518 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			518 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
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 * (C) Copyright IBM Corporation 2004
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * on the rights to use, copy, modify, merge, publish, distribute, sub
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 * license, and/or sell copies of the Software, and to permit persons to whom
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 * the Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
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 * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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 * USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file dri_interface.h
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 *
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 * This file contains all the types and functions that define the interface
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 * between a DRI driver and driver loader.  Currently, the most common driver
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 * loader is the XFree86 libGL.so.  However, other loaders do exist, and in
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 * the future the server-side libglx.a will also be a loader.
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 * 
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 * \author Kevin E. Martin <kevin@precisioninsight.com>
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 * \author Ian Romanick <idr@us.ibm.com>
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 */
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#ifndef DRI_INTERFACE_H
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#define DRI_INTERFACE_H
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#include <GL/internal/glcore.h>
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#include <drm.h>
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/**
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 * \name DRI interface structures
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 *
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 * The following structures define the interface between the GLX client
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 * side library and the DRI (direct rendering infrastructure).
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 */
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/*@{*/
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typedef struct __DRIdisplayRec  __DRIdisplay;
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typedef struct __DRIscreenRec   __DRIscreen;
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typedef struct __DRIcontextRec  __DRIcontext;
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typedef struct __DRIdrawableRec __DRIdrawable;
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typedef struct __DRIdriverRec   __DRIdriver;
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typedef struct __DRIframebufferRec __DRIframebuffer;
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typedef struct __DRIversionRec     __DRIversion;
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typedef struct __DRIinterfaceMethodsRec  __DRIinterfaceMethods;
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typedef unsigned long __DRIid;
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typedef void __DRInativeDisplay;
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/*@}*/
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/**
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 * \name Functions provided by the driver loader.
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 */
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/*@{*/
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/**
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 * Type of a pointer to \c glXGetScreenDriver, as returned by
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 * \c glXGetProcAddress.  This function is used to get the name of the DRI
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 * driver for the specified screen of the specified display.  The driver
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 * name is typically used with \c glXGetDriverConfig.
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 *
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 * \sa glXGetScreenDriver, glXGetProcAddress, glXGetDriverConfig
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 */
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typedef const char * (* PFNGLXGETSCREENDRIVERPROC) (__DRInativeDisplay *dpy, int scrNum);
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/**
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 * Type of a pointer to \c glXGetDriverConfig, as returned by
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 * \c glXGetProcAddress.  This function is used to get the XML document
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 * describing the configuration options available for the specified driver.
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 *
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 * \sa glXGetDriverConfig, glXGetProcAddress, glXGetScreenDriver
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 */
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typedef const char * (* PFNGLXGETDRIVERCONFIGPROC) (const char *driverName);
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/**
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 * Type of a pointer to \c glxEnableExtension, as returned by
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 * \c __DRIinterfaceMethods::getProcAddress.  This function is used to enable
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 * a GLX extension on the specified screen.
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 */
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typedef void (* PFNGLXSCRENABLEEXTENSIONPROC) ( void *psc, const char * name );
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/*@}*/
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/**
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 * \name Functions and data provided by the driver.
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 */
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/*@{*/
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typedef void *(CREATENEWSCREENFUNC)(__DRInativeDisplay *dpy, int scrn,
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    __DRIscreen *psc, const __GLcontextModes * modes,
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    const __DRIversion * ddx_version, const __DRIversion * dri_version,
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    const __DRIversion * drm_version, const __DRIframebuffer * frame_buffer,
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    void * pSAREA, int fd, int internal_api_version,
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    const __DRIinterfaceMethods * interface,
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    __GLcontextModes ** driver_modes);
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typedef CREATENEWSCREENFUNC* PFNCREATENEWSCREENFUNC;
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extern CREATENEWSCREENFUNC __driCreateNewScreen_20050727;
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/**
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 * XML document describing the configuration options supported by the
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 * driver.
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 */
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extern const char __driConfigOptions[];
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/*@}*/
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/**
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 * Stored version of some component (i.e., server-side DRI module, kernel-side
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 * DRM, etc.).
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 * 
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 * \todo
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 * There are several data structures that explicitly store a major version,
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 * minor version, and patch level.  These structures should be modified to
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 * have a \c __DRIversionRec instead.
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 */
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struct __DRIversionRec {
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    int    major;        /**< Major version number. */
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    int    minor;        /**< Minor version number. */
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    int    patch;        /**< Patch-level. */
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};
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typedef void (*__DRIfuncPtr)(void);
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struct __DRIinterfaceMethodsRec {
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    /**
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     * Get pointer to named function.
