559 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			559 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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|  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice including the dates of first publication and
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|  * either this permission notice or a reference to
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|  * http://oss.sgi.com/projects/FreeB/
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|  * shall be included in all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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|  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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|  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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|  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  * SOFTWARE.
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|  *
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|  * Except as contained in this notice, the name of Silicon Graphics, Inc.
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|  * shall not be used in advertising or otherwise to promote the sale, use or
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|  * other dealings in this Software without prior written authorization from
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|  * Silicon Graphics, Inc.
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|  */
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| 
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| #include <GL/gl.h>
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| 
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| GLint __glFogiv_size(GLenum pname)
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| {
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|     switch (pname) {
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|       case GL_FOG_COLOR:	return 4;
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|       case GL_FOG_DENSITY:	return 1;
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|       case GL_FOG_END:		return 1;
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|       case GL_FOG_MODE:		return 1;
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|       case GL_FOG_INDEX:	return 1;
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|       case GL_FOG_START:	return 1;
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|       default:
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| 	return 0;
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|     }
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| }
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| 
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| GLint __glFogfv_size(GLenum pname)
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| {
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|     return __glFogiv_size(pname);
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| }
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| 
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| GLint __glCallLists_size(GLsizei n, GLenum type)
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| {
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|     GLint size;
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| 
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|     if (n < 0) return 0;
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|     switch (type) {
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|       case GL_BYTE:		size = 1; break;
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|       case GL_UNSIGNED_BYTE:	size = 1; break;
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|       case GL_SHORT:		size = 2; break;
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|       case GL_UNSIGNED_SHORT:	size = 2; break;
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|       case GL_INT:		size = 4; break;
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|       case GL_UNSIGNED_INT:	size = 4; break;
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|       case GL_FLOAT:		size = 4; break;
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|       case GL_2_BYTES:		size = 2; break;
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|       case GL_3_BYTES:		size = 3; break;
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|       case GL_4_BYTES:		size = 4; break;
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|       default:
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| 	return 0;
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|     }
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|     return n * size;
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| }
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| 
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| GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
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| {
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|     GLint elements, esize;
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|     
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|     switch (format) {
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|       case GL_COLOR_INDEX:
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|       case GL_STENCIL_INDEX:
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|       case GL_DEPTH_COMPONENT:
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| 	elements = 1;
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| 	break;
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|       case GL_RED:
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|       case GL_GREEN:
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|       case GL_BLUE:
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|       case GL_ALPHA:
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|       case GL_LUMINANCE:
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| 	elements = 1;
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| 	break;
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|       case GL_LUMINANCE_ALPHA:
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| 	elements = 2;
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| 	break;
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|       case GL_RGB:
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| 	elements = 3;
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| 	break;
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|       case GL_RGBA:
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|       case GL_ABGR_EXT:
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| 	elements = 4;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     switch (type) {
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|       case GL_BITMAP:
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| 	if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
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| 	    return (h * ((w+7)/8));
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| 	} else {
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| 	    return 0;
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| 	}
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|       case GL_BYTE:
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|       case GL_UNSIGNED_BYTE:
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| 	esize = 1;
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| 	break;
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|       case GL_UNSIGNED_BYTE_3_3_2:
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|       case GL_UNSIGNED_BYTE_2_3_3_REV:
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| 	esize = 1;
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| 	elements = 1;
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| 	break;
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|       case GL_SHORT:
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|       case GL_UNSIGNED_SHORT:
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| 	esize = 2;
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| 	break;
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|       case GL_UNSIGNED_SHORT_5_6_5:
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|       case GL_UNSIGNED_SHORT_5_6_5_REV:
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|       case GL_UNSIGNED_SHORT_4_4_4_4:
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|       case GL_UNSIGNED_SHORT_4_4_4_4_REV:
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|       case GL_UNSIGNED_SHORT_5_5_5_1:
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|       case GL_UNSIGNED_SHORT_1_5_5_5_REV:
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| 	esize = 2;
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| 	elements = 1;
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| 	break;
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|       case GL_INT:
