204 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			204 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 1998 Keith Packard
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that
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 * copyright notice and this permission notice appear in supporting
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 * documentation, and that the name of Keith Packard not be used in
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 * advertising or publicity pertaining to distribution of the software without
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 * specific, written prior permission.  Keith Packard makes no
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 * representations about the suitability of this software for any purpose.  It
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 * is provided "as is" without express or implied warranty.
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 *
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 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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/*
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 * Accelerated tile fill -- tile width is a power of two not greater
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 * than FB_UNIT
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 */
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void
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fbEvenTile (FbBits	*dst,
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	    FbStride	dstStride,
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	    int		dstX,
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	    int		width,
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	    int		height,
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	    FbBits	*tile,
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	    FbStride	tileStride,
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	    int		tileHeight,
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	    int		alu,
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	    FbBits	pm,
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	    int		xRot,
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	    int		yRot)
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{
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    FbBits  *t, *tileEnd, bits;
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    FbBits  startmask, endmask;
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    FbBits  and, xor;
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    int	    n, nmiddle;
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    int	    tileX, tileY;
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    int	    rot;
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    int	    startbyte, endbyte;
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    dst += dstX >> FB_SHIFT;
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    dstX &= FB_MASK;
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    FbMaskBitsBytes(dstX, width, FbDestInvarientRop(alu, pm),
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		    startmask, startbyte, nmiddle, endmask, endbyte);
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    if (startmask)
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	dstStride--;
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    dstStride -= nmiddle;
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    /*
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     * Compute tile start scanline and rotation parameters
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     */
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    tileEnd = tile + tileHeight * tileStride;
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    modulus (- yRot, tileHeight, tileY);
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    t = tile + tileY * tileStride;
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    modulus (- xRot, FB_UNIT, tileX);
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    rot = tileX;
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    while (height--)
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    {
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	/*
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	 * Pick up bits for this scanline
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	 */
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	bits = READ(t);
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	t += tileStride;
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	if (t >= tileEnd) t = tile;
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	bits = FbRotLeft(bits,rot);
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	and = fbAnd(alu,bits,pm);
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	xor = fbXor(alu,bits,pm);
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	if (startmask)
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	{
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	    FbDoLeftMaskByteRRop(dst, startbyte, startmask, and, xor);
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	    dst++;
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	}
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	n = nmiddle;
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	if (!and)
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	    while (n--)
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		WRITE(dst++, xor);
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	else
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	    while (n--)
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	    {
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		WRITE(dst, FbDoRRop (READ(dst), and, xor));
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		dst++;
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	    }
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	if (endmask)
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	    FbDoRightMaskByteRRop(dst, endbyte, endmask, and, xor);
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	dst += dstStride;
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    }
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}
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void
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fbOddTile(FbBits    *dst,
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	  FbStride  dstStride,
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	  int	    dstX,
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	  int	    width,
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	  int	    height,
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	  FbBits    *tile,
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	  FbStride  tileStride,
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	  int	    tileWidth,
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	  int	    tileHeight,
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	  int	    alu,
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	  FbBits    pm,
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	  int	    bpp,
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	  int	    xRot,
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	  int	    yRot)
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{
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    int	    tileX, tileY;
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    int	    widthTmp;
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    int	    h, w;
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    int	    x, y;
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    modulus (- yRot, tileHeight, tileY);
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    y = 0;
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    while (height)
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    {
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	h = tileHeight - tileY;
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	if (h > height)
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	    h = height;
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	height -= h;
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	widthTmp = width;
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	x = dstX;
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	modulus (dstX - xRot, tileWidth, tileX);
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	while (widthTmp)
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	{
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	    w = tileWidth - tileX;
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	    if (w > widthTmp)
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		w = widthTmp;
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	    widthTmp -= w;
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	    fbBlt (tile + tileY * tileStride,
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		   tileStride,
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		   tileX,
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		   dst + y * dstStride,
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		   dstStride,
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		   x,
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		   w, h,
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		   alu,
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		   pm,
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		   bpp,
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		   FALSE,
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		   FALSE);
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	    x += w;
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	    tileX = 0;
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	}
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	y += h;
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	tileY = 0;
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    }
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}
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void
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fbTile (FbBits	    *dst,
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	FbStride    dstStride,
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	int	    dstX,
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	int	    width,
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	int	    height,
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	FbBits	    *tile,
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	FbStride    tileStride,
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	int	    tileWidth,
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	int	    tileHeight,
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	int	    alu,
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	FbBits	    pm,
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	int	    bpp,
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	int	    xRot,
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	int	    yRot)
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{
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    if (FbEvenTile (tileWidth))
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	fbEvenTile (dst, dstStride, dstX, width, height, 
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		    tile, tileStride, tileHeight,
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		    alu, pm, xRot, yRot);
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    else
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	fbOddTile (dst, dstStride, dstX, width, height, 
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		   tile, tileStride, tileWidth, tileHeight,
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		   alu, pm, bpp, xRot, yRot);
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}
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