1725 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			1725 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			C
		
	
	
	
| /* $XFree86: xc/programs/Xserver/GL/glx/glxcmds.c,v 1.12 2004/01/28 18:11:50 alanh Exp $ */
 | |
| /*
 | |
| ** License Applicability. Except to the extent portions of this file are
 | |
| ** made subject to an alternative license as permitted in the SGI Free
 | |
| ** Software License B, Version 1.1 (the "License"), the contents of this
 | |
| ** file are subject only to the provisions of the License. You may not use
 | |
| ** this file except in compliance with the License. You may obtain a copy
 | |
| ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
 | |
| ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
 | |
| ** 
 | |
| ** http://oss.sgi.com/projects/FreeB
 | |
| ** 
 | |
| ** Note that, as provided in the License, the Software is distributed on an
 | |
| ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
 | |
| ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
 | |
| ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
 | |
| ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
 | |
| ** 
 | |
| ** Original Code. The Original Code is: OpenGL Sample Implementation,
 | |
| ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
 | |
| ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
 | |
| ** Copyright in any portions created by third parties is as indicated
 | |
| ** elsewhere herein. All Rights Reserved.
 | |
| ** 
 | |
| ** Additional Notice Provisions: The application programming interfaces
 | |
| ** established by SGI in conjunction with the Original Code are The
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| ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
 | |
| ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
 | |
| ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
 | |
| ** Window System(R) (Version 1.3), released October 19, 1998. This software
 | |
| ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
 | |
| ** published by SGI, but has not been independently verified as being
 | |
| ** compliant with the OpenGL(R) version 1.2.1 Specification.
 | |
| **
 | |
| */
 | |
| 
 | |
| #define NEED_REPLIES
 | |
| #define FONT_PCF
 | |
| #include "glxserver.h"
 | |
| #include <GL/glxtokens.h>
 | |
| #include <unpack.h>
 | |
| #include "g_disptab.h"
 | |
| #include <pixmapstr.h>
 | |
| #include <windowstr.h>
 | |
| #include "g_disptab_EXT.h"
 | |
| #include "glximports.h"
 | |
| #include "glxutil.h"
 | |
| #include "glxext.h"
 | |
| #include "GL/glx_ansic.h"
 | |
| 
 | |
| /************************************************************************/
 | |
| 
 | |
| static __GLimports imports = {
 | |
|     __glXImpMalloc,
 | |
|     __glXImpCalloc,
 | |
|     __glXImpRealloc,
 | |
|     __glXImpFree,
 | |
|     __glXImpWarning,
 | |
|     __glXImpFatal,
 | |
|     __glXImpGetenv,
 | |
|     __glXImpAtoi,
 | |
|     __glXImpSprintf,
 | |
|     __glXImpFopen,
 | |
|     __glXImpFclose,
 | |
|     __glXImpFprintf,
 | |
|     __glXImpGetDrawablePrivate,
 | |
|     __glXImpGetReadablePrivate,
 | |
|     NULL
 | |
| };
 | |
| 
 | |
| static int DoMakeCurrent( __GLXclientState *cl, GLXDrawable drawId,
 | |
|  GLXDrawable readId, GLXContextID contextId, GLXContextTag tag );
 | |
| 
 | |
| /************************************************************************/
 | |
| 
 | |
| /*
 | |
| ** Create a GL context with the given properties.
 | |
| */
 | |
| int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
 | |
|     VisualPtr pVisual;
 | |
|     ScreenPtr pScreen;
 | |
|     __GLXcontext *glxc, *shareglxc;
 | |
|     __GLXvisualConfig *pGlxVisual;
 | |
|     __GLXscreenInfo *pGlxScreen;
 | |
|     __GLinterface *shareGC;
 | |
|     GLXContextID gcId = req->context;
 | |
|     GLXContextID shareList = req->shareList;
 | |
|     VisualID visual = req->visual;
 | |
|     GLuint screen = req->screen;
 | |
|     GLboolean isDirect = req->isDirect;
 | |
|     GLint i;
 | |
|     
 | |
|     /*
 | |
|     ** Check if screen exists.
 | |
|     */
 | |
|     if (screen >= screenInfo.numScreens) {
 | |
| 	client->errorValue = screen;
 | |
| 	return BadValue;
 | |
|     }
 | |
|     pScreen = screenInfo.screens[screen];
 | |
|     pGlxScreen = &__glXActiveScreens[screen];
 | |
|     
 | |
|     /*
 | |
|     ** Check if the visual ID is valid for this screen.
 | |
|     */
 | |
|     pVisual = pScreen->visuals;
 | |
|     for (i = 0; i < pScreen->numVisuals; i++, pVisual++) {
 | |
| 	if (pVisual->vid == visual) {
 | |
| 	    break;
 | |
| 	}
 | |
|     }
 | |
|     if (i == pScreen->numVisuals) {
 | |
| 	client->errorValue = visual;
 | |
| 	return BadValue;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Get configuration of the visual.  This assumes that the
 | |
|     ** glXActiveScreens structure contains visual configurations only for the
 | |
|     ** subset of Visuals that are supported by this implementation of the
 | |
|     ** OpenGL.
 | |
|     */
 | |
|     pGlxVisual = pGlxScreen->pGlxVisual;
 | |
|     for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
 | |
| 	if (pGlxVisual->vid == visual) {
 | |
| 	    break;
 | |
| 	}
 | |
|     }
 | |
|     if (i == pGlxScreen->numVisuals) {
 | |
| 	/*
 | |
| 	** Visual not support on this screen by this OpenGL implementation.
 | |
| 	*/
 | |
| 	client->errorValue = visual;
 | |
| 	return BadValue;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Find the display list space that we want to share.  
 | |
|     **
 | |
|     ** NOTE: In a multithreaded X server, we would need to keep a reference
 | |
|     ** count for each display list so that if one client detroyed a list that 
 | |
|     ** another client was using, the list would not really be freed until it 
 | |
|     ** was no longer in use.  Since this sample implementation has no support 
 | |
|     ** for multithreaded servers, we don't do this.  
 | |
|     */
 | |
|     if (shareList == None) {
 | |
| 	shareGC = 0;
 | |
|     } else {
 | |
| 	shareglxc = (__GLXcontext *) LookupIDByType(shareList, __glXContextRes);
 | |
| 	if (!shareglxc) {
 | |
| 	    client->errorValue = shareList;
 | |
| 	    return __glXBadContext;
 | |
| 	}
 | |
| 	if (shareglxc->isDirect) {
 | |
| 	    /*
 | |
| 	    ** NOTE: no support for sharing display lists between direct
 | |
| 	    ** contexts, even if they are in the same address space.
 | |
| 	    */
 | |
| #if 0
 | |
|             /* Disabling this code seems to allow shared display lists
 | |
|              * and texture objects to work.  We'll leave it disabled for now.
 | |
|              */
 | |
| 	    client->errorValue = shareList;
 | |
| 	    return BadMatch;
 | |
| #endif
 | |
| 	} else {
 | |
| 	    /*
 | |
| 	    ** Create an indirect context regardless of what the client asked
 | |
| 	    ** for; this way we can share display list space with shareList.
 | |
| 	    */
 | |
| 	    isDirect = GL_FALSE;
 | |
| 	}
 | |
| 	shareGC = shareglxc->gc;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Allocate memory for the new context
 | |
|     */
 | |
|     glxc = (__GLXcontext *) __glXMalloc(sizeof(__GLXcontext));
 | |
|     if (!glxc) {
 | |
| 	return BadAlloc;
 | |
|     }
 | |
|     __glXMemset(glxc, 0, sizeof(__GLXcontext));
 | |
| 
 | |
|     /*
 | |
|     ** Initially, setup the part of the context that could be used by
 | |
|     ** a GL core that needs windowing information (e.g., Mesa).
 | |
|     */
 | |
|     glxc->pScreen = pScreen;
 | |
|     glxc->pGlxScreen = pGlxScreen;
 | |
|     glxc->pVisual = pVisual;
 | |
|     glxc->pGlxVisual = pGlxVisual;
 | |
| 
 | |
|     if (!isDirect) {
 | |
| 	__GLcontextModes *modes;
 | |
| 	/*
 | |
| 	** first build __GLcontextModes from __GLXvisualConfig
 | |
| 	*/
 | |
| 	modes = (__GLcontextModes *) __glXMalloc(sizeof(__GLcontextModes));
 | |
| 	glxc->modes = modes;
 | |
| 	__glXFormatGLModes(modes, pGlxVisual);
 | |
| 
 | |
| 	/*
 | |
| 	** Allocate a GL context
 | |
| 	*/
 | |
| 	imports.other = (void *)glxc;
 | |
| 	glxc->gc = (*pGlxScreen->createContext)(&imports, modes, shareGC);
 | |
| 	if (!glxc->gc) {
 | |
| 	    __glXFree(glxc);
 | |
| 	    client->errorValue = gcId;
 | |
| 	    return BadAlloc;
 | |
| 	}
 | |
|     } else {
 | |
| 	/*
 | |
| 	** Don't need local GL context for a direct context.
 | |
| 	*/
 | |
| 	glxc->gc = 0;
 | |
|     }
 | |
|     /*
 | |
|     ** Register this context as a resource.