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|       case GL_UNSIGNED_INT:
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|       case GL_FLOAT:
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| 	esize = 4;
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| 	break;
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|       case GL_UNSIGNED_INT_8_8_8_8:
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|       case GL_UNSIGNED_INT_8_8_8_8_REV:
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|       case GL_UNSIGNED_INT_10_10_10_2:
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|       case GL_UNSIGNED_INT_2_10_10_10_REV:
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| 	esize = 4;
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| 	elements = 1;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     return (elements * esize * w * h);
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| }
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| 
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| GLint __glBitmap_size(GLsizei w, GLsizei h)
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| {
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|     return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
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| }
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| 
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| GLint __glTexGendv_size(GLenum e)
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| {
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|     switch (e) {
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|       case GL_TEXTURE_GEN_MODE:
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| 	return 1;
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|       case GL_OBJECT_PLANE:
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|       case GL_EYE_PLANE:
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| 	return 4;
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|       default:
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| 	return 0;
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|     }
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| }
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| 
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| GLint __glTexGenfv_size(GLenum e)
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| {
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|     return __glTexGendv_size(e);
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| }
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| 
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| GLint __glTexGeniv_size(GLenum e)
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| {
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|     return __glTexGendv_size(e);
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| }
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| 
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| GLint __glTexParameterfv_size(GLenum e)
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| {
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|     switch (e) {
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|       case GL_TEXTURE_WRAP_S:
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|       case GL_TEXTURE_WRAP_T:
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|       case GL_TEXTURE_WRAP_R:
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|       case GL_TEXTURE_MIN_FILTER:
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|       case GL_TEXTURE_MAG_FILTER:
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| 	return 1;
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|       case GL_TEXTURE_BORDER_COLOR:
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| 	return 4;
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|       case GL_TEXTURE_PRIORITY:
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| 	return 1;
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|       case GL_TEXTURE_MIN_LOD:
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|       case GL_TEXTURE_MAX_LOD:
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|       case GL_TEXTURE_BASE_LEVEL:
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|       case GL_TEXTURE_MAX_LEVEL:
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| 	return 1;
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|       default:
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| 	return 0;
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|     }
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| }
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| 
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| GLint __glTexParameteriv_size(GLenum e)
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| {
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|     return __glTexParameterfv_size(e);
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| }
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| 
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| GLint __glTexEnvfv_size(GLenum e)
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| {
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|     switch (e) {
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|       case GL_TEXTURE_ENV_MODE:
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| 	return 1;
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|       case GL_TEXTURE_ENV_COLOR:
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| 	return 4;
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|       default:
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| 	return 0;
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|     }
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| }
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| 
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| GLint __glTexEnviv_size(GLenum e)
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| {
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|     return __glTexEnvfv_size(e);
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| }
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| 
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| GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
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| {
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|     GLint elements, esize;
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| 
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|     if (w < 0) return 0;
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|     switch (format) {
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|       case GL_COLOR_INDEX:
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| 	elements = 1;
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| 	break;
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|       case GL_RED:
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|       case GL_GREEN:
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|       case GL_BLUE:
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|       case GL_ALPHA:
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|       case GL_LUMINANCE:
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| 	elements = 1;
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| 	break;
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|       case GL_LUMINANCE_ALPHA:
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| 	elements = 2;
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| 	break;
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|       case GL_RGB:
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| 	elements = 3;
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| 	break;
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|       case GL_RGBA:
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|       case GL_ABGR_EXT:
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| 	elements = 4;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     switch (type) {
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|       case GL_BITMAP:
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| 	if (format == GL_COLOR_INDEX) {
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| 	    return (w+7)/8;
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| 	} else {
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| 	    return 0;
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| 	}
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|       case GL_BYTE:
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|       case GL_UNSIGNED_BYTE:
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| 	esize = 1;
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| 	break;
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|       case GL_UNSIGNED_BYTE_3_3_2:
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|       case GL_UNSIGNED_BYTE_2_3_3_REV:
