742 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			742 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2004 David Reveman
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 *
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 * Permission to use, copy, modify, distribute, and sell this software
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 * and its documentation for any purpose is hereby granted without
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 * fee, provided that the above copyright notice appear in all copies
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 * and that both that copyright notice and this permission notice
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 * appear in supporting documentation, and that the name of
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 * David Reveman not be used in advertising or publicity pertaining to
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 * distribution of the software without specific, written prior permission.
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 * David Reveman makes no representations about the suitability of this
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 * software for any purpose. It is provided "as is" without express or
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 * implied warranty.
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 *
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 * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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 * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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 *
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 * Author: David Reveman <davidr@novell.com>
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 */
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#include "xgl.h"
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#include "fb.h"
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static glitz_buffer_hint_t xglPixmapUsageHints[] = {
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    (glitz_buffer_hint_t) 0,	    /* reserved for system memory */
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    GLITZ_BUFFER_HINT_STREAM_DRAW,
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    GLITZ_BUFFER_HINT_STREAM_READ,
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    GLITZ_BUFFER_HINT_STREAM_COPY,
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    GLITZ_BUFFER_HINT_STATIC_DRAW,
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    GLITZ_BUFFER_HINT_STATIC_READ,
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    GLITZ_BUFFER_HINT_STATIC_COPY,
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    GLITZ_BUFFER_HINT_DYNAMIC_DRAW,
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    GLITZ_BUFFER_HINT_DYNAMIC_READ,
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    GLITZ_BUFFER_HINT_DYNAMIC_COPY
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};
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#define NUM_XGL_PIXMAP_USAGE_HINTS				     \
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    (sizeof (xglPixmapUsageHints) / sizeof (xglPixmapUsageHints[0]))
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#define XGL_PIXMAP_USAGE_HINT(hint) (xglPixmapUsageHints[hint])
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static void
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xglPixmapDamageReport (DamagePtr pDamage,
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		       RegionPtr pRegion,
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		       void	 *closure)
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{
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    PixmapPtr pPixmap = (PixmapPtr) closure;
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    BoxPtr    pExt;
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    XGL_PIXMAP_PRIV (pPixmap);
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    pExt = REGION_EXTENTS (pPixmap->drawable.pScreen, pRegion);
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    if (BOX_NOTEMPTY (&pPixmapPriv->damageBox))
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    {
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	if (pExt->x1 < pPixmapPriv->damageBox.x1)
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	    pPixmapPriv->damageBox.x1 = pExt->x1;
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	if (pExt->y1 < pPixmapPriv->damageBox.y1)
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	    pPixmapPriv->damageBox.y1 = pExt->y1;
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	if (pExt->x2 > pPixmapPriv->damageBox.x2)
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	    pPixmapPriv->damageBox.x2 = pExt->x2;
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	if (pExt->y2 > pPixmapPriv->damageBox.y2)
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	    pPixmapPriv->damageBox.y2 = pExt->y2;
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    }
