1005 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Groff
		
	
	
	
			
		
		
	
	
			1005 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Groff
		
	
	
	
.ig
 | 
						|
//=============================================================================
 | 
						|
//
 | 
						|
// Manual page for `dumpkeymap'.
 | 
						|
//
 | 
						|
// Copyright (C) 1999,2000 by Eric Sunshine <sunshine@sunshineco.com>
 | 
						|
// All rights reserved.
 | 
						|
//
 | 
						|
// Redistribution and use in source and binary forms, with or without
 | 
						|
// modification, are permitted provided that the following conditions are met:
 | 
						|
//
 | 
						|
//   1. Redistributions of source code must retain the above copyright
 | 
						|
//      notice, this list of conditions and the following disclaimer.
 | 
						|
//   2. Redistributions in binary form must reproduce the above copyright
 | 
						|
//      notice, this list of conditions and the following disclaimer in the
 | 
						|
//      documentation and/or other materials provided with the distribution.
 | 
						|
//   3. The name of the author may not be used to endorse or promote products
 | 
						|
//      derived from this software without specific prior written permission.
 | 
						|
//
 | 
						|
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 | 
						|
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 | 
						|
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO
 | 
						|
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
						|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 | 
						|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 | 
						|
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 | 
						|
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 | 
						|
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 | 
						|
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
						|
//
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						|
//=============================================================================
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						|
//
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						|
// $XFree86$
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//
 | 
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..
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.ig
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						|
//-----------------------------------------------------------------------------
 | 
						|
// Local identification information.
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						|
//-----------------------------------------------------------------------------
 | 
						|
..
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						|
.nr VE 4 \" Version number
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						|
.TH DUMPKEYMAP 1 "v\n(VE \-\- 1 December 2000" "Version \n(VE"
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						|
.de UP
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						|
1 December 2000
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..
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.ig
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//-----------------------------------------------------------------------------
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						|
// Annotation Macros
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						|
// -----------------
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						|
//	Facilitate creation of annotated, non-filled blocks of text.  An
 | 
						|
//	annotated block is initiated with the `AS' macro.  Each annotated,
 | 
						|
//	non-filled line within the block must be introduced with the `AN' macro
 | 
						|
//	which takes three arguments.  The first argument is the detail text to
 | 
						|
//	be annotated.  The second is a string of spaces used to align the
 | 
						|
//	annotations by certain (broken) roff interpreters which fail to
 | 
						|
//	implement the proper set of roff commands (such as diversions,
 | 
						|
//	indentation, and tab stops).  It is assumed that the spaces will be
 | 
						|
//	used with fixed-point font.  The third argument is the annotation
 | 
						|
//	itself.  The block should be terminated with the `AE' macro.  For all
 | 
						|
//	roff interpreters which properly implement diversions, indentation, and
 | 
						|
//	tab stops, all annotations within the block are automatically aligned at
 | 
						|
//	the same horizontal position.  This position is guaranteed to be just
 | 
						|
//	to the right of the widest `AN' detail line.  For broken roff
 | 
						|
//	interpreters, such as `rman', the string of spaces from the second
 | 
						|
//	argument are used to align the annotations.  Finally, the `AZ' macro,
 | 
						|
//	which takes a single argument, can be used to to insert a non-annotated
 | 
						|
//	line into the block which does not play a part in the calculation of
 | 
						|
//	the horizontal annotation alignment.
 | 
						|
//
 | 
						|
// Implementation Notes
 | 
						|
// --------------------
 | 
						|
// *1*	These macros utilize a diversion (named `AD').  Since the prevailing
 | 
						|
//	indentation is stored along with the diverted text, we must muck with
 | 
						|
//	the indentation level in order to prevent the indentation from being
 | 
						|
//	applied to the text a second time when `AD' is finally emitted.
 | 
						|
//
 | 
						|
// *2*	Unfortunately, `.if' strips leading whitespace from following text, so
 | 
						|
//	`AN' uses \& to preserve the whitespace.
 | 
						|
//
 | 
						|
// *3*	This manual page has been tested for proper formatting with troff,
 | 
						|
//	groff, nroff and rman (the `man' to `HTML' converter).  Unfortunately,
 | 
						|
//	rman fails to implement many useful features such as diversions,
 | 
						|
//	indentation, and tab stops, and is also hideously buggy.  Furthermore
 | 
						|
//	it identifies itself as nroff and fails to provide any further
 | 
						|
//	identification, so there is no way to create macros which specifically
 | 
						|
//	work around its limitations.  Following is a list of several bugs in
 | 
						|
//	rman which the implementation of these macros must avoid:
 | 
						|
//	    o Fails with multi-line conditionals within macros.
 | 
						|
//	    o Fails on macro definition within multi-line conditionals.
 | 
						|
//	    o Fails when macro arguments are not delimited by exactly 1 space.
 | 
						|
//	    o String definition `.ds' ignores the value; uses empty "" instead.
 | 
						|
//	As a consequence of these problems, the following macros are written
 | 
						|
//	using a series of ugly single-line `.if' conditionals rather than the
 | 
						|
//	more natural multi-line `.if' and `.ie' conditionals.  Also, rman fails
 | 
						|
//	to understand the common idiom of `.\"' to introduce a comment, which
 | 
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//	is why all comments in this file are wrapped in ignore `.ig' blocks.
 | 
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//-----------------------------------------------------------------------------
 | 
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..
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.de AS
 | 
						|
.if t .nr AW 0
 | 
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.if t .nr AI \\n(.i
 | 
						|
.if t .in -\\n(AI
 | 
						|
.nf
 | 
						|
..
 | 
						|
.de AN
 | 
						|
.if t .if \w'\\$1'>\\n(AW .nr AW \w'\\$1'
 | 
						|
.if t .da AD
 | 
						|
.if t \\&\\$1\\t\\$3
 | 
						|
.if t .da
 | 
						|
.if n \\&\\$1 \\$2\\$3
 | 
						|
..
