994 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			994 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2008 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Eric Anholt <eric@anholt.net>
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 *
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 */
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#ifndef GLAMOR_PRIV_H
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#define GLAMOR_PRIV_H
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#include "dix-config.h"
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#include <X11/Xfuncproto.h>
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#include "glamor.h"
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#include "xvdix.h"
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#if XSYNC
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#include "misyncshm.h"
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#include "misyncstr.h"
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#endif
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#include <epoxy/gl.h>
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#ifdef GLAMOR_HAS_GBM
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#define MESA_EGL_NO_X11_HEADERS
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#define EGL_NO_X11
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#include <epoxy/egl.h>
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#endif
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#define GLAMOR_DEFAULT_PRECISION  \
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    "#ifdef GL_ES\n"              \
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    "precision mediump float;\n"  \
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    "#endif\n"
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#define GLAMOR_DEFAULT_POINT_SIZE  \
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    "#ifdef GL_ES\n"              \
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    "       gl_PointSize = 1.0;\n"  \
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    "#endif\n"
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#define GLAMOR_COMPAT_DEFINES_VS  \
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    "#define in attribute\n" \
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    "#define out varying\n"  \
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#define GLAMOR_COMPAT_DEFINES_FS  \
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    "#if __VERSION__ < 130\n" \
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    "#define in varying\n"  \
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    "#define frag_color gl_FragColor\n" \
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    "#define texture texture2D\n" \
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    "#else\n" \
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    "out vec4 frag_color;\n" \
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    "#endif\n"
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#include "glyphstr.h"
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#include "glamor_debug.h"
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#include "glamor_context.h"
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#include "glamor_program.h"
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#include <list.h>
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struct glamor_pixmap_private;
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typedef struct glamor_composite_shader {
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    GLuint prog;
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    GLint dest_to_dest_uniform_location;
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    GLint dest_to_source_uniform_location;
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    GLint dest_to_mask_uniform_location;
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    GLint source_uniform_location;
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    GLint mask_uniform_location;
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    GLint source_wh;
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    GLint mask_wh;
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    GLint source_repeat_mode;
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    GLint mask_repeat_mode;
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    union {
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        float source_solid_color[4];
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        struct {
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            PixmapPtr source_pixmap;
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            PicturePtr source;
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        };
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    };
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    union {
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        float mask_solid_color[4];
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        struct {
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            PixmapPtr mask_pixmap;
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            PicturePtr mask;
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        };
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    };
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} glamor_composite_shader;
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enum ca_state {
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    CA_NONE,
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    CA_TWO_PASS,
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    CA_DUAL_BLEND,
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};
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enum shader_source {
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    SHADER_SOURCE_SOLID,
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    SHADER_SOURCE_TEXTURE,
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    SHADER_SOURCE_TEXTURE_ALPHA,
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    SHADER_SOURCE_COUNT,
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};
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enum shader_mask {
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    SHADER_MASK_NONE,
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    SHADER_MASK_SOLID,
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    SHADER_MASK_TEXTURE,
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    SHADER_MASK_TEXTURE_ALPHA,
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    SHADER_MASK_COUNT,
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};
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enum shader_dest_swizzle {
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    SHADER_DEST_SWIZZLE_DEFAULT,
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    SHADER_DEST_SWIZZLE_ALPHA_TO_RED,
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    SHADER_DEST_SWIZZLE_IGNORE_ALPHA,
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    SHADER_DEST_SWIZZLE_COUNT,
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};
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struct shader_key {
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    enum shader_source source;
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    enum shader_mask mask;
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    glamor_program_alpha in;
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    enum shader_dest_swizzle dest_swizzle;
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};
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struct blendinfo {
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    Bool dest_alpha;
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    Bool source_alpha;
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    GLenum source_blend;
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    GLenum dest_blend;
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};
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typedef struct {
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    INT16 x_src;
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    INT16 y_src;
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    INT16 x_mask;
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    INT16 y_mask;
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    INT16 x_dst;
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    INT16 y_dst;
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    INT16 width;
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    INT16 height;
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} glamor_composite_rect_t;
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enum glamor_vertex_type {
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    GLAMOR_VERTEX_POS,
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    GLAMOR_VERTEX_SOURCE,
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    GLAMOR_VERTEX_MASK
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};
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enum gradient_shader {
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    SHADER_GRADIENT_LINEAR,
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    SHADER_GRADIENT_RADIAL,
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    SHADER_GRADIENT_CONICAL,
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    SHADER_GRADIENT_COUNT,
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};
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struct glamor_screen_private;
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struct glamor_pixmap_private;
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#define GLAMOR_COMPOSITE_VBO_VERT_CNT (64*1024)
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struct glamor_format {
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    /** X Server's "depth" value */
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    int depth;
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    /** GL internalformat for creating textures of this type */
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    GLenum internalformat;
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    /** GL format transferring pixels in/out of textures of this type. */
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    GLenum format;
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    /** GL type transferring pixels in/out of textures of this type. */
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    GLenum type;
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    /* Render PICT_* matching GL's channel layout for pixels
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     * transferred using format/type.
