142 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#ifndef _GLX_context_h_
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#define _GLX_context_h_
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/*
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 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice including the dates of first publication and
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 * either this permission notice or a reference to
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 * http://oss.sgi.com/projects/FreeB/
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 * shall be included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 * Except as contained in this notice, the name of Silicon Graphics, Inc.
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 * shall not be used in advertising or otherwise to promote the sale, use or
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 * other dealings in this Software without prior written authorization from
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 * Silicon Graphics, Inc.
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 */
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typedef struct __GLXtextureFromPixmap __GLXtextureFromPixmap;
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struct __GLXtextureFromPixmap {
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    int (*bindTexImage) (__GLXcontext * baseContext,
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                         int buffer, __GLXdrawable * pixmap);
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    int (*releaseTexImage) (__GLXcontext * baseContext,
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                            int buffer, __GLXdrawable * pixmap);
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};
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struct __GLXcontext {
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    void (*destroy) (__GLXcontext * context);
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    int (*makeCurrent) (__GLXcontext * context);
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    int (*loseCurrent) (__GLXcontext * context);
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    int (*copy) (__GLXcontext * dst, __GLXcontext * src, unsigned long mask);
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    Bool (*wait) (__GLXcontext * context, __GLXclientState * cl, int *error);
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    __GLXtextureFromPixmap *textureFromPixmap;
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    /*
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     ** list of context structs
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     */
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    __GLXcontext *next;
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    /*
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     ** config struct for this context
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     */
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    __GLXconfig *config;
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    /*
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     ** Pointer to screen info data for this context.  This is set
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     ** when the context is created.
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     */
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    __GLXscreen *pGlxScreen;
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    /*
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     ** If this context is current for a client, this will be that client
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     */
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    ClientPtr currentClient;
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    /*
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     ** The XID of this context.
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     */
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    XID id;
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    /*
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     ** The XID of the shareList context.
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     */
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    XID share_id;
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    /*
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     ** Whether this context's ID still exists.
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     */
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    GLboolean idExists;
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    /*
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     ** Whether this context is a direct rendering context.
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     */
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    GLboolean isDirect;
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    /*
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     ** This flag keeps track of whether there are unflushed GL commands.
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     */
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    GLboolean hasUnflushedCommands;
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    /*
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     ** Current rendering mode for this context.
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     */
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    GLenum renderMode;
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    /**
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     * Reset notification strategy used when a GPU reset occurs.
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     */
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    GLenum resetNotificationStrategy;
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    /*
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     ** Buffers for feedback and selection.
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     */
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    GLfloat *feedbackBuf;
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    GLint feedbackBufSize;      /* number of elements allocated */
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    GLuint *selectBuf;
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    GLint selectBufSize;        /* number of elements allocated */
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    /*
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     ** The drawable private this context is bound to
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     */
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    __GLXdrawable *drawPriv;
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    __GLXdrawable *readPriv;
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};
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void __glXContextDestroy(__GLXcontext * context);
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extern int validGlxScreen(ClientPtr client, int screen,
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                          __GLXscreen ** pGlxScreen, int *err);
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extern int validGlxFBConfig(ClientPtr client, __GLXscreen * pGlxScreen,
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                            XID id, __GLXconfig ** config, int *err);
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extern int validGlxContext(ClientPtr client, XID id, int access_mode,
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                           __GLXcontext ** context, int *err);
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extern __GLXcontext *__glXdirectContextCreate(__GLXscreen * screen,
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                                              __GLXconfig * modes,
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                                              __GLXcontext * shareContext);
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#endif                          /* !__GLX_context_h__ */
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