880 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			880 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 1998 Keith Packard
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that
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 * copyright notice and this permission notice appear in supporting
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 * documentation, and that the name of Keith Packard not be used in
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 * advertising or publicity pertaining to distribution of the software without
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 * specific, written prior permission.  Keith Packard makes no
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 * representations about the suitability of this software for any purpose.  It
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 * is provided "as is" without express or implied warranty.
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 *
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 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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/*
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 *  Example: srcX = 13 dstX = 8	(FB unit 32 dstBpp 8)
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 *
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 *	**** **** **** **** **** **** **** ****
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 *			^
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 *	********  ********  ********  ********
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 *		  ^
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 *  leftShift = 12
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 *  rightShift = 20
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 *
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 *  Example: srcX = 0 dstX = 8 (FB unit 32 dstBpp 8)
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 *
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 *	**** **** **** **** **** **** **** ****
 | 
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 *	^		
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 *	********  ********  ********  ********
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 *		  ^
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 *
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 *  leftShift = 24
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 *  rightShift = 8
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 */
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#define LoadBits {\
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    if (leftShift) { \
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	bitsRight = (src < srcEnd ? READ(src++) : 0); \
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	bits = (FbStipLeft (bitsLeft, leftShift) | \
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		FbStipRight(bitsRight, rightShift)); \
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						|
	bitsLeft = bitsRight; \
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						|
    } else \
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						|
	bits = (src < srcEnd ? READ(src++) : 0); \
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}
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#ifndef FBNOPIXADDR
 | 
						|
    
