertexAttrib4uiv");
 | |
|     VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0),
 | |
|                      (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4usv(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv =
 | |
|         __glGetProcAddress("glVertexAttrib4usv");
 | |
|     VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0),
 | |
|                      (const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                        4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ClampColor(GLbyte * pc)
 | |
| {
 | |
|     PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor");
 | |
| 
 | |
|     ClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BindProgramARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBINDPROGRAMARBPROC BindProgramARB =
 | |
|         __glGetProcAddress("glBindProgramARB");
 | |
|     BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLDELETEPROGRAMSARBPROC DeleteProgramsARB =
 | |
|         __glGetProcAddress("glDeleteProgramsARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         DeleteProgramsARB(n,
 | |
|                           (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                           0));
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGENPROGRAMSARBPROC GenProgramsARB =
 | |
|         __glGetProcAddress("glGenProgramsARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *programs =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
|         if (programs == NULL)
 | |
|             return BadAlloc;
 | |
| 
 | |
|         GenProgramsARB(n, programs);
 | |
|         (void) bswap_32_array((uint32_t *) programs, n);
 | |
|         __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETPROGRAMENVPARAMETERDVARBPROC GetProgramEnvParameterdvARB =
 | |
|         __glGetProcAddress("glGetProgramEnvParameterdvARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble params[4];
 | |
| 
 | |
|         GetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                                     (GLuint) bswap_CARD32(pc + 4), params);
 | |
|         (void) bswap_64_array((uint64_t *) params, 4);
 | |
|         __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETPROGRAMENVPARAMETERFVARBPROC GetProgramEnvParameterfvARB =
 | |
|         __glGetProcAddress("glGetProgramEnvParameterfvARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLfloat params[4];
 | |
| 
 | |
|         GetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                                     (GLuint) bswap_CARD32(pc + 4), params);
 | |
|         (void) bswap_32_array((uint32_t *) params, 4);
 | |
|         __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GetProgramLocalParameterdvARB =
 | |
|         __glGetProcAddress("glGetProgramLocalParameterdvARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLdouble params[4];
 | |
| 
 | |
|         GetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                                       (GLuint) bswap_CARD32(pc + 4), params);
 | |
|         (void) bswap_64_array((uint64_t *) params, 4);
 | |
|         __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GetProgramLocalParameterfvARB =
 | |
|         __glGetProcAddress("glGetProgramLocalParameterfvARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLfloat params[4];
 | |
| 
 | |
|         GetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                                       (GLuint) bswap_CARD32(pc + 4), params);
 | |
|         (void) bswap_32_array((uint32_t *) params, 4);
 | |
|         __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETPROGRAMIVARBPROC GetProgramivARB =
 | |
|         __glGetProcAddress("glGetProgramivARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
 | |
| 
 | |
|         const GLuint compsize = __glGetProgramivARB_size(pname);
 | |
|         GLint answerBuffer[200];
 | |
|         GLint *params =
 | |
|             __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
 | |
|                                  sizeof(answerBuffer), 4);
 | |
| 
 | |
|         if (params == NULL)
 | |
|             return BadAlloc;
 | |
|         __glXClearErrorOccured();
 | |
| 
 | |
|         GetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params);
 | |
|         (void) bswap_32_array((uint32_t *) params, compsize);
 | |
|         __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPROGRAMENVPARAMETER4DVARBPROC ProgramEnvParameter4dvARB =
 | |
|         __glGetProcAddress("glProgramEnvParameter4dvARB");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     ProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                               (GLuint) bswap_CARD32(pc + 4),
 | |
|                               (const GLdouble *)
 | |
|                               bswap_64_array((uint64_t *) (pc + 8), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPROGRAMENVPARAMETER4FVARBPROC ProgramEnvParameter4fvARB =
 | |
|         __glGetProcAddress("glProgramEnvParameter4fvARB");
 | |
|     ProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                               (GLuint) bswap_CARD32(pc + 4),
 | |
|                               (const GLfloat *)
 | |
|                               bswap_32_array((uint32_t *) (pc + 8), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPROGRAMLOCALPARAMETER4DVARBPROC ProgramLocalParameter4dvARB =
 | |
|         __glGetProcAddress("glProgramLocalParameter4dvARB");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 40);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     ProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                                 (GLuint) bswap_CARD32(pc + 4),
 | |
|                                 (const GLdouble *)
 | |
