101 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
/************************************************************
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Copyright (c) 1995 by Silicon Graphics Computer Systems, Inc.
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Permission to use, copy, modify, and distribute this
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software and its documentation for any purpose and without
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fee is hereby granted, provided that the above copyright
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notice appear in all copies and that both that copyright
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notice and this permission notice appear in supporting
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documentation, and that the name of Silicon Graphics not be 
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used in advertising or publicity pertaining to distribution 
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of the software without specific prior written permission.
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Silicon Graphics makes no representation about the suitability 
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of this software for any purpose. It is provided "as is"
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without any express or implied warranty.
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SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS 
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SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY 
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AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL 
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DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, 
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DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE 
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OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION  WITH
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THE USE OR PERFORMANCE OF THIS SOFTWARE.
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********************************************************/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdio.h>
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#define	NEED_EVENTS 1
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#include <X11/X.h>
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#include <X11/Xproto.h>
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#include <X11/keysym.h>
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#include "inputstr.h"
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#include "scrnintstr.h"
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#include "windowstr.h"
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#include <xkbsrv.h>
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#include <X11/extensions/XI.h>
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#include <X11/extensions/XIproto.h>
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extern	int	DeviceValuator;
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void
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XkbDDXFakeDeviceButton(DeviceIntPtr dev,Bool press,int button)
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{
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int *			devVal;
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INT32 *			evVal;
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xEvent			events[2];
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deviceKeyButtonPointer *btn;
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deviceValuator *	val;
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int			x,y;
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int			nAxes, i, count;
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    if (dev == inputInfo.pointer || !dev->public.on)
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	return;
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    nAxes = (dev->valuator?dev->valuator->numAxes:0);
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    if (nAxes > 6)
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	nAxes = 6;
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    GetSpritePosition(dev, &x,&y);
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    btn= (deviceKeyButtonPointer *) &events[0];
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    val= (deviceValuator *) &events[1];
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    if (press)		btn->type= DeviceButtonPress;
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    else		btn->type= DeviceButtonRelease;
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    btn->detail= 	button;
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    btn->time= 		GetTimeInMillis();
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    btn->root_x=	x;
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    btn->root_y=	y;
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    btn->deviceid= 	dev->id;
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    count= 1;
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    if (nAxes>0) {
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	btn->deviceid|=	0x80;
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	val->type = DeviceValuator;
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	val->deviceid = dev->id;
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	val->first_valuator = 0;
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	evVal=	&val->valuator0;
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	devVal= dev->valuator->axisVal;
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	for (i=nAxes;i>0;i--) {
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	    *evVal++ = *devVal++;
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	    if (evVal > &val->valuator5) {
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		int	tmp = val->first_valuator+6;
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		val->num_valuators = 6;
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		val++;
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		evVal= &val->valuator0;
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		val->first_valuator= tmp;
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	    }
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	}
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	if ((nAxes % 6) != 0) {
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	    val->num_valuators = (nAxes % 6);
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	}
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	count= 1+((nAxes+5)/6);
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    }
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    (*dev->public.processInputProc)((xEventPtr)btn, dev, count);
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    return;
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}
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