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     */
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    __DRIfuncPtr (*getProcAddress)( const char * proc_name );
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    /**
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     * Create a list of \c __GLcontextModes structures.
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     */
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    __GLcontextModes * (*createContextModes)(unsigned count,
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        size_t minimum_bytes_per_struct);
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    /**
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     * Destroy a list of \c __GLcontextModes structures.
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     *
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     * \todo
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     * Determine if the drivers actually need to call this.
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     */
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    void (*destroyContextModes)( __GLcontextModes * modes );
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    /**
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     * Get the \c __DRIscreen for a given display and screen number.
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     */
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    __DRIscreen *(*getScreen)(__DRInativeDisplay *dpy, int screenNum);
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    /**
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     * \name Client/server protocol functions.
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     *
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     * These functions implement the DRI client/server protocol for
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     * context and drawable operations.  Platforms that do not implement
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     * the wire protocol (e.g., EGL) will implement glorified no-op functions.
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     */
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    /*@{*/
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    /**
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     * Determine if the specified window ID still exists.
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     * 
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     * \note
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     * Implementations may assume that the driver will only pass an ID into
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     * this function that actually corresponds to a window.  On
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     * implementations where windows can only be destroyed by the DRI driver
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     * (e.g., EGL), this function is allowed to always return \c GL_TRUE.
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     */
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    GLboolean (*windowExists)(__DRInativeDisplay *dpy, __DRIid draw);
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    /**
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     * Create the server-side portion of the GL context.
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     */
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    GLboolean (* createContext)( __DRInativeDisplay *dpy, int screenNum,
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        int configID, void * contextID, drm_context_t * hw_context );
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    /**
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     * Destroy the server-side portion of the GL context.
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     */
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    GLboolean (* destroyContext)( __DRInativeDisplay *dpy, int screenNum,
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        __DRIid context );
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    /**
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     * Create the server-side portion of the drawable.
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     */
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    GLboolean (*createDrawable)( __DRInativeDisplay * ndpy, int screen,
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        __DRIid drawable, drm_drawable_t * hHWDrawable );
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    /**
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     * Destroy the server-side portion of the drawable.
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     */
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    GLboolean (*destroyDrawable)( __DRInativeDisplay * ndpy, int screen,
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        __DRIid drawable );
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    /**
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     * This function is used to get information about the position, size, and
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     * clip rects of a drawable.
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     */
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    GLboolean (* getDrawableInfo) ( __DRInativeDisplay *dpy, int scrn,
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        __DRIid draw, unsigned int * index, unsigned int * stamp,
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        int * x, int * y, int * width, int * height,
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        int * numClipRects, drm_clip_rect_t ** pClipRects,
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        int * backX, int * backY,
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        int * numBackClipRects, drm_clip_rect_t ** pBackClipRects );
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    /*@}*/
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    /**
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     * \name Timing related functions.
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     */
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    /*@{*/
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    /**
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     * Get the 64-bit unadjusted system time (UST).
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     */
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    int (*getUST)(int64_t * ust);
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    /**
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     * Get the media stream counter (MSC) rate.
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     * 
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     * Matching the definition in GLX_OML_sync_control, this function returns
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     * the rate of the "media stream counter".  In practical terms, this is
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     * the frame refresh rate of the display.
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     */
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    GLboolean (*getMSCRate)(__DRInativeDisplay * dpy, __DRIid drawable,
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        int32_t * numerator, int32_t * denominator);
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    /*@}*/
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    /**
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     * Reports areas of the given drawable which have been modified by the
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     * driver.
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     *
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     * \param drawable which the drawing was done to.
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     * \param rects rectangles affected, with the drawable origin as the
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     *	      origin.
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     * \param x X offset of the drawable within the screen (used in the
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     *	      front_buffer case)
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     * \param y Y offset of the drawable within the screen.
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     * \param front_buffer boolean flag for whether the drawing to the
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     * 	      drawable was actually done directly to the front buffer (instead
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     *	      of backing storage, for example)
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     */
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    void (*reportDamage)(__DRInativeDisplay * dpy, int screen,
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			 __DRIid drawable,
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			 int x, int y,
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			 drm_clip_rect_t *rects, int num_rects,
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			 int front_buffer);
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};
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/**
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 * Framebuffer information record.  Used by libGL to communicate information
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 * about the framebuffer to the driver's \c __driCreateNewScreen function.
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 * 
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 * In XFree86, most of this information is derrived from data returned by
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 * calling \c XF86DRIGetDeviceInfo.
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 *
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 * \sa XF86DRIGetDeviceInfo __DRIdisplayRec::createNewScreen
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 *     __driUtilCreateNewScreen CallCreateNewScreen
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 *
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 * \bug This structure could be better named.
