469 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			469 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice including the dates of first publication and
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 * either this permission notice or a reference to
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 * http://oss.sgi.com/projects/FreeB/
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 * shall be included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 * Except as contained in this notice, the name of Silicon Graphics, Inc.
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 * shall not be used in advertising or otherwise to promote the sale, use or
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 * other dealings in this Software without prior written authorization from
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 * Silicon Graphics, Inc.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <GL/gl.h>
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#include "glxserver.h"
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#include "GL/glxproto.h"
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#include "unpack.h"
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#include "indirect_size.h"
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#include "indirect_reqsize.h"
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#define SWAPL(a) \
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  (((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \
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   ((a & 0xff00U)<<8) | ((a & 0xffU)<<24))
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int
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__glXMap1dReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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    GLenum target;
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    GLint order;
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    target = *(GLenum *) (pc + 16);
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    order = *(GLint *) (pc + 20);
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    if (swap) {
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        target = SWAPL(target);
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        order = SWAPL(order);
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    }
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    if (order < 1)
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        return -1;
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    return safe_mul(8, safe_mul(__glMap1d_size(target), order));
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}
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int
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__glXMap1fReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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    GLenum target;
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    GLint order;
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    target = *(GLenum *) (pc + 0);
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    order = *(GLint *) (pc + 12);
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    if (swap) {
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        target = SWAPL(target);
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        order = SWAPL(order);
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    }
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    if (order < 1)
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        return -1;
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    return safe_mul(4, safe_mul(__glMap1f_size(target), order));
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}
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static int
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Map2Size(int k, int majorOrder, int minorOrder)
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{
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    if (majorOrder < 1 || minorOrder < 1)
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        return -1;
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    return safe_mul(k, safe_mul(majorOrder, minorOrder));
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}
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int
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__glXMap2dReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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    GLenum target;
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    GLint uorder, vorder;
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    target = *(GLenum *) (pc + 32);
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    uorder = *(GLint *) (pc + 36);
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    vorder = *(GLint *) (pc + 40);
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    if (swap) {
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        target = SWAPL(target);
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        uorder = SWAPL(uorder);
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        vorder = SWAPL(vorder);
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    }
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    return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder));
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}
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int
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__glXMap2fReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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    GLenum target;
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    GLint uorder, vorder;
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    target = *(GLenum *) (pc + 0);
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    uorder = *(GLint *) (pc + 12);
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    vorder = *(GLint *) (pc + 24);
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    if (swap) {
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        target = SWAPL(target);
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        uorder = SWAPL(uorder);
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        vorder = SWAPL(vorder);
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    }
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    return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder));
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}
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/**
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 * Calculate the size of an image.
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 *
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 * The size of an image sent to the server from the client or sent from the
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 * server to the client is calculated.  The size is based on the dimensions
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 * of the image, the type of pixel data, padding in the image, and the
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 * alignment requirements of the image.
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 *
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 * \param format       Format of the pixels.  Same as the \c format parameter
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 *                     to \c glTexImage1D
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 * \param type         Type of the pixel data.  Same as the \c type parameter
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 *                     to \c glTexImage1D
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 * \param target       Typically the texture target of the image.  If the
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 *                     target is one of \c GL_PROXY_*, the size returned is
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 *                     always zero. For uses that do not have a texture target
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 *                     (e.g, glDrawPixels), zero should be specified.
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 * \param w            Width of the image data.  Must be >= 1.
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 * \param h            Height of the image data.  Must be >= 1, even for 1D
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 *                     images.
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 * \param d            Depth of the image data.  Must be >= 1, even for 1D or
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 *                     2D images.
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 * \param imageHeight  If non-zero, defines the true height of a volumetric
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 *                     image.  This value will be used instead of \c h for
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 *                     calculating the size of the image.
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 * \param rowLength    If non-zero, defines the true width of an image.  This
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 *                     value will be used instead of \c w for calculating the
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 *                     size of the image.