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						|
.de AZ
 | 
						|
.if t .da AD
 | 
						|
\\$1
 | 
						|
.if t .da
 | 
						|
..
 | 
						|
.de AE
 | 
						|
.if t .in +\\n(AIu
 | 
						|
.if t .if \\n(AW .ta \\n(AWu+\w'\\(em'u
 | 
						|
.if t .AD
 | 
						|
.if t .DT
 | 
						|
.if t .rm AD
 | 
						|
.if t .rm AW
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						|
.fi
 | 
						|
..
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						|
.ig
 | 
						|
//-----------------------------------------------------------------------------
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						|
// Bulleted list macros -- `BG' begins a bulleted list; `BU' delimits
 | 
						|
//	bulleted entries; `BE' ends a bulleted list.
 | 
						|
//-----------------------------------------------------------------------------
 | 
						|
..
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						|
.de BG
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
..
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						|
.de BU
 | 
						|
.HP
 | 
						|
\\(bu\\ \\c
 | 
						|
..
 | 
						|
.de BE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
..
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.ig
 | 
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//-----------------------------------------------------------------------------
 | 
						|
// Indented paragraph with stylized hanging tag macro.  `TG' takes a single
 | 
						|
//	argument and treats it as the hanging tag of the indented paragraph.
 | 
						|
//	The tag is italicized in troff but not in nroff.
 | 
						|
//-----------------------------------------------------------------------------
 | 
						|
..
 | 
						|
.de TG
 | 
						|
.TP
 | 
						|
.ie t .I "\\$1"
 | 
						|
.el \\$1
 | 
						|
..
 | 
						|
.ig
 | 
						|
//-----------------------------------------------------------------------------
 | 
						|
// Manual page for `dumpkeymap'.
 | 
						|
//-----------------------------------------------------------------------------
 | 
						|
..
 | 
						|
.SH NAME
 | 
						|
dumpkeymap \- Dianostic dump of a .keymapping file
 | 
						|
.SH SYNOPSIS
 | 
						|
.B dumpkeymap
 | 
						|
.RI [ options "] [-] [" file "...]"
 | 
						|
.SH DESCRIPTION
 | 
						|
.I dumpkeymap
 | 
						|
prints a textual representation of each Apple/\c
 | 
						|
.SM NeXT
 | 
						|
.I .keymapping
 | 
						|
file mentioned on the command-line.  If no files are mentioned and if the
 | 
						|
local machine is an Apple or
 | 
						|
.SM NeXT
 | 
						|
installation, then the key mapping currently in use by the WindowServer and the
 | 
						|
AppKit is printed instead.
 | 
						|
.SH OPTIONS
 | 
						|
.TP
 | 
						|
.B "\-h \-\^\-help"
 | 
						|
Display general program instructions and option summary.
 | 
						|
.TP
 | 
						|
.B "\-k \-\^\-help\-keymapping"
 | 
						|
Display a detailed description of the internal layout of a
 | 
						|
.I .keymapping
 | 
						|
file.  This is the same information as that presented in the
 | 
						|
.I "Key Mapping Description"
 | 
						|
section of this document.
 | 
						|
.TP
 | 
						|
.B "\-o \-\^\-help\-output"
 | 
						|
Display an explanation of the output generated by
 | 
						|
.I dumpkeymap
 | 
						|
when dissecting a
 | 
						|
.I .keymapping
 | 
						|
file.  This is the same information as that presented in the
 | 
						|
.I "Output Description"
 | 
						|
section of this document.
 | 
						|
.TP
 | 
						|
.B "\-f \-\^\-help\-files"
 | 
						|
Display a summary of the various files and directories which are related to
 | 
						|
key mappings.  This is the same information as that presented in the
 | 
						|
.I "Files"
 | 
						|
section of this document.
 | 
						|
.TP
 | 
						|
.B "\-d \-\^\-help\-diagnostics"
 | 
						|
Display a list of the various diagnostic messages which may be emitted by
 | 
						|
.I dumpkeymap.
 | 
						|
This is the same information as that presented in the
 | 
						|
.I "Diagnostics"
 | 
						|
section of this document.
 | 
						|
.TP
 | 
						|
.B "\-v \-\^\-version"
 | 
						|
Display the
 | 
						|
.I dumpkeymap
 | 
						|
version number and warranty information.
 | 
						|
.TP
 | 
						|
.B "\- \-\^\-"
 | 
						|
Inhibit processing of options at this point in the argument list.  An
 | 
						|
occurrence of `\-' or `\-\^\-' in the argument list causes all following
 | 
						|
arguments to be treated as file names even if an argument begins with a `\-'
 | 
						|
character.
 | 
						|
.SH "KEY MAPPING DESCRIPTION"
 | 
						|
The following sections describe, in complete detail, the format of a raw key
 | 
						|
mapping resource, as well as the format of the
 | 
						|
.I .keymapping
 | 
						|
file which encapsulates one or more raw mappings.
 | 
						|
.SH "Types and Data"
 | 
						|
The following type definitions are employed throughout this discussion:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "typedef unsigned char byte;"
 | 
						|
.AZ "typedef unsigned short word;"
 | 
						|
.AZ "typedef unsigned long dword;"
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
Additionally, the type definition
 | 
						|
.RI ` number '
 | 
						|
is used generically to
 | 
						|
indicate a numeric value.  The actual size of the
 | 
						|
.RI ` number '
 | 
						|
type may be one or two bytes depending upon how the data is stored in the key
 | 
						|
map.  Although most key maps use byte-sized numeric values, word-sized values
 | 
						|
are also allowed.
 | 
						|
.PP
 | 
						|
Multi-byte values in a key mapping file are stored in big-endian byte order.
 | 
						|
.SH "Key Mapping File and Device Mapping"
 | 
						|
A key mapping file begins with a magic-number and continues with a
 | 
						|
variable number of device-specific key mappings.