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     */
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    CARD32 render_format;
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    /**
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     * Whether rendering is supported in GL at all (i.e. without pixel data conversion
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     * just before upload)
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     */
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    Bool rendering_supported;
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    /**
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     * Whether image with this depth is framebuffer-complete in GL.
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     * This flag is set on GL ES when rendering is supported without
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     * conversion, but reading from framebuffer can bring some caveats
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     * like different format combination or incomplete framebuffer.
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     */
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    Bool texture_only;
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};
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struct glamor_saved_procs {
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    CloseScreenProcPtr close_screen;
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    CreateGCProcPtr create_gc;
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    CreatePixmapProcPtr create_pixmap;
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    DestroyPixmapProcPtr destroy_pixmap;
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    GetSpansProcPtr get_spans;
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    GetImageProcPtr get_image;
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    CompositeProcPtr composite;
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    CompositeRectsProcPtr composite_rects;
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    TrapezoidsProcPtr trapezoids;
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    GlyphsProcPtr glyphs;
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    ChangeWindowAttributesProcPtr change_window_attributes;
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    CopyWindowProcPtr copy_window;
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    BitmapToRegionProcPtr bitmap_to_region;
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    TrianglesProcPtr triangles;
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    AddTrapsProcPtr addtraps;
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#if XSYNC
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    SyncScreenFuncsRec sync_screen_funcs;
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#endif
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    ScreenBlockHandlerProcPtr block_handler;
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};
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typedef struct glamor_screen_private {
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    Bool is_gles;
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    int glsl_version;
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    Bool has_pack_invert;
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    Bool has_fbo_blit;
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    Bool has_map_buffer_range;
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    Bool has_buffer_storage;
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    Bool has_khr_debug;
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    Bool has_mesa_tile_raster_order;
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    Bool has_nv_texture_barrier;
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    Bool has_pack_subimage;
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    Bool has_unpack_subimage;
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    Bool has_rw_pbo;
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    Bool use_quads;
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    Bool has_dual_blend;
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    Bool has_clear_texture;
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    Bool has_texture_swizzle;
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    Bool has_rg;
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    Bool is_core_profile;
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    Bool can_copyplane;
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    Bool use_gpu_shader4;
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    int max_fbo_size;
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    Bool enable_gradient_shader;
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    /**
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     * Stores information about supported formats. Note, that this list contains all
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     * supported pixel formats, including these that are not supported on GL side
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     * directly, but are converted to another format instead.
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     */
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    struct glamor_format formats[33];
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    struct glamor_format cbcr_format;
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    /* glamor point shader */
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    glamor_program point_prog;
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    /* glamor spans shaders */
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    glamor_program_fill fill_spans_program;
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    /* glamor rect shaders */
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    glamor_program_fill poly_fill_rect_program;
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    /* glamor glyphblt shaders */
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    glamor_program_fill poly_glyph_blt_progs;
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    /* glamor text shaders */
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    glamor_program_fill poly_text_progs;
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    glamor_program      te_text_prog;
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    glamor_program      image_text_prog;
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    /* glamor copy shaders */
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    glamor_program      copy_area_prog;
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    glamor_program      copy_plane_prog;
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    /* glamor line shader */
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    glamor_program_fill poly_line_program;
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    /* glamor segment shaders */
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    glamor_program_fill poly_segment_program;
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    /*  glamor dash line shader */
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    glamor_program_fill on_off_dash_line_progs;
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    glamor_program      double_dash_line_prog;
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    /* glamor composite_glyphs shaders */
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    glamor_program_render       glyphs_program;
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    struct glamor_glyph_atlas   *glyph_atlas_a;
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    struct glamor_glyph_atlas   *glyph_atlas_argb;
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    int                         glyph_atlas_dim;
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    int                         glyph_max_dim;
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    char                        *glyph_defines;
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    /** Vertex buffer for all GPU rendering. */
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    GLuint vao;
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    GLuint vbo;
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    /** Next offset within the VBO that glamor_get_vbo_space() will use. */
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    int vbo_offset;
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    int vbo_size;
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    Bool vbo_mapped;
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    /**
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     * Pointer to glamor_get_vbo_space()'s current VBO mapping.
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     *
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     * Note that this is not necessarily equal to the pointer returned
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     * by glamor_get_vbo_space(), so it can't be used in place of that.