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 * \param skipImages   Number of extra layers of image data in a volumtric
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 *                     image that are to be skipped before the real data.
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 * \param skipRows     Number of extra rows of image data in an image that are
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 *                     to be skipped before the real data.
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 * \param alignment    Specifies the alignment for the start of each pixel row
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 *                     in memory.  This value must be one of 1, 2, 4, or 8.
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 *
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 * \returns
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 * The size of the image is returned.  If the specified \c format and \c type
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 * are invalid, -1 is returned.  If \c target is one of \c GL_PROXY_*, zero
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 * is returned.
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 */
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int
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__glXImageSize(GLenum format, GLenum type, GLenum target,
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               GLsizei w, GLsizei h, GLsizei d,
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               GLint imageHeight, GLint rowLength,
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               GLint skipImages, GLint skipRows, GLint alignment)
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{
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    GLint bytesPerElement, elementsPerGroup, groupsPerRow;
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    GLint groupSize, rowSize, padding, imageSize;
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    if (w == 0 || h == 0 || d == 0)
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        return 0;
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    if (w < 0 || h < 0 || d < 0 ||
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        (type == GL_BITMAP &&
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         (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) {
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        return -1;
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    }
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    /* proxy targets have no data */
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    switch (target) {
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    case GL_PROXY_TEXTURE_1D:
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    case GL_PROXY_TEXTURE_2D:
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    case GL_PROXY_TEXTURE_3D:
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    case GL_PROXY_TEXTURE_4D_SGIS:
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    case GL_PROXY_TEXTURE_CUBE_MAP:
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    case GL_PROXY_TEXTURE_RECTANGLE_ARB:
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    case GL_PROXY_HISTOGRAM:
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    case GL_PROXY_COLOR_TABLE:
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    case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
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    case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
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    case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
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    case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP:
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        return 0;
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    }
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    /* real data has to have real sizes */
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    if (imageHeight < 0 || rowLength < 0 || skipImages < 0 || skipRows < 0)
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        return -1;
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    if (alignment != 1 && alignment != 2 && alignment != 4 && alignment != 8)
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        return -1;
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    if (type == GL_BITMAP) {
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        if (rowLength > 0) {
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            groupsPerRow = rowLength;
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        }
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        else {
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            groupsPerRow = w;
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        }
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        rowSize = bits_to_bytes(groupsPerRow);
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        if (rowSize < 0)
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            return -1;
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        padding = (rowSize % alignment);
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        if (padding) {
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            rowSize += alignment - padding;
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        }
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        return safe_mul(safe_add(h, skipRows), rowSize);
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    }
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    else {
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        switch (format) {
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        case GL_COLOR_INDEX:
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        case GL_STENCIL_INDEX:
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        case GL_DEPTH_COMPONENT:
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        case GL_RED:
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        case GL_GREEN:
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        case GL_BLUE:
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        case GL_ALPHA:
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        case GL_LUMINANCE:
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        case GL_INTENSITY:
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        case GL_RED_INTEGER_EXT:
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        case GL_GREEN_INTEGER_EXT:
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        case GL_BLUE_INTEGER_EXT:
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        case GL_ALPHA_INTEGER_EXT:
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        case GL_LUMINANCE_INTEGER_EXT:
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            elementsPerGroup = 1;
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            break;
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        case GL_422_EXT:
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        case GL_422_REV_EXT:
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        case GL_422_AVERAGE_EXT:
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        case GL_422_REV_AVERAGE_EXT:
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        case GL_DEPTH_STENCIL_NV:
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        case GL_DEPTH_STENCIL_MESA:
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        case GL_YCBCR_422_APPLE:
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        case GL_YCBCR_MESA:
