56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
/* $XFree86$ */
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/*
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 * Copyright 2004 Red Hat Inc., Raleigh, North Carolina.
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 *
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation on the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial
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 * portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NON-INFRINGEMENT.  IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
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 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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/*
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 * Authors:
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 *   Rickard E. (Rik) Faith <faith@redhat.com>
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 *
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 */
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/** \file
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 * Provide support and helper functions for input detach and attach. */
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#include "dmxinputinit.h"
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#include "dmxextension.h"       /* For dmxInputCount */
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/** Search for input associated with \a dmxScreen, and detach. */
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void dmxInputDetach(DMXScreenInfo *dmxScreen, Bool reserveId)
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{
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    int i;
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    for (i = 0; i < dmxNumInputs; i++) {
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        DMXInputInfo *dmxInput = &dmxInputs[i];
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        if (dmxInput->scrnIdx == dmxScreen->index) {
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            dmxLogInput(dmxInput, "Detaching (%sreserved)\n",
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                        reserveId ? "" : "not ");
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            dmxInput->detached = True;
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            return;
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        }
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    }
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}
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