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     */
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    char *vb;
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    int vb_stride;
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    /** Cached index buffer for translating GL_QUADS to triangles. */
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    GLuint ib;
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    /** Index buffer type: GL_UNSIGNED_SHORT or GL_UNSIGNED_INT */
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    GLenum ib_type;
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    /** Number of quads the index buffer has indices for. */
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    unsigned ib_size;
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    Bool has_source_coords, has_mask_coords;
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    int render_nr_quads;
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    glamor_composite_shader composite_shader[SHADER_SOURCE_COUNT]
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        [SHADER_MASK_COUNT]
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        [glamor_program_alpha_count]
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        [SHADER_DEST_SWIZZLE_COUNT];
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    /* glamor gradient, 0 for small nstops, 1 for
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       large nstops and 2 for dynamic generate. */
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    GLint gradient_prog[SHADER_GRADIENT_COUNT][3];
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    int linear_max_nstops;
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    int radial_max_nstops;
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    struct glamor_saved_procs saved_procs;
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    GetDrawableModifiersFuncPtr get_drawable_modifiers;
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    int flags;
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    ScreenPtr screen;
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    int dri3_enabled;
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    char *glvnd_vendor;
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    Bool suppress_gl_out_of_memory_logging;
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    Bool logged_any_fbo_allocation_failure;
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    Bool logged_any_pbo_allocation_failure;
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    Bool dirty;
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    /* xv */
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    glamor_program xv_prog;
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    struct glamor_context ctx;
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} glamor_screen_private;
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typedef enum glamor_access {
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    GLAMOR_ACCESS_RO,
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    GLAMOR_ACCESS_RW,
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} glamor_access_t;
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enum glamor_fbo_state {
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    /** There is no storage attached to the pixmap. */
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    GLAMOR_FBO_UNATTACHED,
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    /**
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     * The pixmap has FBO storage attached, but devPrivate.ptr doesn't
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     * point at anything.
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     */
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    GLAMOR_FBO_NORMAL,
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};
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typedef struct glamor_pixmap_fbo {
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    GLuint tex; /**< GL texture name */
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    GLuint fb; /**< GL FBO name */
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    int width; /**< width in pixels */
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    int height; /**< height in pixels */
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    Bool is_red;
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} glamor_pixmap_fbo;
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typedef struct glamor_pixmap_clipped_regions {
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    int block_idx;
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    RegionPtr region;
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} glamor_pixmap_clipped_regions;
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typedef struct glamor_pixmap_private {
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    glamor_pixmap_type_t type;
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    enum glamor_fbo_state gl_fbo;
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    /**
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     * If devPrivate.ptr is non-NULL (meaning we're within
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     * glamor_prepare_access), determies whether we should re-upload
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     * that data on glamor_finish_access().
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     */
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    glamor_access_t map_access;
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    glamor_pixmap_fbo *fbo;
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    /** current fbo's coords in the whole pixmap. */
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    BoxRec box;
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    GLuint pbo;
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    RegionRec prepare_region;
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    Bool prepared;
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#ifdef GLAMOR_HAS_GBM
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    EGLImageKHR image;
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    Bool used_modifiers;
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#endif
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    /** block width of this large pixmap. */
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    int block_w;
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    /** block height of this large pixmap. */
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    int block_h;
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    /** block_wcnt: block count in one block row. */
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    int block_wcnt;
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    /** block_hcnt: block count in one block column. */
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    int block_hcnt;
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    /**
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     * The list of boxes for the bounds of the FBOs making up the
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     * pixmap.
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     *
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     * For a 2048x2048 pixmap with GL FBO size limits of 1024x1024:
