drmmode_set_scanout_pixmap_(cpu/gpu) would only do teardown if ppix ==
NULL. This meant that if there were consecutive calls to
SetScanoutPixmap(ppix != NULL) without calls to SetScanoutPixmap(ppix ==
NULL) in between, earlier calls would be leaked. RRReplaceScanoutPixmap()
does this today.
Instead, when setting a scanout pixmap, always do teardown of the existing
scanout pixmap before setting up the new one. Then, if there is no new one
to set up, stop there.
This maintains the previous behavior in all cases except those with
multiple consecutive calls to SetScanoutPixmap(ppix != NULL).
v1: N/A
v2: N/A
v3: N/A
v4: N/A
v5: Initial commit
v6: Rebase onto ToT
v7: Unchanged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Goins <agoins@nvidia.com>