247 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			247 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
| /***********************************************************
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| 
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| Copyright 1987, 1998  The Open Group
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| 
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| Permission to use, copy, modify, distribute, and sell this software and its
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| documentation for any purpose is hereby granted without fee, provided that
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| the above copyright notice appear in all copies and that both that
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| copyright notice and this permission notice appear in supporting
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| documentation.
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| 
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| The above copyright notice and this permission notice shall be included in
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| all copies or substantial portions of the Software.
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| 
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| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
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| OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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| AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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| CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 
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| Except as contained in this notice, the name of The Open Group shall not be
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| used in advertising or otherwise to promote the sale, use or other dealings
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| in this Software without prior written authorization from The Open Group.
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| 
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| 
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| Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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| 
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|                         All Rights Reserved
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| 
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| Permission to use, copy, modify, and distribute this software and its 
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| documentation for any purpose and without fee is hereby granted, 
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| provided that the above copyright notice appear in all copies and that
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| both that copyright notice and this permission notice appear in 
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| supporting documentation, and that the name of Digital not be
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| used in advertising or publicity pertaining to distribution of the
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| software without specific, written prior permission.  
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| 
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| DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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| ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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| DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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| ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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| WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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| ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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| SOFTWARE.
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| 
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| ******************************************************************/
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include "gcstruct.h"
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| #include "pixmap.h"
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| #include "mi.h"
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| #include "miscanfill.h"
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| 
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| static int getPolyYBounds(DDXPointPtr pts, int n, int *by, int *ty);
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| 
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| /*
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|  *     convexpoly.c
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|  *
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|  *     Written by Brian Kelleher; Dec. 1985.
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|  *
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|  *     Fill a convex polygon.  If the given polygon
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|  *     is not convex, then the result is undefined.
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|  *     The algorithm is to order the edges from smallest
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|  *     y to largest by partitioning the array into a left
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|  *     edge list and a right edge list.  The algorithm used
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|  *     to traverse each edge is an extension of Bresenham's
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|  *     line algorithm with y as the major axis.
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|  *     For a derivation of the algorithm, see the author of
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|  *     this code.
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|  */
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| _X_EXPORT Bool
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| miFillConvexPoly(dst, pgc, count, ptsIn)
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|     DrawablePtr dst;
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|     GCPtr	pgc;
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|     int		count;                /* number of points        */
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|     DDXPointPtr ptsIn;                /* the points              */
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| {
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|     register int xl = 0, xr = 0; /* x vals of left and right edges */
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|     register int dl = 0, dr = 0; /* decision variables             */
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|     register int ml = 0, m1l = 0;/* left edge slope and slope+1    */
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|     int mr = 0, m1r = 0;         /* right edge slope and slope+1   */
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|     int incr1l = 0, incr2l = 0;  /* left edge error increments     */
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|     int incr1r = 0, incr2r = 0;  /* right edge error increments    */
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|     int dy;                      /* delta y                        */
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|     int y;                       /* current scanline               */
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|     int left, right;             /* indices to first endpoints     */
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|     int i;                       /* loop counter                   */
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|     int nextleft, nextright;     /* indices to second endpoints    */
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|     DDXPointPtr ptsOut, FirstPoint; /* output buffer               */
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|     int *width, *FirstWidth;     /* output buffer                  */
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|     int imin;                    /* index of smallest vertex (in y) */
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|     int ymin;                    /* y-extents of polygon            */
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|     int ymax;
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| 
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|     /*
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|      *  find leftx, bottomy, rightx, topy, and the index
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|      *  of bottomy. Also translate the points.
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|      */
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|     imin = getPolyYBounds(ptsIn, count, &ymin, &ymax);
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| 
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|     dy = ymax - ymin + 1;
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|     if ((count < 3) || (dy < 0))
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| 	return(TRUE);
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|     ptsOut = FirstPoint = (DDXPointPtr )ALLOCATE_LOCAL(sizeof(DDXPointRec)*dy);
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|     width = FirstWidth = (int *)ALLOCATE_LOCAL(sizeof(int) * dy);
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|     if(!FirstPoint || !FirstWidth)
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|     {
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| 	if (FirstWidth) DEALLOCATE_LOCAL(FirstWidth);
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| 	if (FirstPoint) DEALLOCATE_LOCAL(FirstPoint);
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| 	return(FALSE);
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|     }
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| 
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|     nextleft = nextright = imin;
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|     y = ptsIn[nextleft].y;
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| 
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|     /*
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|      *  loop through all edges of the polygon
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|      */
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|     do {
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|         /*
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|          *  add a left edge if we need to
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|          */
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|         if (ptsIn[nextleft].y == y) {
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|             left = nextleft;
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| 
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|             /*
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|              *  find the next edge, considering the end
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|              *  conditions of the array.