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#define LaneCases1(n,a)	    case n: FbLaneCase(n,a); break
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						|
#define LaneCases2(n,a)	    LaneCases1(n,a); LaneCases1(n+1,a)
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#define LaneCases4(n,a)	    LaneCases2(n,a); LaneCases2(n+2,a)
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#define LaneCases8(n,a)	    LaneCases4(n,a); LaneCases4(n+4,a)
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#define LaneCases16(n,a)    LaneCases8(n,a); LaneCases8(n+8,a)
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#define LaneCases32(n,a)    LaneCases16(n,a); LaneCases16(n+16,a)
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#define LaneCases64(n,a)    LaneCases32(n,a); LaneCases32(n+32,a)
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#define LaneCases128(n,a)   LaneCases64(n,a); LaneCases64(n+64,a)
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#define LaneCases256(n,a)   LaneCases128(n,a); LaneCases128(n+128,a)
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#if FB_SHIFT == 6
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#define LaneCases(a)	    LaneCases256(0,a)
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#endif
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#if FB_SHIFT == 5
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#define LaneCases(a)	    LaneCases16(0,a)
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#endif
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#if FB_SHIFT == 6
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CARD8	fb8Lane[256] = {
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21,
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22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
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60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
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79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97,
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98, 99, 100, 101, 102,103,104,105,106,107,108,109,110,111,112,113,114,115,
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116, 117, 118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,
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134, 135, 136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,
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152, 153, 154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,
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170, 171, 172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,
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188, 189, 190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,
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206, 207, 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,
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224, 225, 226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,
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242, 243, 244,245,246,247,248,249,250,251,252,253,254,255,
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};
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CARD8	fb16Lane[256] = {
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    0x00, 0x03, 0x0c, 0x0f,
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    0x30, 0x33, 0x3c, 0x3f,
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    0xc0, 0xc3, 0xcc, 0xcf,
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    0xf0, 0xf3, 0xfc, 0xff,
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};
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CARD8	fb32Lane[16] = {
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    0x00, 0x0f, 0xf0, 0xff,
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};
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#endif
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#if FB_SHIFT == 5
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CARD8	fb8Lane[16] = {
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    0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
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};
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CARD8	fb16Lane[16] = {
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    0, 3, 12, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
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};
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CARD8	fb32Lane[16] = {
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    0, 15,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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#endif
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CARD8	*fbLaneTable[33] = {
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    0, 0, 0, 0, 0, 0, 0, 0,
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    fb8Lane,  0, 0, 0, 0, 0, 0, 0, 
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    fb16Lane, 0, 0, 0, 0, 0, 0, 0,
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    0, 0, 0, 0, 0, 0, 0, 0,
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    fb32Lane
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};
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#endif
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void
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fbBltOne (FbStip    *src,
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	  FbStride  srcStride,	    /* FbStip units per scanline */
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	  int	    srcX,	    /* bit position of source */
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	  FbBits    *dst,
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	  FbStride  dstStride,	    /* FbBits units per scanline */
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	  int	    dstX,	    /* bit position of dest */
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	  int	    dstBpp,	    /* bits per destination unit */
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	  int	    width,	    /* width in bits of destination */
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	  int	    height,	    /* height in scanlines */
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	  FbBits    fgand,	    /* rrop values */
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	  FbBits    fgxor,
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	  FbBits    bgand,
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	  FbBits    bgxor)
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{
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    const FbBits    *fbBits;
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    FbBits	    *srcEnd;
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    int		    pixelsPerDst;		/* dst pixels per FbBits */
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    int		    unitsPerSrc;		/* src patterns per FbStip */
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    int		    leftShift, rightShift;	/* align source with dest */
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    FbBits	    startmask, endmask;		/* dest scanline masks */
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    FbStip	    bits=0, bitsLeft, bitsRight;/* source bits */
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    FbStip	    left;
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    FbBits	    mask;
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    int		    nDst;			/* dest longwords (w.o. end) */
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    int		    w;
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    int		    n, nmiddle;
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    int		    dstS;			/* stipple-relative dst X coordinate */
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    Bool	    copy;			/* accelerate dest-invariant */
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    Bool	    transparent;		/* accelerate 0 nop */
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    int		    srcinc;			/* source units consumed */
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    Bool	    endNeedsLoad = FALSE;	/* need load for endmask */
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#ifndef FBNOPIXADDR
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    CARD8	    *fbLane;
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#endif
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    int		    startbyte, endbyte;
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#ifdef FB_24BIT
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    if (dstBpp == 24)
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    {
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	fbBltOne24 (src, srcStride, srcX,
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		    dst, dstStride, dstX, dstBpp,
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		    width, height,
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		    fgand, fgxor, bgand, bgxor);
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	return;
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    }
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#endif
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    /*
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     * Do not read past the end of the buffer!
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     */
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    srcEnd = src + height * srcStride;
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    /*
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     * Number of destination units in FbBits == number of stipple pixels
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     * used each time
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     */
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    pixelsPerDst = FB_UNIT / dstBpp;
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    /*
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     * Number of source stipple patterns in FbStip 
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     */
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    unitsPerSrc = FB_STIP_UNIT / pixelsPerDst;
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    copy = FALSE;
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    transparent = FALSE;
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    if (bgand == 0 && fgand == 0)
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	copy = TRUE;
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    else if (bgand == FB_ALLONES && bgxor == 0)
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	transparent = TRUE;
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    /*
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     * Adjust source and dest to nearest FbBits boundary
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     */
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    src += srcX >> FB_STIP_SHIFT;
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    dst += dstX >> FB_SHIFT;
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    srcX &= FB_STIP_MASK;
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    dstX &= FB_MASK;
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    FbMaskBitsBytes(dstX, width, copy, 
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		    startmask, startbyte, nmiddle, endmask, endbyte);
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    /*
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     * Compute effective dest alignment requirement for
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     * source -- must align source to dest unit boundary
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     */
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    dstS = dstX / dstBpp;
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    /*
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     * Compute shift constants for effective alignement
 | 
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     */
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    if (srcX >= dstS)
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    {
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	leftShift = srcX - dstS;
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	rightShift = FB_STIP_UNIT - leftShift;
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    }
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    else
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    {
 | 
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	rightShift = dstS - srcX;
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	leftShift = FB_STIP_UNIT - rightShift;
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    }
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    /*
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     * Get pointer to stipple mask array for this depth
 | 
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     */
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    fbBits = 0;	/* unused */
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    if (pixelsPerDst <= 8)
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	fbBits = fbStippleTable[pixelsPerDst];
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#ifndef FBNOPIXADDR
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    fbLane = 0;
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    if (transparent && fgand == 0 && dstBpp >= 8)
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	fbLane = fbLaneTable[dstBpp];
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#endif
 | 
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 | 
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    /*
 | 
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     * Compute total number of destination words written, but 
 | 
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     * don't count endmask 
 | 
						|
     */
 | 
						|
    nDst = nmiddle;
 | 
						|
    if (startmask)
 | 
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	nDst++;
 | 
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 | 
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    dstStride -= nDst;
 | 
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 | 
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    /*
 | 
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     * Compute total number of source words consumed
 | 
						|
     */
 | 
						|
    
 | 
						|
    srcinc = (nDst + unitsPerSrc - 1) / unitsPerSrc;
 | 
						|
    
 | 
						|
    if (srcX > dstS)
 | 
						|
	srcinc++;
 | 
						|
    if (endmask)
 | 
						|
    {
 | 
						|
	endNeedsLoad = nDst % unitsPerSrc == 0;
 | 
						|
	if (endNeedsLoad)
 | 
						|
	    srcinc++;
 | 
						|
    }
 | 
						|
 | 
						|
    srcStride -= srcinc;
 | 
						|
    
