292 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 1998 Keith Packard
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that
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 * copyright notice and this permission notice appear in supporting
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 * documentation, and that the name of Keith Packard not be used in
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 * advertising or publicity pertaining to distribution of the software without
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 * specific, written prior permission.  Keith Packard makes no
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 * representations about the suitability of this software for any purpose.  It
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 * is provided "as is" without express or implied warranty.
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 *
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 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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Bool
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fbCloseScreen (int index, ScreenPtr pScreen)
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{
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    int	    d;
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    DepthPtr	depths = pScreen->allowedDepths;
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    for (d = 0; d < pScreen->numDepths; d++)
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	xfree (depths[d].vids);
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    xfree (depths);
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    xfree (pScreen->visuals);
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    xfree (pScreen->devPrivate);
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#ifdef FB_SCREEN_PRIVATE
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    xfree (dixLookupPrivate(&pScreen->devPrivates, fbGetScreenPrivateKey()));
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#endif
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    return TRUE;
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}
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Bool
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fbRealizeFont(ScreenPtr pScreen, FontPtr pFont)
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{
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    return (TRUE);
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}
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Bool
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fbUnrealizeFont(ScreenPtr pScreen, FontPtr pFont)
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{
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    return (TRUE);
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}
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void
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fbQueryBestSize (int class, 
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		 unsigned short *width, unsigned short *height,
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		 ScreenPtr pScreen)
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{
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    unsigned short  w;
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    switch (class) {
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    case CursorShape:
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	if (*width > pScreen->width)
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	    *width = pScreen->width;
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	if (*height > pScreen->height)
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	    *height = pScreen->height;
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	break;
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    case TileShape:
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    case StippleShape:
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	w = *width;
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	if ((w & (w - 1)) && w < FB_UNIT)
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	{
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	    for (w = 1; w < *width; w <<= 1)
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		;
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	    *width = w;
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	}
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    }
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}
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PixmapPtr
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_fbGetWindowPixmap (WindowPtr pWindow)
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{
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    return fbGetWindowPixmap (pWindow);
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}
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void
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_fbSetWindowPixmap (WindowPtr pWindow, PixmapPtr pPixmap)
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{
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    dixSetPrivate(&pWindow->devPrivates, fbGetWinPrivateKey(), pPixmap);
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}
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Bool
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fbSetupScreen(ScreenPtr	pScreen, 
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	      pointer	pbits,		/* pointer to screen bitmap */
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	      int	xsize, 		/* in pixels */
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	      int	ysize,
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	      int	dpix,		/* dots per inch */
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	      int	dpiy,
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	      int	width,		/* pixel width of frame buffer */
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	      int	bpp)		/* bits per pixel for screen */
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{
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    if (!fbAllocatePrivates(pScreen, NULL))
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	return FALSE;
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    pScreen->defColormap = FakeClientID(0);
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    /* let CreateDefColormap do whatever it wants for pixels */ 
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    pScreen->blackPixel = pScreen->whitePixel = (Pixel) 0;
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    pScreen->QueryBestSize = fbQueryBestSize;
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    /* SaveScreen */
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    pScreen->GetImage = fbGetImage;
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    pScreen->GetSpans = fbGetSpans;
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    pScreen->CreateWindow = fbCreateWindow;
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    pScreen->DestroyWindow = fbDestroyWindow;
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    pScreen->PositionWindow = fbPositionWindow;
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    pScreen->ChangeWindowAttributes = fbChangeWindowAttributes;
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    pScreen->RealizeWindow = fbMapWindow;
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    pScreen->UnrealizeWindow = fbUnmapWindow;
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    pScreen->CopyWindow = fbCopyWindow;
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    pScreen->CreatePixmap = fbCreatePixmap;
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    pScreen->DestroyPixmap = fbDestroyPixmap;
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    pScreen->RealizeFont = fbRealizeFont;
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    pScreen->UnrealizeFont = fbUnrealizeFont;
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    pScreen->CreateGC = fbCreateGC;
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    pScreen->CreateColormap = fbInitializeColormap;
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    pScreen->DestroyColormap = (void (*)(ColormapPtr))NoopDDA;
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    pScreen->InstallColormap = fbInstallColormap;
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    pScreen->UninstallColormap = fbUninstallColormap;
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    pScreen->ListInstalledColormaps = fbListInstalledColormaps;
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    pScreen->StoreColors = (void (*)(ColormapPtr, int, xColorItem *))NoopDDA;
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    pScreen->ResolveColor = fbResolveColor;
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    pScreen->BitmapToRegion = fbPixmapToRegion;
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    pScreen->GetWindowPixmap = _fbGetWindowPixmap;
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    pScreen->SetWindowPixmap = _fbSetWindowPixmap;
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    return TRUE;
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}
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#ifdef FB_ACCESS_WRAPPER
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Bool
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wfbFinishScreenInit(ScreenPtr		pScreen,
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		    pointer		pbits,
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		    int			xsize,
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		    int			ysize,
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		    int			dpix,
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		    int			dpiy,
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		    int			width,
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		    int			bpp,
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		    SetupWrapProcPtr	setupWrap,
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		    FinishWrapProcPtr	finishWrap)
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#else
