159 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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|  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice including the dates of first publication and
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|  * either this permission notice or a reference to
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|  * http://oss.sgi.com/projects/FreeB/
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|  * shall be included in all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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|  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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|  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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|  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  * SOFTWARE.
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|  *
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|  * Except as contained in this notice, the name of Silicon Graphics, Inc.
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|  * shall not be used in advertising or otherwise to promote the sale, use or
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|  * other dealings in this Software without prior written authorization from
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|  * Silicon Graphics, Inc.
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|  */
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| 
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| #ifdef HAVE_DMX_CONFIG_H
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| #include <dmx-config.h>
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| #endif
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| 
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| #include "glxserver.h"
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| #include "glxvisuals.h"
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| 
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| int
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| glxVisualsMatch(__GLXvisualConfig * v1, __GLXvisualConfig * v2)
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| {
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|     if ((v1->class == v2->class) &&
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|         (v1->rgba == v2->rgba) &&
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|         (v1->redSize == v2->redSize) &&
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|         (v1->greenSize == v2->greenSize) &&
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|         (v1->blueSize == v2->blueSize) &&
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|         (v1->alphaSize == v2->alphaSize) &&
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|         (v1->redMask == v2->redMask) &&
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|         (v1->greenMask == v2->greenMask) &&
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|         (v1->blueMask == v2->blueMask) &&
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|         (v1->alphaMask == v2->alphaMask) &&
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|         (v1->accumRedSize == v2->accumRedSize) &&
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|         (v1->accumGreenSize == v2->accumGreenSize) &&
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|         (v1->accumBlueSize == v2->accumBlueSize) &&
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|         (v1->accumAlphaSize == v2->accumAlphaSize) &&
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|         (v1->doubleBuffer == v2->doubleBuffer) &&
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|         (v1->stereo == v2->stereo) &&
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|         (v1->bufferSize == v2->bufferSize) &&
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|         (v1->depthSize == v2->depthSize) &&
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|         (v1->stencilSize == v2->stencilSize) &&
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|         (v1->auxBuffers == v2->auxBuffers) &&
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|         (v1->level == v2->level) &&
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|         (v1->visualRating == v2->visualRating) &&
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|         (v1->transparentPixel == v2->transparentPixel) &&
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|         (v1->transparentRed == v2->transparentRed) &&
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|         (v1->transparentGreen == v2->transparentGreen) &&
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|         (v1->transparentBlue == v2->transparentBlue) &&
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|         (v1->transparentAlpha == v2->transparentAlpha) &&
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|         (v1->transparentIndex == v2->transparentIndex) &&
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|         (v1->multiSampleSize == v2->multiSampleSize) &&
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|         (v1->nMultiSampleBuffers == v2->nMultiSampleBuffers) &&
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|         (v1->visualSelectGroup == v2->visualSelectGroup)) {
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| 
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|         return 1;
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| 
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|     }
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| 
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|     return 0;
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| 
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| }
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| 
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| VisualID
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| glxMatchGLXVisualInConfigList(__GLXvisualConfig * pGlxVisual,
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|                               __GLXvisualConfig * configs, int nconfigs)
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| {
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|     int i;
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| 
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|     for (i = 0; i < nconfigs; i++) {
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| 
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|         if (glxVisualsMatch(pGlxVisual, &configs[i])) {
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| 
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|             return configs[i].vid;
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| 
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|         }
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|     }
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| 
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|     return 0;
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| }
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| 
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| VisualID
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| glxMatchVisualInConfigList(ScreenPtr pScreen, VisualPtr pVisual,
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|                            __GLXvisualConfig * configs, int nconfigs)
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| {
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|     __GLXscreenInfo *pGlxScreen;
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|     __GLXvisualConfig *pGlxVisual;
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|     int i;
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| 
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|     /* check that the glx extension has been initialized */
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|     if (!__glXActiveScreens)
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|         return 0;
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| 
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|     pGlxScreen = &__glXActiveScreens[pScreen->myNum];
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|     pGlxVisual = pGlxScreen->pGlxVisual;
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| 
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|     /* find the glx visual info for pVisual */
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|     for (i = 0; i < pGlxScreen->numVisuals; i++, pGlxVisual++) {
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|         if (pGlxVisual->vid == pVisual->vid) {
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|             break;
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|         }
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|     }
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|     if (i == pGlxScreen->numVisuals) {
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|         /*
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|          * the visual is not supported by glx
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|          */
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|         return 0;
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|     }
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| 
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|     return (glxMatchGLXVisualInConfigList(pGlxVisual, configs, nconfigs));
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| }
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| 
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| VisualPtr
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| glxMatchVisual(ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen)
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| {
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|     __GLXscreenInfo *pGlxScreen2;
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|     int j;
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|     VisualID vid;
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| 
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|     /* check that the glx extension has been initialized */
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|     if (!__glXActiveScreens)
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|         return NULL;
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| 
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|     pGlxScreen2 = &__glXActiveScreens[pMatchScreen->myNum];
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| 
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|     vid = glxMatchVisualInConfigList(pScreen, pVisual,
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|                                      pGlxScreen2->pGlxVisual,
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|                                      pGlxScreen2->numVisuals);
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|     if (vid) {
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|         /*
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|          * find the X visual of the matching glx visual
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|          */
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|         for (j = 0; j < pMatchScreen->numVisuals; j++) {
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|             if (vid == pMatchScreen->visuals[j].vid) {
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|                 return &pMatchScreen->visuals[j];
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|             }
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|         }
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|     }
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| 
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|     return 0;
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| }
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