We were storing the pointer to struct glamor_context. However, glamor
itself is storing the EGLContext pointer since the commit below. Since
the two values could never be equal, this resulted in constant
superfluous eglMakeCurrent calls. The implicit glFlush triggered by
those couldn't be good for performance.
Fixes:
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kdrive | ||
vfb | ||
xfree86 | ||
xnest | ||
xquartz | ||
xwayland | ||
xwin | ||
meson.build |