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "struct KeyMappingFile {"
 | 
						|
.AN "    char magic_number[4];" "   " "// `KYM1'"
 | 
						|
.AN "    DeviceMapping maps[...];" "" "// Variable number of maps"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "struct DeviceMapping {"
 | 
						|
.AN "    dword interface;" " " "// Interface type"
 | 
						|
.AN "    dword handler_id;" "" "// Interface subtype"
 | 
						|
.AN "    dword map_size;" "  " "// Byte count of `map' (below)"
 | 
						|
.AN "    KeyMapping map;"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
The value of `interface' represents a family of keyboard device types
 | 
						|
(such as Intel
 | 
						|
.SM "PC, ADB, NeXT,"
 | 
						|
Sun Type5, etc.), and is generally specified as one of the constant values
 | 
						|
.SM "NX_EVS_DEVICE_INTERFACE_ADB, NX_EVS_DEVICE_INTERFACE_ACE,"
 | 
						|
etc., which are are defined in IOHIDTypes.h on MacOS/X and Darwin, and in
 | 
						|
ev_types.h on MacOS/X Server, OpenStep, and NextStep.
 | 
						|
.PP
 | 
						|
The value of `handler_id' represents a specific keyboard layout within the
 | 
						|
much broader `interface' family.  For instance, for a 101-key Intel
 | 
						|
.SM PC
 | 
						|
keyboard (of type
 | 
						|
.SM NX_EVS_DEVICE_INTERFACE_ACE\c
 | 
						|
) the `handler_id' is '0', whereas for a 102-key keyboard it is `1'.
 | 
						|
.PP
 | 
						|
Together, `interface' and `handler_id' identify the exact keyboard hardware to
 | 
						|
which this mapping applies.  Programs which display a visual representation of
 | 
						|
a keyboard layout, match `interface' and `handler_id' from the
 | 
						|
.I .keymapping
 | 
						|
file against the `interface' and `handler_id' values found in each
 | 
						|
.I .keyboard
 | 
						|
file.
 | 
						|
.SH "Key Mapping"
 | 
						|
A key mapping completely defines the relationship of all scan codes with their
 | 
						|
associated functionality.  A
 | 
						|
.I KeyMapping
 | 
						|
structure is embedded within the
 | 
						|
.I DeviceMapping
 | 
						|
structure in a
 | 
						|
.IR KeyMappingFile .
 | 
						|
The key mapping currently in use by the WindowServer and AppKit is also
 | 
						|
represented by a
 | 
						|
.I KeyMapping
 | 
						|
structure, and can be referred to directly by calling NXGetKeyMapping() and
 | 
						|
accessing the `mapping' data member of the returned
 | 
						|
.I NXKeyMapping
 | 
						|
structure.
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "struct KeyMapping {"
 | 
						|
.AN "    word number_size;" "          " "// 0=1 byte, non-zero=2 bytes"
 | 
						|
.AN "    number num_modifier_groups;" "" "// Modifier groups"
 | 
						|
.AZ "    ModifierGroup modifier_groups[...];"
 | 
						|
.AN "    number num_scan_codes;" "     " "// Scan groups"
 | 
						|
.AN "    ScanGroup scan_table[...];"
 | 
						|
.AN "    number num_sequence_lists;" " " "// Sequence lists"
 | 
						|
.AN "    Sequence sequence_lists[...];"
 | 
						|
.AN "    number num_special_keys;" "   " "// Special keys"
 | 
						|
.AN "    SpecialKey special_key[...];"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
The `number_size' flag determines the size, in bytes, of all remaining numeric
 | 
						|
values (denoted by the type definition
 | 
						|
.RI ` number ')
 | 
						|
within the
 | 
						|
key mapping.  If its value is zero, then numbers are represented by a single
 | 
						|
byte.  If it is non-zero, then numbers are represented by a word (two bytes).
 | 
						|
.SH "Modifier Group"
 | 
						|
A modifier group defines all scan codes which map to a particular type of
 | 
						|
modifier, such as
 | 
						|
.IR shift ,
 | 
						|
.IR control ,
 | 
						|
etc.
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "enum Modifier {"
 | 
						|
.AZ "    ALPHALOCK = 0,"
 | 
						|
.AZ "    SHIFT,"
 | 
						|
.AZ "    CONTROL,"
 | 
						|
.AZ "    ALTERNATE,"
 | 
						|
.AZ "    COMMAND,"
 | 
						|
.AZ "    KEYPAD,"
 | 
						|
.AZ "    HELP"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "struct ModifierGroup {"
 | 
						|
.AN "    number modifier;" "       " "// A Modifier constant"
 | 
						|
.AN "    number num_scan_codes;"
 | 
						|
.AN "    number scan_codes[...];" "" "// Variable number of scan codes"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
The scan_codes[] array contains a list of all scan codes which map to the
 | 
						|
specified modifier.  The
 | 
						|
.IR shift ", " command ", and " alternate
 | 
						|
modifiers are frequently mapped to two different scan codes, apiece,
 | 
						|
since these modifiers often appear on both the left and right sides of
 | 
						|
the keyboard.
 | 
						|
.SH "Scan Group"
 | 
						|
There is one
 | 
						|
.I ScanGroup
 | 
						|
for each scan code generated by the given keyboard.  This number is given by
 | 
						|
KeyMapping::num_scan_codes.  The first scan group represents hardware scan
 | 
						|
code 0, the second represents scan code 1, etc.
