437 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			437 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * External interface to generic rootless mode
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 */
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/*
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 * Copyright (c) 2001 Greg Parker. All Rights Reserved.
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 * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 * Except as contained in this notice, the name(s) of the above copyright
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 * holders shall not be used in advertising or otherwise to promote the sale,
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 * use or other dealings in this Software without prior written authorization.
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 */
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/* $XFree86: xc/programs/Xserver/miext/rootless/rootless.h,v 1.7 2004/07/02 01:30:33 torrey Exp $ */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#ifndef _ROOTLESS_H
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#define _ROOTLESS_H
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#include "rootlessConfig.h"
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#include "mi.h"
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#include "gcstruct.h"
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/*
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   Each top-level rootless window has a one-to-one correspondence to a physical
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   on-screen window. The physical window is refered to as a "frame".
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 */
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typedef void * RootlessFrameID;
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/*
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 * RootlessWindowRec
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 *  This structure stores the per-frame data used by the rootless code.
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 *  Each top-level X window has one RootlessWindowRec associated with it.
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 */
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typedef struct _RootlessWindowRec {
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    // Position and size includes the window border
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    // Position is in per-screen coordinates
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    int x, y;
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    unsigned int width, height;
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    unsigned int borderWidth;
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    RootlessFrameID wid;	// implementation specific frame id
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    WindowPtr win;		// underlying X window
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    // Valid only when drawing (ie. is_drawing is set)
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    char *pixelData;
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    int bytesPerRow;
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    PixmapPtr pixmap;
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    PixmapPtr oldPixmap;
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#ifdef ROOTLESS_TRACK_DAMAGE
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    RegionRec damage;
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#endif
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    unsigned int is_drawing :1;	// Currently drawing?
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    unsigned int is_reorder_pending :1;
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} RootlessWindowRec, *RootlessWindowPtr;
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/* Offset for screen-local to global coordinate transforms */
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#ifdef ROOTLESS_GLOBAL_COORDS
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extern int rootlessGlobalOffsetX;
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extern int rootlessGlobalOffsetY;
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#endif
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/* The minimum number of bytes or pixels for which to use the
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   implementation's accelerated functions. */
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extern unsigned int rootless_CopyBytes_threshold;
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extern unsigned int rootless_FillBytes_threshold;
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extern unsigned int rootless_CompositePixels_threshold;
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extern unsigned int rootless_CopyWindow_threshold;
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/* Operations used by CompositePixels */
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enum rl_composite_op_enum {
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    RL_COMPOSITE_SRC = 0,
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    RL_COMPOSITE_OVER,
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};
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/* Data formats for depth field and composite functions */
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enum rl_depth_enum {
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    RL_DEPTH_NIL = 0,			/* null source when compositing */
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    RL_DEPTH_ARGB8888,
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    RL_DEPTH_RGB555,
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    RL_DEPTH_A8,			/* for masks when compositing */
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    RL_DEPTH_INDEX8,
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};
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/* Macro to form the composite function for CompositePixels */
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#define RL_COMPOSITE_FUNCTION(op, src_depth, mask_depth, dest_depth) \
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    (((op) << 24) | ((src_depth) << 16) \
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     | ((mask_depth) << 8) | ((dest_depth) << 0))
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/* Gravity for window contents during resizing */
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enum rl_gravity_enum {
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    RL_GRAVITY_NONE             = 0,	/* no gravity, fill everything */
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    RL_GRAVITY_NORTH_WEST       = 1,	/* anchor to top-left corner */
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    RL_GRAVITY_NORTH_EAST       = 2,	/* anchor to top-right corner */
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    RL_GRAVITY_SOUTH_EAST       = 3,	/* anchor to bottom-right corner */
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    RL_GRAVITY_SOUTH_WEST       = 4,	/* anchor to bottom-left corner */
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};
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/*------------------------------------------
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   Rootless Implementation Functions
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  ------------------------------------------*/
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/*
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 * Create a new frame.
