RRPostPendingProperties tries to compare the pending and current property values to decide whether they're actually changing. However, it does this using a memcmp that passes in pending_value->size as the number of bytes. This is actually the number of elements, where each element is (pending_value->format / 8) bytes long. This causes the pending value to not be propagated if the first pending_value->size bytes are the same and only the end of it is changing. Fix this by computing the total number of bytes to compare in the memcmp. Signed-off-by: Aaron Plattner <aplattner@nvidia.com> Reviewed-by: Keith Packard <keithp@keithp.com> Signed-off-by: Keith Packard <keithp@keithp.com> |
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| .. | ||
| Makefile.am | ||
| randr.c | ||
| randrstr.h | ||
| rrcrtc.c | ||
| rrdispatch.c | ||
| rrinfo.c | ||
| rrmode.c | ||
| rroutput.c | ||
| rrpointer.c | ||
| rrproperty.c | ||
| rrscreen.c | ||
| rrsdispatch.c | ||
| rrtransform.c | ||
| rrtransform.h | ||
| rrxinerama.c | ||