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     *
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     * ******************
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     * *  fbo0 * fbo1   *
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     * *       *        *
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     * ******************
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     * *  fbo2 * fbo3   *
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     * *       *        *
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     * ******************
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     *
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     * box[0] = {0,0,1024,1024}
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     * box[1] = {1024,0,2048,2048}
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     * ...
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     */
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    BoxPtr box_array;
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    /**
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     * Array of fbo structs containing the actual GL texture/fbo
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     * names.
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     */
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    glamor_pixmap_fbo **fbo_array;
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    Bool is_cbcr;
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} glamor_pixmap_private;
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extern DevPrivateKeyRec glamor_pixmap_private_key;
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static inline glamor_pixmap_private *
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glamor_get_pixmap_private(PixmapPtr pixmap)
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{
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    if (pixmap == NULL)
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        return NULL;
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    return dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
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}
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/*
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 * Returns TRUE if pixmap has no image object
 | 
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 */
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static inline Bool
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glamor_pixmap_drm_only(PixmapPtr pixmap)
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{
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    glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    return priv->type == GLAMOR_DRM_ONLY;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Returns TRUE if pixmap is plain memory (not a GL object at all)
 | 
						|
 */
 | 
						|
static inline Bool
 | 
						|
glamor_pixmap_is_memory(PixmapPtr pixmap)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    return priv->type == GLAMOR_MEMORY;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Returns TRUE if pixmap requires multiple textures to hold it
 | 
						|
 */
 | 
						|
static inline Bool
 | 
						|
glamor_pixmap_priv_is_large(glamor_pixmap_private *priv)
 | 
						|
{
 | 
						|
    return priv->block_wcnt > 1 || priv->block_hcnt > 1;
 | 
						|
}
 | 
						|
 | 
						|
static inline Bool
 | 
						|
glamor_pixmap_priv_is_small(glamor_pixmap_private *priv)
 | 
						|
{
 | 
						|
    return priv->block_wcnt <= 1 && priv->block_hcnt <= 1;
 | 
						|
}
 | 
						|
 | 
						|
static inline Bool
 | 
						|
glamor_pixmap_is_large(PixmapPtr pixmap)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    return glamor_pixmap_priv_is_large(priv);
 | 
						|
}
 | 
						|
/*
 | 
						|
 * Returns TRUE if pixmap has an FBO
 | 
						|
 */
 | 
						|
static inline Bool
 | 
						|
glamor_pixmap_has_fbo(PixmapPtr pixmap)
 | 
						|
{
 | 
						|
    glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
 | 
						|
 | 
						|
    return priv->gl_fbo == GLAMOR_FBO_NORMAL;
 | 
						|
}
 | 
						|
 | 
						|
static inline void
 | 
						|
glamor_set_pixmap_fbo_current(glamor_pixmap_private *priv, int idx)
 | 
						|
{
 | 
						|
    if (glamor_pixmap_priv_is_large(priv)) {
 | 
						|
        priv->fbo = priv->fbo_array[idx];
 | 
						|
        priv->box = priv->box_array[idx];
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static inline glamor_pixmap_fbo *
 | 
						|
glamor_pixmap_fbo_at(glamor_pixmap_private *priv, int box)
 | 
						|
{
 | 
						|
    assert(box < priv->block_wcnt * priv->block_hcnt);
 | 
						|
    return priv->fbo_array[box];
 | 
						|
}
 | 
						|
 | 
						|
static inline BoxPtr
 | 
						|
glamor_pixmap_box_at(glamor_pixmap_private *priv, int box)
 | 
						|
{
 | 
						|
    assert(box < priv->block_wcnt * priv->block_hcnt);
 | 
						|
    return &priv->box_array[box];
 | 
						|
}
 | 
						|
 | 
						|
static inline int
 | 
						|
glamor_pixmap_wcnt(glamor_pixmap_private *priv)
 | 
						|
{
 | 
						|
    return priv->block_wcnt;
 | 
						|
}
 | 
						|
 | 
						|
static inline int
 | 
						|
glamor_pixmap_hcnt(glamor_pixmap_private *priv)
 | 
						|
{
 | 
						|
    return priv->block_hcnt;
 | 
						|
}
 | 
						|
 | 
						|
#define glamor_pixmap_loop(priv, box_index)                            \
 | 
						|
    for (box_index = 0; box_index < glamor_pixmap_hcnt(priv) *         \
 | 
						|
             glamor_pixmap_wcnt(priv); box_index++)                    \
 | 
						|
 | 
						|
static inline int
 | 
						|
glamor_drawable_effective_depth(DrawablePtr drawable)
 | 
						|
{
 | 
						|
    WindowPtr window;
 | 
						|
 | 
						|
    if (drawable->type != DRAWABLE_WINDOW ||
 | 
						|
        drawable->depth != 32)
 | 
						|
        return drawable->depth;
 | 
						|
 | 
						|
    window = (WindowPtr)drawable;
 | 
						|
    window = window->parent;
 | 
						|
    while (window && window->parent) {
 | 
						|
        /* A depth 32 window with any depth 24 ancestors (other than the root
 | 
						|
         * window) effectively behaves like depth 24
 | 
						|
         */
 | 
						|
        if (window->drawable.depth == 24)
 | 
						|
            return 24;
 | 
						|
 | 
						|
        window = window->parent;
 | 
						|
    }
 | 
						|
 | 
						|
    return 32;
 | 
						|
}
 | 
						|
 | 
						|
/* GC private structure. Currently holds only any computed dash pixmap */
 | 
						|
 | 
						|
typedef struct {
 | 
						|
    PixmapPtr   dash;
 | 
						|
    PixmapPtr   stipple;
 | 
						|
    DamagePtr   stipple_damage;
 | 
						|
} glamor_gc_private;
 | 
						|
 | 
						|
extern DevPrivateKeyRec glamor_gc_private_key;
 | 
						|
extern DevPrivateKeyRec glamor_screen_private_key;
 | 
						|
 | 
						|
extern glamor_screen_private *
 | 
						|
glamor_get_screen_private(ScreenPtr screen);
 | 
						|
 | 
						|
extern void
 | 
						|
glamor_set_screen_private(ScreenPtr screen, glamor_screen_private *priv);
 | 
						|
 | 
						|
static inline glamor_gc_private *
 | 
						|
glamor_get_gc_private(GCPtr gc)
 | 
						|
{
 | 
						|
    return dixLookupPrivate(&gc->devPrivates, &glamor_gc_private_key);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Returns TRUE if the given planemask covers all the significant bits in the
 | 
						|
 * pixel values for pDrawable.