 | 
						|
    /*
 | 
						|
     * Copy rectangle
 | 
						|
     */
 | 
						|
    while (height--)
 | 
						|
    {
 | 
						|
	w = nDst;	    /* total units across scanline */
 | 
						|
	n = unitsPerSrc;    /* units avail in single stipple */
 | 
						|
	if (n > w)
 | 
						|
	    n = w;
 | 
						|
	
 | 
						|
	bitsLeft = 0;
 | 
						|
	if (srcX > dstS)
 | 
						|
	    bitsLeft = READ(src++);
 | 
						|
	if (n)
 | 
						|
	{
 | 
						|
	    /*
 | 
						|
	     * Load first set of stipple bits
 | 
						|
	     */
 | 
						|
	    LoadBits;
 | 
						|
 | 
						|
	    /*
 | 
						|
	     * Consume stipple bits for startmask
 | 
						|
	     */
 | 
						|
	    if (startmask)
 | 
						|
	    {
 | 
						|
#if FB_UNIT > 32
 | 
						|
		if (pixelsPerDst == 16)
 | 
						|
		    mask = FbStipple16Bits(FbLeftStipBits(bits,16));
 | 
						|
		else
 | 
						|
#endif
 | 
						|
		    mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)];
 | 
						|
#ifndef FBNOPIXADDR		
 | 
						|
		if (fbLane)
 | 
						|
		{
 | 
						|
		    fbTransparentSpan (dst, mask & startmask, fgxor, 1);
 | 
						|
		}
 | 
						|
		else
 | 
						|
#endif
 | 
						|
		{
 | 
						|
		    if (mask || !transparent)
 | 
						|
			FbDoLeftMaskByteStippleRRop (dst, mask,
 | 
						|
						     fgand, fgxor, bgand, bgxor,
 | 
						|
						     startbyte, startmask);
 | 
						|
		}
 | 
						|
		bits = FbStipLeft (bits, pixelsPerDst);
 | 
						|
		dst++;
 | 
						|
		n--;
 | 
						|
		w--;
 | 
						|
	    }
 | 
						|
	    /*
 | 
						|
	     * Consume stipple bits across scanline
 | 
						|
	     */
 | 
						|
	    for (;;)
 | 
						|
	    {
 | 
						|
		w -= n;
 | 
						|
		if (copy)
 | 
						|
		{
 | 
						|
		    while (n--)
 | 
						|
		    {
 | 
						|
#if FB_UNIT > 32
 | 
						|
			if (pixelsPerDst == 16)
 | 
						|
			    mask = FbStipple16Bits(FbLeftStipBits(bits,16));
 | 
						|
			else
 | 
						|
#endif
 | 
						|
			    mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)];
 | 
						|
			WRITE(dst, FbOpaqueStipple (mask, fgxor, bgxor));
 | 
						|
			dst++;
 | 
						|
			bits = FbStipLeft(bits, pixelsPerDst);
 | 
						|
		    }
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
#ifndef FBNOPIXADDR
 | 
						|
		    if (fbLane)
 | 
						|
		    {
 | 
						|
			while (bits && n)
 | 
						|
			{
 | 
						|
			    switch (fbLane[FbLeftStipBits(bits,pixelsPerDst)]) {
 | 
						|
				LaneCases((CARD8 *) dst);
 | 
						|
			    }
 | 
						|
			    bits = FbStipLeft(bits,pixelsPerDst);
 | 
						|
			    dst++;
 | 
						|
			    n--;
 | 
						|
			}
 | 
						|
			dst += n;
 | 
						|
		    }
 | 
						|
		    else
 | 
						|
#endif
 | 
						|
		    {
 | 
						|
			while (n--)
 | 
						|
			{
 | 
						|
			    left = FbLeftStipBits(bits,pixelsPerDst);
 | 
						|
			    if (left || !transparent)
 | 
						|
			    {
 | 
						|
				mask = fbBits[left];
 | 
						|
				WRITE(dst, FbStippleRRop (READ(dst), mask,
 | 
						|
						          fgand, fgxor, bgand, bgxor));
 | 
						|
			    }
 | 
						|
			    dst++;
 | 
						|
			    bits = FbStipLeft(bits, pixelsPerDst);
 | 
						|
			}