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|     */
 | |
|     if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
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| 	if (!isDirect) {
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| 	    (*glxc->gc->exports.destroyContext)((__GLcontext *)glxc->gc);
 | |
|         }
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| 	__glXFree(glxc);
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| 	client->errorValue = gcId;
 | |
| 	return BadAlloc;
 | |
|     }
 | |
|     
 | |
|     /*
 | |
|     ** Finally, now that everything is working, setup the rest of the
 | |
|     ** context.
 | |
|     */
 | |
|     glxc->id = gcId;
 | |
|     glxc->share_id = shareList;
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|     glxc->idExists = GL_TRUE;
 | |
|     glxc->isCurrent = GL_FALSE;
 | |
|     glxc->isDirect = isDirect;
 | |
|     glxc->renderMode = GL_RENDER;
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| 
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| /*
 | |
| ** Destroy a GL context as an X resource.
 | |
| */
 | |
| int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
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|     xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
 | |
|     GLXContextID gcId = req->context;
 | |
|     __GLXcontext *glxc;
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|     
 | |
|     glxc = (__GLXcontext *) LookupIDByType(gcId, __glXContextRes);
 | |
|     if (glxc) {
 | |
| 	/*
 | |
| 	** Just free the resource; don't actually destroy the context,
 | |
| 	** because it might be in use.  The
 | |
| 	** destroy method will be called by the resource destruction routine
 | |
| 	** if necessary.
 | |
| 	*/
 | |
| 	FreeResourceByType(gcId, __glXContextRes, FALSE);
 | |
| 	return Success;
 | |
|     } else {
 | |
| 	client->errorValue = gcId;
 | |
| 	return __glXBadContext;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| 
 | |
| /*
 | |
| ** For each client, the server keeps a table of all the contexts that are
 | |
| ** current for that client (each thread of a client may have its own current
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| ** context).  These routines add, change, and lookup contexts in the table.
 | |
| */
 | |
| 
 | |
| /*
 | |
| ** Add a current context, and return the tag that will be used to refer to it.
 | |
| */
 | |
| static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc)
 | |
| {
 | |
|     int i;
 | |
|     int num = cl->numCurrentContexts;
 | |
|     __GLXcontext **table = cl->currentContexts;
 | |
| 
 | |
|     if (!glxc) return -1;
 | |
|     
 | |
|     /*
 | |
|     ** Try to find an empty slot and use it.
 | |
|     */
 | |
|     for (i=0; i < num; i++) {
 | |
| 	if (!table[i]) {
 | |
| 	    table[i] = glxc;
 | |
| 	    return i+1;
 | |
| 	}
 | |
|     }
 | |
|     /*
 | |
|     ** Didn't find a free slot, so we'll have to grow the table.
 | |
|     */
 | |
|     if (!num) {
 | |
| 	table = (__GLXcontext **) __glXMalloc(sizeof(__GLXcontext *));
 | |
|     } else {
 | |
| 	table = (__GLXcontext **) __glXRealloc(table,
 | |
| 					   (num+1)*sizeof(__GLXcontext *));
 | |
|     }
 | |
|     table[num] = glxc;
 | |
|     cl->currentContexts = table;
 | |
|     cl->numCurrentContexts++;
 | |
|     return num+1;
 | |
| }
 | |
| 
 | |
| /*
 | |
| ** Given a tag, change the current context for the corresponding entry.
 | |
| */
 | |
| static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc,
 | |
| 				GLXContextTag tag)
 | |
| {
 | |
|     __GLXcontext **table = cl->currentContexts;
 | |
|     table[tag-1] = glxc;
 | |
| }
 | |
| 
 | |
| /*
 | |
| ** For this implementation we have chosen to simply use the index of the
 | |
| ** context's entry in the table as the context tag.  A tag must be greater
 | |
| ** than 0.
 | |
| */
 | |
| __GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
 | |
| {
 | |
|     int num = cl->numCurrentContexts;
 | |
| 
 | |
|     if (tag < 1 || tag > num) {
 | |
| 	return 0;
 | |
|     } else {
 | |
| 	return cl->currentContexts[tag-1];
 | |
|     }
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| 
 | |
| static void StopUsingContext(__GLXcontext *glxc)
 | |
| {
 | |
|     if (glxc) {
 | |
| 	if (glxc == __glXLastContext) {
 | |
| 	    /* Tell server GL library */
 | |
| 	    __glXLastContext = 0;
 | |
| 	}
 | |
| 	glxc->isCurrent = GL_FALSE;
 | |
| 	if (!glxc->idExists) {
 | |
| 	    __glXFreeContext(glxc);
 | |
| 	}
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
 | |
| {
 | |
|     glxc->isCurrent = GL_TRUE;
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| /*
 | |
| ** Make an OpenGL context and drawable current.
 | |
| */
 | |
| 
 | |
| int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
 | |
| 
 | |
|    return DoMakeCurrent( cl, req->drawable, req->drawable,
 | |
| 			 req->context, req->oldContextTag );
 | |
| }
 | |
| 
 | |
| int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
 | |
| 
 | |
|    return DoMakeCurrent( cl, req->drawable, req->readdrawable,
 | |
| 			 req->context, req->oldContextTag );
 | |
| }
 | |
| 
 | |
| int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
 | |
| 
 | |
|    return DoMakeCurrent( cl, req->drawable, req->readable,
 | |
| 			 req->context, req->oldContextTag );
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Given a drawable ID, get the associated drawable and / or pixmap.
 | |
|  * 
 | |
|  * If the specified drawable ID is not a pixmap, \c ppPixmap will be set
 | |
|  * to \c NULL on return.  In either case, \c ppDraw will be set to a drawable.
 | |
|  * In the case where the drawable ID is a pixmap, \c ppDraw will be set to
 | |
|  * the drawable associated with that pixmap.
 | |
|  *
 | |
|  * \param glxc      Associated GLX context.
 | |
|  * \param drawId    ID of the drawable.
 | |
|  * \param ppDraw    Location to store the pointer to the drawable.
 | |
|  * \param ppPixmap  Location to store the pointer to the pixmap.
 | |
|  * \param client    Pointer to the client state.
 | |
|  * \return  Zero is returned on success.  Otherwise a GLX / X11 protocol error
 | |
|  *          is returned.
 | |
|  * 
 | |
|  * \notes This function will need some modification when support pbuffers
 | |
|  *        is added.
 | |
|  */
 | |
| static int GetDrawableOrPixmap( __GLXcontext *glxc, GLXDrawable drawId,
 | |
| 				DrawablePtr *ppDraw, __GLXpixmap **ppPixmap,
 | |
| 				ClientPtr client )
 | |
| {
 | |
|     DrawablePtr pDraw;
 | |
|     __GLXpixmap *drawPixmap = NULL;
 | |
| 
 | |
|     pDraw = (DrawablePtr) LookupDrawable(drawId, client);
 | |
|     if (pDraw) {
 | |
| 	if (pDraw->type == DRAWABLE_WINDOW) {
 | |
| 	    /*
 | |
| 	    ** Drawable is an X Window.
 | |
| 	    */
 | |
| 	    WindowPtr pWin = (WindowPtr)pDraw;
 | |
| 	    VisualID vid = wVisual(pWin);
 | |
| 
 | |
| 	    /*
 | |
| 	    ** Check if window and context are similar.