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "enum ModifierMask {"
 | 
						|
.AN "    ALPHALOCK_MASK" "      " "= 1 << 0,"
 | 
						|
.AN "    SHIFT_MASK" "          " "= 1 << 1,"
 | 
						|
.AN "    CONTROL_MASK" "        " "= 1 << 2,"
 | 
						|
.AN "    ALTERNATE_MASK" "      " "= 1 << 3,"
 | 
						|
.AN "    CARRIAGE_RETURN_MASK" "" "= 1 << 4"
 | 
						|
.AZ };
 | 
						|
.AZ "#define NOT_BOUND 0xff"
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "struct ScanGroup {"
 | 
						|
.AN "    number mask;"
 | 
						|
.AN "    Character characters[...];"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
For each scan code, `mask' defines which modifier combinations generate
 | 
						|
characters.  If `mask' is
 | 
						|
.SM NOT_BOUND
 | 
						|
(0xff) then then this scan code does not generate any characters ever, and its
 | 
						|
characters[] array is zero length.  Otherwise, the characters[] array contains
 | 
						|
one
 | 
						|
.I Character
 | 
						|
record for each modifier combination.
 | 
						|
.PP
 | 
						|
The number of records in characters[] is determined by computing (1 <<
 | 
						|
bits_set_in_mask).  In other words, if mask is zero, then zero bits are set,
 | 
						|
so characters[] contains only one record.  If `mask' is
 | 
						|
.SM "(SHIFT_MASK | CONTROL_MASK),"
 | 
						|
then two bits are set, so characters[] contains four records.
 | 
						|
.PP
 | 
						|
The first record always represents the character which is generated by that
 | 
						|
key when no modifiers are active.  The remaining records represent characters
 | 
						|
generated by the various modifier combinations.  Using the example with the
 | 
						|
.I shift
 | 
						|
and
 | 
						|
.I control
 | 
						|
masks set, record two would represent the character with the
 | 
						|
.I shift
 | 
						|
modifier active; record three, the
 | 
						|
.I control
 | 
						|
modifier active; and record four, both the
 | 
						|
.I shift
 | 
						|
and
 | 
						|
.I control
 | 
						|
modifiers active.
 | 
						|
.PP
 | 
						|
As a special case,
 | 
						|
.SM ALPHALOCK_MASK
 | 
						|
implies
 | 
						|
.SM SHIFT_MASK,
 | 
						|
though only
 | 
						|
.SM ALPHALOCK_MASK
 | 
						|
appears in `mask'.  In this case the same character is generated for both the
 | 
						|
.I shift
 | 
						|
and
 | 
						|
.I alpha-lock
 | 
						|
modifiers, but only needs to appear once in the characters[] array.
 | 
						|
.PP
 | 
						|
.SM CARRIAGE_RETURN_MASK
 | 
						|
does not actually refer to a modifier key.  Instead, it is used to
 | 
						|
distinguish the scan code which is given the special pseudo-designation of
 | 
						|
.I "carriage return"
 | 
						|
key.  Typically, this mask appears solo in a
 | 
						|
.I ScanGroup
 | 
						|
record and only the two
 | 
						|
.I Character
 | 
						|
records for control-M and control-C follow.  This flag may be a throwback to
 | 
						|
an earlier time or may be specially interpreted by the low-level keyboard
 | 
						|
driver, but its purpose is otherwise enigmatic.
 | 
						|
.SH Character
 | 
						|
Each
 | 
						|
.I Character
 | 
						|
record indicates the character generated when this key is pressed, as well as
 | 
						|
the character set which contains the character.  Well known character sets are
 | 
						|
.SM `ASCII'
 | 
						|
and `Symbol'.  The character set can also be one of the meta values
 | 
						|
.SM FUNCTION_KEY
 | 
						|
or
 | 
						|
.SM KEY_SEQUENCE.
 | 
						|
If it is
 | 
						|
.SM FUNCTION_KEY
 | 
						|
then `char_code' represents a generally well-known function key such as those
 | 
						|
enumerated by
 | 
						|
.I FunctionKey.
 | 
						|
If the character set is
 | 
						|
.SM KEY_SEQUENCE
 | 
						|
then `char_code' represents is a zero-base index into
 | 
						|
KeyMapping::sequence_lists[].
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "enum CharacterSet {"
 | 
						|
.AN "    ASCII" "       " "= 0x00,"
 | 
						|
.AN "    SYMBOL" "      " "= 0x01,"
 | 
						|
.AN "    ..."
 | 
						|
.AN "    FUNCTION_KEY" "" "= 0xfe,"
 | 
						|
.AN "    KEY_SEQUENCE" "" "= 0xff"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "struct Character {"
 | 
						|
.AN "    number set;" "      " "// CharacterSet of generated character"
 | 
						|
.AN "    number char_code;" "" "// Actual character generated"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "enum FunctionKey {"
 | 
						|
.AZ "    F1 = 0x20, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,"
 | 
						|
.AZ "    INSERT, DELETE, HOME, END, PAGE_UP, PAGE_DOWN, PRINT_SCREEN,"
 | 
						|
.AZ "    SCROLL_LOCK, PAUSE, SYS_REQUEST, BREAK, RESET, STOP, MENU,"
 | 
						|
.AZ "    USER, SYSTEM, PRINT, CLEAR_LINE, CLEAR_DISPLAY, INSERT_LINE,"
 | 
						|
.AZ "    DELETE_LINE, INSERT_CHAR, DELETE_CHAR, PREV, NEXT, SELECT"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.SH Sequence
 | 
						|
When Character::set contains the meta value
 | 
						|
.SM KEY_SEQUENCE,
 | 
						|
the scan code is bound to a sequence of keys rather than a single character.
 | 
						|
A sequence is a series of modifiers and characters which are automatically
 | 
						|
generated when the associated key is depressed.