 | 
						|
 */
 | 
						|
static inline Bool
 | 
						|
glamor_pm_is_solid(int depth, unsigned long planemask)
 | 
						|
{
 | 
						|
    return (planemask & FbFullMask(depth)) ==
 | 
						|
        FbFullMask(depth);
 | 
						|
}
 | 
						|
 | 
						|
extern int glamor_debug_level;
 | 
						|
 | 
						|
/* glamor.c */
 | 
						|
PixmapPtr glamor_get_drawable_pixmap(DrawablePtr drawable);
 | 
						|
 | 
						|
glamor_pixmap_fbo *glamor_pixmap_detach_fbo(glamor_pixmap_private *
 | 
						|
                                            pixmap_priv);
 | 
						|
void glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo);
 | 
						|
glamor_pixmap_fbo *glamor_create_fbo_from_tex(glamor_screen_private *
 | 
						|
                                              glamor_priv, PixmapPtr pixmap,
 | 
						|
                                              int w, int h, GLint tex,
 | 
						|
                                              int flag);
 | 
						|
glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv,
 | 
						|
                                     PixmapPtr pixmap, int w, int h, int flag);
 | 
						|
void glamor_destroy_fbo(glamor_screen_private *glamor_priv,
 | 
						|
                        glamor_pixmap_fbo *fbo);
 | 
						|
void glamor_pixmap_destroy_fbo(PixmapPtr pixmap);
 | 
						|
Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap);
 | 
						|
void glamor_pixmap_clear_fbo(glamor_screen_private *glamor_priv, glamor_pixmap_fbo *fbo,
 | 
						|
                             const struct glamor_format *pixmap_format);
 | 
						|
 | 
						|
const struct glamor_format *glamor_format_for_pixmap(PixmapPtr pixmap);
 | 
						|
 | 
						|
/* Return whether 'picture' is alpha-only */
 | 
						|
static inline Bool glamor_picture_is_alpha(PicturePtr picture)
 | 
						|
{
 | 
						|
    return picture->format == PICT_a1 || picture->format == PICT_a8;
 | 
						|
}
 | 
						|
 | 
						|
/* Return whether 'picture' is storing alpha bits in the red channel */
 | 
						|
static inline Bool
 | 
						|
glamor_picture_red_is_alpha(PicturePtr picture)
 | 
						|
{
 | 
						|
    /* True when the picture is alpha only and the screen is using GL_RED for alpha pictures */
 | 
						|
    return glamor_picture_is_alpha(picture) &&
 | 
						|
        glamor_get_screen_private(picture->pDrawable->pScreen)->formats[8].format == GL_RED;
 | 
						|
}
 | 
						|
 | 
						|
void glamor_bind_texture(glamor_screen_private *glamor_priv,
 | 
						|
                         GLenum texture,
 | 
						|
                         glamor_pixmap_fbo *fbo,
 | 
						|
                         Bool destination_red);
 | 
						|
 | 
						|
glamor_pixmap_fbo *glamor_create_fbo_array(glamor_screen_private *glamor_priv,
 | 
						|
                                           PixmapPtr pixmap,
 | 
						|
                                           int flag, int block_w, int block_h,
 | 
						|
                                           glamor_pixmap_private *);
 | 
						|
 | 
						|
void glamor_gldrawarrays_quads_using_indices(glamor_screen_private *glamor_priv,
 | 
						|
                                             unsigned count);
 | 
						|
 | 
						|
/* glamor_core.c */
 | 
						|
Bool glamor_get_drawable_location(const DrawablePtr drawable);
 | 
						|
void glamor_get_drawable_deltas(DrawablePtr drawable, PixmapPtr pixmap,
 | 
						|
                                int *x, int *y);
 | 
						|
GLint glamor_compile_glsl_prog(GLenum type, const char *source);
 | 
						|
Bool glamor_link_glsl_prog(ScreenPtr screen, GLint prog,
 | 
						|
                           const char *format, ...) _X_ATTRIBUTE_PRINTF(3,4);
 | 
						|
void glamor_get_color_4f_from_pixel(PixmapPtr pixmap,
 | 
						|
                                    unsigned long fg_pixel, GLfloat *color);
 | 
						|
 | 
						|
int glamor_set_destination_pixmap(PixmapPtr pixmap);
 | 
						|
int glamor_set_destination_pixmap_priv(glamor_screen_private *glamor_priv, PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv);
 | 
						|
void glamor_set_destination_pixmap_fbo(glamor_screen_private *glamor_priv, glamor_pixmap_fbo *, int, int, int, int);
 | 
						|
 | 
						|
/* nc means no check. caller must ensure this pixmap has valid fbo.
 | 
						|
 * usually use the GLAMOR_PIXMAP_PRIV_HAS_FBO firstly.