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    else
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	pPixmapPriv->damageBox = *pExt;
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}
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static Bool
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xglPixmapCreateDamage (PixmapPtr pPixmap)
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{
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    XGL_PIXMAP_PRIV (pPixmap);
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    pPixmapPriv->pDamage =
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	DamageCreate (xglPixmapDamageReport, (DamageDestroyFunc) 0,
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		      DamageReportRawRegion, TRUE,
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		      pPixmap->drawable.pScreen,
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		      (void *) pPixmap);
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    if (!pPixmapPriv->pDamage)
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	return FALSE;
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    DamageRegister (&pPixmap->drawable, pPixmapPriv->pDamage);
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    return TRUE;
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}
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void
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xglSetPixmapVisual (PixmapPtr    pPixmap,
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		    xglVisualPtr pVisual)
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{
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    xglVisualPtr pOldVisual;
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    XGL_PIXMAP_PRIV (pPixmap);
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    pOldVisual = pPixmapPriv->pVisual;
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    if (pOldVisual && pVisual)
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    {
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	glitz_surface_t *surface;
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	if (pOldVisual->vid != pVisual->vid)
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	{
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	    surface = pPixmapPriv->surface;
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	    if (surface)
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	    {
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		glitz_drawable_t *drawable;
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		drawable = glitz_surface_get_attached_drawable (surface);
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		if (drawable)
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		{
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		    if (pOldVisual->format.drawable->id !=
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			pVisual->format.drawable->id)
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		    {
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			glitz_surface_detach (pPixmapPriv->surface);
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			pPixmapPriv->target = xglPixmapTargetOut;
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		    }
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		}
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		if (pOldVisual->format.surface->id != pVisual->format.surface->id)
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		{
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		    xglSyncBits (&pPixmap->drawable, NULL);
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		    glitz_surface_destroy (pPixmapPriv->surface);
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		    pPixmapPriv->surface = 0;
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		}
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	    }
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	}
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    }
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    else if (pOldVisual)
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    {
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	if (pPixmapPriv->surface)
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	{
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	    xglSyncBits (&pPixmap->drawable, NULL);
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	    glitz_surface_destroy (pPixmapPriv->surface);
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	    pPixmapPriv->surface = 0;
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	}
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	pPixmapPriv->target = xglPixmapTargetNo;
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    }
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    pPixmapPriv->pVisual = pVisual;
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    if (pPixmapPriv->pVisual && pPixmapPriv->pVisual->format.surface)
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    {
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	if (!pPixmapPriv->pDamage)
