454 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			454 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2004 David Reveman
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 *
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 * Permission to use, copy, modify, distribute, and sell this software
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 * and its documentation for any purpose is hereby granted without
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 * fee, provided that the above copyright notice appear in all copies
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 * and that both that copyright notice and this permission notice
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 * appear in supporting documentation, and that the name of
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 * David Reveman not be used in advertising or publicity pertaining to
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 * distribution of the software without specific, written prior permission.
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 * David Reveman makes no representations about the suitability of this
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 * software for any purpose. It is provided "as is" without express or
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 * implied warranty.
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 *
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 * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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 * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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 *
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 * Author: David Reveman <davidr@novell.com>
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 */
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#include "xgl.h"
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Bool
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xglSyncBits (DrawablePtr pDrawable,
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	     BoxPtr	 pExtents)
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{
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    RegionRec region;
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    BoxRec    box;
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    XGL_DRAWABLE_PIXMAP (pDrawable);
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    XGL_PIXMAP_PRIV (pPixmap);
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    if (pPixmapPriv->allBits)
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	return xglMapPixmapBits (pPixmap);
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    if (pPixmapPriv->target == xglPixmapTargetIn && pExtents)
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    {
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	box.x1 = 0;
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	box.y1 = 0;
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	box.x2 = pPixmap->drawable.width;
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	box.y2 = pPixmap->drawable.height;
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	if (pExtents->x1 > box.x1)
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	    box.x1 = pExtents->x1;
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	if (pExtents->y1 > box.y1)
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	    box.y1 = pExtents->y1;
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	if (pExtents->x2 < box.x2)
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	    box.x2 = pExtents->x2;
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	if (pExtents->y2 < box.y2)
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	    box.y2 = pExtents->y2;
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	if (box.x2 <= box.x1 || box.y2 <= box.y1)
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	    return xglMapPixmapBits (pPixmap);
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	if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
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	{
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	    switch (RECT_IN_REGION (pDrawable->pScreen,
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				    &pPixmapPriv->bitRegion,
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				    &box)) {
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	    case rgnIN:
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		REGION_INIT (pDrawable->pScreen, ®ion, NullBox, 0);
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		break;
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	    case rgnOUT:
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		REGION_INIT (pDrawable->pScreen, ®ion, &box, 1);
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		REGION_UNION (pDrawable->pScreen,
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			      &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
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			      ®ion);
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		break;
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	    case rgnPART:
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		REGION_INIT (pDrawable->pScreen, ®ion, &box, 1);
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		REGION_SUBTRACT (pDrawable->pScreen, ®ion, ®ion,
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				 &pPixmapPriv->bitRegion);
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		REGION_UNION (pDrawable->pScreen,
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			      &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
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			      ®ion);
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		break;
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	    }
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	}
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	else
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	{
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	    REGION_INIT (pDrawable->pScreen, ®ion, &box, 1);
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	    REGION_SUBTRACT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
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			     ®ion, &pPixmapPriv->bitRegion);
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	}
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	if (REGION_NUM_RECTS (&pPixmapPriv->bitRegion) == 1)
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	{
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	    BoxPtr pBox;
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	    pBox = REGION_RECTS (&pPixmapPriv->bitRegion);
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	    if (pBox->x1 <= 0			    &&
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		pBox->y1 <= 0			    &&
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		pBox->x2 >= pPixmap->drawable.width &&
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		pBox->y2 >= pPixmap->drawable.height)
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		pPixmapPriv->allBits = TRUE;
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	}
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    }
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    else
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    {
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	box.x1 = 0;
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	box.y1 = 0;
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	box.x2 = pPixmap->drawable.width;
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	box.y2 = pPixmap->drawable.height;
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	REGION_INIT (pDrawable->pScreen, ®ion, &box, 1);
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	REGION_SUBTRACT (pDrawable->pScreen, ®ion, ®ion,
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			 &pPixmapPriv->bitRegion);
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	pPixmapPriv->allBits = TRUE;
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    }
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    if (!pPixmapPriv->buffer)
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	if (!xglAllocatePixmapBits (pPixmap, XGL_PIXMAP_USAGE_HINT_DEFAULT))
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	    return FALSE;
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    if (REGION_NOTEMPTY (pDrawable->pScreen, ®ion) && pPixmapPriv->surface)
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    {
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	glitz_pixel_format_t format;
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	BoxPtr		     pBox;
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	BoxPtr		     pExt;
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	int		     nBox;
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	if (!xglSyncSurface (pDrawable))
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	    FatalError (XGL_SW_FAILURE_STRING);
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	xglUnmapPixmapBits (pPixmap);
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	pBox = REGION_RECTS (®ion);
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	nBox = REGION_NUM_RECTS (®ion);
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	pExt = REGION_EXTENTS (pDrawable->pScreen, ®ion);
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	format.fourcc  = GLITZ_FOURCC_RGB;
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	format.masks   = pPixmapPriv->pVisual->pPixel->masks;
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	format.xoffset = pExt->x1;
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	if (pPixmapPriv->stride < 0)