|                                 bswap_64_array((uint64_t *) (pc + 8), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPROGRAMLOCALPARAMETER4FVARBPROC ProgramLocalParameter4fvARB =
 | |
|         __glGetProcAddress("glProgramLocalParameter4fvARB");
 | |
|     ProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                                 (GLuint) bswap_CARD32(pc + 4),
 | |
|                                 (const GLfloat *)
 | |
|                                 bswap_32_array((uint32_t *) (pc + 8), 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ProgramStringARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLPROGRAMSTRINGARBPROC ProgramStringARB =
 | |
|         __glGetProcAddress("glProgramStringARB");
 | |
|     const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
 | |
| 
 | |
|     ProgramStringARB((GLenum) bswap_ENUM(pc + 0),
 | |
|                      (GLenum) bswap_ENUM(pc + 4),
 | |
|                      len, (const GLvoid *) (pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB1FVARBPROC VertexAttrib1fvARB =
 | |
|         __glGetProcAddress("glVertexAttrib1fvARB");
 | |
|     VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0),
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                         1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB2FVARBPROC VertexAttrib2fvARB =
 | |
|         __glGetProcAddress("glVertexAttrib2fvARB");
 | |
|     VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0),
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                         2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB3FVARBPROC VertexAttrib3fvARB =
 | |
|         __glGetProcAddress("glVertexAttrib3fvARB");
 | |
|     VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0),
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                         3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4FVARBPROC VertexAttrib4fvARB =
 | |
|         __glGetProcAddress("glVertexAttrib4fvARB");
 | |
|     VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0),
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                         4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BindFramebuffer(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBINDFRAMEBUFFERPROC BindFramebuffer =
 | |
|         __glGetProcAddress("glBindFramebuffer");
 | |
|     BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BindRenderbuffer(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBINDRENDERBUFFERPROC BindRenderbuffer =
 | |
|         __glGetProcAddress("glBindRenderbuffer");
 | |
|     BindRenderbuffer((GLenum) bswap_ENUM(pc + 0),
 | |
|                      (GLuint) bswap_CARD32(pc + 4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_BlitFramebuffer(GLbyte * pc)
 | |
| {
 | |
|     PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer =
 | |
|         __glGetProcAddress("glBlitFramebuffer");
 | |
|     BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4),
 | |
|                     (GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12),
 | |
|                     (GLint) bswap_CARD32(pc + 16),
 | |
|                     (GLint) bswap_CARD32(pc + 20),
 | |
|                     (GLint) bswap_CARD32(pc + 24),
 | |
|                     (GLint) bswap_CARD32(pc + 28),
 | |
|                     (GLbitfield) bswap_CARD32(pc + 32),
 | |
|                     (GLenum) bswap_ENUM(pc + 36));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus =
 | |
|         __glGetProcAddress("glCheckFramebufferStatus");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLenum retval;
 | |
| 
 | |
|         retval = CheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DeleteFramebuffers(GLbyte * pc)
 | |
| {
 | |
|     PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers =
 | |
|         __glGetProcAddress("glDeleteFramebuffers");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|     DeleteFramebuffers(n,
 | |
|                        (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                        0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
 | |
| {
 | |
|     PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers =
 | |
|         __glGetProcAddress("glDeleteRenderbuffers");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|     DeleteRenderbuffers(n,
 | |
|                         (const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer =
 | |
|         __glGetProcAddress("glFramebufferRenderbuffer");
 | |
|     FramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLenum) bswap_ENUM(pc + 4),
 | |
|                             (GLenum) bswap_ENUM(pc + 8),
 | |
|                             (GLuint) bswap_CARD32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FramebufferTexture1D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D =
 | |
|         __glGetProcAddress("glFramebufferTexture1D");
 | |
|     FramebufferTexture1D((GLenum) bswap_ENUM(pc + 0),
 | |
|                          (GLenum) bswap_ENUM(pc + 4),
 | |
|                          (GLenum) bswap_ENUM(pc + 8),
 | |
|                          (GLuint) bswap_CARD32(pc + 12),
 | |
|                          (GLint) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FramebufferTexture2D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D =
 | |
|         __glGetProcAddress("glFramebufferTexture2D");
 | |
|     FramebufferTexture2D((GLenum) bswap_ENUM(pc + 0),
 | |
|                          (GLenum) bswap_ENUM(pc + 4),
 | |
|                          (GLenum) bswap_ENUM(pc + 8),
 | |
|                          (GLuint) bswap_CARD32(pc + 12),
 | |
|                          (GLint) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FramebufferTexture3D(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D =
 | |
|         __glGetProcAddress("glFramebufferTexture3D");
 | |
|     FramebufferTexture3D((GLenum) bswap_ENUM(pc + 0),