 | |
| 	    */
 | |
| 	    if ((vid != glxc->pVisual->vid) ||
 | |
| 		(pWin->drawable.pScreen != glxc->pScreen)) {
 | |
| 		client->errorValue = drawId;
 | |
| 		return BadMatch;
 | |
| 	    }
 | |
| 	} else {
 | |
| 	    /*
 | |
| 	    ** An X Pixmap is not allowed as a parameter (a GLX Pixmap
 | |
| 	    ** is, but it must first be created with glxCreateGLXPixmap).
 | |
| 	    */
 | |
| 	    client->errorValue = drawId;
 | |
| 	    return __glXBadDrawable;
 | |
| 	}
 | |
|     } else {
 | |
| 	drawPixmap = (__GLXpixmap *) LookupIDByType(drawId, __glXPixmapRes);
 | |
| 	if (drawPixmap) {
 | |
| 	    /*
 | |
| 	    ** Check if pixmap and context are similar.
 | |
| 	    */
 | |
| 	    if (drawPixmap->pScreen != glxc->pScreen ||
 | |
| 		drawPixmap->pGlxVisual != glxc->pGlxVisual) {
 | |
| 		client->errorValue = drawId;
 | |
| 		return BadMatch;
 | |
| 	    }
 | |
| 	    pDraw = drawPixmap->pDraw;
 | |
| 
 | |
| 	} else {
 | |
| 	    /*
 | |
| 	    ** Drawable is neither a Window nor a GLXPixmap.
 | |
| 	    */
 | |
| 	    client->errorValue = drawId;
 | |
| 	    return __glXBadDrawable;
 | |
| 	}
 | |
|     }
 | |
| 
 | |
|     *ppPixmap = drawPixmap;
 | |
|     *ppDraw = pDraw;
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| static int DoMakeCurrent( __GLXclientState *cl,
 | |
| 			  GLXDrawable drawId, GLXDrawable readId,
 | |
| 			  GLXContextID contextId, GLXContextTag tag )
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     DrawablePtr pDraw;
 | |
|     DrawablePtr pRead;
 | |
|     xGLXMakeCurrentReply reply;
 | |
|     __GLXpixmap *drawPixmap = NULL;
 | |
|     __GLXpixmap *readPixmap = NULL;
 | |
|     __GLXcontext *glxc, *prevglxc;
 | |
|     __GLinterface *gc, *prevgc;
 | |
|     __GLXdrawablePrivate *drawPriv = NULL;
 | |
|     __GLXdrawablePrivate *readPriv = NULL;
 | |
|     GLint error;
 | |
|     GLuint  mask;
 | |
| 
 | |
|     /*
 | |
|     ** If one is None and the other isn't, it's a bad match.
 | |
|     */
 | |
| 
 | |
|     mask  = (drawId == None)    ? (1 << 0) : 0;
 | |
|     mask |= (readId == None)    ? (1 << 1) : 0;
 | |
|     mask |= (contextId == None) ? (1 << 2) : 0;
 | |
| 
 | |
|     if ( (mask != 0x00) && (mask != 0x07) ) {
 | |
| 	return BadMatch;
 | |
|     }
 | |
|     
 | |
|     /*
 | |
|     ** Lookup old context.  If we have one, it must be in a usable state.
 | |
|     */
 | |
|     if (tag != 0) {
 | |
| 	prevglxc = __glXLookupContextByTag(cl, tag);
 | |
| 	if (!prevglxc) {
 | |
| 	    /*
 | |
| 	    ** Tag for previous context is invalid.
 | |
| 	    */
 | |
| 	    return __glXBadContextTag;
 | |
| 	}
 | |
| 	if (prevglxc->renderMode != GL_RENDER) {
 | |
| 	    /* Oops.  Not in render mode render. */
 | |
| 	    client->errorValue = prevglxc->id;
 | |
| 	    return __glXBadContextState;
 | |
| 	}
 | |
| 	prevgc = prevglxc->gc;
 | |
|     } else {
 | |
| 	prevglxc = 0;
 | |
| 	prevgc = 0;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Lookup new context.  It must not be current for someone else.
 | |
|     */
 | |
|     if (contextId != None) {
 | |
| 	int  status;
 | |
| 
 | |
| 	glxc = (__GLXcontext *) LookupIDByType(contextId, __glXContextRes);
 | |
| 	if (!glxc) {
 | |
| 	    client->errorValue = contextId;
 | |
| 	    return __glXBadContext;
 | |
| 	}
 | |
| 	if ((glxc != prevglxc) && glxc->isCurrent) {
 | |
| 	    /* Context is current to somebody else */
 | |
| 	    return BadAccess;
 | |
| 	}
 | |
| 	gc = glxc->gc;
 | |
| 
 | |
| 
 | |
| 	assert( drawId != None );
 | |
| 	assert( readId != None );
 | |
| 
 | |
| 	status = GetDrawableOrPixmap( glxc, drawId, & pDraw, & drawPixmap,
 | |
| 				      client );
 | |
| 	if ( status != 0 ) {
 | |
| 	    return status;
 | |
| 	}
 | |
| 
 | |
| 	if ( readId != drawId ) {
 | |
| 	    status = GetDrawableOrPixmap( glxc, readId, & pRead, & readPixmap,
 | |
| 					  client );
 | |
| 	    if ( status != 0 ) {
 | |
| 		return status;
 | |
| 	    }
 | |
| 	} else {
 | |
| 	    pRead = pDraw;
 | |
| 	}
 | |
| 
 | |
| 	/* FIXME: Finish refactoring this. - idr */
 | |
| 	/* get the drawable private */
 | |
| 	if (pDraw) {
 | |
| 	    drawPriv = __glXGetDrawablePrivate(pDraw, drawId, glxc->modes);
 | |
| 	    if (drawPriv == NULL) {
 | |
| 		return __glXBadDrawable;
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	if (pRead != pDraw) {
 | |
| 	    readPriv = __glXGetDrawablePrivate(pRead, readId, glxc->modes);
 | |
| 	    if (readPriv == NULL) {
 | |
| 		return __glXBadDrawable;
 | |
| 	    }
 | |
| 	} else {
 | |
| 	    readPriv = drawPriv;
 | |
| 	}
 | |
| 
 | |
|     } else {
 | |
| 	/* Switching to no context.  Ignore new drawable. */
 | |
| 	glxc = 0;
 | |
| 	gc = 0;
 | |
| 	pDraw = 0;
 | |
| 	pRead = 0;
 | |
|     }
 | |
| 
 | |
| 
 | |
|     if (prevglxc) {
 | |
| 	/*
 | |
| 	** Flush the previous context if needed.
 | |
| 	*/
 | |
| 	if (__GLX_HAS_UNFLUSHED_CMDS(prevglxc)) {
 | |
| 	    if (__glXForceCurrent(cl, tag, (int *)&error)) {
 | |
| 		glFlush();
 | |
| 		__GLX_NOTE_FLUSHED_CMDS(prevglxc);
 | |
| 	    } else {
 | |
| 		return error;
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	** Make the previous context not current.
 | |
| 	*/
 | |
| 	if (!(*prevgc->exports.loseCurrent)((__GLcontext *)prevgc)) {
 | |
| 	    return __glXBadContext;
 | |
| 	}
 | |
| 	__glXDeassociateContext(prevglxc);
 | |
|     }
 | |
| 	
 | |
| 
 | |
|     if ((glxc != 0) && !glxc->isDirect) {
 | |
| 
 | |
| 	glxc->drawPriv = drawPriv;
 | |
| 	glxc->readPriv = readPriv;
 | |
| 	__glXCacheDrawableSize(drawPriv);
 | |
| 
 | |
| 	/* make the context current */
 | |
| 	if (!(*gc->exports.makeCurrent)((__GLcontext *)gc)) {
 | |
| 	    glxc->drawPriv = NULL;
 | |
| 	    glxc->readPriv = NULL;
 | |
| 	    return __glXBadContext;
 | |
| 	}
 | |
| 
 | |
| 	/* resize the buffers */
 | |
| 	if (!__glXResizeDrawableBuffers(drawPriv)) {
 | |
| 	    /* could not do initial resize.  make current failed */
 | |
| 	    (*gc->exports.loseCurrent)((__GLcontext *)gc);
 | |
| 	    glxc->drawPriv = NULL;
 | |
| 	    glxc->readPriv = NULL;
 | |
| 	    return __glXBadContext;
 | |
| 	}
 | |
| 
 | |
| 	glxc->isCurrent = GL_TRUE;
 | |
| 	__glXAssociateContext(glxc);
 | |
| 	assert(drawPriv->drawGlxc == glxc);
 | |
| 	assert(readPriv->readGlxc == glxc);
 | |
|     }
 | |
| 
 | |
|     if (prevglxc) {
 | |
| 	if (prevglxc->drawPixmap) {
 | |
| 	    if (prevglxc->drawPixmap != prevglxc->readPixmap) {
 | |
| 		/*
 | |
| 		** The previous drawable was a glx pixmap, release it.