 | 
						|
		    }
 | 
						|
		}
 | 
						|
		if (!w)
 | 
						|
		    break;
 | 
						|
		/*
 | 
						|
		 * Load another set and reset number of available units
 | 
						|
		 */
 | 
						|
		LoadBits;
 | 
						|
		n = unitsPerSrc;
 | 
						|
		if (n > w)
 | 
						|
		    n = w;
 | 
						|
	    }
 | 
						|
	}
 | 
						|
	/*
 | 
						|
	 * Consume stipple bits for endmask
 | 
						|
	 */
 | 
						|
	if (endmask)
 | 
						|
	{
 | 
						|
	    if (endNeedsLoad)
 | 
						|
	    {
 | 
						|
		LoadBits;
 | 
						|
	    }
 | 
						|
#if FB_UNIT > 32
 | 
						|
	    if (pixelsPerDst == 16)
 | 
						|
		mask = FbStipple16Bits(FbLeftStipBits(bits,16));
 | 
						|
	    else
 | 
						|
#endif
 | 
						|
		mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)];
 | 
						|
#ifndef FBNOPIXADDR
 | 
						|
	    if (fbLane)
 | 
						|
	    {
 | 
						|
		fbTransparentSpan (dst, mask & endmask, fgxor, 1);
 | 
						|
	    }
 | 
						|
	    else
 | 
						|
#endif
 | 
						|
	    {
 | 
						|
		if (mask || !transparent)
 | 
						|
		    FbDoRightMaskByteStippleRRop (dst, mask, 
 | 
						|
						  fgand, fgxor, bgand, bgxor,
 | 
						|
						  endbyte, endmask);
 | 
						|
	    }
 | 
						|
	}
 | 
						|
	dst += dstStride;
 | 
						|
	src += srcStride;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#ifdef FB_24BIT
 | 
						|
 | 
						|
/*
 | 
						|
 * Crufty macros to initialize the mask array, most of this
 | 
						|
 * is to avoid compile-time warnings about shift overflow
 | 
						|
 */
 | 
						|
 | 
						|
#if BITMAP_BIT_ORDER == MSBFirst
 | 
						|
#define Mask24Pos(x,r) ((x)*24-(r))
 | 
						|
#else
 | 
						|
#define Mask24Pos(x,r) ((x)*24-((r) ? 24 - (r) : 0))
 | 
						|
#endif
 | 
						|
 | 
						|
#define Mask24Neg(x,r)	(Mask24Pos(x,r) < 0 ? -Mask24Pos(x,r) : 0)
 | 
						|
#define Mask24Check(x,r)    (Mask24Pos(x,r) < 0 ? 0 : \
 | 
						|
			     Mask24Pos(x,r) >= FB_UNIT ? 0 : Mask24Pos(x,r))
 | 
						|
 | 
						|
#define Mask24(x,r) (Mask24Pos(x,r) < FB_UNIT ? \
 | 
						|
		     (Mask24Pos(x,r) < 0 ? \
 | 
						|
		      0xffffff >> Mask24Neg (x,r) : \
 | 
						|
		      0xffffff << Mask24Check(x,r)) : 0)
 | 
						|
 | 
						|
#define SelMask24(b,n,r)	((((b) >> n) & 1) * Mask24(n,r))
 | 
						|
 | 
						|
/*
 | 
						|
 * Untested for MSBFirst or FB_UNIT == 32
 | 
						|
 */
 | 
						|
 | 
						|
#if FB_UNIT == 64
 | 
						|
#define C4_24(b,r) \
 | 
						|
    (SelMask24(b,0,r) | \
 | 
						|
     SelMask24(b,1,r) | \
 | 
						|
     SelMask24(b,2,r) | \
 | 
						|
     SelMask24(b,3,r))
 | 
						|
 | 
						|
#define FbStip24New(rot)    (2 + (rot != 0))
 | 
						|
#define FbStip24Len	    4
 | 
						|
 | 
						|
const FbBits	fbStipple24Bits[3][1 << FbStip24Len] = {
 | 
						|
    /* rotate 0 */
 | 
						|
    {
 | 
						|
	C4_24( 0, 0), C4_24( 1, 0), C4_24( 2, 0), C4_24( 3, 0),
 | 
						|
	C4_24( 4, 0), C4_24( 5, 0), C4_24( 6, 0), C4_24( 7, 0),
 | 
						|
	C4_24( 8, 0), C4_24( 9, 0), C4_24(10, 0), C4_24(11, 0),
 | 
						|
	C4_24(12, 0), C4_24(13, 0), C4_24(14, 0), C4_24(15, 0),
 | 
						|
    },
 | 
						|
    /* rotate 8 */
 | 
						|
    {
 | 