 | |
|                          (GLenum) bswap_ENUM(pc + 4),
 | |
|                          (GLenum) bswap_ENUM(pc + 8),
 | |
|                          (GLuint) bswap_CARD32(pc + 12),
 | |
|                          (GLint) bswap_CARD32(pc + 16),
 | |
|                          (GLint) bswap_CARD32(pc + 20));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer =
 | |
|         __glGetProcAddress("glFramebufferTextureLayer");
 | |
|     FramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0),
 | |
|                             (GLenum) bswap_ENUM(pc + 4),
 | |
|                             (GLuint) bswap_CARD32(pc + 8),
 | |
|                             (GLint) bswap_CARD32(pc + 12),
 | |
|                             (GLint) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGENFRAMEBUFFERSPROC GenFramebuffers =
 | |
|         __glGetProcAddress("glGenFramebuffers");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *framebuffers =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
| 
 | |
|         if (framebuffers == NULL)
 | |
|             return BadAlloc;
 | |
| 
 | |
|         GenFramebuffers(n, framebuffers);
 | |
|         (void) bswap_32_array((uint32_t *) framebuffers, n);
 | |
|         __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGENRENDERBUFFERSPROC GenRenderbuffers =
 | |
|         __glGetProcAddress("glGenRenderbuffers");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
 | |
| 
 | |
|         GLuint answerBuffer[200];
 | |
|         GLuint *renderbuffers =
 | |
|             __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
 | |
|                                  4);
 | |
| 
 | |
|         if (renderbuffers == NULL)
 | |
|             return BadAlloc;
 | |
| 
 | |
|         GenRenderbuffers(n, renderbuffers);
 | |
|         (void) bswap_32_array((uint32_t *) renderbuffers, n);
 | |
|         __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_GenerateMipmap(GLbyte * pc)
 | |
| {
 | |
|     PFNGLGENERATEMIPMAPPROC GenerateMipmap =
 | |
|         __glGetProcAddress("glGenerateMipmap");
 | |
|     GenerateMipmap((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState * cl,
 | |
|                                                   GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
 | |
|         GetFramebufferAttachmentParameteriv =
 | |
|         __glGetProcAddress("glGetFramebufferAttachmentParameteriv");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLint params[1];
 | |
| 
 | |
|         GetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0),
 | |
|                                             (GLenum) bswap_ENUM(pc + 4),
 | |
|                                             (GLenum) bswap_ENUM(pc + 8),
 | |
|                                             params);
 | |
|         (void) bswap_32_array((uint32_t *) params, 1);
 | |
|         __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv =
 | |
|         __glGetProcAddress("glGetRenderbufferParameteriv");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLint params[1];
 | |
| 
 | |
|         GetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0),
 | |
|                                    (GLenum) bswap_ENUM(pc + 4), params);
 | |
|         (void) bswap_32_array((uint32_t *) params, 1);
 | |
|         __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLISFRAMEBUFFERPROC IsFramebuffer =
 | |
|         __glGetProcAddress("glIsFramebuffer");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| int
 | |
| __glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc)
 | |
| {
 | |
|     PFNGLISRENDERBUFFERPROC IsRenderbuffer =
 | |
|         __glGetProcAddress("glIsRenderbuffer");
 | |
|     xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
 | |
|     int error;
 | |
|     __GLXcontext *const cx =
 | |
|         __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
 | |
| 
 | |
|     pc += __GLX_VENDPRIV_HDR_SIZE;
 | |
|     if (cx != NULL) {
 | |
|         GLboolean retval;
 | |
| 
 | |
|         retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0));
 | |
|         __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
 | |
|         error = Success;
 | |
|     }
 | |
| 
 | |
|     return error;
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RenderbufferStorage(GLbyte * pc)
 | |
| {
 | |
|     PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage =
 | |
|         __glGetProcAddress("glRenderbufferStorage");
 | |
|     RenderbufferStorage((GLenum) bswap_ENUM(pc + 0),
 | |
|                         (GLenum) bswap_ENUM(pc + 4),
 | |
|                         (GLsizei) bswap_CARD32(pc + 8),
 | |
|                         (GLsizei) bswap_CARD32(pc + 12));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
 | |
| {
 | |
|     PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample =
 | |
|         __glGetProcAddress("glRenderbufferStorageMultisample");
 | |
|     RenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0),
 | |
|                                    (GLsizei) bswap_CARD32(pc + 4),
 | |
|                                    (GLenum) bswap_ENUM(pc + 8),
 | |
|                                    (GLsizei) bswap_CARD32(pc + 12),
 | |
|                                    (GLsizei) bswap_CARD32(pc + 16));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
 | |
| {
 | |
|     PFNGLSECONDARYCOLOR3FVEXTPROC SecondaryColor3fvEXT =
 | |
|         __glGetProcAddress("glSecondaryColor3fvEXT");
 | |
|     SecondaryColor3fvEXT((const GLfloat *)
 | |
|                          bswap_32_array((uint32_t *) (pc + 0), 3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
 | |
| {
 | |
|     PFNGLFOGCOORDFVEXTPROC FogCoordfvEXT =
 | |
|         __glGetProcAddress("glFogCoordfvEXT");
 | |
|     FogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB1DVNVPROC VertexAttrib1dvNV =