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 *  The frame is created unmapped.
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 *
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 *  pFrame      RootlessWindowPtr for this frame should be completely
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 *              initialized before calling except for pFrame->wid, which
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 *              is set by this function.
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 *  pScreen     Screen on which to place the new frame
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 *  newX, newY  Position of the frame. These will be identical to pFrame-x,
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 *              pFrame->y unless ROOTLESS_GLOBAL_COORDS is set.
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 *  pNewShape   Shape for the frame (in frame-local coordinates). NULL for
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 *              unshaped frames.
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 */
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typedef Bool (*RootlessCreateFrameProc)
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    (RootlessWindowPtr pFrame, ScreenPtr pScreen, int newX, int newY,
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     RegionPtr pNewShape);
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/*
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 * Destroy a frame.
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 *  Drawing is stopped and all updates are flushed before this is called.
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 *
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 *  wid         Frame id
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 */
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typedef void (*RootlessDestroyFrameProc)
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    (RootlessFrameID wid);
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/*
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 * Move a frame on screen.
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 *  Drawing is stopped and all updates are flushed before this is called.
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 *
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 *  wid         Frame id
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 *  pScreen     Screen to move the new frame to
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 *  newX, newY  New position of the frame
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 */
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typedef void (*RootlessMoveFrameProc) 
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    (RootlessFrameID wid, ScreenPtr pScreen, int newX, int newY);
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/*
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 * Resize and move a frame.
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 *  Drawing is stopped and all updates are flushed before this is called.
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 *
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 *  wid         Frame id
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 *  pScreen     Screen to move the new frame to
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 *  newX, newY  New position of the frame
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 *  newW, newH  New size of the frame
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 *  gravity     Gravity for window contents (rl_gravity_enum). This is always
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 *              RL_GRAVITY_NONE unless ROOTLESS_RESIZE_GRAVITY is set.
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 */
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typedef void (*RootlessResizeFrameProc)
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    (RootlessFrameID wid, ScreenPtr pScreen,
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     int newX, int newY, unsigned int newW, unsigned int newH,
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     unsigned int gravity);
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/*
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 * Change frame ordering (AKA stacking, layering).
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 *  Drawing is stopped before this is called. Unmapped frames are mapped by
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 *  setting their ordering.
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 *
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 *  wid         Frame id
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 *  nextWid     Frame id of frame that is now above this one or NULL if this
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 *              frame is at the top.
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 */
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typedef void (*RootlessRestackFrameProc)
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    (RootlessFrameID wid, RootlessFrameID nextWid);
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/*
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 * Change frame's shape.
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 *  Drawing is stopped before this is called.
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 *
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 *  wid         Frame id
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 *  pNewShape   New shape for the frame (in frame-local coordinates)
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 *              or NULL if now unshaped.
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 */
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typedef void (*RootlessReshapeFrameProc)
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    (RootlessFrameID wid, RegionPtr pNewShape);
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/*
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 * Unmap a frame.
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 *
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 *  wid         Frame id
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 */
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typedef void (*RootlessUnmapFrameProc)
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    (RootlessFrameID wid);
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/*
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 * Start drawing to a frame.
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 *  Prepare a frame for direct access to its backing buffer.
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 *
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 *  wid         Frame id
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 *  pixelData   Address of the backing buffer (returned)
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 *  bytesPerRow Width in bytes of the backing buffer (returned)
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 */
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typedef void (*RootlessStartDrawingProc)
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    (RootlessFrameID wid, char **pixelData, int *bytesPerRow);
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/*
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 * Stop drawing to a frame.
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 *  No drawing to the frame's backing buffer will occur until drawing
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 *  is started again.
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 *
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 *  wid         Frame id
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 *  flush       Flush drawing updates for this frame to the screen. This
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 *              will always be FALSE if ROOTLESS_TRACK_DAMAGE is set.