 | 
						|
 * */
 | 
						|
void glamor_set_destination_pixmap_priv_nc(glamor_screen_private *glamor_priv, PixmapPtr pixmap, glamor_pixmap_private *pixmap_priv);
 | 
						|
 | 
						|
Bool glamor_set_alu(DrawablePtr drawable, unsigned char alu);
 | 
						|
Bool glamor_set_planemask(int depth, unsigned long planemask);
 | 
						|
RegionPtr glamor_bitmap_to_region(PixmapPtr pixmap);
 | 
						|
 | 
						|
void
 | 
						|
glamor_track_stipple(GCPtr gc);
 | 
						|
 | 
						|
/* glamor_render.c */
 | 
						|
Bool glamor_composite_clipped_region(CARD8 op,
 | 
						|
                                     PicturePtr source,
 | 
						|
                                     PicturePtr mask,
 | 
						|
                                     PicturePtr dest,
 | 
						|
                                     PixmapPtr source_pixmap,
 | 
						|
                                     PixmapPtr mask_pixmap,
 | 
						|
                                     PixmapPtr dest_pixmap,
 | 
						|
                                     RegionPtr region,
 | 
						|
                                     int x_source,
 | 
						|
                                     int y_source,
 | 
						|
                                     int x_mask, int y_mask,
 | 
						|
                                     int x_dest, int y_dest);
 | 
						|
 | 
						|
void glamor_composite(CARD8 op,
 | 
						|
                      PicturePtr pSrc,
 | 
						|
                      PicturePtr pMask,
 | 
						|
                      PicturePtr pDst,
 | 
						|
                      INT16 xSrc,
 | 
						|
                      INT16 ySrc,
 | 
						|
                      INT16 xMask,
 | 
						|
                      INT16 yMask,
 | 
						|
                      INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
 | 
						|
 | 
						|
void glamor_composite_rects(CARD8 op,
 | 
						|
                            PicturePtr pDst,
 | 
						|
                            xRenderColor *color, int nRect, xRectangle *rects);
 | 
						|
 | 
						|
/* glamor_trapezoid.c */
 | 
						|
void glamor_trapezoids(CARD8 op,
 | 
						|
                       PicturePtr src, PicturePtr dst,
 | 
						|
                       PictFormatPtr mask_format, INT16 x_src, INT16 y_src,
 | 
						|
                       int ntrap, xTrapezoid *traps);
 | 
						|
 | 
						|
/* glamor_gradient.c */
 | 
						|
Bool glamor_init_gradient_shader(ScreenPtr screen);
 | 
						|
PicturePtr glamor_generate_linear_gradient_picture(ScreenPtr screen,
 | 
						|
                                                   PicturePtr src_picture,
 | 
						|
                                                   int x_source, int y_source,
 | 
						|
                                                   int width, int height,
 | 
						|
                                                   PictFormatShort format);
 | 
						|
PicturePtr glamor_generate_radial_gradient_picture(ScreenPtr screen,
 | 
						|
                                                   PicturePtr src_picture,
 | 
						|
                                                   int x_source, int y_source,
 | 
						|
                                                   int width, int height,
 | 
						|
                                                   PictFormatShort format);
 | 
						|
 | 
						|
/* glamor_triangles.c */
 | 
						|
void glamor_triangles(CARD8 op,
 | 
						|
                      PicturePtr pSrc,
 | 
						|
                      PicturePtr pDst,
 | 
						|
                      PictFormatPtr maskFormat,
 | 
						|
                      INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
 | 
						|
 | 
						|
/* glamor_pixmap.c */
 | 
						|
 | 
						|
void glamor_pixmap_init(ScreenPtr screen);
 | 
						|
void glamor_pixmap_fini(ScreenPtr screen);
 | 
						|
 | 
						|
/* glamor_vbo.c */
 | 
						|
 | 
						|
void glamor_init_vbo(ScreenPtr screen);
 | 
						|
void glamor_fini_vbo(ScreenPtr screen);
 | 
						|
 | 
						|
void *
 | 
						|
glamor_get_vbo_space(ScreenPtr screen, unsigned size, char **vbo_offset);
 | 
						|
 | 
						|
void
 | 
						|
glamor_put_vbo_space(ScreenPtr screen);
 | 
						|
 | 
						|
/**
 | 
						|
 * According to the flag,
 | 
						|
 * if the flag is GLAMOR_CREATE_FBO_NO_FBO then just ensure
 | 
						|
 * the fbo has a valid texture. Otherwise, it will ensure
 | 
						|
 * the fbo has valid texture and attach to a valid fb.
 | 
						|
 * If the fbo already has a valid glfbo then do nothing.
 | 
						|
 */
 | 
						|
Bool glamor_pixmap_ensure_fbo(PixmapPtr pixmap, int flag);
 | 
						|
 | 
						|
glamor_pixmap_clipped_regions *
 | 
						|
glamor_compute_clipped_regions(PixmapPtr pixmap,
 | 
						|
                               RegionPtr region, int *clipped_nbox,
 | 
						|
                               int repeat_type, int reverse,
 | 
						|
                               int upsidedown);
 | 
						|
 | 
						|
glamor_pixmap_clipped_regions *
 | 
						|
glamor_compute_clipped_regions_ext(PixmapPtr pixmap,
 | 
						|
                                   RegionPtr region, int *n_region,
 | 
						|
                                   int inner_block_w, int inner_block_h,
 | 
						|
                                   int reverse, int upsidedown);
 | 
						|
 | 
						|
Bool glamor_composite_largepixmap_region(CARD8 op,
 | 
						|
                                         PicturePtr source,
 | 
						|
                                         PicturePtr mask,
 | 
						|
                                         PicturePtr dest,
 | 
						|
                                         PixmapPtr source_pixmap,
 | 
						|
                                         PixmapPtr mask_pixmap,
 | 
						|
                                         PixmapPtr dest_pixmap,
 | 
						|
                                         RegionPtr region, Bool force_clip,
 | 
						|
                                         INT16 x_source,
 | 
						|
                                         INT16 y_source,
 | 
						|
                                         INT16 x_mask,
 | 
						|
                                         INT16 y_mask,
 | 
						|
                                         INT16 x_dest, INT16 y_dest,
 | 
						|
                                         CARD16 width, CARD16 height);
 | 
						|
 | 
						|
/**
 | 
						|
 * Upload a picture to gl texture. Similar to the
 | 
						|
 * glamor_upload_pixmap_to_texture. Used in rendering.