						|
	C4_24( 0, 8), C4_24( 1, 8), C4_24( 2, 8), C4_24( 3, 8),
 | 
						|
	C4_24( 4, 8), C4_24( 5, 8), C4_24( 6, 8), C4_24( 7, 8),
 | 
						|
	C4_24( 8, 8), C4_24( 9, 8), C4_24(10, 8), C4_24(11, 8),
 | 
						|
	C4_24(12, 8), C4_24(13, 8), C4_24(14, 8), C4_24(15, 8),
 | 
						|
    },
 | 
						|
    /* rotate 16 */
 | 
						|
    {
 | 
						|
	C4_24( 0,16), C4_24( 1,16), C4_24( 2,16), C4_24( 3,16),
 | 
						|
	C4_24( 4,16), C4_24( 5,16), C4_24( 6,16), C4_24( 7,16),
 | 
						|
	C4_24( 8,16), C4_24( 9,16), C4_24(10,16), C4_24(11,16),
 | 
						|
	C4_24(12,16), C4_24(13,16), C4_24(14,16), C4_24(15,16),
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
#if FB_UNIT == 32
 | 
						|
#define C2_24(b,r)  \
 | 
						|
    (SelMask24(b,0,r) | \
 | 
						|
     SelMask24(b,1,r))
 | 
						|
 | 
						|
#define FbStip24Len	    2
 | 
						|
#if BITMAP_BIT_ORDER == MSBFirst
 | 
						|
#define FbStip24New(rot)    (1 + (rot == 0))
 | 
						|
#else
 | 
						|
#define FbStip24New(rot)    (1 + (rot == 8))
 | 
						|
#endif
 | 
						|
 | 
						|
const FbBits	fbStipple24Bits[3][1 << FbStip24Len] = {
 | 
						|
    /* rotate 0 */
 | 
						|
    {
 | 
						|
	C2_24( 0, 0), C2_24 ( 1, 0), C2_24 ( 2, 0), C2_24 ( 3, 0),
 | 
						|
    },
 | 
						|
    /* rotate 8 */
 | 
						|
    {
 | 
						|
	C2_24( 0, 8), C2_24 ( 1, 8), C2_24 ( 2, 8), C2_24 ( 3, 8),
 | 
						|
    },
 | 
						|
    /* rotate 16 */
 | 
						|
    {
 | 
						|
	C2_24( 0,16), C2_24 ( 1,16), C2_24 ( 2,16), C2_24 ( 3,16),
 | 
						|
    }
 | 
						|
};
 | 
						|
#endif
 | 
						|
 | 
						|
#if BITMAP_BIT_ORDER == LSBFirst
 | 
						|
 | 
						|
#define FbMergeStip24Bits(left, right, new) \
 | 
						|
	(FbStipLeft (left, new) | FbStipRight ((right), (FbStip24Len - (new))))
 | 
						|
 | 
						|
#define FbMergePartStip24Bits(left, right, llen, rlen) \
 | 
						|
	(left | FbStipRight(right, llen))
 | 
						|
 | 
						|
#else
 | 
						|
 | 
						|
#define FbMergeStip24Bits(left, right, new) \
 | 
						|
	((FbStipLeft (left, new) & ((1 << FbStip24Len) - 1)) | right)
 | 
						|
 | 
						|
#define FbMergePartStip24Bits(left, right, llen, rlen) \
 | 
						|
	(FbStipLeft(left, rlen) | right)
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
#define fbFirstStipBits(len,stip) {\
 | 
						|
    int	__len = (len); \
 | 
						|
    if (len <= remain) { \
 | 
						|
	stip = FbLeftStipBits(bits, len); \
 | 
						|
    } else { \
 | 
						|
	stip = FbLeftStipBits(bits, remain); \
 | 
						|
	bits = (src < srcEnd ? READ(src++) : 0); \
 | 
						|
	__len = (len) - remain; \
 | 
						|
	stip = FbMergePartStip24Bits(stip, FbLeftStipBits(bits, __len), \
 | 
						|
				     remain, __len); \
 | 
						|
	remain = FB_STIP_UNIT; \
 | 
						|
    } \
 | 
						|
    bits = FbStipLeft (bits, __len); \
 | 
						|
    remain -= __len; \
 | 
						|
}
 | 
						|
 | 
						|
#define fbInitStipBits(offset,len,stip) {\
 | 
						|
    bits = FbStipLeft (READ(src++),offset); \
 | 
						|
    remain = FB_STIP_UNIT - offset; \
 | 
						|
    fbFirstStipBits(len,stip); \
 | 
						|
    stip = FbMergeStip24Bits (0, stip, len); \
 | 
						|
}
 | 
						|
    