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	{
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	    if (!xglPixmapCreateDamage (pPixmap))
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		FatalError (XGL_SW_FAILURE_STRING);
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	}
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    }
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}
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static Bool
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xglPixmapSurfaceInit (PixmapPtr	    pPixmap,
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		      unsigned long features,
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		      int	    width,
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		      int	    height)
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{
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    BoxRec box;
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    XGL_PIXMAP_PRIV (pPixmap);
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    pPixmapPriv->surface = NULL;
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    pPixmapPriv->drawable = NULL;
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    pPixmapPriv->acceleratedTile = FALSE;
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    pPixmapPriv->pictureMask = ~0;
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    pPixmapPriv->target = xglPixmapTargetNo;
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    box.x1 = 0;
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    box.y1 = 0;
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    box.x2 = width;
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    box.y2 = height;
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    REGION_INIT (pScreen, &pPixmapPriv->bitRegion, &box, 1);
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    pPixmapPriv->pVisual = xglFindVisualWithDepth (pPixmap->drawable.pScreen,
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						   pPixmap->drawable.depth);
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    if (pPixmapPriv->pVisual)
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    {
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	XGL_SCREEN_PRIV (pPixmap->drawable.pScreen);
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	/* general pixmap acceleration */
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	if (pPixmapPriv->pVisual->format.drawable &&
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	    pScreenPriv->accel.pixmap.enabled &&
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	    xglCheckPixmapSize (pPixmap, &pScreenPriv->accel.pixmap.size))
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	    pPixmapPriv->target = xglPixmapTargetOut;
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    }
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    if (pPixmapPriv->pVisual && pPixmapPriv->pVisual->format.surface)
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    {
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	if (!pPixmapPriv->pDamage)
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	{
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	    if (!xglPixmapCreateDamage (pPixmap))
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		FatalError (XGL_SW_FAILURE_STRING);
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	}
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	if (width && height)
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	{
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	    if (width == 1 && height == 1)
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	    {
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		pPixmapPriv->acceleratedTile = TRUE;
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	    }
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	    else if (features & GLITZ_FEATURE_TEXTURE_BORDER_CLAMP_MASK)
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	    {
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		if ((features & GLITZ_FEATURE_TEXTURE_NON_POWER_OF_TWO_MASK) ||
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		    (POWER_OF_TWO (width) && POWER_OF_TWO (height)))
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		    pPixmapPriv->acceleratedTile = TRUE;
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	    }
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	}
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    }
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    return TRUE;
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}
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PixmapPtr
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xglCreatePixmap (ScreenPtr  pScreen,
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		 int	    width,
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		 int	    height,
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		 int	    depth)
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{