 | 
						|
 **/
 | 
						|
Bool glamor_upload_picture_to_texture(PicturePtr picture);
 | 
						|
 | 
						|
void glamor_add_traps(PicturePtr pPicture,
 | 
						|
                      INT16 x_off, INT16 y_off, int ntrap, xTrap *traps);
 | 
						|
 | 
						|
/* glamor_text.c */
 | 
						|
int glamor_poly_text8(DrawablePtr pDrawable, GCPtr pGC,
 | 
						|
                      int x, int y, int count, char *chars);
 | 
						|
 | 
						|
int glamor_poly_text16(DrawablePtr pDrawable, GCPtr pGC,
 | 
						|
                       int x, int y, int count, unsigned short *chars);
 | 
						|
 | 
						|
void glamor_image_text8(DrawablePtr pDrawable, GCPtr pGC,
 | 
						|
                        int x, int y, int count, char *chars);
 | 
						|
 | 
						|
void glamor_image_text16(DrawablePtr pDrawable, GCPtr pGC,
 | 
						|
                         int x, int y, int count, unsigned short *chars);
 | 
						|
 | 
						|
/* glamor_spans.c */
 | 
						|
void
 | 
						|
glamor_fill_spans(DrawablePtr drawable,
 | 
						|
                  GCPtr gc,
 | 
						|
                  int n, DDXPointPtr points, int *widths, int sorted);
 | 
						|
 | 
						|
void
 | 
						|
glamor_get_spans(DrawablePtr drawable, int wmax,
 | 
						|
                 DDXPointPtr points, int *widths, int count, char *dst);
 | 
						|
 | 
						|
void
 | 
						|
glamor_set_spans(DrawablePtr drawable, GCPtr gc, char *src,
 | 
						|
                 DDXPointPtr points, int *widths, int numPoints, int sorted);
 | 
						|
 | 
						|
/* glamor_rects.c */
 | 
						|
void
 | 
						|
glamor_poly_fill_rect(DrawablePtr drawable,
 | 
						|
                      GCPtr gc, int nrect, xRectangle *prect);
 | 
						|
 | 
						|
/* glamor_image.c */
 | 
						|
void
 | 
						|
glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
 | 
						|
                 int w, int h, int leftPad, int format, char *bits);
 | 
						|
 | 
						|
void
 | 
						|
glamor_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
 | 
						|
                 unsigned int format, unsigned long planeMask, char *d);
 | 
						|
 | 
						|
/* glamor_dash.c */
 | 
						|
Bool
 | 
						|
glamor_poly_lines_dash_gl(DrawablePtr drawable, GCPtr gc,
 | 
						|
                          int mode, int n, DDXPointPtr points);
 | 
						|
 | 
						|
Bool
 | 
						|
glamor_poly_segment_dash_gl(DrawablePtr drawable, GCPtr gc,
 | 
						|
                            int nseg, xSegment *segs);
 | 
						|
 | 
						|
/* glamor_lines.c */
 | 
						|
void
 | 
						|
glamor_poly_lines(DrawablePtr drawable, GCPtr gc,
 | 
						|
                  int mode, int n, DDXPointPtr points);
 | 
						|
 | 
						|
/*  glamor_segs.c */
 | 
						|
void
 | 
						|
glamor_poly_segment(DrawablePtr drawable, GCPtr gc,
 | 
						|
                    int nseg, xSegment *segs);
 | 
						|
 | 
						|
/* glamor_copy.c */
 | 
						|
void
 | 
						|
glamor_copy(DrawablePtr src,
 | 
						|
            DrawablePtr dst,
 | 
						|
            GCPtr gc,
 | 
						|
            BoxPtr box,
 | 
						|
            int nbox,
 | 
						|
            int dx,
 | 
						|
            int dy,
 | 
						|
            Bool reverse,
 | 
						|
            Bool upsidedown,
 | 
						|
            Pixel bitplane,
 | 
						|
            void *closure);
 | 
						|
 | 
						|
RegionPtr
 | 
						|
glamor_copy_area(DrawablePtr src, DrawablePtr dst, GCPtr gc,
 | 
						|
                 int srcx, int srcy, int width, int height, int dstx, int dsty);
 | 
						|
 | 
						|
RegionPtr
 | 
						|
glamor_copy_plane(DrawablePtr src, DrawablePtr dst, GCPtr gc,
 | 
						|
                  int srcx, int srcy, int width, int height, int dstx, int dsty,
 | 
						|
                  unsigned long bitplane);
 | 
						|
 | 
						|
/* glamor_glyphblt.c */
 | 
						|
void glamor_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
 | 
						|
                            int x, int y, unsigned int nglyph,
 | 
						|
                            CharInfoPtr *ppci, void *pglyphBase);
 | 
						|
 | 
						|
void glamor_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
 | 
						|
                           int x, int y, unsigned int nglyph,
 | 
						|
                           CharInfoPtr *ppci, void *pglyphBase);
 | 
						|
 | 
						|
void glamor_push_pixels(GCPtr pGC, PixmapPtr pBitmap,
 | 
						|
                        DrawablePtr pDrawable, int w, int h, int x, int y);
 | 