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "#define MODIFIER_KEY 0xff"
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "struct Sequence {"
 | 
						|
.AN "    number num_chars;"
 | 
						|
.AN "    Character characters[...];"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
Each generated
 | 
						|
.I Character
 | 
						|
is represented as previously described, with the exception that
 | 
						|
.SM MODIFIER_KEY
 | 
						|
may appear in place of
 | 
						|
.SM KEY_SEQUENCE.
 | 
						|
When the value of Character::set is
 | 
						|
.SM MODIFIER_KEY
 | 
						|
then Character::char_code represents a modifier key rather than an actual
 | 
						|
character.  If the modifier represented by `char_code' is non-zero, then it
 | 
						|
indicates that the associated modifier key has been depressed.  In this case,
 | 
						|
the value is one of the constants enumerated by
 | 
						|
.I Modifier
 | 
						|
(\c
 | 
						|
.SM "SHIFT, CONTROL, ALTERNATE,"
 | 
						|
etc.).  If the value is zero then it means that the modifier keys have been
 | 
						|
released.
 | 
						|
.SH "Special Key"
 | 
						|
A special key is one which is scanned directly by the Mach kernel rather than
 | 
						|
by the WindowServer.  In general, events are not generated for special keys.
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.AS
 | 
						|
.AZ "enum SpecialKeyType {"
 | 
						|
.AZ "    VOLUME_UP = 0,"
 | 
						|
.AZ "    VOLUME_DOWN,"
 | 
						|
.AZ "    BRIGHTNESS_UP,"
 | 
						|
.AZ "    BRIGHTNESS_DOWN,"
 | 
						|
.AZ "    ALPHA_LOCK,"
 | 
						|
.AZ "    HELP,"
 | 
						|
.AZ "    POWER,"
 | 
						|
.AZ "    SECONDARY_ARROW_UP,"
 | 
						|
.AZ "    SECONDARY_ARROW_DOWN"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.PP
 | 
						|
.AS
 | 
						|
.AZ "struct SpecialKey {"
 | 
						|
.AN "    number type;" "     " "// A SpecialKeyType constant"
 | 
						|
.AN "    number scan_code;" "" "// Actual scan code"
 | 
						|
.AZ };
 | 
						|
.AE
 | 
						|
.RE
 | 
						|
.SH OUTPUT
 | 
						|
What follows is an explanation and description of the various pieces of
 | 
						|
information emitted by
 | 
						|
.I dumpkeymap.
 | 
						|
.PP
 | 
						|
For a more thorough discussion of any particular piece of information described
 | 
						|
here, refer to the detailed description of the internal layout of a key mapping
 | 
						|
provided by the
 | 
						|
.I "Key Mapping Description"
 | 
						|
section above.
 | 
						|
.SH Conventions
 | 
						|
Depending upon context, some numeric values are displayed in decimal
 | 
						|
notation, whereas others are displayed in hexadecimal notation.
 | 
						|
Hexadecimal numbers are denoted by a `0x' prefix (for instance, `0x7b'),
 | 
						|
except when explicitly noted otherwise.
 | 
						|
.SH "Key Mapping Source"
 | 
						|
The first piece of information presented about a particular key mapping is the
 | 
						|
source from which the data was gleaned.  For a
 | 
						|
.I .keymapping
 | 
						|
file, the title
 | 
						|
.SM "`KEYMAP FILE'"
 | 
						|
is emitted along with the path and name of the file in question.  For the key
 | 
						|
mapping currently in use by the WindowServer and AppKit, the title
 | 
						|
.SM "`ACTIVE KEYMAP'"
 | 
						|
is emitted instead.
 | 
						|
.SH "Device Information"
 | 
						|
Each
 | 
						|
.I .keymapping
 | 
						|
file may contain one or more raw key mappings.  For example, a file which maps
 | 
						|
keys to a Dvorak-style layout might contain raw mappings for Intel
 | 
						|
.SM "PC, ADB, NeXT,"
 | 
						|
and Sun Type5 keyboards.
 | 
						|
.PP
 | 
						|
For each raw mapping, the following information is emitted:
 | 
						|
.BG
 | 
						|
.BU
 | 
						|
The title
 | 
						|
.SM `KEYMAP'
 | 
						|
along with the mapping's relative position in the
 | 
						|
.I .keymapping
 | 
						|
file.
 | 
						|
.BU
 | 
						|
The `interface' identifier.
 | 
						|
.BU
 | 
						|
The `handler_id' sub-identifier.
 | 
						|
.BU
 | 
						|
The size of the raw mapping resource counted in bytes.
 | 
						|
.BE
 | 
						|
The `interface' and `handler_id' values, taken together, define a specific
 | 
						|
keyboard device.  A
 | 
						|
.I .keyboard
 | 
						|
file, which describes the visual layout of a keyboard, also contains
 | 
						|
`interface' and `handler_id' identifiers.  The
 | 
						|
.I .keyboard
 | 
						|
file corresponding to a particular key mapping can be found by matching the
 | 
						|
`interface' and `handler_id' values from each resource.