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| 	esize = 1;
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| 	elements = 1;
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| 	break;
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|       case GL_SHORT:
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|       case GL_UNSIGNED_SHORT:
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| 	esize = 2;
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| 	break;
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|       case GL_UNSIGNED_SHORT_5_6_5:
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|       case GL_UNSIGNED_SHORT_5_6_5_REV:
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|       case GL_UNSIGNED_SHORT_4_4_4_4:
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|       case GL_UNSIGNED_SHORT_4_4_4_4_REV:
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|       case GL_UNSIGNED_SHORT_5_5_5_1:
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|       case GL_UNSIGNED_SHORT_1_5_5_5_REV:
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| 	esize = 2;
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| 	elements = 1;
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| 	break;
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|       case GL_INT:
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|       case GL_UNSIGNED_INT:
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|       case GL_FLOAT:
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| 	esize = 4;
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| 	break;
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|       case GL_UNSIGNED_INT_8_8_8_8:
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|       case GL_UNSIGNED_INT_8_8_8_8_REV:
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|       case GL_UNSIGNED_INT_10_10_10_2:
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|       case GL_UNSIGNED_INT_2_10_10_10_REV:
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| 	esize = 4;
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| 	elements = 1;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     return (elements * esize * w);
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| }
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| 
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| GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
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| {
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|     GLint elements, esize;
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| 
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|     if (w < 0) return 0;
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|     if (h < 0) return 0;
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|     switch (format) {
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|       case GL_COLOR_INDEX:
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| 	elements = 1;
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| 	break;
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|       case GL_RED:
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|       case GL_GREEN:
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|       case GL_BLUE:
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|       case GL_ALPHA:
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|       case GL_LUMINANCE:
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| 	elements = 1;
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| 	break;
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|       case GL_LUMINANCE_ALPHA:
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| 	elements = 2;
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| 	break;
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|       case GL_RGB:
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| 	elements = 3;
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| 	break;
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|       case GL_RGBA:
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|       case GL_ABGR_EXT:
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| 	elements = 4;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     switch (type) {
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|       case GL_BITMAP:
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| 	if (format == GL_COLOR_INDEX) {
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| 	    return (h * ((w+7)/8));
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| 	} else {
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| 	    return 0;
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| 	}
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|       case GL_BYTE:
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|       case GL_UNSIGNED_BYTE:
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| 	esize = 1;
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| 	break;
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|       case GL_UNSIGNED_BYTE_3_3_2:
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|       case GL_UNSIGNED_BYTE_2_3_3_REV:
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| 	esize = 1;
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| 	elements = 1;
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| 	break;
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|       case GL_SHORT:
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|       case GL_UNSIGNED_SHORT:
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| 	esize = 2;
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| 	break;
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|       case GL_UNSIGNED_SHORT_5_6_5:
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|       case GL_UNSIGNED_SHORT_5_6_5_REV:
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|       case GL_UNSIGNED_SHORT_4_4_4_4:
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|       case GL_UNSIGNED_SHORT_4_4_4_4_REV:
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|       case GL_UNSIGNED_SHORT_5_5_5_1:
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|       case GL_UNSIGNED_SHORT_1_5_5_5_REV:
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| 	esize = 2;
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| 	elements = 1;
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| 	break;
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|       case GL_INT:
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|       case GL_UNSIGNED_INT:
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|       case GL_FLOAT:
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| 	esize = 4;
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| 	break;
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|       case GL_UNSIGNED_INT_8_8_8_8:
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|       case GL_UNSIGNED_INT_8_8_8_8_REV:
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|       case GL_UNSIGNED_INT_10_10_10_2:
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|       case GL_UNSIGNED_INT_2_10_10_10_REV:
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| 	esize = 4;
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| 	elements = 1;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     return (elements * esize * w * h);
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| }
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| 
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| GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
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| 			  GLsizei d)
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| {
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|     GLint elements, esize;
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| 
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|     if (w < 0) return 0;
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|     if (h < 0) return 0;
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|     if (d < 0) return 0;
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|     switch (format) {
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|       case GL_COLOR_INDEX:
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| 	elements = 1;
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| 	break;
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|       case GL_RED:
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|       case GL_GREEN:
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|       case GL_BLUE:
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|       case GL_ALPHA:
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|       case GL_LUMINANCE:
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| 	elements = 1;
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| 	break;
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|       case GL_LUMINANCE_ALPHA:
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| 	elements = 2;
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| 	break;