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    xglPixmapPtr pPixmapPriv;
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    PixmapPtr	 pPixmap;
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    XGL_SCREEN_PRIV (pScreen);
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    pPixmap = AllocatePixmap (pScreen, 0);
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    if (!pPixmap)
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	return NullPixmap;
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    pPixmap->drawable.type = DRAWABLE_PIXMAP;
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    pPixmap->drawable.class = 0;
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    pPixmap->drawable.pScreen = pScreen;
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    pPixmap->drawable.depth = depth;
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    pPixmap->drawable.bitsPerPixel = BitsPerPixel (depth);
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    pPixmap->drawable.id = 0;
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    pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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    pPixmap->drawable.x = 0;
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    pPixmap->drawable.y = 0;
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    pPixmap->drawable.width = width;
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    pPixmap->drawable.height = height;
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#ifdef COMPOSITE
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    pPixmap->screen_x = 0;
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    pPixmap->screen_y = 0;
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#endif
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    pPixmap->devKind = 0;
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    pPixmap->refcnt = 1;
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    pPixmap->devPrivate.ptr = 0;
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    pPixmapPriv = XGL_GET_PIXMAP_PRIV (pPixmap);
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    pPixmapPriv->pVisual = NULL;
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    pPixmapPriv->pDamage = NULL;
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    if (!xglPixmapSurfaceInit (pPixmap, pScreenPriv->features, width, height))
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	return NullPixmap;
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    pPixmapPriv->buffer = NULL;
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    pPixmapPriv->bits = (pointer) 0;
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    pPixmapPriv->stride = 0;
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    pPixmapPriv->pGeometry = NULL;
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    pPixmapPriv->allBits = TRUE;
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    pPixmapPriv->damageBox = miEmptyBox;
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    return pPixmap;
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}
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void
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xglFiniPixmap (PixmapPtr pPixmap)
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{
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    XGL_PIXMAP_PRIV (pPixmap);
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    if (pPixmap->devPrivate.ptr)
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    {
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	if (pPixmapPriv->buffer)
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	    glitz_buffer_unmap (pPixmapPriv->buffer);
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    }
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    if (pPixmapPriv->pGeometry)
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	GEOMETRY_UNINIT (pPixmapPriv->pGeometry);
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    if (pPixmapPriv->buffer)
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	glitz_buffer_destroy (pPixmapPriv->buffer);
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    if (pPixmapPriv->bits)
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	xfree (pPixmapPriv->bits);
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    REGION_UNINIT (pPixmap->drawable.pScreen, &pPixmapPriv->bitRegion);
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    if (pPixmapPriv->drawable)
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	glitz_drawable_destroy (pPixmapPriv->drawable);
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						|
    if (pPixmapPriv->surface)
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	glitz_surface_destroy (pPixmapPriv->surface);
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}
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Bool
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xglDestroyPixmap (PixmapPtr pPixmap)
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						|
{
 | 
						|
    if (--pPixmap->refcnt)
 | 
