xserver/glamor/glamor_transfer.c

203 lines
7.6 KiB
C

/*
* Copyright © 2014 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <dix-config.h>
#include <assert.h>
#include "os/bug_priv.h"
#include "glamor_priv.h"
#include "glamor_transfer.h"
/*
* Write a region of bits into a drawable's backing pixmap
*/
void
glamor_upload_boxes(DrawablePtr drawable, BoxPtr in_boxes, int in_nbox,
int dx_src, int dy_src,
int dx_dst, int dy_dst,
uint8_t *bits, uint32_t byte_stride)
{
ScreenPtr screen = drawable->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
int box_index;
const struct glamor_format *f = glamor_format_for_pixmap(pixmap);
int bytes_per_pixel = PICT_FORMAT_BPP(f->render_format) >> 3;
char *tmp_bits = NULL;
if (glamor_drawable_effective_depth(drawable) == 24 && pixmap->drawable.depth == 32)
tmp_bits = XNFalloc(byte_stride * pixmap->drawable.height);
glamor_make_current(glamor_priv);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
if (glamor_priv->has_unpack_subimage)
glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel);
BUG_RETURN(!priv);
glamor_pixmap_loop(priv, box_index) {
BoxPtr box = glamor_pixmap_box_at(priv, box_index);
glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(priv, box_index);
BoxPtr boxes = in_boxes;
int nbox = in_nbox;
glamor_bind_texture(glamor_priv, GL_TEXTURE0, fbo, TRUE);
while (nbox--) {
/* compute drawable coordinates */
int x1 = MAX(boxes->x1 + dx_dst, box->x1);
int x2 = MIN(boxes->x2 + dx_dst, box->x2);
int y1 = MAX(boxes->y1 + dy_dst, box->y1);
int y2 = MIN(boxes->y2 + dy_dst, box->y2);
uint32_t *src_line;
size_t ofs = (y1 - dy_dst + dy_src) * byte_stride;
ofs += (x1 - dx_dst + dx_src) * bytes_per_pixel;
boxes++;
if (x2 <= x1 || y2 <= y1)
continue;
src_line = (uint32_t *)(bits + ofs);
if (tmp_bits) {
uint32_t *tmp_line = (uint32_t *)(tmp_bits + ofs);
int x, y;
/* Make sure any sampling of the alpha channel will return 1.0 */
for (y = y1; y < y2;
y++, src_line += byte_stride / 4, tmp_line += byte_stride / 4) {
for (x = 0; x < x2 - x1; x++)
tmp_line[x] = src_line[x] | 0xff000000;
}
src_line = (uint32_t *)(tmp_bits + ofs);
}
if (glamor_priv->has_unpack_subimage ||
x2 - x1 == byte_stride / bytes_per_pixel) {
glTexSubImage2D(GL_TEXTURE_2D, 0,
x1 - box->x1, y1 - box->y1,
x2 - x1, y2 - y1,
f->format, f->type,
src_line);
} else {
for (; y1 < y2; y1++, src_line += byte_stride / bytes_per_pixel)
glTexSubImage2D(GL_TEXTURE_2D, 0,
x1 - box->x1, y1 - box->y1,
x2 - x1, 1,
f->format, f->type,
src_line);
}
}
}
free(tmp_bits);
if (glamor_priv->has_unpack_subimage)
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
}
/*
* Upload a region of data
*/
void
glamor_upload_region(DrawablePtr drawable, RegionPtr region,
int region_x, int region_y,
uint8_t *bits, uint32_t byte_stride)
{
glamor_upload_boxes(drawable, RegionRects(region), RegionNumRects(region),
-region_x, -region_y,
0, 0,
bits, byte_stride);
}
/*
* Read stuff from the drawable's backing pixmap FBOs and write to memory
*/
void
glamor_download_boxes(DrawablePtr drawable, BoxPtr in_boxes, int in_nbox,
int dx_src, int dy_src,
int dx_dst, int dy_dst,
uint8_t *bits, uint32_t byte_stride)
{
ScreenPtr screen = drawable->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
int box_index;
const struct glamor_format *f = glamor_format_for_pixmap(pixmap);
int bytes_per_pixel = PICT_FORMAT_BPP(f->render_format) >> 3;
glamor_make_current(glamor_priv);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
if (glamor_priv->has_pack_subimage)
glPixelStorei(GL_PACK_ROW_LENGTH, byte_stride / bytes_per_pixel);
BUG_RETURN(!priv);
glamor_pixmap_loop(priv, box_index) {
BoxPtr box = glamor_pixmap_box_at(priv, box_index);
glamor_pixmap_fbo *fbo = glamor_pixmap_fbo_at(priv, box_index);
BoxPtr boxes = in_boxes;
int nbox = in_nbox;
/* This should not be called on GLAMOR_FBO_NO_FBO-allocated pixmaps. */
assert(fbo->fb);
glBindFramebuffer(GL_FRAMEBUFFER, fbo->fb);
while (nbox--) {
/* compute drawable coordinates */
int x1 = MAX(boxes->x1 + dx_src, box->x1);
int x2 = MIN(boxes->x2 + dx_src, box->x2);
int y1 = MAX(boxes->y1 + dy_src, box->y1);
int y2 = MIN(boxes->y2 + dy_src, box->y2);
size_t ofs = (y1 - dy_src + dy_dst) * byte_stride;
ofs += (x1 - dx_src + dx_dst) * bytes_per_pixel;
boxes++;
if (x2 <= x1 || y2 <= y1)
continue;
if (glamor_priv->has_pack_subimage ||
x2 - x1 == byte_stride / bytes_per_pixel) {
glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, y2 - y1, f->format, f->type, bits + ofs);
} else {
for (; y1 < y2; y1++, ofs += byte_stride)
glReadPixels(x1 - box->x1, y1 - box->y1, x2 - x1, 1, f->format, f->type, bits + ofs);
}
}
}
if (glamor_priv->has_pack_subimage)
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
}