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Bool
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fbFinishScreenInit(ScreenPtr	pScreen,
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		   pointer	pbits,
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		   int		xsize,
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		   int		ysize,
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		   int		dpix,
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		   int		dpiy,
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		   int		width,
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		   int		bpp)
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#endif
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{
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    VisualPtr	visuals;
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    DepthPtr	depths;
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    int		nvisuals;
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    int		ndepths;
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    int		rootdepth;
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    VisualID	defaultVisual;
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    int		imagebpp = bpp;
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#ifdef FB_DEBUG
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    int	stride;
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    ysize -= 2;
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    stride = (width * bpp) / 8;
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    fbSetBits ((FbStip *) pbits, 
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	       stride / sizeof (FbStip), FB_HEAD_BITS);
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    pbits = (void *) ((char *) pbits + stride);
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    fbSetBits ((FbStip *) ((char *) pbits + stride * ysize),
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			   stride / sizeof (FbStip), FB_TAIL_BITS);
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#endif
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    /*
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     * By default, a 24bpp screen will use 32bpp images, this avoids
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     * problems with many applications which just can't handle packed
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     * pixels.  If you want real 24bit images, include a 24bpp
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     * format in the pixmap formats
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     */
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#ifdef FB_24_32BIT
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    if (bpp == 24)
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    {
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	int	f;
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	imagebpp = 32;
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	/*
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	 * Check to see if we're advertising a 24bpp image format,
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	 * in which case windows will use it in preference to a 32 bit
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	 * format.
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	 */
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	for (f = 0; f < screenInfo.numPixmapFormats; f++)
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	{
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	    if (screenInfo.formats[f].bitsPerPixel == 24)
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	    {
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		imagebpp = 24;
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		break;
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	    }
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	}	    
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    }
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#endif
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#ifdef FB_SCREEN_PRIVATE
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    if (imagebpp == 32)
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    {
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	fbGetScreenPrivate(pScreen)->win32bpp = bpp;
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	fbGetScreenPrivate(pScreen)->pix32bpp = bpp;
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    }
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    else
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    {
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	fbGetScreenPrivate(pScreen)->win32bpp = 32;
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	fbGetScreenPrivate(pScreen)->pix32bpp = 32;
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    }
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#ifdef FB_ACCESS_WRAPPER
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    fbGetScreenPrivate(pScreen)->setupWrap = setupWrap;
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    fbGetScreenPrivate(pScreen)->finishWrap = finishWrap;
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#endif
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#endif
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    rootdepth = 0;
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    if (!fbInitVisuals (&visuals, &depths, &nvisuals, &ndepths, &rootdepth,
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			&defaultVisual,((unsigned long)1<<(imagebpp-1)), 8))
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    {
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	xfree (visuals);
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	xfree (depths);
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	return FALSE;
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    }
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    if (! miScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, width,
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			rootdepth, ndepths, depths,
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			defaultVisual, nvisuals, visuals))
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	return FALSE;
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    /* overwrite miCloseScreen with our own */
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    pScreen->CloseScreen = fbCloseScreen;
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#ifdef FB_24_32BIT
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    if (bpp == 24 && imagebpp == 32)
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    {
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	pScreen->ModifyPixmapHeader = fb24_32ModifyPixmapHeader;
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	pScreen->CreateScreenResources = fb24_32CreateScreenResources;
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    }
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#endif
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    return TRUE;
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}
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/* dts * (inch/dot) * (25.4 mm / inch) = mm */
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#ifdef FB_ACCESS_WRAPPER
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Bool
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wfbScreenInit(ScreenPtr		pScreen,
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	      pointer		pbits,
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	      int		xsize,
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	      int		ysize,
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	      int		dpix,
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	      int		dpiy,
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	      int		width,
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	      int		bpp,
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	      SetupWrapProcPtr	setupWrap,
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	      FinishWrapProcPtr	finishWrap)
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{
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    if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
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	return FALSE;
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    if (!wfbFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy,
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			     width, bpp, setupWrap, finishWrap))
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	return FALSE;
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    return TRUE;
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}
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#else
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Bool
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fbScreenInit(ScreenPtr	pScreen,
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	     pointer	pbits,
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	     int	xsize,
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	     int	ysize,
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	     int	dpix,
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	     int	dpiy,
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	     int	width,
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	     int	bpp)
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{
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    if (!fbSetupScreen(pScreen, pbits, xsize, ysize, dpix, dpiy, width, bpp))
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	return FALSE;
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    if (!fbFinishScreenInit(pScreen, pbits, xsize, ysize, dpix, dpiy, 
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			    width, bpp))
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	return FALSE;
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    return TRUE;
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}
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#endif
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