						|
	return TRUE;
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						|
    xglFiniPixmap (pPixmap);
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						|
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						|
    xfree (pPixmap);
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    return TRUE;
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}
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Bool
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xglModifyPixmapHeader (PixmapPtr pPixmap,
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		       int	 width,
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						|
		       int	 height,
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						|
		       int	 depth,
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						|
		       int	 bitsPerPixel,
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						|
		       int	 devKind,
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						|
		       pointer	 pPixData)
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						|
{
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						|
    xglScreenPtr pScreenPriv;
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						|
    xglPixmapPtr pPixmapPriv;
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						|
    int		 oldWidth, oldHeight;
 | 
						|
 | 
						|
    if (!pPixmap)
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						|
	return FALSE;
 | 
						|
 | 
						|
    pScreenPriv = XGL_GET_SCREEN_PRIV (pPixmap->drawable.pScreen);
 | 
						|
    pPixmapPriv = XGL_GET_PIXMAP_PRIV (pPixmap);
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						|
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    oldWidth  = pPixmap->drawable.width;
 | 
						|
    oldHeight = pPixmap->drawable.height;
 | 
						|
 | 
						|
    if ((width > 0) && (height > 0) && (depth > 0) && (bitsPerPixel > 0) &&
 | 
						|
	(devKind > 0) && pPixData)
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						|
    {
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						|
	pPixmap->drawable.depth = depth;
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						|
	pPixmap->drawable.bitsPerPixel = bitsPerPixel;
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						|
	pPixmap->drawable.id = 0;
 | 
						|
	pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
 | 
						|
	pPixmap->drawable.x = 0;
 | 
						|
	pPixmap->drawable.y = 0;
 | 
						|
	pPixmap->drawable.width = width;
 | 
						|
	pPixmap->drawable.height = height;
 | 
						|
	pPixmapPriv->stride = devKind;
 | 
						|
	pPixmap->refcnt = 1;
 | 
						|
    }
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						|
    else
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						|
    {
 | 
						|
	if (width > 0)
 | 
						|
	    pPixmap->drawable.width = width;
 | 
						|
 | 
						|
	if (height > 0)
 | 
						|
	    pPixmap->drawable.height = height;
 | 
						|
 | 
						|
	if (depth > 0)
 | 
						|
	    pPixmap->drawable.depth = depth;
 | 
						|
 | 
						|
	if (bitsPerPixel > 0)
 | 
						|
	    pPixmap->drawable.bitsPerPixel = bitsPerPixel;
 | 
						|
	else if ((bitsPerPixel < 0) && (depth > 0))
 | 
						|
	    pPixmap->drawable.bitsPerPixel = BitsPerPixel (depth);
 | 
						|
 | 
						|
	if (devKind > 0)
 | 
						|
	    pPixmapPriv->stride = devKind;
 | 
						|
	else if ((devKind < 0) && ((width > 0) || (depth > 0)))
 | 
						|
	    pPixmapPriv->stride = PixmapBytePad (pPixmap->drawable.width,
 | 
						|
						 pPixmap->drawable.depth);
 | 
						|
    }
 | 
						|
 | 
						|
    if (pPixmap->drawable.width  != oldWidth ||
 | 
						|
	pPixmap->drawable.height != oldHeight)
 | 
						|
    {
 | 
						|
	pPixmapPriv->pVisual = NULL;
 | 
						|
	pPixmapPriv->target  = xglPixmapTargetNo;
 | 
						|
 | 
						|
	if (pPixmapPriv->drawable)
 | 
						|
	    glitz_drawable_destroy (pPixmapPriv->drawable);
 | 
						|
 | 
						|
	if (pPixmapPriv->surface)
 | 
						|
	    glitz_surface_destroy (pPixmapPriv->surface);
 | 
						|
 | 
						|
	REGION_UNINIT (pPixmap->drawable.pScreen, &pPixmapPriv->bitRegion);
 | 
						|
 | 
						|
	if (!xglPixmapSurfaceInit (pPixmap,
 | 
						|
				   pScreenPriv->features,
 | 
						|
				   pPixmap->drawable.width,
 | 
						|
				   pPixmap->drawable.height))
 | 
						|
	    return FALSE;
 | 
						|
    }
 | 
						|
 | 
						|
    if (pPixData)
 | 
						|
    {
 | 
						|
	BoxRec box;
 | 
						|
 | 
						|
	if (pPixmap->devPrivate.ptr)
 | 
						|
	{
 | 
						|
	    if (pPixmapPriv->buffer)
 | 
						|
		glitz_buffer_unmap (pPixmapPriv->buffer);
 | 
						|
 | 
						|
	    pPixmap->devPrivate.ptr = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (pPixmapPriv->pGeometry)
 | 
						|
	{
 | 
						|
	    GEOMETRY_UNINIT (pPixmapPriv->pGeometry);
 | 
						|
	    pPixmapPriv->pGeometry = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (pPixmapPriv->buffer)
 | 
						|
	    glitz_buffer_destroy (pPixmapPriv->buffer);
 | 
						|
 | 
						|
	if (pPixmapPriv->bits)
 | 
						|
	    xfree (pPixmapPriv->bits);