						|
 | 
						|
void glamor_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
 | 
						|
                       DDXPointPtr ppt);
 | 
						|
 | 
						|
void glamor_composite_rectangles(CARD8 op,
 | 
						|
                                 PicturePtr dst,
 | 
						|
                                 xRenderColor *color,
 | 
						|
                                 int num_rects, xRectangle *rects);
 | 
						|
 | 
						|
/* glamor_composite_glyphs.c */
 | 
						|
Bool
 | 
						|
glamor_composite_glyphs_init(ScreenPtr pScreen);
 | 
						|
 | 
						|
void
 | 
						|
glamor_composite_glyphs_fini(ScreenPtr pScreen);
 | 
						|
 | 
						|
void
 | 
						|
glamor_composite_glyphs(CARD8 op,
 | 
						|
                        PicturePtr src,
 | 
						|
                        PicturePtr dst,
 | 
						|
                        PictFormatPtr mask_format,
 | 
						|
                        INT16 x_src,
 | 
						|
                        INT16 y_src, int nlist,
 | 
						|
                        GlyphListPtr list, GlyphPtr *glyphs);
 | 
						|
 | 
						|
/* glamor_sync.c */
 | 
						|
Bool
 | 
						|
glamor_sync_init(ScreenPtr screen);
 | 
						|
 | 
						|
void
 | 
						|
glamor_sync_close(ScreenPtr screen);
 | 
						|
 | 
						|
/* glamor_util.c */
 | 
						|
void
 | 
						|
glamor_solid(PixmapPtr pixmap, int x, int y, int width, int height,
 | 
						|
             unsigned long fg_pixel);
 | 
						|
 | 
						|
void
 | 
						|
glamor_solid_boxes(DrawablePtr drawable,
 | 
						|
                   BoxPtr box, int nbox, unsigned long fg_pixel);
 | 
						|
 | 
						|
 | 
						|
/* glamor_xv */
 | 
						|
typedef struct {
 | 
						|
    uint32_t transform_index;
 | 
						|
    uint32_t gamma;             /* gamma value x 1000 */
 | 
						|
    int brightness;
 | 
						|
    int saturation;
 | 
						|
    int hue;
 | 
						|
    int contrast;
 | 
						|
 | 
						|
    DrawablePtr pDraw;
 | 
						|
    PixmapPtr pPixmap;
 | 
						|
    uint32_t src_pitch;
 | 
						|
    uint8_t *src_addr;
 | 
						|
    int src_w, src_h, dst_w, dst_h;
 | 
						|
    int src_x, src_y, drw_x, drw_y;
 | 
						|
    int w, h;
 | 
						|
    RegionRec clip;
 | 
						|
    PixmapPtr src_pix[3];       /* y, u, v for planar */
 | 
						|
    int src_pix_w, src_pix_h;
 | 
						|
    /* Port optimization */
 | 
						|
    int prev_fmt;
 | 
						|
    glamor_program xv_prog;
 | 
						|
} glamor_port_private;
 | 
						|
 | 
						|
extern XvAttributeRec glamor_xv_attributes[];
 | 
						|
extern int glamor_xv_num_attributes;
 | 
						|
extern XvImageRec glamor_xv_images[];
 | 
						|
extern int glamor_xv_num_images;
 | 
						|
 | 
						|
void glamor_xv_init_port(glamor_port_private *port_priv);
 | 
						|
void glamor_xv_stop_video(glamor_port_private *port_priv);
 | 
						|
int glamor_xv_set_port_attribute(glamor_port_private *port_priv,
 | 
						|
                                 Atom attribute, INT32 value);
 | 
						|
int glamor_xv_get_port_attribute(glamor_port_private *port_priv,
 | 
						|
                                 Atom attribute, INT32 *value);
 | 
						|
int glamor_xv_query_image_attributes(int id,
 | 
						|
                                     unsigned short *w, unsigned short *h,
 | 
						|
                                     int *pitches, int *offsets);
 | 
						|
int glamor_xv_put_image(glamor_port_private *port_priv,
 | 
						|
                        DrawablePtr pDrawable,
 | 
						|
                        short src_x, short src_y,
 | 
						|
                        short drw_x, short drw_y,
 | 
						|
                        short src_w, short src_h,
 | 
						|
                        short drw_w, short drw_h,
 | 
						|
                        int id,
 | 
						|
                        unsigned char *buf,
 | 
						|
                        short width,
 | 
						|
                        short height,
 | 
						|
                        Bool sync,
 | 
						|
                        RegionPtr clipBoxes);
 | 
						|
void glamor_xv_core_init(ScreenPtr screen);
 | 
						|
void glamor_xv_render(glamor_port_private *port_priv, int id);
 | 
						|
 | 
						|
#include "glamor_utils.h"
 | 
						|
 | 
						|
#if 0
 | 
						|
#define MAX_FBO_SIZE 32         /* For test purpose only. */
 | 
						|
#endif
 | 
						|
 | 
						|
#include "glamor_font.h"
 | 
						|
 | 
						|
#endif                          /* GLAMOR_PRIV_H */
 |