 | 
						|
#define fbNextStipBits(rot,stip) {\
 | 
						|
    int	    __new = FbStip24New(rot); \
 | 
						|
    FbStip  __right; \
 | 
						|
    fbFirstStipBits(__new, __right); \
 | 
						|
    stip = FbMergeStip24Bits (stip, __right, __new); \
 | 
						|
    rot = FbNext24Rot (rot); \
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Use deep mask tables that incorporate rotation, pull
 | 
						|
 * a variable number of bits out of the stipple and
 | 
						|
 * reuse the right bits as needed for the next write
 | 
						|
 *
 | 
						|
 * Yes, this is probably too much code, but most 24-bpp screens
 | 
						|
 * have no acceleration so this code is used for stipples, copyplane
 | 
						|
 * and text
 | 
						|
 */
 | 
						|
void
 | 
						|
fbBltOne24 (FbStip	*srcLine,
 | 
						|
	    FbStride	srcStride,  /* FbStip units per scanline */
 | 
						|
	    int		srcX,	    /* bit position of source */
 | 
						|
	    FbBits	*dst,
 | 
						|
	    FbStride	dstStride,  /* FbBits units per scanline */
 | 
						|
	    int		dstX,	    /* bit position of dest */
 | 
						|
	    int		dstBpp,	    /* bits per destination unit */
 | 
						|
 | 
						|
	    int		width,	    /* width in bits of destination */
 | 
						|
	    int		height,	    /* height in scanlines */
 | 
						|
 | 
						|
	    FbBits	fgand,	    /* rrop values */
 | 
						|
	    FbBits	fgxor,
 | 
						|
	    FbBits	bgand,
 | 
						|
	    FbBits	bgxor)
 | 
						|
{
 | 
						|
    FbStip	*src, *srcEnd;
 | 
						|
    FbBits	leftMask, rightMask, mask;
 | 
						|
    int		nlMiddle, nl;
 | 
						|
    FbStip	stip, bits;
 | 
						|
    int		remain;
 | 
						|
    int		dstS;
 | 
						|
    int		firstlen;
 | 
						|
    int		rot0, rot;
 | 
						|
    int		nDst;
 | 
						|
    