 | 
						|
 | 
						|
	pPixmapPriv->bits = (pointer) 0;
 | 
						|
	pPixmapPriv->buffer = glitz_buffer_create_for_data (pPixData);
 | 
						|
	if (!pPixmapPriv->buffer)
 | 
						|
	    return FALSE;
 | 
						|
 | 
						|
	pPixmapPriv->allBits = TRUE;
 | 
						|
 | 
						|
	box.x1 = 0;
 | 
						|
	box.y1 = 0;
 | 
						|
	box.x2 = pPixmap->drawable.width;
 | 
						|
	box.y2 = pPixmap->drawable.height;
 | 
						|
 | 
						|
	REGION_UNINIT (pPixmap->drawable.pScreen, &pPixmapPriv->bitRegion);
 | 
						|
	REGION_INIT (pPixmap->drawable.pScreen, &pPixmapPriv->bitRegion,
 | 
						|
		     &box, 1);
 | 
						|
 | 
						|
	if (pPixmapPriv->pDamage)
 | 
						|
	{
 | 
						|
	    RegionPtr pRegion;
 | 
						|
 | 
						|
	    pRegion = DamageRegion (pPixmapPriv->pDamage);
 | 
						|
 | 
						|
	    REGION_UNINIT (pPixmap->drawable.pScreen, pRegion);
 | 
						|
	    REGION_INIT (pPixmap->drawable.pScreen, pRegion, NullBox, 0);
 | 
						|
	    REGION_SUBTRACT (pPixmap->drawable.pScreen, pRegion,
 | 
						|
			     &pPixmapPriv->bitRegion, pRegion);
 | 
						|
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    /*
 | 
						|
     * Screen pixmap
 | 
						|
     */
 | 
						|
    if (!pScreenPriv->pScreenPixmap || pScreenPriv->pScreenPixmap == pPixmap)
 | 
						|
    {
 | 
						|
	if (!pPixmapPriv->drawable)
 | 
						|
	{
 | 
						|
	    glitz_drawable_reference (pScreenPriv->drawable);
 | 
						|
	    pPixmapPriv->drawable = pScreenPriv->drawable;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!pPixmapPriv->surface)
 | 
						|
	{
 | 
						|
	    glitz_surface_reference (pScreenPriv->surface);
 | 
						|
	    pPixmapPriv->surface = pScreenPriv->surface;
 | 
						|
	}
 | 
						|
 | 
						|
	pPixmapPriv->pVisual = pScreenPriv->rootVisual;
 | 
						|
	pPixmapPriv->target  = xglPixmapTargetIn;
 | 
						|
 | 
						|
	if (!pScreenPriv->pScreenPixmap)
 | 
						|
	    pScreenPriv->pScreenPixmap = pPixmap;
 | 
						|
    }
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
RegionPtr
 | 
						|
xglPixmapToRegion (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    ScreenPtr pScreen = pPixmap->drawable.pScreen;
 | 
						|
    RegionPtr pRegion;
 | 
						|
 | 
						|
    XGL_SCREEN_PRIV (pScreen);
 | 
						|
 | 
						|
    if (!xglSyncBits (&pPixmap->drawable, NullBox))
 | 
						|
	FatalError (XGL_SW_FAILURE_STRING);
 | 
						|
 | 
						|
    XGL_SCREEN_UNWRAP (BitmapToRegion);
 | 
						|
    pRegion = (*pScreen->BitmapToRegion) (pPixmap);
 | 
						|
    XGL_SCREEN_WRAP (BitmapToRegion, xglPixmapToRegion);
 | 
						|
 | 
						|
    return pRegion;
 | 
						|
}
 | 
						|
 | 
						|
xglGeometryPtr
 | 
						|
xglPixmapToGeometry (PixmapPtr pPixmap,
 | 
						|
		     int       xOff,
 | 
						|
		     int       yOff)
 | 
						|
{
 | 
						|
    XGL_PIXMAP_PRIV (pPixmap);
 | 
						|
 | 
						|
    if (pPixmap->devPrivate.ptr)
 | 
						|
	xglUnmapPixmapBits (pPixmap);
 | 
						|
 | 
						|
    if (!pPixmapPriv->pGeometry)
 | 
						|
    {
 | 
						|
	xglGeometryPtr pGeometry;
 | 
						|
 | 
						|
	if (!pPixmapPriv->buffer)
 | 
						|
	{
 | 
						|
	    if (!xglAllocatePixmapBits (pPixmap,
 | 
						|
					XGL_PIXMAP_USAGE_HINT_DEFAULT))
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	pGeometry = xalloc (sizeof (xglGeometryRec));
 | 
						|
	if (!pGeometry)
 | 
						|
	    return NULL;
 | 
						|
 | 
						|
	GEOMETRY_INIT (pPixmap->drawable.pScreen, pGeometry,
 | 
						|
		       GLITZ_GEOMETRY_TYPE_BITMAP,
 | 
						|
		       GEOMETRY_USAGE_DYNAMIC, 0);
 | 
						|
 | 
						|
	GEOMETRY_SET_BUFFER (pGeometry, pPixmapPriv->buffer);
 | 
						|
 | 
						|
	if (pPixmapPriv->stride < 0)
 | 
						|
	{
 | 
						|
	    pGeometry->f.bitmap.bytes_per_line = -pPixmapPriv->stride;
 | 
						|
	    pGeometry->f.bitmap.scanline_order =
 | 
						|
		GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
	    pGeometry->f.bitmap.bytes_per_line = pPixmapPriv->stride;
 | 
						|
	    pGeometry->f.bitmap.scanline_order =
 | 
						|
		GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
 | 
						|
	}
 | 
						|
 | 
						|
	pGeometry->f.bitmap.pad = ((1 + FB_MASK) >> FB_SHIFT) *
 | 
						|
	    sizeof (FbBits);
 | 
						|
	pGeometry->width = pPixmap->drawable.width;
 | 
						|
	pGeometry->count = pPixmap->drawable.height;
 | 
						|
 | 
						|
	pPixmapPriv->pGeometry = pGeometry;
 | 
						|
    }
 | 
						|
 | 
						|
    pPixmapPriv->pGeometry->xOff = xOff << 16;
 | 
						|
    pPixmapPriv->pGeometry->yOff = yOff << 16;
 | 
						|
 | 
						|
    return pPixmapPriv->pGeometry;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
xglCreatePixmapSurface (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    XGL_PIXMAP_PRIV (pPixmap);
 | 
						|
 | 
						|
    if (!pPixmapPriv->surface)
 | 
						|
    {
 | 
						|
	XGL_SCREEN_PRIV (pPixmap->drawable.pScreen);
 | 
						|
 | 
						|
	if (!pPixmapPriv->pVisual || !pPixmapPriv->pVisual->format.surface)
 | 
						|
	    return FALSE;
 | 
						|
 | 
						|
	pPixmapPriv->surface =
 | 
						|
	    glitz_surface_create (pScreenPriv->drawable,