 | |
| 		*/
 | |
| 		prevglxc->readPixmap->refcnt--;
 | |
| 		if (!prevglxc->readPixmap->idExists &&
 | |
| 		    !prevglxc->readPixmap->refcnt) {
 | |
| 		    PixmapPtr pPixmap = (PixmapPtr) prevglxc->readPixmap->pDraw;
 | |
| 		    /*
 | |
| 		    ** The DestroyPixmap routine should decrement the
 | |
| 		    ** refcount of the X pixmap and free only if it's zero.
 | |
| 		    */
 | |
| 		    (*prevglxc->readPixmap->pScreen->DestroyPixmap)(pPixmap);
 | |
| 		    __glXFree(prevglxc->readPixmap);
 | |
| 		}
 | |
| 	    }
 | |
| 
 | |
| 	    /*
 | |
| 	    ** The previous drawable was a glx pixmap, release it.
 | |
| 	    */
 | |
| 	    prevglxc->drawPixmap->refcnt--;
 | |
| 	    if (!prevglxc->drawPixmap->idExists &&
 | |
| 		!prevglxc->drawPixmap->refcnt) {
 | |
| 		PixmapPtr pPixmap = (PixmapPtr) prevglxc->drawPixmap->pDraw;
 | |
| 		/*
 | |
| 		** The DestroyPixmap routine should decrement the
 | |
| 		** refcount of the X pixmap and free only if it's zero.
 | |
| 		*/
 | |
| 		(*prevglxc->drawPixmap->pScreen->DestroyPixmap)(pPixmap);
 | |
| 		__glXFree(prevglxc->drawPixmap);
 | |
| 	    }
 | |
| 
 | |
| 	    prevglxc->drawPixmap = NULL;
 | |
| 	}
 | |
| 	ChangeCurrentContext(cl, glxc, tag);
 | |
| 	StopUsingContext(prevglxc);
 | |
|     } else {
 | |
| 	tag = AddCurrentContext(cl, glxc);
 | |
|     }
 | |
| 
 | |
|     if (glxc) {
 | |
| 	if (drawPixmap) {
 | |
| 	    drawPixmap->refcnt++;
 | |
| 	    glxc->drawPixmap = drawPixmap;
 | |
| 	}
 | |
| 
 | |
| 	if (readPixmap && (readPixmap != drawPixmap)) {
 | |
| 	    readPixmap->refcnt++;
 | |
| 	    glxc->readPixmap = readPixmap;
 | |
| 	}
 | |
| 
 | |
| 	StartUsingContext(cl, glxc);
 | |
| 	reply.contextTag = tag;
 | |
|     } else {
 | |
| 	reply.contextTag = 0;
 | |
|     }
 | |
| 
 | |
|     reply.length = 0;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
| 
 | |
|     if (client->swapped) {
 | |
| 	__glXSwapMakeCurrentReply(client, &reply);
 | |
|     } else {
 | |
| 	WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
 | |
|     }
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXIsDirect(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
 | |
|     xGLXIsDirectReply reply;
 | |
|     __GLXcontext *glxc;
 | |
| 
 | |
|     /*
 | |
|     ** Find the GL context.
 | |
|     */
 | |
|     glxc = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
 | |
|     if (!glxc) {
 | |
| 	client->errorValue = req->context;
 | |
| 	return __glXBadContext;
 | |
|     }
 | |
| 
 | |
|     reply.isDirect = glxc->isDirect;
 | |
|     reply.length = 0;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
| 
 | |
|     if (client->swapped) {
 | |
| 	__glXSwapIsDirectReply(client, &reply);
 | |
|     } else {
 | |
| 	WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
 | |
|     }
 | |
| 
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
 | |
|     xGLXQueryVersionReply reply;
 | |
|     GLuint major, minor;
 | |
| 
 | |
|     major = req->majorVersion;
 | |
|     minor = req->minorVersion;
 | |
|     (void)major;
 | |
|     (void)minor;
 | |
| 
 | |
|     /*
 | |
|     ** Server should take into consideration the version numbers sent by the
 | |
|     ** client if it wants to work with older clients; however, in this
 | |
|     ** implementation the server just returns its version number.
 | |
|     */
 | |
|     reply.majorVersion = GLX_SERVER_MAJOR_VERSION;
 | |
|     reply.minorVersion = GLX_SERVER_MINOR_VERSION;
 | |
|     reply.length = 0;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
| 
 | |
|     if (client->swapped) {
 | |
| 	__glXSwapQueryVersionReply(client, &reply);
 | |
|     } else {
 | |
| 	WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
 | |
|     }
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXWaitGL(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
 | |
|     int error;
 | |
|     
 | |
|     if (!__glXForceCurrent(cl, req->contextTag, &error)) {
 | |
| 	return error;
 | |
|     }
 | |
|     glFinish();
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXWaitX(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
 | |
|     int error;
 | |
|     
 | |
|     if (!__glXForceCurrent(cl, req->contextTag, &error)) {
 | |
| 	return error;
 | |
|     }
 | |
|     /*
 | |
|     ** In a multithreaded server that had separate X and GL threads, we would
 | |
|     ** have to wait for the X thread to finish before returning.  As it stands,
 | |
|     ** this sample implementation only supports singlethreaded servers, and
 | |
|     ** nothing needs to be done here.
 | |
|     */
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXCopyContext(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
 | |
|     GLXContextID source = req->source;
 | |
|     GLXContextID dest = req->dest;
 | |
|     GLXContextTag tag = req->contextTag;
 | |
|     unsigned long mask = req->mask;
 | |
|     __GLXcontext *src, *dst;
 | |
|     int error;
 | |
| 
 | |
|     /*
 | |
|     ** Check that each context exists.
 | |
|     */
 | |
|     src = (__GLXcontext *) LookupIDByType(source, __glXContextRes);
 | |
|     if (!src) {
 | |
| 	client->errorValue = source;
 | |
| 	return __glXBadContext;
 | |
|     }
 | |
|     dst = (__GLXcontext *) LookupIDByType(dest, __glXContextRes);
 | |
|     if (!dst) {
 | |
| 	client->errorValue = dest;
 | |
| 	return __glXBadContext;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** They must be in the same address space, and same screen.
 | |
|     ** NOTE: no support for direct rendering contexts here.
 | |
|     */
 | |
|     if (src->isDirect || dst->isDirect ||
 | |
| 	(src->pGlxScreen != dst->pGlxScreen)) {
 | |
| 	client->errorValue = source;
 | |
| 	return BadMatch;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** The destination context must not be current for any client.
 | |
|     */
 | |
|     if (dst->isCurrent) {
 | |
| 	client->errorValue = dest;
 | |
| 	return BadAccess;
 | |
|     }
 | |
| 
 | |
|     if (tag) {
 | |
| 	__GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
 | |
| 	
 | |
| 	if (!tagcx) {
 | |
| 	    return __glXBadContextTag;
 | |
| 	}
 | |
| 	if (tagcx != src) {
 | |
| 	    /*
 | |
| 	    ** This would be caused by a faulty implementation of the client
 | |
| 	    ** library.
 | |
| 	    */
 | |
| 	    return BadMatch;
 | |
| 	}
 | |
| 	/*
 | |
| 	** In this case, glXCopyContext is in both GL and X streams, in terms
 | |
| 	** of sequentiality.
 | |
| 	*/
 | |
| 	if (__glXForceCurrent(cl, tag, &error)) {
 | |
| 	    /*
 | |
| 	    ** Do whatever is needed to make sure that all preceding requests
 | |
| 	    ** in both streams are completed before the copy is executed.
 | |
| 	    */
 | |
| 	    glFinish();
 | |
| 	    __GLX_NOTE_FLUSHED_CMDS(tagcx);
 | |
| 	} else {
 | |
| 	    return error;
 | |
| 	}
 | |
|     }
 | |
|     /*
 | |
|     ** Issue copy.  The only reason for failure is a bad mask.