 | 
						|
.SH Modifiers
 | 
						|
Each mapping may contain zero or more modifier records which associate hardware
 | 
						|
scan codes with modifier descriptions such as
 | 
						|
.I "shift, control, alternate,"
 | 
						|
etc.  The title
 | 
						|
.SM `MODIFIERS'
 | 
						|
is printed along with the count of modifier records which follow.  For each
 | 
						|
modifier record, the modifier's name is printed along with a list of scan
 | 
						|
codes, in hexadecimal format, which generate that modifier value.  For example:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
MODIFIERS [4]
 | 
						|
alternate: 0x1d 0x60
 | 
						|
control: 0x3a
 | 
						|
keypad: 0x52 0x53 ... 0x63 0x62
 | 
						|
shift: 0x2a 0x36
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.SH Characters
 | 
						|
Each mapping may contain zero or more character records which associate
 | 
						|
hardware scan codes with the actual characters generated by those scan
 | 
						|
codes in the presence or absence of various modifier combinations.  The
 | 
						|
title
 | 
						|
.SM `CHARACTERS'
 | 
						|
is printed along with the count of character records which follow.  Here is a
 | 
						|
highly abbreviated example:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
CHARACTERS [9]
 | 
						|
scan 0x00: -AC-L  "a" "A" "^A" "^A" ca c7 "^A" "^A"
 | 
						|
scan 0x07: -AC-L  "x" "X" "^X" "^X" 01/b4 01/ce "^X" "^X"
 | 
						|
scan 0x0a: ---S-  "<" ">"
 | 
						|
scan 0x13: -ACS-  "2" "@" "^@" "^@" b2 b3 "^@" "^@"
 | 
						|
scan 0x24: R----  "^M" "^C"
 | 
						|
scan 0x3e: -----  [F4]
 | 
						|
scan 0x4a: -----  [page up]
 | 
						|
scan 0x60: -----  {seq#3}
 | 
						|
scan 0x68: not-bound
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
For each record, the hexadecimal value of the hardware scan code is printed,
 | 
						|
followed by a list of modifier flag combinations and the actual characters
 | 
						|
generated by this scan code with and without modifiers applied.
 | 
						|
.PP
 | 
						|
The modifier flags field is composed of a combination of single letter
 | 
						|
representations of the various modifier types.  The letters stand for:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
L \- alpha-lock
 | 
						|
S \- shift
 | 
						|
C \- control
 | 
						|
A \- alternate
 | 
						|
R \- carriage-return
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
As a special case, the
 | 
						|
.I alpha-lock
 | 
						|
flag also implies the
 | 
						|
.I shift
 | 
						|
flag, so these two flags never appear together in the same record.
 | 
						|
.PP
 | 
						|
The combination of modifier flags determines the meaning and number of fields
 | 
						|
which follow.  The first field after the modifier flags always represents the
 | 
						|
character that will be generated if no modifier keys are depressed.  The
 | 
						|
remaining fields represent characters generated by the various modifier
 | 
						|
combinations.  The order of the fields follows this general pattern:
 | 
						|
.BG
 | 
						|
.BU
 | 
						|
The character generated by this scan code when no modifiers are in effect is
 | 
						|
listed first.
 | 
						|
.BU
 | 
						|
If the `L' or `S' flag is active, then the shifted character generated by this
 | 
						|
scan code is listed next.
 | 
						|
.BU
 | 
						|
If the `C' flag is active, then the control-character generated by this scan
 | 
						|
code is listed next.  Furthermore, if the `L' or `S' flag is also active, then
 | 
						|
the shifted control-character is listed after that.
 | 
						|
.BU
 | 
						|
If the `A' flag is active, then the alternate-character generated by this scan
 | 
						|
code is listed next.  Furthermore, if the `L' or `S' flag is active, then the
 | 
						|
shifted alternate-character is listed after that.  If the `C' flag is also
 | 
						|
active, then the alternate-control-character is listed next.  Finally, if the
 | 
						|
`C' and `L' or `C' and `S' flags are also active, then the shifted
 | 
						|
alternate-control-character is listed.
 | 
						|
.BE
 | 
						|
The `R' flag does not actually refer to a modifier key.  Instead, it is used to
 | 
						|
distinguish the scan code which is given the special pseudo-designation of
 | 
						|
.I "carriage return"
 | 
						|
key.  Typically, this mask appears solo and only the two fields for control-M
 | 
						|
and control-C follow.  This flag may be a throwback to an earlier time or may
 | 
						|
be specially interpreted by the low-level keyboard driver, but its purpose is
 | 
						|
otherwise enigmatic.
 | 
						|
.PP
 | 
						|
Recalling the example from above, the following fields can be identified:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
scan 0x00: -AC-L  "a" "A" "^A" "^A" ca c7 "^A" "^A"
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.BG
 | 
						|
.BU
 | 
						|
Lower-case `a' is generated when no modifiers are active.
 | 
						|
.BU
 | 
						|
Upper-case `A' is generated when
 | 
						|
.IR shift " or " alpha-lock
 | 
						|
are active.
 | 
						|
.BU
 | 
						|
Control-A is generated when
 | 
						|
.I control
 | 
						|
is active.
 | 
						|
.BU
 | 
						|
Control-A is generated when
 | 
						|
.IR control " and " shift
 | 
						|
are active.
 | 
						|
.BU
 | 
						|
The character represented by the hexadecimal code 0xca is generated when
 | 
						|
.I alternate
 | 
						|
is active.
 | 
						|
.BU
 | 
						|
The character represented by 0xc7 is generated when
 | 
						|
.IR alternate " and " shift " (or " alpha-lock ") are active."
 | 
						|
.BU
 | 
						|
Control-A is generated when
 | 
						|
.IR alternate " and " control
 | 
						|
are active.
 | 
						|
.BU
 | 
						|
Control-A is generated when
 | 
						|
.IR "alternate, control" " and " shift " (or " alpha-lock ") are active."
 | 
						|
.BE
 | 
						|
The notation used to represent a particular generated character varies.
 | 
						|
.BG
 | 
						|
.BU
 | 
						|
Printable
 | 
						|
.SM ASCII
 | 
						|
characters are quoted, as in "x" or "X".
 | 
						|
.BU
 | 
						|
Control-characters are quoted and prefixed with `^', as in "^X".
 | 
						|
.BU
 | 
						|
Characters with values greater than 127 (0x7f) are displayed as hexadecimal
 | 
						|
values without the `0x' prefix.