 | |
|         __glGetProcAddress("glVertexAttrib1dvNV");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 12);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                         1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB1FVNVPROC VertexAttrib1fvNV =
 | |
|         __glGetProcAddress("glVertexAttrib1fvNV");
 | |
|     VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                        1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB1SVNVPROC VertexAttrib1svNV =
 | |
|         __glGetProcAddress("glVertexAttrib1svNV");
 | |
|     VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                        1));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB2DVNVPROC VertexAttrib2dvNV =
 | |
|         __glGetProcAddress("glVertexAttrib2dvNV");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 20);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                         2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB2FVNVPROC VertexAttrib2fvNV =
 | |
|         __glGetProcAddress("glVertexAttrib2fvNV");
 | |
|     VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                        2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB2SVNVPROC VertexAttrib2svNV =
 | |
|         __glGetProcAddress("glVertexAttrib2svNV");
 | |
|     VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                        2));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB3DVNVPROC VertexAttrib3dvNV =
 | |
|         __glGetProcAddress("glVertexAttrib3dvNV");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 28);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                         3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB3FVNVPROC VertexAttrib3fvNV =
 | |
|         __glGetProcAddress("glVertexAttrib3fvNV");
 | |
|     VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                        3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB3SVNVPROC VertexAttrib3svNV =
 | |
|         __glGetProcAddress("glVertexAttrib3svNV");
 | |
|     VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                        3));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4DVNVPROC VertexAttrib4dvNV =
 | |
|         __glGetProcAddress("glVertexAttrib4dvNV");
 | |
| #ifdef __GLX_ALIGN64
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, 36);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
 | |
|                                                         4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4FVNVPROC VertexAttrib4fvNV =
 | |
|         __glGetProcAddress("glVertexAttrib4fvNV");
 | |
|     VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
 | |
|                                                        4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4SVNVPROC VertexAttrib4svNV =
 | |
|         __glGetProcAddress("glVertexAttrib4svNV");
 | |
|     VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                       (const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
 | |
|                                                        4));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIB4UBVNVPROC VertexAttrib4ubvNV =
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|         __glGetProcAddress("glVertexAttrib4ubvNV");
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|     VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        (const GLubyte *) (pc + 4));
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| }
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| 
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| void
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| __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
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| {
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|     PFNGLVERTEXATTRIBS1DVNVPROC VertexAttribs1dvNV =
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|         __glGetProcAddress("glVertexAttribs1dvNV");
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|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
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| 
 | |
| #ifdef __GLX_ALIGN64
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|     const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
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| 
 | |
|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, cmdlen);
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|         pc -= 4;
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|     }
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| #endif
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| 
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|     VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
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|                        (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
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|                                                          0));
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| }
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| 
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| void
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| __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
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| {
 | |
|     PFNGLVERTEXATTRIBS1FVNVPROC VertexAttribs1fvNV =
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|         __glGetProcAddress("glVertexAttribs1fvNV");
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|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
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| 
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|     VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0),