 | |
|     */
 | |
|     if (!(*dst->gc->exports.copyContext)((__GLcontext *)dst->gc, 
 | |
| 					 (__GLcontext *)src->gc,
 | |
| 					 mask)) {
 | |
| 	client->errorValue = mask;
 | |
| 	return BadValue;
 | |
|     }
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
 | |
|     xGLXGetVisualConfigsReply reply;
 | |
|     __GLXscreenInfo *pGlxScreen;
 | |
|     __GLXvisualConfig *pGlxVisual;
 | |
|     CARD32 buf[__GLX_TOTAL_CONFIG];
 | |
|     unsigned int screen;
 | |
|     int i, p;
 | |
| 
 | |
|     screen = req->screen;
 | |
|     if (screen >= screenInfo.numScreens) {
 | |
| 	/* The client library must send a valid screen number. */
 | |
| 	client->errorValue = screen;
 | |
| 	return BadValue;
 | |
|     }
 | |
|     pGlxScreen = &__glXActiveScreens[screen];
 | |
| 
 | |
|     reply.numVisuals = pGlxScreen->numUsableVisuals;
 | |
|     reply.numProps = __GLX_TOTAL_CONFIG;
 | |
|     reply.length = (pGlxScreen->numUsableVisuals * __GLX_SIZE_CARD32 *
 | |
| 		    __GLX_TOTAL_CONFIG) >> 2;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
| 
 | |
|     WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
 | |
| 
 | |
|     for (i=0; i < pGlxScreen->numVisuals; i++) {
 | |
| 	pGlxVisual = &pGlxScreen->pGlxVisual[i];
 | |
| 	if (pGlxVisual->vid == 0) {
 | |
| 	    /* not a usable visual */
 | |
| 	    continue;
 | |
| 	}
 | |
| 	p = 0;
 | |
| 	buf[p++] = pGlxVisual->vid;
 | |
| 	buf[p++] = pGlxVisual->class;
 | |
| 	buf[p++] = pGlxVisual->rgba;
 | |
| 
 | |
| 	buf[p++] = pGlxVisual->redSize;
 | |
| 	buf[p++] = pGlxVisual->greenSize;
 | |
| 	buf[p++] = pGlxVisual->blueSize;
 | |
| 	buf[p++] = pGlxVisual->alphaSize;
 | |
| 	buf[p++] = pGlxVisual->accumRedSize;
 | |
| 	buf[p++] = pGlxVisual->accumGreenSize;
 | |
| 	buf[p++] = pGlxVisual->accumBlueSize;
 | |
| 	buf[p++] = pGlxVisual->accumAlphaSize;
 | |
| 
 | |
| 	buf[p++] = pGlxVisual->doubleBuffer;
 | |
| 	buf[p++] = pGlxVisual->stereo;
 | |
| 
 | |
| 	buf[p++] = pGlxVisual->bufferSize;
 | |
| 	buf[p++] = pGlxVisual->depthSize;
 | |
| 	buf[p++] = pGlxVisual->stencilSize;
 | |
| 	buf[p++] = pGlxVisual->auxBuffers;
 | |
| 	buf[p++] = pGlxVisual->level;
 | |
| 	/* 
 | |
| 	** Add token/value pairs for extensions.
 | |
| 	*/
 | |
| 	buf[p++] = GLX_VISUAL_CAVEAT_EXT;
 | |
| 	buf[p++] = pGlxVisual->visualRating;
 | |
| 	buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
 | |
| 	buf[p++] = pGlxVisual->transparentPixel;
 | |
| 	buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
 | |
| 	buf[p++] = pGlxVisual->transparentRed;
 | |
| 	buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
 | |
| 	buf[p++] = pGlxVisual->transparentGreen;
 | |
| 	buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
 | |
| 	buf[p++] = pGlxVisual->transparentBlue;
 | |
| 	buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
 | |
| 	buf[p++] = pGlxVisual->transparentAlpha;
 | |
| 	buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
 | |
| 	buf[p++] = pGlxVisual->transparentIndex;
 | |
| 
 | |
| 	WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, 
 | |
| 		(char *)buf);
 | |
|     }
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| /*
 | |
| ** Create a GLX Pixmap from an X Pixmap.
 | |
| */
 | |
| int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
 | |
|     VisualID visual = req->visual;
 | |
|     GLuint screenNum = req->screen;
 | |
|     XID pixmapId = req->pixmap;
 | |
|     XID glxpixmapId = req->glxpixmap;
 | |
|     DrawablePtr pDraw;
 | |
|     ScreenPtr pScreen;
 | |
|     VisualPtr pVisual;
 | |
|     __GLXpixmap *pGlxPixmap;
 | |
|     __GLXscreenInfo *pGlxScreen;
 | |
|     __GLXvisualConfig *pGlxVisual;
 | |
|     int i;
 | |
| 
 | |
|     pDraw = (DrawablePtr) LookupDrawable(pixmapId, client);
 | |
|     if (!pDraw || pDraw->type != DRAWABLE_PIXMAP) {
 | |
| 	client->errorValue = pixmapId;
 | |
| 	return BadPixmap;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Check if screen of visual matches screen of pixmap.
 | |
|     */
 | |
|     pScreen = pDraw->pScreen;
 | |
|     if (screenNum != pScreen->myNum) {
 | |
| 	return BadMatch;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Find the VisualRec for this visual.
 | |
|     */
 | |
|     pVisual = pScreen->visuals;
 | |
|     for (i=0; i < pScreen->numVisuals; i++, pVisual++) {
 | |
| 	if (pVisual->vid == visual) {
 | |
| 	    break;
 | |
| 	}
 | |
|     }
 | |
|     if (i == pScreen->numVisuals) {
 | |
| 	client->errorValue = visual;
 | |
| 	return BadValue;
 | |
|     }
 | |
|     /*
 | |
|     ** Check if depth of visual matches depth of pixmap.
 | |
|     */
 | |
|     if (pVisual->nplanes != pDraw->depth) {
 | |
| 	return BadMatch;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|     ** Get configuration of the visual.
 | |
|     */
 | |
|     pGlxScreen = &__glXActiveScreens[screenNum];
 | |
|     pGlxVisual = pGlxScreen->pGlxVisual;
 | |
|     for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
 | |
| 	if (pGlxVisual->vid == visual) {
 | |
| 	    break;
 | |
| 	}
 | |
|     }
 | |
|     if (i == pGlxScreen->numVisuals) {
 | |
| 	/*
 | |
| 	** Visual not support on this screen by this OpenGL implementation.
 | |
| 	*/
 | |
| 	client->errorValue = visual;
 | |
| 	return BadValue;
 | |
|     }
 | |
| 
 | |
|     pGlxPixmap = (__GLXpixmap *) __glXMalloc(sizeof(__GLXpixmap));
 | |
|     if (!pGlxPixmap) {
 | |
| 	return BadAlloc;
 | |
|     }
 | |
|     if (!(AddResource(glxpixmapId, __glXPixmapRes, pGlxPixmap))) {
 | |
| 	return BadAlloc;
 | |
|     }
 | |
|     pGlxPixmap->pDraw = pDraw;
 | |
|     pGlxPixmap->pGlxScreen = pGlxScreen;
 | |
|     pGlxPixmap->pGlxVisual = pGlxVisual;
 | |
|     pGlxPixmap->pScreen = pScreen;
 | |
|     pGlxPixmap->idExists = True;
 | |
|     pGlxPixmap->refcnt = 0;
 | |
| 
 | |
|     /*
 | |
|     ** Bump the ref count on the X pixmap so it won't disappear.
 | |
|     */
 | |
|     ((PixmapPtr) pDraw)->refcnt++;
 | |
| 
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
 | |
|     XID glxpixmap = req->glxpixmap;
 | |
| 
 | |
|     /*
 | |
|     ** Check if it's a valid GLX pixmap.
 | |
|     */
 | |
|     if (!LookupIDByType(glxpixmap, __glXPixmapRes)) {
 | |
| 	client->errorValue = glxpixmap;
 | |
| 	return __glXBadPixmap;
 | |
|     }
 | |
|     FreeResource(glxpixmap, FALSE);
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| /*****************************************************************************/
 | |
| 
 | |
| /*
 | |
| ** NOTE: There is no portable implementation for swap buffers as of
 | |
| ** this time that is of value.  Consequently, this code must be
 | |
| ** implemented by somebody other than SGI.