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        case GL_LUMINANCE_ALPHA:
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        case GL_LUMINANCE_ALPHA_INTEGER_EXT:
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            elementsPerGroup = 2;
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            break;
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        case GL_RGB:
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        case GL_BGR:
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        case GL_RGB_INTEGER_EXT:
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        case GL_BGR_INTEGER_EXT:
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            elementsPerGroup = 3;
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            break;
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        case GL_RGBA:
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        case GL_BGRA:
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        case GL_RGBA_INTEGER_EXT:
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        case GL_BGRA_INTEGER_EXT:
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        case GL_ABGR_EXT:
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            elementsPerGroup = 4;
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            break;
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        default:
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            return -1;
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        }
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        switch (type) {
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        case GL_UNSIGNED_BYTE:
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        case GL_BYTE:
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            bytesPerElement = 1;
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            break;
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        case GL_UNSIGNED_BYTE_3_3_2:
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        case GL_UNSIGNED_BYTE_2_3_3_REV:
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            bytesPerElement = 1;
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            elementsPerGroup = 1;
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            break;
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        case GL_UNSIGNED_SHORT:
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        case GL_SHORT:
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            bytesPerElement = 2;
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            break;
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        case GL_UNSIGNED_SHORT_5_6_5:
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        case GL_UNSIGNED_SHORT_5_6_5_REV:
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        case GL_UNSIGNED_SHORT_4_4_4_4:
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        case GL_UNSIGNED_SHORT_4_4_4_4_REV:
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        case GL_UNSIGNED_SHORT_5_5_5_1:
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        case GL_UNSIGNED_SHORT_1_5_5_5_REV:
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        case GL_UNSIGNED_SHORT_8_8_APPLE:
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        case GL_UNSIGNED_SHORT_8_8_REV_APPLE:
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        case GL_UNSIGNED_SHORT_15_1_MESA:
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        case GL_UNSIGNED_SHORT_1_15_REV_MESA:
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            bytesPerElement = 2;
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            elementsPerGroup = 1;
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            break;
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        case GL_INT:
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        case GL_UNSIGNED_INT:
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        case GL_FLOAT:
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            bytesPerElement = 4;
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            break;
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        case GL_UNSIGNED_INT_8_8_8_8:
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        case GL_UNSIGNED_INT_8_8_8_8_REV:
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        case GL_UNSIGNED_INT_10_10_10_2:
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        case GL_UNSIGNED_INT_2_10_10_10_REV:
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        case GL_UNSIGNED_INT_24_8_NV:
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        case GL_UNSIGNED_INT_24_8_MESA:
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        case GL_UNSIGNED_INT_8_24_REV_MESA:
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            bytesPerElement = 4;
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            elementsPerGroup = 1;
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            break;
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        default:
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            return -1;
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        }
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        /* known safe by the switches above, not checked */
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        groupSize = bytesPerElement * elementsPerGroup;
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        if (rowLength > 0) {
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            groupsPerRow = rowLength;
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        }
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        else {
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            groupsPerRow = w;
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        }
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        if ((rowSize = safe_mul(groupsPerRow, groupSize)) < 0)
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            return -1;
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        padding = (rowSize % alignment);
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        if (padding) {
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            rowSize += alignment - padding;
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        }
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        if (imageHeight > 0)
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            h = imageHeight;
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        h = safe_add(h, skipRows);
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        imageSize = safe_mul(h, rowSize);
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        return safe_mul(safe_add(d, skipImages), imageSize);
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    }
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}
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/* XXX this is used elsewhere - should it be exported from glxserver.h? */
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int
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__glXTypeSize(GLenum enm)
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{
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    switch (enm) {
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    case GL_BYTE:
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        return sizeof(GLbyte);
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    case GL_UNSIGNED_BYTE:
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        return sizeof(GLubyte);
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    case GL_SHORT:
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        return sizeof(GLshort);
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    case GL_UNSIGNED_SHORT:
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        return sizeof(GLushort);
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    case GL_INT:
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        return sizeof(GLint);
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    case GL_UNSIGNED_INT:
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        return sizeof(GLint);
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    case GL_FLOAT:
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        return sizeof(GLfloat);
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    case GL_DOUBLE:
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        return sizeof(GLdouble);
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    default:
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        return -1;
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    }
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}
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int
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__glXDrawArraysReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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    __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
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    __GLXdispatchDrawArraysComponentHeader *compHeader;
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    GLint numVertexes = hdr->numVertexes;
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    GLint numComponents = hdr->numComponents;
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    GLint arrayElementSize = 0;
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    GLint x, size;
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    int i;
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    if (swap) {
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        numVertexes = SWAPL(numVertexes);
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        numComponents = SWAPL(numComponents);
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    }
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    pc += sizeof(__GLXdispatchDrawArraysHeader);
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    reqlen -= sizeof(__GLXdispatchDrawArraysHeader);
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    size = safe_mul(sizeof(__GLXdispatchDrawArraysComponentHeader),
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                    numComponents);
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    if (size < 0 || reqlen < 0 || reqlen < size)
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        return -1;
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    compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
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 | 
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    for (i = 0; i < numComponents; i++) {
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        GLenum datatype = compHeader[i].datatype;
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        GLint numVals = compHeader[i].numVals;
 | 
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        GLint component = compHeader[i].component;
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        if (swap) {
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            datatype = SWAPL(datatype);
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            numVals = SWAPL(numVals);
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            component = SWAPL(component);
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        }
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 | 
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        switch (component) {
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        case GL_VERTEX_ARRAY:
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        case GL_COLOR_ARRAY:
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        case GL_TEXTURE_COORD_ARRAY:
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            break;
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        case GL_SECONDARY_COLOR_ARRAY:
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        case GL_NORMAL_ARRAY:
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            if (numVals != 3) {
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                /* bad size */
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                return -1;
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            }
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            break;
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        case GL_FOG_COORD_ARRAY:
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        case GL_INDEX_ARRAY:
 | 
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            if (numVals != 1) {
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                /* bad size */
 | 
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                return -1;
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            }
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            break;
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        case GL_EDGE_FLAG_ARRAY:
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						|
            if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) {
 | 
						|
                /* bad size or bad type */
 | 
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                return -1;
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            }
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            break;
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        default:
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            /* unknown component type */
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            return -1;
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        }
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        x = safe_pad(safe_mul(numVals, __glXTypeSize(datatype)));
 | 
						|
        if ((arrayElementSize = safe_add(arrayElementSize, x)) < 0)
 | 
						|
            return -1;
 | 
						|
 | 
						|
        pc += sizeof(__GLXdispatchDrawArraysComponentHeader);
 | 
						|
    }
 | 
						|
 | 
						|
    return safe_add(size, safe_mul(numVertexes, arrayElementSize));
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
__glXSeparableFilter2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
 | 
						|
{
 | 
						|
    __GLXdispatchConvolutionFilterHeader *hdr =
 | 
						|
        (__GLXdispatchConvolutionFilterHeader *) pc;
 | 
						|
 | 
						|
    GLint image1size, image2size;
 | 
						|
    GLenum format = hdr->format;
 | 
						|
    GLenum type = hdr->type;
 | 
						|
    GLint w = hdr->width;
 | 
						|
    GLint h = hdr->height;
 | 
						|
    GLint rowLength = hdr->rowLength;
 | 
						|
    GLint alignment = hdr->alignment;
 | 
						|
 | 
						|
    if (swap) {
 | 
						|
        format = SWAPL(format);
 | 
						|
        type = SWAPL(type);
 | 
						|
        w = SWAPL(w);
 | 
						|
        h = SWAPL(h);
 | 
						|
        rowLength = SWAPL(rowLength);
 | 
						|
        alignment = SWAPL(alignment);
 | 
						|
    }
 | 
						|
 | 
						|
    /* XXX Should rowLength be used for either or both image? */
 | 
						|
    image1size = __glXImageSize(format, type, 0, w, 1, 1,
 | 
						|
                                0, rowLength, 0, 0, alignment);
 | 
						|
    image2size = __glXImageSize(format, type, 0, h, 1, 1,
 | 
						|
                                0, rowLength, 0, 0, alignment);
 | 
						|
    return safe_add(safe_pad(image1size), image2size);
 | 
						|
}
 |