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 */
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typedef void (*RootlessStopDrawingProc)
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    (RootlessFrameID wid, Bool flush);
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/*
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 * Flush drawing updates to the screen.
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 *  Drawing is stopped before this is called.
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 *
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 *  wid         Frame id
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 *  pDamage     Region containing all the changed pixels in frame-lcoal
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 *              coordinates. This is clipped to the window's clip. This
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 *              will be NULL if ROOTLESS_TRACK_DAMAGE is not set.
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 */
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typedef void (*RootlessUpdateRegionProc)
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    (RootlessFrameID wid, RegionPtr pDamage);
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/*
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 * Mark damaged rectangles as requiring redisplay to screen.
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 *  This will only be called if ROOTLESS_TRACK_DAMAGE is not set.
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 *
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 *  wid         Frame id
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 *  nrects      Number of damaged rectangles
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 *  rects       Array of damaged rectangles in frame-local coordinates
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 *  shift_x,    Vector to shift rectangles by
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 *   shift_y
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 */
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typedef void (*RootlessDamageRectsProc)
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    (RootlessFrameID wid, int nrects, const BoxRec *rects,
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     int shift_x, int shift_y);
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/*
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 * Switch the window associated with a frame. (Optional)
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 *  When a framed window is reparented, the frame is resized and set to
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 *  use the new top-level parent. If defined this function will be called
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 *  afterwards for implementation specific bookkeeping.
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 *
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 *  pFrame      Frame whose window has switched
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 *  oldWin      Previous window wrapped by this frame
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 */
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typedef void (*RootlessSwitchWindowProc)
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    (RootlessWindowPtr pFrame, WindowPtr oldWin);
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/*
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 * Check if window should be reordered. (Optional)
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 *  The underlying window system may animate windows being ordered in.
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 *  We want them to be mapped but remain ordered out until the animation
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 *  completes. If defined this function will be called to check if a
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 *  framed window should be reordered now. If this function returns
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 *  FALSE, the window will still be mapped from the X11 perspective, but
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 *  the RestackFrame function will not be called for its frame.
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 *
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 *  pFrame      Frame to reorder
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 */
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typedef Bool (*RootlessDoReorderWindowProc)
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    (RootlessWindowPtr pFrame);
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/*
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 * Copy bytes. (Optional)
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 *  Source and destinate may overlap and the right thing should happen.
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 *
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 *  width       Bytes to copy per row
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 *  height      Number of rows
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 *  src         Source data
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 *  srcRowBytes Width of source in bytes
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 *  dst         Destination data
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 *  dstRowBytes Width of destination in bytes
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 */
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typedef void (*RootlessCopyBytesProc)
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    (unsigned int width, unsigned int height,
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     const void *src, unsigned int srcRowBytes,
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     void *dst, unsigned int dstRowBytes);
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/*
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 * Fill memory with 32-bit pattern. (Optional)
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 *
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 *  width       Bytes to fill per row
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 *  height      Number of rows
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 *  value       32-bit pattern to fill with
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 *  dst         Destination data
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 *  dstRowBytes Width of destination in bytes
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 */
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typedef void (*RootlessFillBytesProc)
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    (unsigned int width, unsigned int height, unsigned int value,
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     void *dst, unsigned int dstRowBytes);
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/*
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 * Composite pixels from source and mask to destination. (Optional)
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 *
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 *  width, height   Size of area to composite to in pizels
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 *  function        Composite function built with RL_COMPOSITE_FUNCTION
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 *  src             Source data
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 *  srcRowBytes     Width of source in bytes (Passing NULL means source
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 *                  is a single pixel.
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 *  mask            Mask data
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 *  maskRowBytes    Width of mask in bytes
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 *  dst             Destination data
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 *  dstRowBytes     Width of destination in bytes
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 *
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 *  For src and dst, the first element of the array is the color data. If
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 *  the second element is non-null it implies there is alpha data (which
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 *  may be meshed or planar). Data without alpha is assumed to be opaque.