 | |
| */
 | |
| int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     DrawablePtr pDraw;
 | |
|     xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
 | |
|     GLXContextTag tag = req->contextTag;
 | |
|     XID drawId = req->drawable;
 | |
|     __GLXpixmap *pGlxPixmap;
 | |
|     __GLXcontext *glxc = NULL;
 | |
|     int error;
 | |
|     
 | |
|     /*
 | |
|     ** Check that the GLX drawable is valid.
 | |
|     */
 | |
|     pDraw = (DrawablePtr) LookupDrawable(drawId, client);
 | |
|     if (pDraw) {
 | |
| 	if (pDraw->type == DRAWABLE_WINDOW) {
 | |
| 	    /*
 | |
| 	    ** Drawable is an X window.
 | |
| 	    */
 | |
| 	} else {
 | |
| 	    /*
 | |
| 	    ** Drawable is an X pixmap, which is not allowed.
 | |
| 	    */
 | |
| 	    client->errorValue = drawId;
 | |
| 	    return __glXBadDrawable;
 | |
| 	}
 | |
|     } else {
 | |
| 	pGlxPixmap = (__GLXpixmap *) LookupIDByType(drawId,
 | |
| 						    __glXPixmapRes);
 | |
| 	if (pGlxPixmap) {
 | |
| 	    /*
 | |
| 	    ** Drawable is a GLX pixmap.
 | |
| 	    */
 | |
| 	} else {
 | |
| 	    /*
 | |
| 	    ** Drawable is neither a X window nor a GLX pixmap.
 | |
| 	    */
 | |
| 	    client->errorValue = drawId;
 | |
| 	    return __glXBadDrawable;
 | |
| 	}
 | |
|     }
 | |
| 
 | |
|     if (tag) {
 | |
| 	glxc = __glXLookupContextByTag(cl, tag);
 | |
| 	if (!glxc) {
 | |
| 	    return __glXBadContextTag;
 | |
| 	}
 | |
| 	/*
 | |
| 	** The calling thread is swapping its current drawable.  In this case,
 | |
| 	** glxSwapBuffers is in both GL and X streams, in terms of
 | |
| 	** sequentiality.
 | |
| 	*/
 | |
| 	if (__glXForceCurrent(cl, tag, &error)) {
 | |
| 	    /*
 | |
| 	    ** Do whatever is needed to make sure that all preceding requests
 | |
| 	    ** in both streams are completed before the swap is executed.
 | |
| 	    */
 | |
| 	    glFinish();
 | |
| 	    __GLX_NOTE_FLUSHED_CMDS(glxc);
 | |
| 	} else {
 | |
| 	    return error;
 | |
| 	}
 | |
|     }
 | |
| 
 | |
|     if (pDraw) {
 | |
| 	__GLXdrawablePrivate *glxPriv;
 | |
| 
 | |
| 	if (glxc) {
 | |
| 	    glxPriv = __glXGetDrawablePrivate(pDraw, drawId, glxc->modes);
 | |
| 	    if (glxPriv == NULL) {
 | |
| 		return __glXBadDrawable;
 | |
| 	    }
 | |
| 	}
 | |
| 	else {
 | |
| 	    glxPriv = __glXFindDrawablePrivate(drawId);
 | |
| 	    if (glxPriv == NULL) {
 | |
| 		/* This is a window we've never seen before, do nothing */
 | |
| 		return Success;
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	if ((*glxPriv->swapBuffers)(glxPriv) == GL_FALSE) {
 | |
| 	    return __glXBadDrawable;
 | |
| 	}
 | |
|     }
 | |
| 
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| 
 | |
| int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     __GLXcontext *ctx;
 | |
|     xGLXQueryContextInfoEXTReq *req;
 | |
|     xGLXQueryContextInfoEXTReply reply;
 | |
|     int nProps;
 | |
|     int *sendBuf, *pSendBuf;
 | |
|     int nReplyBytes;
 | |
| 
 | |
|     req = (xGLXQueryContextInfoEXTReq *)pc;
 | |
|     ctx = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
 | |
|     if (!ctx) {
 | |
| 	client->errorValue = req->context;
 | |
| 	return __glXBadContext;
 | |
|     }
 | |
| 
 | |
|     nProps = 3;
 | |
|     reply.length = nProps << 1;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
|     reply.n = nProps;
 | |
| 
 | |
|     nReplyBytes = reply.length << 2;
 | |
|     sendBuf = (int *)__glXMalloc((size_t)nReplyBytes);
 | |
|     if (sendBuf == NULL) {
 | |
| 	return __glXBadContext;	/* XXX: Is this correct? */
 | |
|     }
 | |
|     pSendBuf = sendBuf;
 | |
|     *pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
 | |
|     *pSendBuf++ = (int)(ctx->share_id);
 | |
|     *pSendBuf++ = GLX_VISUAL_ID_EXT;
 | |
|     *pSendBuf++ = (int)(ctx->pVisual->vid);
 | |
|     *pSendBuf++ = GLX_SCREEN_EXT;
 | |
|     *pSendBuf++ = (int)(ctx->pScreen->myNum);
 | |
| 
 | |
|     if (client->swapped) {
 | |
| 	__glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
 | |
|     } else {
 | |
| 	WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
 | |
| 	WriteToClient(client, nReplyBytes, (char *)sendBuf);
 | |
|     }
 | |
|     __glXFree((char *)sendBuf);
 | |
| 
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| 
 | |
| /************************************************************************/
 | |
| 
 | |
| /*
 | |
| ** Render and Renderlarge are not in the GLX API.  They are used by the GLX
 | |
| ** client library to send batches of GL rendering commands.
 | |
| */
 | |
| 
 | |
| /*
 | |
| ** Execute all the drawing commands in a request.
 | |
| */
 | |
| int __glXRender(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXRenderReq *req;
 | |
|     ClientPtr client= cl->client;
 | |
|     int left, cmdlen, error;
 | |
|     int commandsDone;
 | |
|     CARD16 opcode;
 | |
|     __GLXrenderHeader *hdr;
 | |
|     __GLXcontext *glxc;
 | |
| 
 | |
|     /*
 | |
|     ** NOTE: much of this code also appears in the byteswapping version of this
 | |
|     ** routine, __glXSwapRender().  Any changes made here should also be
 | |
|     ** duplicated there.
 | |
|     */
 | |
|     
 | |
|     req = (xGLXRenderReq *) pc;
 | |
|     glxc = __glXForceCurrent(cl, req->contextTag, &error);
 | |
|     if (!glxc) {
 | |
| 	return error;
 | |
|     }
 | |
| 
 | |
|     commandsDone = 0;
 | |
|     pc += sz_xGLXRenderReq;
 | |
|     left = (req->length << 2) - sz_xGLXRenderReq;
 | |
|     while (left > 0) {
 | |
|         __GLXrenderSizeData *entry;
 | |
|         int extra;
 | |
| 	void (* proc)(GLbyte *);
 | |
| 
 | |
| 	/*
 | |
| 	** Verify that the header length and the overall length agree.
 | |
| 	** Also, each command must be word aligned.
 | |
| 	*/
 | |
| 	hdr = (__GLXrenderHeader *) pc;
 | |
| 	cmdlen = hdr->length;
 | |
| 	opcode = hdr->opcode;
 | |
| 
 | |
| 	/*
 | |
| 	** Check for core opcodes and grab entry data.
 | |
| 	*/
 | |
| 	if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && 
 | |
| 	     (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
 | |
| 	    entry = &__glXRenderSizeTable[opcode];
 | |
| 	    proc = __glXRenderTable[opcode];
 | |
| #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
 | |
| 	} else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && 
 | |
| 		    (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
 | |
| 	    entry = 
 | |
| 		&__glXRenderSizeTable_EXT[opcode - 
 | |
| 					 __GLX_MIN_RENDER_OPCODE_EXT];
 | |
| 	    proc = __glXRenderTable_EXT[opcode - 
 | |
| 				       __GLX_MIN_RENDER_OPCODE_EXT];
 | |
| #endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
 | |
| 	} else {
 | |
| 	    client->errorValue = commandsDone;
 | |
| 	    return __glXBadRenderRequest;
 | |
| 	}
 | |
| 
 | |
|         if (!entry->bytes) {
 | |
|             /* unused opcode */
 | |
|             client->errorValue = commandsDone;
 | |
|             return __glXBadRenderRequest;
 | |
|         }
 | |
|         if (entry->varsize) {
 | |
|             /* variable size command */
 | |
|             extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False);
 | |
|             if (extra < 0) {
 | |
|                 extra = 0;
 | |
|             }
 | |
|             if (cmdlen != __GLX_PAD(entry->bytes + extra)) {
 | |
|                 return BadLength;
 | |
|             }
 | |
|         } else {
 | |
|             /* constant size command */
 | |
|             if (cmdlen != __GLX_PAD(entry->bytes)) {
 | |
|                 return BadLength;
 | |
|             }
 | |
|         }
 | |
| 	if (left < cmdlen) {
 | |
| 	    return BadLength;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	** Skip over the header and execute the command.  We allow the
 | |
| 	** caller to trash the command memory.  This is useful especially
 | |
| 	** for things that require double alignment - they can just shift
 | |
| 	** the data towards lower memory (trashing the header) by 4 bytes
 | |
| 	** and achieve the required alignment.