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 */
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struct __DRIframebufferRec {
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    unsigned char *base;    /**< Framebuffer base address in the CPU's
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			     * address space.  This value is calculated by
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			     * calling \c drmMap on the framebuffer handle
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			     * returned by \c XF86DRIGetDeviceInfo (or a
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			     * similar function).
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			     */
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    int size;               /**< Framebuffer size, in bytes. */
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    int stride;             /**< Number of bytes from one line to the next. */
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    int width;              /**< Pixel width of the framebuffer. */
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    int height;             /**< Pixel height of the framebuffer. */
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    int dev_priv_size;      /**< Size of the driver's dev-priv structure. */
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    void *dev_priv;         /**< Pointer to the driver's dev-priv structure. */
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};
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/**
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 * Screen dependent methods.  This structure is initialized during the
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 * \c __DRIdisplayRec::createScreen call.
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 */
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struct __DRIscreenRec {
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    /**
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     * Method to destroy the private DRI screen data.
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     */
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    void (*destroyScreen)(__DRInativeDisplay *dpy, int scrn, void *screenPrivate);
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    /**
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     * Method to create the private DRI drawable data and initialize the
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     * drawable dependent methods.
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     */
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    void *(*createNewDrawable)(__DRInativeDisplay *dpy, const __GLcontextModes *modes,
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			       __DRIid draw, __DRIdrawable *pdraw,
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			       int renderType, const int *attrs);
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    /**
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     * Method to return a pointer to the DRI drawable data.
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     */
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    __DRIdrawable *(*getDrawable)(__DRInativeDisplay *dpy, __DRIid draw,
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				  void *drawablePrivate);
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    /**
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     * Opaque pointer to private per screen direct rendering data.  \c NULL
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     * if direct rendering is not supported on this screen.  Never
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     * dereferenced in libGL.
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     */
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    void *private;
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    /**
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     * Get the number of vertical refreshes since some point in time before
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     * this function was first called (i.e., system start up).
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     * 
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     * \since Internal API version 20030317.
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     */
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    int (*getMSC)( void *screenPrivate, int64_t *msc );
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    /**
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     * Opaque pointer that points back to the containing 
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     * \c __GLXscreenConfigs.  This data structure is shared with DRI drivers
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     * but \c __GLXscreenConfigs is not. However, they are needed by some GLX
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     * functions called by DRI drivers.
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     *
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     * \since Internal API version 20030813.
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     */
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    void *screenConfigs;
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    /**
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     * Functions associated with MESA_allocate_memory.
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     *
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     * \since Internal API version 20030815.
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     */
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    /*@{*/
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    void *(*allocateMemory)(__DRInativeDisplay *dpy, int scrn, GLsizei size,
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			    GLfloat readfreq, GLfloat writefreq,
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			    GLfloat priority);
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    void (*freeMemory)(__DRInativeDisplay *dpy, int scrn, GLvoid *pointer);
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    GLuint (*memoryOffset)(__DRInativeDisplay *dpy, int scrn, const GLvoid *pointer);
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    /*@}*/
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    /**
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     * Method to create the private DRI context data and initialize the
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     * context dependent methods.
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     *
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     * \since Internal API version 20031201.
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     */
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    void * (*createNewContext)(__DRInativeDisplay *dpy, const __GLcontextModes *modes,
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			       int render_type,
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			       void *sharedPrivate, __DRIcontext *pctx);
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    /**
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     * Method to override base texture image with a driver specific 'offset'.
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     * The depth passed in allows e.g. to ignore the alpha channel of texture
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     * images where the non-alpha components don't occupy a whole texel.
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     *
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     * For GLX_EXT_texture_from_pixmap with AIGLX.
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     *
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     * \since Internal API version 20070121.
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     */
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    void (*setTexOffset)(__DRIcontext *pDRICtx, GLint texname,
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			 unsigned long long offset, GLint depth, GLuint pitch);
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};
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/**
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 * Context dependent methods.  This structure is initialized during the
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 * \c __DRIscreenRec::createContext call.
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 */
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struct __DRIcontextRec {
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    /**
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     * Method to destroy the private DRI context data.
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     */
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    void (*destroyContext)(__DRInativeDisplay *dpy, int scrn, void *contextPrivate);
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    /**
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     * Opaque pointer to private per context direct rendering data.
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     * \c NULL if direct rendering is not supported on the display or
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     * screen used to create this context.  Never dereferenced in libGL.
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     */
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    void *private;
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    /**
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     * Pointer to the mode used to create this context.
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     *
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     * \since Internal API version 20040317.
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     */
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    const __GLcontextModes * mode;
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    /**
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     * Method to bind a DRI drawable to a DRI graphics context.