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 *
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 *  An X11 error code is returned.
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 */
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typedef int (*RootlessCompositePixelsProc)
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    (unsigned int width, unsigned int height, unsigned int function,
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     void *src[2], unsigned int srcRowBytes[2],
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     void *mask, unsigned int maskRowBytes,
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     void *dst[2], unsigned int dstRowBytes[2]);
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/*
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 * Copy area in frame to another part of frame. (Optional)
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 *
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 *  wid         Frame id
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 *  dstNrects   Number of rectangles to copy
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 *  dstRects    Array of rectangles to copy
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 *  dx, dy      Number of pixels away to copy area
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 */
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typedef void (*RootlessCopyWindowProc)
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    (RootlessFrameID wid, int dstNrects, const BoxRec *dstRects,
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     int dx, int dy);
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/*
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 * Rootless implementation function list
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 */
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typedef struct _RootlessFrameProcs {
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    RootlessCreateFrameProc CreateFrame;
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    RootlessDestroyFrameProc DestroyFrame;
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    RootlessMoveFrameProc MoveFrame;
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    RootlessResizeFrameProc ResizeFrame;
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    RootlessRestackFrameProc RestackFrame;
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    RootlessReshapeFrameProc ReshapeFrame;
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    RootlessUnmapFrameProc UnmapFrame;
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    RootlessStartDrawingProc StartDrawing;
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    RootlessStopDrawingProc StopDrawing;
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    RootlessUpdateRegionProc UpdateRegion;
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#ifndef ROOTLESS_TRACK_DAMAGE
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    RootlessDamageRectsProc DamageRects;
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#endif
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    /* Optional frame functions */
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    RootlessSwitchWindowProc SwitchWindow;
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    RootlessDoReorderWindowProc DoReorderWindow;
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    /* Optional acceleration functions */
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    RootlessCopyBytesProc CopyBytes;
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    RootlessFillBytesProc FillBytes;
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    RootlessCompositePixelsProc CompositePixels;
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    RootlessCopyWindowProc CopyWindow;
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} RootlessFrameProcsRec, *RootlessFrameProcsPtr;
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/*
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 * Initialize rootless mode on the given screen.
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 */
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Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs);
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/*
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 * Initialize acceleration for rootless mode on a given screen.
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 *  Note: RootlessAccelInit() must be called before DamageSetup()
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 *  and RootlessInit() must be called afterwards.
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 */
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Bool RootlessAccelInit(ScreenPtr pScreen);
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/*
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 * Return the frame ID for the physical window displaying the given window. 
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 *
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 *  create      If true and the window has no frame, attempt to create one
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 */
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RootlessFrameID RootlessFrameForWindow(WindowPtr pWin, Bool create);
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/*
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 * Return the top-level parent of a window.
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 *  The root is the top-level parent of itself, even though the root is
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 *  not otherwise considered to be a top-level window.
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 */
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WindowPtr TopLevelParent(WindowPtr pWindow);
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/*
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 * Prepare a window for direct access to its backing buffer.
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 */
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void RootlessStartDrawing(WindowPtr pWindow);
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/*
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 * Finish drawing to a window's backing buffer.
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 *
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 *  flush       If true and ROOTLESS_TRACK_DAMAGE is set, damaged areas
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 *              are flushed to the screen.
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 */
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void RootlessStopDrawing(WindowPtr pWindow, Bool flush);
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/*
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 * Alocate a new screen pixmap.
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 *  miCreateScreenResources does not do this properly with a null
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 *  framebuffer pointer.
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 */
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void RootlessUpdateScreenPixmap(ScreenPtr pScreen);
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/*
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 * Reposition all windows on a screen to their correct positions.
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 */
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void RootlessRepositionWindows(ScreenPtr pScreen);
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#endif /* _ROOTLESS_H */
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