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|       case GL_RGB:
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| 	elements = 3;
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| 	break;
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|       case GL_RGBA:
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|       case GL_ABGR_EXT:
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| 	elements = 4;
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| 	break;
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|       default:
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| 	return 0;
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|     }
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|     switch (type) {
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|       case GL_BITMAP:
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| 	if (format == GL_COLOR_INDEX) {
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| 	    return (d * (h * ((w+7)/8)));
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| 	} else {
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| 	    return 0;
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| 	}
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|       case GL_BYTE:
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|       case GL_UNSIGNED_BYTE:
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| 	esize = 1;
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| 	break;
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|       case GL_UNSIGNED_BYTE_3_3_2:
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|       case GL_UNSIGNED_BYTE_2_3_3_REV:
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| 	esize = 1;
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| 	elements = 1;
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| 	break;
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|       case GL_SHORT:
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|       case GL_UNSIGNED_SHORT:
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| 	esize = 2;
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| 	break;
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|       case GL_UNSIGNED_SHORT_5_6_5:
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|       case GL_UNSIGNED_SHORT_5_6_5_REV:
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|       case GL_UNSIGNED_SHORT_4_4_4_4:
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|       case GL_UNSIGNED_SHORT_4_4_4_4_REV:
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|       case GL_UNSIGNED_SHORT_5_5_5_1:
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|       case GL_UNSIGNED_SHORT_1_5_5_5_REV:
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| 	esize = 2;
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| 	elements = 1;
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| 	break;
 | |
|       case GL_INT:
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|       case GL_UNSIGNED_INT:
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|       case GL_FLOAT:
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| 	esize = 4;
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| 	break;
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|       case GL_UNSIGNED_INT_8_8_8_8:
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|       case GL_UNSIGNED_INT_8_8_8_8_REV:
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|       case GL_UNSIGNED_INT_10_10_10_2:
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|       case GL_UNSIGNED_INT_2_10_10_10_REV:
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| 	esize = 4;
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| 	elements = 1;
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| 	break;
 | |
|       default:
 | |
| 	return 0;
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|     }
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|     return (elements * esize * w * h * d);
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| }
 | |
| 
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| GLint __glLightfv_size(GLenum pname)
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| {
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|     switch (pname) {
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|       case GL_SPOT_EXPONENT:		return 1;
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|       case GL_SPOT_CUTOFF:		return 1;
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|       case GL_AMBIENT:			return 4;
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|       case GL_DIFFUSE:			return 4;
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|       case GL_SPECULAR:			return 4;
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|       case GL_POSITION:			return 4;
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|       case GL_SPOT_DIRECTION:		return 3;
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|       case GL_CONSTANT_ATTENUATION:	return 1;
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|       case GL_LINEAR_ATTENUATION:	return 1;
 | |
|       case GL_QUADRATIC_ATTENUATION:	return 1;
 | |
|       default:
 | |
| 	return 0;
 | |
|     }
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| }
 | |
| 
 | |
| GLint __glLightiv_size(GLenum pname)
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| {
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|     return __glLightfv_size(pname);
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| }
 | |
| 
 | |
| GLint __glLightModelfv_size(GLenum pname)
 | |
| {
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|     switch (pname) {
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|       case GL_LIGHT_MODEL_AMBIENT:		return 4;
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|       case GL_LIGHT_MODEL_LOCAL_VIEWER:		return 1;
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|       case GL_LIGHT_MODEL_TWO_SIDE:		return 1;
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|       case GL_LIGHT_MODEL_COLOR_CONTROL:	return 1;
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|       default:
 | |
| 	return 0;
 | |
|     }
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| }
 | |
| 
 | |
| GLint __glLightModeliv_size(GLenum pname)
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| {
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|     return __glLightModelfv_size(pname);
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| }
 | |
| 
 | |
| GLint __glMaterialfv_size(GLenum pname)
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| {
 | |
|     switch (pname) {
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|       case GL_SHININESS:		return 1;
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|       case GL_EMISSION:			return 4;
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|       case GL_AMBIENT:			return 4;
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|       case GL_DIFFUSE:			return 4;
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|       case GL_SPECULAR:			return 4;
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|       case GL_AMBIENT_AND_DIFFUSE:	return 4;
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|       case GL_COLOR_INDEXES:		return 3;
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|       default:
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| 	return 0;
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|     }
 | |
| }
 | |
| 
 | |
| GLint __glMaterialiv_size(GLenum pname)
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| {
 | |
|     return __glMaterialfv_size(pname);
 | |
| }
 | |
| 
 | |
| GLint __glColorTableParameterfv_size(GLenum pname)
 | |
| {
 | |
|     switch (pname) {
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|       case GL_COLOR_TABLE_FORMAT:
 | |
|       case GL_COLOR_TABLE_WIDTH:
 | |
|       case GL_COLOR_TABLE_RED_SIZE:
 | |
|       case GL_COLOR_TABLE_GREEN_SIZE:
 | |
|       case GL_COLOR_TABLE_BLUE_SIZE:
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|       case GL_COLOR_TABLE_ALPHA_SIZE:
 | |
|       case GL_COLOR_TABLE_LUMINANCE_SIZE:
 | |
|       case GL_COLOR_TABLE_INTENSITY_SIZE:
 | |
| 	return 1;
 | |
|       case GL_COLOR_TABLE_SCALE:
 | |
|       case GL_COLOR_TABLE_BIAS:
 | |
| 	return 4;
 | |
|       default:
 | |
| 	return -1;
 | |
|     }
 | |
| }
 | |
| 
 | |
| GLint __glColorTableParameteriv_size(GLenum pname)
 | |
| {
 | |
|     return __glColorTableParameterfv_size(pname);
 | |
| }
 | |
| 
 | |
| GLint __glConvolutionParameterfv_size(GLenum pname)
 | |
| {
 | |
|     switch(pname) {
 | |
|       case GL_CONVOLUTION_BORDER_MODE:
 | |
| 	return 1;
 | |
|       case GL_CONVOLUTION_BORDER_COLOR:
 | |
|       case GL_CONVOLUTION_FILTER_SCALE:
 | |
|       case GL_CONVOLUTION_FILTER_BIAS:
 | |
| 	return 4;
 | |
|       default: /* error: bad enum value */
 | |
| 	return -1;
 | |
|     }
 | |
| }
 | |
| 
 | |
| GLint __glConvolutionParameteriv_size(GLenum pname)
 | |
| {
 | |
|     return __glConvolutionParameterfv_size(pname);
 | |
| }
 |