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	{
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	    format.skip_lines	  = pPixmap->drawable.height - pExt->y2;
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	    format.bytes_per_line = -pPixmapPriv->stride;
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	    format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
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	}
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	else
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	{
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	    format.skip_lines	  = pExt->y1;
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	    format.bytes_per_line = pPixmapPriv->stride;
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	    format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
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	}
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	glitz_surface_set_clip_region (pPixmapPriv->surface,
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				       0, 0, (glitz_box_t *) pBox, nBox);
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	glitz_get_pixels (pPixmapPriv->surface,
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			  pExt->x1,
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			  pExt->y1,
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			  pExt->x2 - pExt->x1,
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			  pExt->y2 - pExt->y1,
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			  &format,
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			  pPixmapPriv->buffer);
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	glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
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    }
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    REGION_UNINIT (pDrawable->pScreen, ®ion);
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    if (pPixmapPriv->allBits)
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    {
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	box.x1 = 0;
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	box.y1 = 0;
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	box.x2 = pPixmap->drawable.width;
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	box.y2 = pPixmap->drawable.height;
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	REGION_UNINIT (pDrawable->pScreen, &pPixmapPriv->bitRegion);
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	REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion, &box, 1);
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    }
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    return xglMapPixmapBits (pPixmap);
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}
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void
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xglSyncDamageBoxBits (DrawablePtr pDrawable)
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{
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    XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
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    if (!xglSyncBits (pDrawable, &pPixmapPriv->damageBox))
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	FatalError (XGL_SW_FAILURE_STRING);
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}
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Bool
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xglSyncSurface (DrawablePtr pDrawable)
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{
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    RegionPtr pRegion;
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    XGL_DRAWABLE_PIXMAP (pDrawable);
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    XGL_PIXMAP_PRIV (pPixmap);
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    if (!pPixmapPriv->surface)
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    {
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	if (!xglCreatePixmapSurface (pPixmap))
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	    return FALSE;
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    }
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    pRegion = DamageRegion (pPixmapPriv->pDamage);
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    if (REGION_NOTEMPTY (pDrawable->pScreen, pRegion))
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    {
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	glitz_pixel_format_t format;
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	BoxPtr		     pBox;
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	BoxPtr		     pExt;
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	int		     nBox;
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	xglUnmapPixmapBits (pPixmap);
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	nBox = REGION_NUM_RECTS (pRegion);
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	pBox = REGION_RECTS (pRegion);
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	pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
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	format.fourcc  = pPixmapPriv->pVisual->format.surface->color.fourcc;
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	format.masks   = pPixmapPriv->pVisual->pPixel->masks;
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	format.xoffset = pExt->x1;
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	if (pPixmapPriv->stride < 0)
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	{
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	    format.skip_lines	  = pPixmap->drawable.height - pExt->y2;
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	    format.bytes_per_line = -pPixmapPriv->stride;
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	    format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
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	}
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	else
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	{
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	    format.skip_lines	  = pExt->y1;
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	    format.bytes_per_line = pPixmapPriv->stride;
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	    format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
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	}
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	glitz_surface_set_clip_region (pPixmapPriv->surface,
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				       0, 0, (glitz_box_t *) pBox, nBox);
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	glitz_set_pixels (pPixmapPriv->surface,
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			  pExt->x1,
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			  pExt->y1,
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			  pExt->x2 - pExt->x1,
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			  pExt->y2 - pExt->y1,
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			  &format,
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			  pPixmapPriv->buffer);
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	glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
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	REGION_EMPTY (pDrawable->pScreen, pRegion);
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    }
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    return TRUE;
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}
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Bool
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xglPrepareTarget (DrawablePtr pDrawable)
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{
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    XGL_DRAWABLE_PIXMAP (pDrawable);
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    XGL_PIXMAP_PRIV (pPixmap);
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    switch (pPixmapPriv->target) {
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    case xglPixmapTargetNo:
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	break;
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    case xglPixmapTargetOut:
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	if (xglSyncSurface (pDrawable))
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	{
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	    glitz_drawable_format_t *format;
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	    XGL_SCREEN_PRIV (pDrawable->pScreen);
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	    if (!pPixmapPriv->drawable)
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	    {
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		unsigned int width, height;
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		format = pPixmapPriv->pVisual->format.drawable;
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		width  = pPixmap->drawable.width;
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		height = pPixmap->drawable.height;
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		if (pPixmapPriv->pVisual->pbuffer)
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		{
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		    pPixmapPriv->drawable =
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			glitz_create_pbuffer_drawable (pScreenPriv->drawable,
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						       format, width, height);
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		}
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		else
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		{
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		    pPixmapPriv->drawable =