 | 
						|
    /*
 | 
						|
     * Do not read past the end of the buffer!
 | 
						|
     */
 | 
						|
    srcEnd = srcLine + height * srcStride;
 | 
						|
 | 
						|
    srcLine += srcX >> FB_STIP_SHIFT;
 | 
						|
    dst += dstX >> FB_SHIFT;
 | 
						|
    srcX &= FB_STIP_MASK;
 | 
						|
    dstX &= FB_MASK;
 | 
						|
    rot0 = FbFirst24Rot (dstX);
 | 
						|
    
 | 
						|
    FbMaskBits (dstX, width, leftMask, nlMiddle, rightMask);
 | 
						|
    
 | 
						|
    dstS = (dstX + 23) / 24;
 | 
						|
    firstlen = FbStip24Len - dstS;
 | 
						|
    
 | 
						|
    nDst = nlMiddle;
 | 
						|
    if (leftMask)
 | 
						|
	nDst++;
 | 
						|
    dstStride -= nDst;
 | 
						|
    
 | 
						|
    /* opaque copy */
 | 
						|
    if (bgand == 0 && fgand == 0)
 | 
						|
    {
 | 
						|
	while (height--)
 | 
						|
	{
 | 
						|
	    rot = rot0;
 | 
						|
	    src = srcLine;
 | 
						|
	    srcLine += srcStride;
 | 
						|
	    fbInitStipBits (srcX,firstlen, stip);
 | 
						|
	    if (leftMask)
 | 
						|
	    {
 | 
						|
		mask = fbStipple24Bits[rot >> 3][stip];
 | 
						|
		WRITE(dst, (READ(dst) & ~leftMask) |
 | 
						|
			    (FbOpaqueStipple (mask,
 | 
						|
					      FbRot24(fgxor, rot),
 | 
						|
					      FbRot24(bgxor, rot))
 | 
						|
			     & leftMask));
 | 
						|
		dst++;
 | 
						|
		fbNextStipBits(rot,stip);
 | 
						|
	    }
 | 
						|
	    nl = nlMiddle;
 | 
						|
	    while (nl--)
 | 
						|
	    {
 | 
						|
		mask = fbStipple24Bits[rot>>3][stip];
 | 
						|
		WRITE(dst, FbOpaqueStipple (mask,
 | 
						|
					    FbRot24(fgxor, rot),
 | 
						|
					    FbRot24(bgxor, rot)));
 | 
						|
		dst++;
 | 
						|
		fbNextStipBits(rot,stip);
 | 
						|
	    }
 | 
						|
	    if (rightMask)
 | 
						|
	    {
 | 
						|
		mask = fbStipple24Bits[rot >> 3][stip];
 | 
						|
		WRITE(dst, (READ(dst) & ~rightMask) |
 | 
						|
			    (FbOpaqueStipple (mask,
 | 
						|
					      FbRot24(fgxor, rot),
 | 
						|
					      FbRot24(bgxor, rot))
 | 
						|
			     & rightMask));
 | 
						|
	    }
 | 
						|
	    dst += dstStride;
 | 
						|
	    src += srcStride;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    /* transparent copy */
 | 
						|
    else if (bgand == FB_ALLONES && bgxor == 0 && fgand == 0)
 | 
						|
    {
 | 
						|
	while (height--)
 | 
						|
	{
 | 
						|
	    rot = rot0;
 | 
						|
	    src = srcLine;
 | 
						|
	    srcLine += srcStride;
 | 
						|
	    fbInitStipBits (srcX, firstlen, stip);
 | 
						|
	    if (leftMask)
 | 
						|
	    {
 | 
						|
		if (stip)
 | 
						|
		{
 | 
						|
		    mask = fbStipple24Bits[rot >> 3][stip] & leftMask;
 | 
						|
		    WRITE(dst, (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask));
 | 
						|
		}
 | 
						|
		dst++;
 | 
						|
		fbNextStipBits (rot, stip);
 | 
						|
	    }
 | 
						|
	    nl = nlMiddle;
 | 
						|
	    while (nl--)
 | 
						|
	    {
 | 
						|
		if (stip)
 | 
						|
		{
 | 
						|
		    mask = fbStipple24Bits[rot>>3][stip];
 | 
						|
		    WRITE(dst, (READ(dst) & ~mask) | (FbRot24(fgxor,rot) & mask));
 | 
						|
		}
 | 
						|
		dst++;
 | 
						|
		fbNextStipBits (rot, stip);
 | 
						|
	    }
 | 
						|
	    if (rightMask)
 | 
						|
	    {
 | 
						|
		if (stip)
 | 
						|
		{
 | 
						|
		    mask = fbStipple24Bits[rot >> 3][stip] & rightMask;
 | 
						|
		    WRITE(dst, (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask));
 | 
						|
		}
 | 
						|
	    }
 | 
						|
	    dst += dstStride;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
	while (height--)
 | 
						|
	{
 | 
						|
	    rot = rot0;
 | 
						|
	    src = srcLine;
 | 
						|
	    srcLine += srcStride;
 | 
						|
	    fbInitStipBits (srcX, firstlen, stip);
 | 
						|
	    if (leftMask)
 | 
						|
	    {
 | 
						|
		mask = fbStipple24Bits[rot >> 3][stip];
 | 
						|
		WRITE(dst, FbStippleRRopMask (READ(dst), mask,
 | 
						|
					      FbRot24(fgand, rot),
 | 
						|
					      FbRot24(fgxor, rot),
 | 
						|
					      FbRot24(bgand, rot),
 | 
						|
					      FbRot24(bgxor, rot),
 | 
						|
					      leftMask));
 | 
						|
		dst++;
 | 
						|
		fbNextStipBits(rot,stip);
 | 
						|
	    }
 | 
						|
	    nl = nlMiddle;
 | 
						|
	    while (nl--)
 | 
						|
	    {
 | 
						|
		mask = fbStipple24Bits[rot >> 3][stip];
 | 
						|
		WRITE(dst, FbStippleRRop (READ(dst), mask,
 | 
						|
					  FbRot24(fgand, rot),
 | 
						|
					  FbRot24(fgxor, rot),
 | 
						|
					  FbRot24(bgand, rot),
 | 
						|
					  FbRot24(bgxor, rot)));
 | 
						|
		dst++;
 | 
						|
		fbNextStipBits(rot,stip);
 | 
						|
	    }
 | 
						|
	    if (rightMask)
 | 
						|
	    {
 | 
						|
		mask = fbStipple24Bits[rot >> 3][stip];
 | 
						|
		WRITE(dst, FbStippleRRopMask (READ(dst), mask,
 | 
						|
					      FbRot24(fgand, rot),
 | 
						|
					      FbRot24(fgxor, rot),
 | 
						|
					      FbRot24(bgand, rot),
 | 
						|
					      FbRot24(bgxor, rot),
 | 
						|
					      rightMask));
 | 
						|
	    }
 | 
						|
	    dst += dstStride;
 | 
						|
	}
 | 
						|
    }
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/*
 | 
						|
 * Not very efficient, but simple -- copy a single plane
 | 
						|
 * from an N bit image to a 1 bit image
 | 
						|
 */
 | 
						|
 
 | 
						|
void
 | 
						|
fbBltPlane (FbBits	    *src,
 | 
						|
	    FbStride	    srcStride,
 | 
						|
	    int		    srcX,
 | 
						|
	    int		    srcBpp,
 | 
						|
 | 
						|
	    FbStip	    *dst,
 | 
						|
	    FbStride	    dstStride,
 | 
						|
	    int		    dstX,
 | 
						|
	    
