201 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2010 NVIDIA Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "scrnintstr.h"
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#include "misync.h"
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#include "misyncstr.h"
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static DevPrivateKeyRec syncScreenPrivateKeyRec;
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static DevPrivateKey syncScreenPrivateKey = &syncScreenPrivateKeyRec;
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#define SYNC_SCREEN_PRIV(pScreen) 				\
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    (SyncScreenPrivPtr) dixLookupPrivate(&pScreen->devPrivates,	\
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					 syncScreenPrivateKey)
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typedef struct _syncScreenPriv {
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    /* Wrappable sync-specific screen functions */
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    SyncScreenFuncsRec		funcs;
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    /* Wrapped screen functions */
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    CloseScreenProcPtr		CloseScreen;
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} SyncScreenPrivRec, *SyncScreenPrivPtr;
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/* Default implementations of the sync screen functions */
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void
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miSyncScreenCreateFence(ScreenPtr pScreen, SyncFence* pFence,
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                        Bool initially_triggered)
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{
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    (void)pScreen;
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    pFence->triggered = initially_triggered;
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}
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void miSyncScreenDestroyFence(ScreenPtr pScreen, SyncFence* pFence)
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{
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    (void)pScreen;
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    (void)pFence;
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}
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/* Default implementations of the per-object functions */
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static void
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miSyncFenceSetTriggered(SyncFence* pFence)
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{
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    pFence->triggered = TRUE;
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}
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static void
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miSyncFenceReset(SyncFence* pFence)
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{
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    pFence->triggered = FALSE;
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}
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static Bool
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miSyncFenceCheckTriggered(SyncFence* pFence)
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{
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    return pFence->triggered;
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}
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static void
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miSyncFenceAddTrigger(SyncTrigger* pTrigger)
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{
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    (void)pTrigger;
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    return;
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}
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static void
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miSyncFenceDeleteTrigger(SyncTrigger* pTrigger)
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{
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    (void)pTrigger;
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    return;
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}
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/* Machine independent portion of the fence sync object implementation */
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void
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miSyncInitFence(ScreenPtr pScreen, SyncFence* pFence, Bool initially_triggered)
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{
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    SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
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    static const SyncFenceFuncsRec miSyncFenceFuncs = {
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	&miSyncFenceSetTriggered,
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	&miSyncFenceReset,
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	&miSyncFenceCheckTriggered,
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	&miSyncFenceAddTrigger,
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	&miSyncFenceDeleteTrigger
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    };
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    pFence->pScreen = pScreen;
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    pFence->funcs = miSyncFenceFuncs;
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    pScreenPriv->funcs.CreateFence(pScreen, pFence, initially_triggered);
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}
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void
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miSyncDestroyFence(SyncFence* pFence)
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{
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    ScreenPtr pScreen = pFence->pScreen;
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    SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
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    SyncTriggerList *ptl, *pNext;
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    pFence->sync.beingDestroyed = TRUE;
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    /* tell all the fence's triggers that the counter has been destroyed */
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    for (ptl = pFence->sync.pTriglist; ptl; ptl = pNext)
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    {
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	(*ptl->pTrigger->CounterDestroyed)(ptl->pTrigger);
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	pNext = ptl->next;
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	free(ptl); /* destroy the trigger list as we go */
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    }
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    pScreenPriv->funcs.DestroyFence(pScreen, pFence);
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    dixFreeObjectWithPrivates(pFence, PRIVATE_SYNC_FENCE);
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}
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void
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miSyncTriggerFence(SyncFence* pFence)
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{
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    SyncTriggerList *ptl, *pNext;
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    CARD64 unused;
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    pFence->funcs.SetTriggered(pFence);
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    XSyncIntToValue(&unused, 0L);
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    /* run through triggers to see if any fired */
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    for (ptl = pFence->sync.pTriglist; ptl; ptl = pNext)
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    {
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	pNext = ptl->next;
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	if ((*ptl->pTrigger->CheckTrigger)(ptl->pTrigger, unused))
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	    (*ptl->pTrigger->TriggerFired)(ptl->pTrigger);
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    }
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}
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SyncScreenFuncsPtr miSyncGetScreenFuncs(ScreenPtr pScreen)
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{
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    SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
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    return &pScreenPriv->funcs;
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}
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static Bool
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SyncCloseScreen (int i, ScreenPtr pScreen)
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{
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    SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
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    pScreen->CloseScreen = pScreenPriv->CloseScreen;
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    return (*pScreen->CloseScreen) (i, pScreen);
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}
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Bool
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miSyncSetup(ScreenPtr pScreen)
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{
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    SyncScreenPrivPtr	pScreenPriv;
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    static const SyncScreenFuncsRec miSyncScreenFuncs = {
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	&miSyncScreenCreateFence,
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	&miSyncScreenDestroyFence
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    };
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    if (dixPrivateKeyRegistered(syncScreenPrivateKey))
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	return TRUE;
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    if (!dixRegisterPrivateKey(syncScreenPrivateKey, PRIVATE_SCREEN,
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			       sizeof(SyncScreenPrivRec)))
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	return FALSE;
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    pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
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    pScreenPriv->funcs = miSyncScreenFuncs;
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    /* Wrap CloseScreen to clean up */
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    pScreenPriv->CloseScreen = pScreen->CloseScreen;
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    pScreen->CloseScreen = SyncCloseScreen;
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    return TRUE;
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}
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