187 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			187 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h,v 1.7 2002/02/16 21:26:35 herrb Exp $ */
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/*
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 * Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
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 *                      Precision Insight, Inc., Cedar Park, Texas, and
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 *                      VA Linux Systems Inc., Fremont, California.
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 *
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation on the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial
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 * portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NON-INFRINGEMENT.  IN NO EVENT SHALL ATI, PRECISION INSIGHT, VA LINUX
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 * SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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/*
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 * Authors:
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 *   Kevin E. Martin <martin@valinux.com>
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 *   Gareth Hughes <gareth@valinux.com>
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 *
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 */
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#ifndef _R128_SAREA_H_
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#define _R128_SAREA_H_
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/* WARNING: If you change any of these defines, make sure to change the
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 * defines in the kernel file (r128_drm.h)
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 */
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#ifndef __R128_SAREA_DEFINES__
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#define __R128_SAREA_DEFINES__
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/* What needs to be changed for the current vertex buffer?
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 */
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#define R128_UPLOAD_CONTEXT		0x001
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#define R128_UPLOAD_SETUP		0x002
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#define R128_UPLOAD_TEX0		0x004
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#define R128_UPLOAD_TEX1		0x008
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#define R128_UPLOAD_TEX0IMAGES		0x010
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#define R128_UPLOAD_TEX1IMAGES		0x020
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#define R128_UPLOAD_CORE		0x040
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#define R128_UPLOAD_MASKS		0x080
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#define R128_UPLOAD_WINDOW		0x100
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#define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */
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#define R128_REQUIRE_QUIESCENCE		0x400
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#define R128_UPLOAD_ALL			0x7ff
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#define R128_FRONT			0x1
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#define R128_BACK			0x2
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#define R128_DEPTH			0x4
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/* Primitive types
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 */
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#define R128_POINTS			0x1
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#define R128_LINES			0x2
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#define R128_LINE_STRIP			0x3
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#define R128_TRIANGLES			0x4
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#define R128_TRIANGLE_FAN		0x5
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#define R128_TRIANGLE_STRIP		0x6
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/* Vertex/indirect buffer size
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 */
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#define R128_BUFFER_SIZE		16384
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/* Byte offsets for indirect buffer data
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 */
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#define R128_INDEX_PRIM_OFFSET		20
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#define R128_HOSTDATA_BLIT_OFFSET	32
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/* Keep these small for testing
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 */
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#define R128_NR_SAREA_CLIPRECTS		12
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#define R128_NR_CONTEXT_REGS		12
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#define R128_MAX_TEXTURE_LEVELS		11
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#define R128_MAX_TEXTURE_UNITS		2
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#endif /* __R128_SAREA_DEFINES__ */
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typedef struct {
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    /* Context state - can be written in one large chunk */
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    unsigned int dst_pitch_offset_c;
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    unsigned int dp_gui_master_cntl_c;
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    unsigned int sc_top_left_c;
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    unsigned int sc_bottom_right_c;
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    unsigned int z_offset_c;
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    unsigned int z_pitch_c;
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    unsigned int z_sten_cntl_c;
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    unsigned int tex_cntl_c;
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    unsigned int misc_3d_state_cntl_reg;
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    unsigned int texture_clr_cmp_clr_c;
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    unsigned int texture_clr_cmp_msk_c;
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    unsigned int fog_color_c;
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    /* Texture state */
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    unsigned int tex_size_pitch_c;
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    unsigned int constant_color_c;
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    /* Setup state */
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    unsigned int pm4_vc_fpu_setup;
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    unsigned int setup_cntl;
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    /* Mask state */
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    unsigned int dp_write_mask;
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    unsigned int sten_ref_mask_c;
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    unsigned int plane_3d_mask_c;
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    /* Window state */
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    unsigned int window_xy_offset;
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    /* Core state */
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    unsigned int scale_3d_cntl;
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} r128_context_regs_t;
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/* Setup registers for each texture unit
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 */
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typedef struct {
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    unsigned int tex_cntl;
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    unsigned int tex_combine_cntl;
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    unsigned int tex_size_pitch;
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    unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
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    unsigned int tex_border_color;
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} r128_texture_regs_t;
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typedef struct {
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    /* The channel for communication of state information to the kernel
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     * on firing a vertex buffer.
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     */
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    r128_context_regs_t	ContextState;
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    r128_texture_regs_t	TexState[R128_MAX_TEXTURE_UNITS];
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    unsigned int dirty;
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    unsigned int vertsize;
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    unsigned int vc_format;
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#ifdef XF86DRI
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    /* The current cliprects, or a subset thereof.
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     */
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    XF86DRIClipRectRec boxes[R128_NR_SAREA_CLIPRECTS];
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    unsigned int nbox;
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#endif
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    /* Counters for throttling of rendering clients.
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     */
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    unsigned int last_frame;
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    unsigned int last_dispatch;
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    /* Maintain an LRU of contiguous regions of texture space.  If you
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     * think you own a region of texture memory, and it has an age
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     * different to the one you set, then you are mistaken and it has
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     * been stolen by another client.  If global texAge hasn't changed,
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     * there is no need to walk the list.
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     *
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     * These regions can be used as a proxy for the fine-grained texture
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     * information of other clients - by maintaining them in the same
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     * lru which is used to age their own textures, clients have an
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     * approximate lru for the whole of global texture space, and can
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     * make informed decisions as to which areas to kick out.  There is
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     * no need to choose whether to kick out your own texture or someone
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     * else's - simply eject them all in LRU order.
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     */
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				/* Last elt is sentinal */
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    drmTextureRegion texList[ATI_NR_TEX_HEAPS][ATI_NR_TEX_REGIONS+1];
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				/* last time texture was uploaded */
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    unsigned int texAge[ATI_NR_TEX_HEAPS];
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    int ctxOwner;		/* last context to upload state */
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    int pfAllowPageFlip;	/* set by the 2d driver, read by the client */
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    int pfCurrentPage;		/* set by kernel, read by others */
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} R128SAREAPriv, *R128SAREAPrivPtr;
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#endif
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