 | 
						|
.BU
 | 
						|
Characters in a non-\c
 | 
						|
.SM ASCII
 | 
						|
character set (such as `Symbol') are displayed as two hexadecimal numbers
 | 
						|
separated by a slash, as in `01/4a'.  The first number is the character set's
 | 
						|
identification code (such as `01' for the `Symbol' set), and the second number
 | 
						|
is the value of the generated character.
 | 
						|
.BU
 | 
						|
Non-printing special function characters are displayed with the function's
 | 
						|
common name enclosed in brackets, as in `[page up]' or `[F4]'.
 | 
						|
.BU
 | 
						|
If the binding represents a key sequence rather than a single character, then
 | 
						|
the sequence's identification number is enclosed in braces, as in `{seq#3}'.
 | 
						|
.BE
 | 
						|
Recalling a few examples from above, the following interpretations can be made:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
scan 0x07: -AC-L  "x" "X" "^X" "^X" 01/b4 01/ce "^X" "^X"
 | 
						|
scan 0x3e: -----  [F4]
 | 
						|
scan 0x4a: -----  [page up]
 | 
						|
scan 0x60: -----  {seq#3}
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.BG
 | 
						|
.BU
 | 
						|
"x" and "X" are printable
 | 
						|
.SM ASCII
 | 
						|
characters.
 | 
						|
.BU
 | 
						|
"^X" is a control-character.
 | 
						|
.BU
 | 
						|
`01/b4' and `01/ce' represent the character codes 0xb4 and 0xce in the `Symbol'
 | 
						|
character set.
 | 
						|
.BU
 | 
						|
Scan code 0x3e generates function-key `F4', and scan code 0x4a generates
 | 
						|
function-key `page up'.
 | 
						|
.BU
 | 
						|
Scan code 0x60 is bound to key sequence #3.
 | 
						|
.BE
 | 
						|
Finally, if a scan code is not bound to any characters, then it is annotated
 | 
						|
with the label `not-bound', as with example scan code 0x68 from above.
 | 
						|
.SH Sequences
 | 
						|
A scan code (modified and unmodified) can be bound to a key sequence rather
 | 
						|
than generating a single character or acting as a modifier.  When it is bound
 | 
						|
to a key sequence, a series of character invocations and modifier actions are
 | 
						|
automatically generated rather than a single keystroke.
 | 
						|
.PP
 | 
						|
Each mapping may contain zero or more key sequence records.  The title
 | 
						|
.SM `SEQUENCES'
 | 
						|
is printed along with the count of sequence records which follow.  For example:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
SEQUENCES [3]
 | 
						|
sequence 0: "f" "o" "o"
 | 
						|
sequence 1: {alternate} "b" "a" "r" {unmodify}
 | 
						|
sequence 2: [home] "b" "a" "z"
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
The notation used to represent the sequence of generated characters is
 | 
						|
identical to the notation already described in the
 | 
						|
.I Characters
 | 
						|
section above, with the exception that modifier actions may be interposed
 | 
						|
between generated characters.  Such modifier actions are represented by the
 | 
						|
modifier's name enclosed in braces.  The special name `{unmodify}' indicates
 | 
						|
the release of the modifier keys.
 | 
						|
.PP
 | 
						|
Thus, the sequences in the above example can be interpreted as follows:
 | 
						|
.BG
 | 
						|
.BU
 | 
						|
Sequence\ #0 generates `foo'.
 | 
						|
.BU
 | 
						|
Sequence\ #1 invokes the
 | 
						|
.I alternate
 | 
						|
modifier, generates `bar', and then releases
 | 
						|
.I alternate.
 | 
						|
.BU
 | 
						|
Sequence\ #2 invokes the
 | 
						|
.I home
 | 
						|
key and then generates `baz'.  In a text editor, this would probably result in
 | 
						|
`baz' being prepended to the line of text on which the cursor resides.
 | 
						|
.BE
 | 
						|
.SH Special Keys
 | 
						|
Certain keyboards feature keys which perform some type of special purpose
 | 
						|
function rather than generating a character or acting as a modifier.  For
 | 
						|
instance, Apple keyboards often contain a
 | 
						|
.I power
 | 
						|
key, and
 | 
						|
.SM NeXT
 | 
						|
keyboards have historically featured screen brightness and volume control keys.
 | 
						|
.PP
 | 
						|
Each mapping may contain zero or more special-key records which associate
 | 
						|
hardware scan codes with such special purpose functions.  The title
 | 
						|
.SM `SPECIALS'
 | 
						|
is printed along with the count of records which follow.  For each record, the
 | 
						|
special function's name is printed along with a list of scan codes, in
 | 
						|
hexadecimal format, which are bound to that function.  For example:
 | 
						|
.PP
 | 
						|
.RS
 | 
						|
.nf
 | 
						|
SPECIALS [6]
 | 
						|
alpha-lock: 0x39
 | 
						|
brightness-down: 0x79
 | 
						|
brightness-up: 0x74
 | 
						|
power: 0x7f
 | 
						|
sound-down: 0x77
 | 
						|
sound-up: 0x73
 | 
						|
.fi
 | 
						|
.RE
 | 
						|
.SH FILES
 | 
						|
.IP *.keymapping
 | 
						|
A key mapping file which precisely defines the relationship of all
 | 
						|
hardware-specific keyboard scan-codes with their associated functionality.