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|              */
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|             nextleft++;
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|             if (nextleft >= count)
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|                 nextleft = 0;
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| 
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|             /*
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|              *  now compute all of the random information
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|              *  needed to run the iterative algorithm.
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|              */
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|             BRESINITPGON(ptsIn[nextleft].y-ptsIn[left].y,
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|                          ptsIn[left].x,ptsIn[nextleft].x,
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|                          xl, dl, ml, m1l, incr1l, incr2l);
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|         }
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| 
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|         /*
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|          *  add a right edge if we need to
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|          */
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|         if (ptsIn[nextright].y == y) {
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|             right = nextright;
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| 
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|             /*
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|              *  find the next edge, considering the end
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|              *  conditions of the array.
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|              */
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|             nextright--;
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|             if (nextright < 0)
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|                 nextright = count-1;
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| 
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|             /*
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|              *  now compute all of the random information
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|              *  needed to run the iterative algorithm.
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|              */
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|             BRESINITPGON(ptsIn[nextright].y-ptsIn[right].y,
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|                          ptsIn[right].x,ptsIn[nextright].x,
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|                          xr, dr, mr, m1r, incr1r, incr2r);
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|         }
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| 
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|         /*
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|          *  generate scans to fill while we still have
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|          *  a right edge as well as a left edge.
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|          */
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|         i = min(ptsIn[nextleft].y, ptsIn[nextright].y) - y;
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| 	/* in case we're called with non-convex polygon */
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| 	if(i < 0)
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|         {
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| 	    DEALLOCATE_LOCAL(FirstWidth);
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| 	    DEALLOCATE_LOCAL(FirstPoint);
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| 	    return(TRUE);
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| 	}
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|         while (i-- > 0) 
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|         {
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|             ptsOut->y = y;
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| 
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|             /*
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|              *  reverse the edges if necessary
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|              */
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|             if (xl < xr) 
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|             {
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|                 *(width++) = xr - xl;
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|                 (ptsOut++)->x = xl;
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|             }
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|             else 
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|             {
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|                 *(width++) = xl - xr;
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|                 (ptsOut++)->x = xr;
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|             }
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|             y++;
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| 
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|             /* increment down the edges */
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|             BRESINCRPGON(dl, xl, ml, m1l, incr1l, incr2l);
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|             BRESINCRPGON(dr, xr, mr, m1r, incr1r, incr2r);
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|         }
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|     }  while (y != ymax);
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| 
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|     /*
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|      * Finally, fill the <remaining> spans
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|      */
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|     (*pgc->ops->FillSpans)(dst, pgc, 
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| 		      ptsOut-FirstPoint,FirstPoint,FirstWidth,
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| 		      1);
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|     DEALLOCATE_LOCAL(FirstWidth);
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|     DEALLOCATE_LOCAL(FirstPoint);
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|     return(TRUE);
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| }
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| 
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| 
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| /*
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|  *     Find the index of the point with the smallest y.
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|  */
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| static int
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| getPolyYBounds(DDXPointPtr pts, int n, int *by, int *ty)
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| {
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|     register DDXPointPtr ptMin;
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|     int ymin, ymax;
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|     DDXPointPtr ptsStart = pts;
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| 
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|     ptMin = pts;
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|     ymin = ymax = (pts++)->y;
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| 
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|     while (--n > 0) {
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|         if (pts->y < ymin)
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| 	{
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|             ptMin = pts;
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|             ymin = pts->y;
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|         }
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| 	if(pts->y > ymax)
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|             ymax = pts->y;
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| 
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|         pts++;
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|     }
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| 
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|     *by = ymin;
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|     *ty = ymax;
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|     return(ptMin-ptsStart);
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| }
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