 | 
						|
				  pPixmapPriv->pVisual->format.surface,
 | 
						|
				  pPixmap->drawable.width,
 | 
						|
				  pPixmap->drawable.height,
 | 
						|
				  0, NULL);
 | 
						|
	if (!pPixmapPriv->surface)
 | 
						|
	{
 | 
						|
	    pPixmapPriv->pVisual = NULL;
 | 
						|
	    pPixmapPriv->target  = xglPixmapTargetNo;
 | 
						|
 | 
						|
	    return FALSE;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
xglAllocatePixmapBits (PixmapPtr pPixmap, int hint)
 | 
						|
{
 | 
						|
    int width, height, bpp, stride;
 | 
						|
 | 
						|
    XGL_PIXMAP_PRIV (pPixmap);
 | 
						|
    XGL_SCREEN_PRIV (pPixmap->drawable.pScreen);
 | 
						|
 | 
						|
    width  = pPixmap->drawable.width;
 | 
						|
    height = pPixmap->drawable.height;
 | 
						|
    bpp    = pPixmap->drawable.bitsPerPixel;
 | 
						|
 | 
						|
    stride = ((width * bpp + FB_MASK) >> FB_SHIFT) * sizeof (FbBits);
 | 
						|
 | 
						|
    if (stride)
 | 
						|
    {
 | 
						|
	glitz_buffer_t *buffer;
 | 
						|
 | 
						|
	if ((pScreenPriv->pboMask & bpp) && hint)
 | 
						|
	{
 | 
						|
	    buffer = glitz_pixel_buffer_create (pScreenPriv->drawable,
 | 
						|
						NULL, height * stride,
 | 
						|
						XGL_PIXMAP_USAGE_HINT (hint));
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
	    pPixmapPriv->bits = xalloc (height * stride);
 | 
						|
	    if (!pPixmapPriv->bits)
 | 
						|
		return FALSE;
 | 
						|
 | 
						|
	    buffer = glitz_buffer_create_for_data (pPixmapPriv->bits);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!buffer)
 | 
						|
	{
 | 
						|
	    if (pPixmapPriv->bits)
 | 
						|
		xfree (pPixmapPriv->bits);
 | 
						|
	    pPixmapPriv->bits = NULL;
 | 
						|
	    return FALSE;
 | 
						|
	}
 | 
						|
	pPixmapPriv->buffer = buffer;
 | 
						|
    }
 | 
						|
 | 
						|
    if (pScreenPriv->yInverted)
 | 
						|
	pPixmapPriv->stride = stride;
 | 
						|
    else
 | 
						|
	pPixmapPriv->stride = -stride;
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
xglMapPixmapBits (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    if (!pPixmap->devPrivate.ptr)
 | 
						|
    {
 | 
						|
	CARD8 *bits;
 | 
						|
 | 
						|
	XGL_PIXMAP_PRIV (pPixmap);
 | 
						|
 | 
						|
	if (!pPixmapPriv->buffer)
 | 
						|
	    if (!xglAllocatePixmapBits (pPixmap,
 | 
						|
					XGL_PIXMAP_USAGE_HINT_DEFAULT))
 | 
						|
		return FALSE;
 | 
						|
 | 
						|
	bits = glitz_buffer_map (pPixmapPriv->buffer,
 | 
						|
				 GLITZ_BUFFER_ACCESS_READ_WRITE);
 | 
						|
	if (!bits)
 | 
						|
	    return FALSE;
 | 
						|
 | 
						|
	pPixmap->devKind = pPixmapPriv->stride;
 | 
						|
	if (pPixmapPriv->stride < 0)
 | 
						|
	{
 | 
						|
	    pPixmap->devPrivate.ptr = bits +
 | 
						|
		(pPixmap->drawable.height - 1) * -pPixmapPriv->stride;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
	    pPixmap->devPrivate.ptr = bits;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
xglUnmapPixmapBits (PixmapPtr pPixmap)
 | 
						|
{
 | 
						|
    XGL_PIXMAP_PRIV (pPixmap);
 | 
						|
 | 
						|
    pPixmap->devKind = 0;
 | 
						|
    pPixmap->devPrivate.ptr = 0;
 | 
						|
 | 
						|
    if (pPixmapPriv->buffer)
 | 
						|
	if (glitz_buffer_unmap (pPixmapPriv->buffer))
 | 
						|
	    return FALSE;
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
Bool
 | 
						|
xglCheckPixmapSize (PixmapPtr		 pPixmap,
 | 
						|
		    xglSizeConstraintPtr pSize)
 | 
						|
{
 | 
						|
    if (pPixmap->drawable.width  < pSize->minWidth ||
 | 
						|
	pPixmap->drawable.height < pSize->minHeight)
 | 
						|
	return FALSE;
 | 
						|
 | 
						|
    if (pPixmap->drawable.width  > pSize->aboveWidth ||
 | 
						|
	pPixmap->drawable.height > pSize->aboveHeight)
 | 
						|
	return TRUE;
 | 
						|
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
xglEnablePixmapAccel (PixmapPtr	      pPixmap,
 | 
						|
		      xglAccelInfoPtr pAccel)
 | 
						|
{
 | 
						|
    XGL_SCREEN_PRIV (pPixmap->drawable.pScreen);
 | 
						|
    XGL_PIXMAP_PRIV (pPixmap);
 | 
						|
 | 
						|
    if (pAccel->enabled && xglCheckPixmapSize (pPixmap, &pAccel->size))
 | 
						|
    {
 | 
						|
	xglVisualPtr v;
 | 
						|
 | 
						|
	if (pAccel->pbuffer)
 | 
						|
	{
 | 
						|
	    for (v = pScreenPriv->pVisual; v; v = v->next)
 | 
						|
	    {
 | 
						|
		if (v->pPixel->depth != pPixmap->drawable.depth)
 | 
						|
		    continue;
 | 
						|
 | 
						|
		if (v->format.drawable && v->pbuffer)
 | 
						|
		    break;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
	    for (v = pScreenPriv->pVisual; v; v = v->next)
 | 
						|
	    {
 | 
						|
		if (v->pPixel->depth != pPixmap->drawable.depth)
 | 
						|
		    continue;
 | 
						|
 | 
						|
		if (v->format.drawable && !v->pbuffer)
 | 
						|
		    break;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
	if (v)
 | 
						|
	{
 | 
						|
	    xglSetPixmapVisual (pPixmap, v);
 | 
						|
	    if (!pPixmapPriv->target)
 | 
						|
		pPixmapPriv->target = xglPixmapTargetOut;
 | 
						|
	}
 | 
						|
    }
 | 
						|
}
 |