 | 
						|
	    int		    width,
 | 
						|
	    int		    height,
 | 
						|
	    
 | 
						|
	    FbStip	    fgand,
 | 
						|
	    FbStip	    fgxor,
 | 
						|
	    FbStip	    bgand,
 | 
						|
	    FbStip	    bgxor,
 | 
						|
	    Pixel	    planeMask)
 | 
						|
{
 | 
						|
    FbBits	*s;
 | 
						|
    FbBits	pm;
 | 
						|
    FbBits	srcMask;
 | 
						|
    FbBits	srcMaskFirst;
 | 
						|
    FbBits	srcMask0 = 0;
 | 
						|
    FbBits	srcBits;
 | 
						|
    
 | 
						|
    FbStip	dstBits;
 | 
						|
    FbStip	*d;
 | 
						|
    FbStip	dstMask;
 | 
						|
    FbStip	dstMaskFirst;
 | 
						|
    FbStip	dstUnion;
 | 
						|
    int		w;
 | 
						|
    int		wt;
 | 
						|
    int		rot0;
 | 
						|
 | 
						|
    if (!width)
 | 
						|
	return;
 | 
						|
    
 | 
						|
    src += srcX >> FB_SHIFT;
 | 
						|
    srcX &= FB_MASK;
 | 
						|
 | 
						|
    dst += dstX >> FB_STIP_SHIFT;
 | 
						|
    dstX &= FB_STIP_MASK;
 | 
						|
    
 | 
						|
    w = width / srcBpp;
 | 
						|
 | 
						|
    pm = fbReplicatePixel (planeMask, srcBpp);
 | 
						|
#ifdef FB_24BIT
 | 
						|
    if (srcBpp == 24)
 | 
						|
    {
 | 
						|
	int w = 24;
 | 
						|
 | 
						|
	rot0 = FbFirst24Rot (srcX);
 | 
						|
	if (srcX + w > FB_UNIT)
 | 
						|
	    w = FB_UNIT - srcX;
 | 
						|
	srcMaskFirst = FbRot24(pm,rot0) & FbBitsMask(srcX,w);
 | 
						|
    }
 | 
						|
    else
 | 
						|
#endif
 | 
						|
    {
 | 
						|
	rot0 = 0;
 | 
						|
	srcMaskFirst = pm & FbBitsMask(srcX, srcBpp);
 | 
						|
	srcMask0 = pm & FbBitsMask(0, srcBpp);
 | 
						|
    }
 | 
						|
    
 | 
						|
    dstMaskFirst = FbStipMask(dstX,1); 
 | 
						|
    while (height--)
 | 
						|
    {
 | 
						|
	d = dst;
 | 
						|
	dst += dstStride;
 | 
						|
	s = src;
 | 
						|
	src += srcStride;
 | 
						|
	
 | 
						|
	srcMask = srcMaskFirst;
 | 
						|
#ifdef FB_24BIT
 | 
						|
	if (srcBpp == 24)
 | 
						|
	    srcMask0 = FbRot24(pm,rot0) & FbBitsMask(0, srcBpp);
 | 
						|
#endif
 | 
						|
    	srcBits = READ(s++);
 | 
						|
 | 
						|
	dstMask = dstMaskFirst;
 | 
						|
	dstUnion = 0;
 | 
						|
	dstBits = 0;
 | 
						|
	
 | 
						|
	wt = w;
 | 
						|
	
 | 
						|
	while (wt--)
 | 
						|
	{
 | 
						|
	    if (!srcMask)
 | 
						|
	    {
 | 
						|
		srcBits = READ(s++);
 | 
						|
#ifdef FB_24BIT
 | 
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		if (srcBpp == 24)
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		    srcMask0 = FbNext24Pix(srcMask0) & FbBitsMask(0,24);
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#endif
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		srcMask = srcMask0;
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	    }
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	    if (!dstMask)
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	    {
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		WRITE(d, FbStippleRRopMask(READ(d), dstBits,
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					   fgand, fgxor, bgand, bgxor,
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					   dstUnion));
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		d++;
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		dstMask = FbStipMask(0,1);
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		dstUnion = 0;
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		dstBits = 0;
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	    }
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	    if (srcBits & srcMask)
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		dstBits |= dstMask;
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	    dstUnion |= dstMask;
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	    if (srcBpp == FB_UNIT)
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		srcMask = 0;
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	    else
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		srcMask = FbScrRight(srcMask,srcBpp);
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	    dstMask = FbStipRight(dstMask,1);
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	}
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	if (dstUnion)
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	    WRITE(d, FbStippleRRopMask(READ(d),dstBits,
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				       fgand, fgxor, bgand, bgxor,
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						|
				       dstUnion));
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    }
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}
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						|
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