 | |
| 	*/
 | |
| 	(*proc)(pc + __GLX_RENDER_HDR_SIZE);
 | |
| 	pc += cmdlen;
 | |
| 	left -= cmdlen;
 | |
| 	commandsDone++;
 | |
|     }
 | |
|     __GLX_NOTE_UNFLUSHED_CMDS(glxc);
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| /*
 | |
| ** Execute a large rendering request (one that spans multiple X requests).
 | |
| */
 | |
| int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXRenderLargeReq *req;
 | |
|     ClientPtr client= cl->client;
 | |
|     GLuint dataBytes;
 | |
|     void (*proc)(GLbyte *);
 | |
|     __GLXrenderLargeHeader *hdr;
 | |
|     __GLXcontext *glxc;
 | |
|     int error;
 | |
|     CARD16 opcode;
 | |
| 
 | |
|     /*
 | |
|     ** NOTE: much of this code also appears in the byteswapping version of this
 | |
|     ** routine, __glXSwapRenderLarge().  Any changes made here should also be
 | |
|     ** duplicated there.
 | |
|     */
 | |
|     
 | |
|     req = (xGLXRenderLargeReq *) pc;
 | |
|     glxc = __glXForceCurrent(cl, req->contextTag, &error);
 | |
|     if (!glxc) {
 | |
| 	/* Reset in case this isn't 1st request. */
 | |
| 	__glXResetLargeCommandStatus(cl);
 | |
| 	return error;
 | |
|     }
 | |
|     dataBytes = req->dataBytes;
 | |
| 
 | |
|     /*
 | |
|     ** Check the request length.
 | |
|     */
 | |
|     if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
 | |
| 	client->errorValue = req->length;
 | |
| 	/* Reset in case this isn't 1st request. */
 | |
| 	__glXResetLargeCommandStatus(cl);
 | |
| 	return BadLength;
 | |
|     }
 | |
|     pc += sz_xGLXRenderLargeReq;
 | |
|     
 | |
|     if (cl->largeCmdRequestsSoFar == 0) {
 | |
| 	__GLXrenderSizeData *entry;
 | |
| 	int extra, cmdlen;
 | |
| 	/*
 | |
| 	** This is the first request of a multi request command.
 | |
| 	** Make enough space in the buffer, then copy the entire request.
 | |
| 	*/
 | |
| 	if (req->requestNumber != 1) {
 | |
| 	    client->errorValue = req->requestNumber;
 | |
| 	    return __glXBadLargeRequest;
 | |
| 	}
 | |
| 
 | |
| 	hdr = (__GLXrenderLargeHeader *) pc;
 | |
| 	cmdlen = hdr->length;
 | |
| 	opcode = hdr->opcode;
 | |
| 
 | |
| 	/*
 | |
| 	** Check for core opcodes and grab entry data.
 | |
| 	*/
 | |
| 	if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && 
 | |
| 	     (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
 | |
| 	    entry = &__glXRenderSizeTable[opcode];
 | |
| #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
 | |
| 	} else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && 
 | |
| 	     (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
 | |
| 	    opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
 | |
| 	    entry = &__glXRenderSizeTable_EXT[opcode];
 | |
| #endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
 | |
| 	} else {
 | |
| 	    client->errorValue = opcode;
 | |
| 	    return __glXBadLargeRequest;
 | |
| 	}
 | |
| 
 | |
|         if (!entry->bytes) {
 | |
|             /* unused opcode */
 | |
|             client->errorValue = opcode;
 | |
|             return __glXBadLargeRequest;
 | |
|         }
 | |
| 	if (entry->varsize) {
 | |
| 	    /*
 | |
| 	    ** If it's a variable-size command (a command whose length must
 | |
| 	    ** be computed from its parameters), all the parameters needed
 | |
| 	    ** will be in the 1st request, so it's okay to do this.
 | |
| 	    */
 | |
| 	    extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False);
 | |
| 	    if (extra < 0) {
 | |
| 		extra = 0;
 | |
| 	    }
 | |
| 	    /* large command's header is 4 bytes longer, so add 4 */
 | |
| 	    if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) {
 | |
| 		return BadLength;
 | |
| 	    }
 | |
| 	} else {
 | |
| 	    /* constant size command */
 | |
| 	    if (cmdlen != __GLX_PAD(entry->bytes + 4)) {
 | |
| 		return BadLength;
 | |
| 	    }
 | |
| 	}
 | |
| 	/*
 | |
| 	** Make enough space in the buffer, then copy the entire request.
 | |
| 	*/
 | |
| 	if (cl->largeCmdBufSize < cmdlen) {
 | |
| 	    if (!cl->largeCmdBuf) {
 | |
| 		cl->largeCmdBuf = (GLbyte *) __glXMalloc((size_t)cmdlen);
 | |
| 	    } else {
 | |
| 		cl->largeCmdBuf = (GLbyte *) __glXRealloc(cl->largeCmdBuf, 
 | |
| 							  (size_t)cmdlen);
 | |
| 	    }
 | |
| 	    if (!cl->largeCmdBuf) {
 | |
| 		return BadAlloc;
 | |
| 	    }
 | |
| 	    cl->largeCmdBufSize = cmdlen;
 | |
| 	}
 | |
| 	__glXMemcpy(cl->largeCmdBuf, pc, dataBytes);
 | |
| 
 | |
| 	cl->largeCmdBytesSoFar = dataBytes;
 | |
| 	cl->largeCmdBytesTotal = cmdlen;
 | |
| 	cl->largeCmdRequestsSoFar = 1;
 | |
| 	cl->largeCmdRequestsTotal = req->requestTotal;
 | |
| 	return Success;
 | |
| 	
 | |
|     } else {
 | |
| 	/*
 | |
| 	** We are receiving subsequent (i.e. not the first) requests of a
 | |
| 	** multi request command.
 | |
| 	*/
 | |
| 
 | |
| 	/*
 | |
| 	** Check the request number and the total request count.
 | |
| 	*/
 | |
| 	if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
 | |
| 	    client->errorValue = req->requestNumber;
 | |
| 	    __glXResetLargeCommandStatus(cl);
 | |
| 	    return __glXBadLargeRequest;
 | |
| 	}
 | |
| 	if (req->requestTotal != cl->largeCmdRequestsTotal) {
 | |
| 	    client->errorValue = req->requestTotal;
 | |
| 	    __glXResetLargeCommandStatus(cl);
 | |
| 	    return __glXBadLargeRequest;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	** Check that we didn't get too much data.
 | |
| 	*/
 | |
| 	if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
 | |
| 	    client->errorValue = dataBytes;
 | |
| 	    __glXResetLargeCommandStatus(cl);
 | |
| 	    return __glXBadLargeRequest;
 | |
| 	}
 | |
| 	__glXMemcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
 | |
| 	cl->largeCmdBytesSoFar += dataBytes;
 | |
| 	cl->largeCmdRequestsSoFar++;
 | |
| 
 | |
| 	if (req->requestNumber == cl->largeCmdRequestsTotal) {
 | |
| 	    /*
 | |
| 	    ** This is the last request; it must have enough bytes to complete
 | |
| 	    ** the command.
 | |
| 	    */
 | |
| 	    /* NOTE: the two pad macros have been added below; they are needed
 | |
| 	    ** because the client library pads the total byte count, but not
 | |
| 	    ** the per-request byte counts.  The Protocol Encoding says the
 | |
| 	    ** total byte count should not be padded, so a proposal will be 
 | |
| 	    ** made to the ARB to relax the padding constraint on the total 
 | |
| 	    ** byte count, thus preserving backward compatibility.  Meanwhile, 
 | |
| 	    ** the padding done below fixes a bug that did not allow
 | |
| 	    ** large commands of odd sizes to be accepted by the server.