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     *
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     * \since Internal API version 20050727.
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     */
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    GLboolean (*bindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw,
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			 __DRIid read, __DRIcontext *ctx);
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    /**
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     * Method to unbind a DRI drawable from a DRI graphics context.
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     *
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     * \since Internal API version 20050727.
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     */
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    GLboolean (*unbindContext)(__DRInativeDisplay *dpy, int scrn, __DRIid draw,
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			   __DRIid read, __DRIcontext *ctx);
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};
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/**
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 * Drawable dependent methods.  This structure is initialized during the
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 * \c __DRIscreenRec::createDrawable call.  \c createDrawable is not called
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 * by libGL at this time.  It's currently used via the dri_util.c utility code
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 * instead.
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 */
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struct __DRIdrawableRec {
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    /**
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     * Method to destroy the private DRI drawable data.
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     */
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    void (*destroyDrawable)(__DRInativeDisplay *dpy, void *drawablePrivate);
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    /**
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     * Method to swap the front and back buffers.
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     */
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    void (*swapBuffers)(__DRInativeDisplay *dpy, void *drawablePrivate);
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    /**
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     * Opaque pointer to private per drawable direct rendering data.
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						|
     * \c NULL if direct rendering is not supported on the display or
 | 
						|
     * screen used to create this drawable.  Never dereferenced in libGL.
 | 
						|
     */
 | 
						|
    void *private;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Get the number of completed swap buffers for this drawable.
 | 
						|
     *
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    int (*getSBC)(__DRInativeDisplay *dpy, void *drawablePrivate, int64_t *sbc );
 | 
						|
 | 
						|
    /**
 | 
						|
     * Wait for the SBC to be greater than or equal target_sbc.
 | 
						|
     *
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    int (*waitForSBC)( __DRInativeDisplay * dpy, void *drawablePriv,
 | 
						|
		       int64_t target_sbc,
 | 
						|
		       int64_t * msc, int64_t * sbc );
 | 
						|
 | 
						|
    /**
 | 
						|
     * Wait for the MSC to equal target_msc, or, if that has already passed,
 | 
						|
     * the next time (MSC % divisor) is equal to remainder.  If divisor is
 | 
						|
     * zero, the function will return as soon as MSC is greater than or equal
 | 
						|
     * to target_msc.
 | 
						|
     * 
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    int (*waitForMSC)( __DRInativeDisplay * dpy, void *drawablePriv,
 | 
						|
		       int64_t target_msc, int64_t divisor, int64_t remainder,
 | 
						|
		       int64_t * msc, int64_t * sbc );
 | 
						|
 | 
						|
    /**
 | 
						|
     * Like \c swapBuffers, but does NOT have an implicit \c glFlush.  Once
 | 
						|
     * rendering is complete, waits until MSC is equal to target_msc, or
 | 
						|
     * if that has already passed, waits until (MSC % divisor) is equal
 | 
						|
     * to remainder.  If divisor is zero, the swap will happen as soon as
 | 
						|
     * MSC is greater than or equal to target_msc.
 | 
						|
     * 
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    int64_t (*swapBuffersMSC)(__DRInativeDisplay *dpy, void *drawablePrivate,
 | 
						|
			      int64_t target_msc,
 | 
						|
			      int64_t divisor, int64_t remainder);
 | 
						|
 | 
						|
    /**
 | 
						|
     * Enable or disable frame usage tracking.
 | 
						|
     * 
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    int (*frameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate, GLboolean enable);
 | 
						|
 | 
						|
    /**
 | 
						|
     * Retrieve frame usage information.
 | 
						|
     * 
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    int (*queryFrameTracking)(__DRInativeDisplay *dpy, void *drawablePrivate,
 | 
						|
			      int64_t * sbc, int64_t * missedFrames,
 | 
						|
			      float * lastMissedUsage, float * usage );
 | 
						|
 | 
						|
    /**
 | 
						|
     * Used by drivers that implement the GLX_SGI_swap_control or
 | 
						|
     * GLX_MESA_swap_control extension.
 | 
						|
     *
 | 
						|
     * \since Internal API version 20030317.
 | 
						|
     */
 | 
						|
    unsigned swap_interval;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Used by drivers that implement the GLX_MESA_copy_sub_buffer extension.
 | 
						|
     *
 | 
						|
     * \since Internal API version 20060314.
 | 
						|
     */
 | 
						|
    void (*copySubBuffer)(__DRInativeDisplay *dpy, void *drawablePrivate,
 | 
						|
			  int x, int y, int w, int h);
 | 
						|
};
 | 
						|
 | 
						|
#endif
 |