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			glitz_create_drawable (pScreenPriv->drawable,
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					       format, width, height);
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		}
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	    }
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	    if (pPixmapPriv->drawable)
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	    {
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		glitz_surface_attach (pPixmapPriv->surface,
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				      pPixmapPriv->drawable,
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				      GLITZ_DRAWABLE_BUFFER_FRONT_COLOR);
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		pPixmapPriv->target = xglPixmapTargetIn;
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		return TRUE;
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	    }
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	}
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	pPixmapPriv->target = xglPixmapTargetNo;
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	break;
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    case xglPixmapTargetIn:
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	if (xglSyncSurface (pDrawable))
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	    return TRUE;
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	break;
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    }
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    return FALSE;
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}
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void
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xglAddSurfaceDamage (DrawablePtr pDrawable,
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		     RegionPtr   pRegion)
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{
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    glitz_surface_t *surface;
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    int		    xOff, yOff;
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    XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
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    pPixmapPriv->damageBox = miEmptyBox;
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    XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff);
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    if (xOff || yOff)
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	REGION_TRANSLATE (pDrawable->pScreen, pRegion, xOff, yOff);
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    if (pPixmapPriv->pDamage)
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    {
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	RegionPtr pDamageRegion;
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	pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
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	REGION_UNION (pDrawable->pScreen,
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		      pDamageRegion, pDamageRegion,
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		      pRegion);
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    }
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    REGION_UNION (pDrawable->pScreen,
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		  &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
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		  pRegion);
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    if (xOff || yOff)
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	REGION_TRANSLATE (pDrawable->pScreen, pRegion, -xOff, -yOff);
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}
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void
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xglAddCurrentSurfaceDamage (DrawablePtr pDrawable)
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{
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    XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
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    if (BOX_NOTEMPTY (&pPixmapPriv->damageBox))
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    {
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	RegionRec region;
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	REGION_INIT (pDrawable->pScreen, ®ion, &pPixmapPriv->damageBox, 1);
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	if (pPixmapPriv->pDamage)
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	{
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	    RegionPtr pDamageRegion;
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	    pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
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	    REGION_UNION (pDrawable->pScreen,
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			  pDamageRegion, pDamageRegion,
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			  ®ion);
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	}
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	REGION_UNION (pDrawable->pScreen,
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		      &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
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		      ®ion);
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	REGION_UNINIT (pDrawable->pScreen, ®ion);
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	pPixmapPriv->damageBox = miEmptyBox;
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    }
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}
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void
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xglAddBitDamage (DrawablePtr pDrawable,
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		 RegionPtr   pRegion)
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{
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    XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
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    if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
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    {
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	BoxPtr pBox;
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	BoxPtr pExt, pBitExt;
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	int    nBox;
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	pBox = REGION_RECTS (pRegion);
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	pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
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	nBox = REGION_NUM_RECTS (pRegion);
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	pBitExt = REGION_EXTENTS (pDrawable->pScreen, &pPixmapPriv->bitRegion);
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	if (pExt->x1 < pBitExt->x2 &&
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	    pExt->y1 < pBitExt->y2 &&
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	    pExt->x2 > pBitExt->x1 &&
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	    pExt->y2 > pBitExt->y1)
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	{
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	    while (nBox--)
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	    {
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		if (pBox->x1 < pBitExt->x2 &&
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		    pBox->y1 < pBitExt->y2 &&
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		    pBox->x2 > pBitExt->x1 &&
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		    pBox->y2 > pBitExt->y1)
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		{
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		    REGION_UNINIT (pDrawable->pScreen,
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				   &pPixmapPriv->bitRegion);
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		    REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
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				 NullBox, 0);
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		    pPixmapPriv->allBits = FALSE;
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		    return;
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		}
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		pBox++;
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	    }
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	}
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    }
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}
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void
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xglAddCurrentBitDamage (DrawablePtr pDrawable)
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{
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    XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
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    if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
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    {
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	BoxPtr pBitExt;
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 | 
						|
	pBitExt = REGION_EXTENTS (pDrawable->pScreen, &pPixmapPriv->bitRegion);
 | 
						|
 | 
						|
	if (pPixmapPriv->damageBox.x1 < pBitExt->x2 &&
 | 
						|
	    pPixmapPriv->damageBox.y1 < pBitExt->y2 &&
 | 
						|
	    pPixmapPriv->damageBox.x2 > pBitExt->x1 &&
 | 
						|
	    pPixmapPriv->damageBox.y2 > pBitExt->y1)
 | 
						|
	{
 | 
						|
	    REGION_UNINIT (pDrawable->pScreen, &pPixmapPriv->bitRegion);
 | 
						|
	    REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
 | 
						|
			 NullBox, 0);
 | 
						|
	    pPixmapPriv->allBits = FALSE;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
    pPixmapPriv->damageBox = miEmptyBox;
 | 
						|
}
 |