 | 
						|
.IP *.keyboard
 | 
						|
A file describing the physical layout of keys on a particular type of
 | 
						|
keyboard.  Each `key' token in this file defines the position and shape of the
 | 
						|
key on the keyboard, as well as the associated scan code which that key
 | 
						|
generates.  A
 | 
						|
.I .keymapping
 | 
						|
file, on the other hand, defines the characters which are generated by a
 | 
						|
particular scan code depending upon the state of the various modifier keys
 | 
						|
(such as
 | 
						|
.I shift,
 | 
						|
.I control,
 | 
						|
etc.).  The `interface' and `handler_id' values from a
 | 
						|
.I .keymapping
 | 
						|
file are matched against those in each
 | 
						|
.I .keyboard
 | 
						|
file in order to associate a particular
 | 
						|
.I .keyboard
 | 
						|
file with a key mapping.  Various
 | 
						|
.SM GUI
 | 
						|
programs use the
 | 
						|
.I .keyboard
 | 
						|
file to display a visual representation of a keyboard for the user.  Since
 | 
						|
these files are just plain text, they can be easily viewed and interpreted
 | 
						|
without the aid of a specialized program, thus
 | 
						|
.I dumpkeymap
 | 
						|
leaves these files alone.
 | 
						|
.PP
 | 
						|
/System/Library/Keyboards
 | 
						|
.br
 | 
						|
/Network/Library/Keyboards
 | 
						|
.br
 | 
						|
/Local/Library/Keyboards
 | 
						|
.br
 | 
						|
/Library/Keyboards
 | 
						|
.RS
 | 
						|
Repositories for
 | 
						|
.I .keymapping
 | 
						|
and
 | 
						|
.I .keyboard
 | 
						|
files for MacOS/X, Darwin, and MacOS/X Server.
 | 
						|
.RE
 | 
						|
.PP
 | 
						|
/NextLibrary/Keyboards
 | 
						|
.br
 | 
						|
/LocalLibrary/Keyboards
 | 
						|
.RS
 | 
						|
Repositories for
 | 
						|
.I .keymapping
 | 
						|
and
 | 
						|
.I .keyboard
 | 
						|
files for OpenStep and NextStep.
 | 
						|
.RE
 | 
						|
.IP $(HOME)/Library/Keyboards
 | 
						|
Repository for personal
 | 
						|
.I .keymapping
 | 
						|
and
 | 
						|
.I .keyboard
 | 
						|
files.
 | 
						|
.SH DIGANOSTICS
 | 
						|
The following diagnostic messages may be issued to the standard error stream.
 | 
						|
.TG "Unrecognized option."
 | 
						|
An unrecognized option was specified on the command-line.  Invoke
 | 
						|
.I dumpkeymap
 | 
						|
with the
 | 
						|
.B "\-\^\-help"
 | 
						|
option to view a list of valid options.
 | 
						|
.TG "Insufficient data in keymapping data stream."
 | 
						|
The key mapping file or data stream is corrupt.  Either the file has been
 | 
						|
incorrectly truncated or a field, such as those which indicates the number of
 | 
						|
variable records which follow, contains a corrupt value.
 | 
						|
.PP
 | 
						|
The following diagnostic messages have significance only when trying to print
 | 
						|
.I .keymapping
 | 
						|
files mentioned on the command-line.
 | 
						|
.TG "Bad magic number."
 | 
						|
The mentioned file is not a
 | 
						|
.I .keymapping
 | 
						|
file.  The file's content does not start with the string `KYM1'.
 | 
						|
.TG "Unable to open key mapping file."
 | 
						|
The call to fopen() failed; probably because the specified path is invalid or
 | 
						|
.I dumpkeymap
 | 
						|
does not have permission to read the file.
 | 
						|
.TG "Unable to determine key mapping file size."
 | 
						|
The call to fstat() failed, thus memory can not be allocated for loading the
 | 
						|
file.
 | 
						|
.TG "Unable to read key mapping file."
 | 
						|
The call to fread() failed.
 | 
						|
.PP
 | 
						|
The following diagnostic messages have significance only when trying to print
 | 
						|
the currently active key mapping when no
 | 
						|
.I .keymapping
 | 
						|
files have been mentioned on the command-line.
 | 
						|
.TG "Unable to open event status driver."
 | 
						|
The call to NXOpenEventStatus() failed.
 | 
						|
.TG "Bad key mapping length."
 | 
						|
The call to NXKeyMappingLength() returned a bogus value.
 | 
						|
.TG "Unable to get current key mapping."
 | 
						|
The call to NXGetKeyMapping() failed.
 | 
						|
.PP
 | 
						|
The following diagnostic messages have significance only when using
 | 
						|
.I dumpkeymap
 | 
						|
on a non-Apple/\c
 | 
						|
.SM NeXT
 | 
						|
platform.
 | 
						|
.TG "Must specify at least one .keymapping file."
 | 
						|
No
 | 
						|
.I .keymapping
 | 
						|
files were mentioned on the command-line.  On non-Apple/\c
 | 
						|
.SM NeXT
 | 
						|
platforms, there is no concept of a currently active
 | 
						|
.I .keymapping
 | 
						|
file, so at least one file must be mentioned on the command-line.
 | 
						|
.SH AUTHOR
 | 
						|
Eric Sunshine <sunshine@sunshineco.com> wrote
 | 
						|
.I dumpkeymap
 | 
						|
and this document, the
 | 
						|
.I "dumpkeymap user's manual."
 | 
						|
Both
 | 
						|
.I dumpkeymap
 | 
						|
and this document are copyright \(co1999,2000 by Eric Sunshine
 | 
						|
<sunshine@sunshineco.com>.  All rights reserved.
 | 
						|
.PP
 | 
						|
The implementation of
 | 
						|
.I dumpkeymap
 | 
						|
is based upon information gathered on September 3, 1997 by Eric Sunshine
 | 
						|
<sunshine@sunshineco.com> and Paul S. McCarthy <zarnuk@zarnuk.com> during an
 | 
						|
effort to reverse engineer the format of the
 | 
						|
.SM NeXT
 | 
						|
.I .keymapping
 | 
						|
file.
 | 
						|
.if n .PP
 | 
						|
.if n Version \n(VE \-\-
 | 
						|
.if n .UP
 |