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|                        n,
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|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
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|                                                         0));
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| }
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| 
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| void
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| __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
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| {
 | |
|     PFNGLVERTEXATTRIBS1SVNVPROC VertexAttribs1svNV =
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|         __glGetProcAddress("glVertexAttribs1svNV");
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|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
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| 
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|     VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0),
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|                        n,
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|                        (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
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|                                                         0));
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| }
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| 
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| void
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| __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
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| {
 | |
|     PFNGLVERTEXATTRIBS2DVNVPROC VertexAttribs2dvNV =
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|         __glGetProcAddress("glVertexAttribs2dvNV");
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|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
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| 
 | |
| #ifdef __GLX_ALIGN64
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|     const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
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| 
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|     if ((unsigned long) (pc) & 7) {
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|         (void) memmove(pc - 4, pc, cmdlen);
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|         pc -= 4;
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|     }
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| #endif
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| 
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|     VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
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|                        (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | |
|                                                          0));
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| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS2FVNVPROC VertexAttribs2fvNV =
 | |
|         __glGetProcAddress("glVertexAttribs2fvNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
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| 
 | |
|     VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS2SVNVPROC VertexAttribs2svNV =
 | |
|         __glGetProcAddress("glVertexAttribs2svNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS3DVNVPROC VertexAttribs3dvNV =
 | |
|         __glGetProcAddress("glVertexAttribs3dvNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | |
|                                                          0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS3FVNVPROC VertexAttribs3fvNV =
 | |
|         __glGetProcAddress("glVertexAttribs3fvNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS3SVNVPROC VertexAttribs3svNV =
 | |
|         __glGetProcAddress("glVertexAttribs3svNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS4DVNVPROC VertexAttribs4dvNV =
 | |
|         __glGetProcAddress("glVertexAttribs4dvNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
| #ifdef __GLX_ALIGN64
 | |
|     const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
 | |
| 
 | |
|     if ((unsigned long) (pc) & 7) {
 | |
|         (void) memmove(pc - 4, pc, cmdlen);
 | |
|         pc -= 4;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
 | |
|                                                          0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS4FVNVPROC VertexAttribs4fvNV =
 | |
|         __glGetProcAddress("glVertexAttribs4fvNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS4SVNVPROC VertexAttribs4svNV =
 | |
|         __glGetProcAddress("glVertexAttribs4svNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                        n,
 | |
|                        (const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
 | |
|                                                         0));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
 | |
| {
 | |
|     PFNGLVERTEXATTRIBS4UBVNVPROC VertexAttribs4ubvNV =
 | |
|         __glGetProcAddress("glVertexAttribs4ubvNV");
 | |
|     const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
 | |
| 
 | |
|     VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0),
 | |
|                         n, (const GLubyte *) (pc + 8));
 | |
| }
 | |
| 
 | |
| void
 | |
| __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
 | |
| {
 | |
|     PFNGLACTIVESTENCILFACEEXTPROC ActiveStencilFaceEXT =
 | |
|         __glGetProcAddress("glActiveStencilFaceEXT");
 | |
|     ActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0));
 | |
| }
 |