 | |
| 	    */
 | |
| 	    if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
 | |
| 		__GLX_PAD(cl->largeCmdBytesTotal)) {
 | |
| 		client->errorValue = dataBytes;
 | |
| 		__glXResetLargeCommandStatus(cl);
 | |
| 		return __glXBadLargeRequest;
 | |
| 	    }
 | |
| 	    hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
 | |
| 	    opcode = hdr->opcode;
 | |
| 
 | |
| 	    /*
 | |
| 	    ** Use the opcode to index into the procedure table.
 | |
| 	    */
 | |
| 	    if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && 
 | |
| 		 (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
 | |
| 		proc = __glXRenderTable[opcode];
 | |
| #if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
 | |
| 	    } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && 
 | |
| 		 (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
 | |
| 		opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
 | |
| 		proc = __glXRenderTable_EXT[opcode];
 | |
| #endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
 | |
| 	    } else {
 | |
| 		client->errorValue = opcode;
 | |
| 		return __glXBadLargeRequest;
 | |
| 	    }
 | |
| 
 | |
| 	    /*
 | |
| 	    ** Skip over the header and execute the command.
 | |
| 	    */
 | |
| 	    (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
 | |
| 	    __GLX_NOTE_UNFLUSHED_CMDS(glxc);
 | |
| 
 | |
| 	    /*
 | |
| 	    ** Reset for the next RenderLarge series.
 | |
| 	    */
 | |
| 	    __glXResetLargeCommandStatus(cl);
 | |
| 	} else {
 | |
| 	    /*
 | |
| 	    ** This is neither the first nor the last request.
 | |
| 	    */
 | |
| 	}
 | |
| 	return Success;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /************************************************************************/
 | |
| 
 | |
| /*
 | |
| ** No support is provided for the vendor-private requests other than
 | |
| ** allocating the entry points in the dispatch table.
 | |
| */
 | |
| 
 | |
| int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXVendorPrivateReq *req;
 | |
|     GLint vendorcode;
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| 
 | |
|     req = (xGLXVendorPrivateReq *) pc;
 | |
|     vendorcode = req->vendorCode;
 | |
| 
 | |
| #ifndef __DARWIN__
 | |
|     switch( vendorcode ) {
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|     case X_GLvop_SampleMaskSGIS:
 | |
| 	glSampleMaskSGIS(*(GLfloat *)(pc + 4),
 | |
| 			 *(GLboolean *)(pc + 8));
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| 	return Success;
 | |
|     case X_GLvop_SamplePatternSGIS:
 | |
| 	glSamplePatternSGIS( *(GLenum *)(pc + 4));
 | |
| 	return Success;
 | |
|     }
 | |
| #endif
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| 
 | |
|     if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
 | |
|           (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT))  {
 | |
| 	(*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
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| 							(cl, (GLbyte*)req);
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| 	return Success;
 | |
|     }
 | |
|     /*
 | |
|     ** This sample implemention does not support any private requests.
 | |
|     */
 | |
|     cl->client->errorValue = req->vendorCode;
 | |
|     return __glXUnsupportedPrivateRequest;
 | |
| }
 | |
| 
 | |
| int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXVendorPrivateWithReplyReq *req;
 | |
|     GLint vendorcode;
 | |
| 
 | |
|     req = (xGLXVendorPrivateWithReplyReq *) pc;
 | |
|     vendorcode = req->vendorCode;
 | |
| 
 | |
|     switch (vendorcode) {
 | |
|       case X_GLXvop_QueryContextInfoEXT:
 | |
| 	return __glXQueryContextInfoEXT(cl, pc);
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|       case X_GLXvop_MakeCurrentReadSGI:
 | |
| 	return __glXMakeCurrentReadSGI(cl, pc);
 | |
|       default:
 | |
| 	break;
 | |
|     }
 | |
| 
 | |
|     if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
 | |
|           (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT))  {
 | |
| 	return 
 | |
| 	(*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
 | |
| 							(cl, (GLbyte*)req);
 | |
|     }
 | |
| 
 | |
|     cl->client->errorValue = vendorcode;
 | |
|     return __glXUnsupportedPrivateRequest;
 | |
| }
 | |
| 
 | |
| int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
 | |
|     xGLXQueryExtensionsStringReply reply;
 | |
|     GLuint screen;
 | |
|     size_t n, length;
 | |
|     const char *ptr;
 | |
|     char *buf;
 | |
| 
 | |
|     screen = req->screen;
 | |
|     /*
 | |
|     ** Check if screen exists.
 | |
|     */
 | |
|     if (screen >= screenInfo.numScreens) {
 | |
| 	client->errorValue = screen;
 | |
| 	return BadValue;
 | |
|     }
 | |
| 
 | |
|     ptr = __glXActiveScreens[screen].GLXextensions;
 | |
| 
 | |
|     n = __glXStrlen(ptr) + 1;
 | |
|     length = __GLX_PAD(n) >> 2;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
|     reply.length = length;
 | |
|     reply.n = n;
 | |
| 
 | |
|     if ((buf = (char *) __glXMalloc(length << 2)) == NULL) {
 | |
|         return BadAlloc;
 | |
|     }
 | |
|     __glXStrncpy(buf, ptr, n);
 | |
| 
 | |
|     if (client->swapped) {
 | |
|         glxSwapQueryExtensionsStringReply(client, &reply, buf);
 | |
|     } else {
 | |
|         WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
 | |
|         WriteToClient(client, (int)(length << 2), (char *)buf);
 | |
|     }
 | |
| 
 | |
|     __glXFree(buf);
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     ClientPtr client = cl->client;
 | |
|     xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
 | |
|     xGLXQueryServerStringReply reply;
 | |
|     int name;
 | |
|     GLuint screen;
 | |
|     size_t n, length;
 | |
|     const char *ptr;
 | |
|     char *buf;
 | |
| 
 | |
|     name = req->name;
 | |
|     screen = req->screen;
 | |
|     /*
 | |
|     ** Check if screen exists.
 | |
|     */
 | |
|     if (screen >= screenInfo.numScreens) {
 | |
| 	client->errorValue = screen;
 | |
| 	return BadValue;
 | |
|     }
 | |
|     switch(name) {
 | |
| 	case GLX_VENDOR:
 | |
| 	    ptr = __glXActiveScreens[screen].GLXvendor;
 | |
| 	    break;
 | |
| 	case GLX_VERSION:
 | |
| 	    ptr = __glXActiveScreens[screen].GLXversion;
 | |
| 	    break;
 | |
| 	case GLX_EXTENSIONS:
 | |
| 	    ptr = __glXActiveScreens[screen].GLXextensions;
 | |
| 	    break;
 | |
| 	default:
 | |
| 	    return BadValue; 
 | |
|     }
 | |
| 
 | |
|     n = __glXStrlen(ptr) + 1;
 | |
|     length = __GLX_PAD(n) >> 2;
 | |
|     reply.type = X_Reply;
 | |
|     reply.sequenceNumber = client->sequence;
 | |
|     reply.length = length;
 | |
|     reply.n = n;
 | |
| 
 | |
|     if ((buf = (char *) Xalloc(length << 2)) == NULL) {
 | |
|         return BadAlloc;
 | |
|     }
 | |
|     __glXStrncpy(buf, ptr, n);
 | |
| 
 | |
|     if (client->swapped) {
 | |
|         glxSwapQueryServerStringReply(client, &reply, buf);
 | |
|     } else {
 | |
|         WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
 | |
|         WriteToClient(client, (int)(length << 2), buf);
 | |
|     }
 | |
| 
 | |
|     __glXFree(buf);
 | |
|     return Success;
 | |
| }
 | |
| 
 | |
| int __glXClientInfo(__GLXclientState *cl, GLbyte *pc)
 | |
| {
 | |
|     xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
 | |
|     const char *buf;
 | |
|    
 | |
|     cl->GLClientmajorVersion = req->major;
 | |
|     cl->GLClientminorVersion = req->minor;
 | |
|     if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
 | |
|     buf = (const char *)(req+1);
 | |
|     cl->GLClientextensions = __glXStrdup(buf);
 | |
| 
 | |
|     return Success;
 | |
| }
 | |
| 
 |