180 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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Copyright 2006 Peter Hutterer <peter@cs.unisa.edu.au>
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of the author shall
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not be used in advertising or otherwise to promote the sale, use or
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other dealings in this Software without prior written authorization
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from the author.
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*/
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/***********************************************************************
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 *
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 * Request to Warp the pointer location of an extension input device.
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 *
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 */
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#define	 NEED_EVENTS
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#define	 NEED_REPLIES
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>	/* for inputstr.h    */
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#include <X11/Xproto.h>	/* Request macro     */
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#include "inputstr.h"	/* DeviceIntPtr      */
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#include "windowstr.h"	/* window structure  */
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#include "scrnintstr.h"	/* screen structure  */
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#include <X11/extensions/XI.h>
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#include <X11/extensions/XIproto.h>
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#include "extnsionst.h"
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#include "exevents.h"
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#include "exglobals.h"
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#include "warpdevp.h"
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/***********************************************************************
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 *
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 * This procedure allows a client to warp the pointer of a device.
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 *
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 */
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int
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SProcXWarpDevicePointer(ClientPtr client)
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{
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    char n;
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    REQUEST(xWarpDevicePointerReq);
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    swaps(&stuff->length, n);
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    return (ProcXWarpDevicePointer(client));
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}
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int
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ProcXWarpDevicePointer(ClientPtr client)
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{
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    int rc;
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    int x, y;
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    WindowPtr dest = NULL;
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    DeviceIntPtr pDev;
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    SpritePtr pSprite;
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    ScreenPtr newScreen;
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    REQUEST(xWarpDevicePointerReq);
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    REQUEST_SIZE_MATCH(xWarpDevicePointerReq);
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    /* FIXME: panoramix stuff is missing, look at ProcWarpPointer */
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    rc = dixLookupDevice(&pDev, stuff->deviceid, client, DixWriteAccess);
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    if (rc != Success)
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        return rc;
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    if (stuff->dst_win != None)
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    {
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        rc = dixLookupWindow(&dest, stuff->dst_win, client, DixReadAccess);
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        if (rc != Success)
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        {
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            return rc;
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        }
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    }
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    pSprite = pDev->spriteInfo->sprite;
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    x = pSprite->hotPhys.x;
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    y = pSprite->hotPhys.y;
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    if (stuff->src_win != None)
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    {
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        int winX, winY;
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        WindowPtr src;
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        rc = dixLookupWindow(&src, stuff->src_win, client, DixReadAccess);
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        if (rc != Success)
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        {
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            return rc;
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        }
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        winX = src->drawable.x;
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        winY = src->drawable.y;
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        if (src->drawable.pScreen != pSprite->hotPhys.pScreen ||
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                x < winX + stuff->src_x ||
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                y < winY + stuff->src_y ||
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                (stuff->src_width != 0 &&
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                 winX + stuff->src_x + (int)stuff->src_width < 0) ||
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                (stuff->src_height != 0 &&
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                 winY + stuff->src_y + (int)stuff->src_height < y) ||
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                !PointInWindowIsVisible(src, x, y))
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            return Success;
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    }
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    if (dest)
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    {
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        x = dest->drawable.x;
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        y = dest->drawable.y;
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        newScreen = dest->drawable.pScreen;
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    } else
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        newScreen = pSprite->hotPhys.pScreen;
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    x += stuff->dst_x;
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    y += stuff->dst_y;
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    if (x < 0)
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        x = 0;
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    else if (x > newScreen->width)
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        x = newScreen->width - 1;
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    if (y < 0)
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        y = 0;
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    else if (y > newScreen->height)
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        y = newScreen->height - 1;
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    if (newScreen == pSprite->hotPhys.pScreen)
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    {
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        if (x < pSprite->physLimits.x1)
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            x = pSprite->physLimits.x1;
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        else if (x >= pSprite->physLimits.x2)
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            x = pSprite->physLimits.x2 - 1;
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        if (y < pSprite->physLimits.y1)
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            y = pSprite->physLimits.y1;
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        else if (y >= pSprite->physLimits.y2)
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            y = pSprite->physLimits.y2 - 1;
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#if defined(SHAPE)
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        if (pSprite->hotShape)
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            ConfineToShape(pDev, pSprite->hotShape, &x, &y);
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#endif
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        (*newScreen->SetCursorPosition)(pDev, newScreen, x, y, TRUE);
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    } else if (!PointerConfinedToScreen(pDev))
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    {
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        NewCurrentScreen(pDev, newScreen, x, y);
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    }
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    /* if we don't update the device, we get a jump next time it moves */
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    pDev->lastx = x;
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    pDev->lasty = x;
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    miPointerUpdateSprite(pDev);
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    /* FIXME: XWarpPointer is supposed to generate an event. It doesn't do it
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       here though. */
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    return Success;
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}
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