198 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			198 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C
		
	
	
	
/****************************************************************************
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*
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*						Realmode X86 Emulator Library
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*
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*            	Copyright (C) 1996-1999 SciTech Software, Inc.
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* 				     Copyright (C) David Mosberger-Tang
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* 					   Copyright (C) 1999 Egbert Eich
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*
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*  ========================================================================
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*
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*  Permission to use, copy, modify, distribute, and sell this software and
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*  its documentation for any purpose is hereby granted without fee,
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*  provided that the above copyright notice appear in all copies and that
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*  both that copyright notice and this permission notice appear in
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*  supporting documentation, and that the name of the authors not be used
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*  in advertising or publicity pertaining to distribution of the software
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*  without specific, written prior permission.  The authors makes no
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*  representations about the suitability of this software for any purpose.
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*  It is provided "as is" without express or implied warranty.
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*
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*  THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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*  INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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*  EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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*  CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
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*  USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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*  OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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*  PERFORMANCE OF THIS SOFTWARE.
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*
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*  ========================================================================
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*
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* Language:		ANSI C
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* Environment:	Any
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* Developer:    Kendall Bennett
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*
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* Description:  Header file for public specific functions.
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*               Any application linking against us should only
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*               include this header
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*
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****************************************************************************/
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#ifndef __X86EMU_X86EMU_H
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#define __X86EMU_X86EMU_H
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#ifdef SCITECH
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#include "scitech.h"
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#define	X86API	_ASMAPI
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#define	X86APIP	_ASMAPIP
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typedef int X86EMU_pioAddr;
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#else
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#include "x86emu/types.h"
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#define	X86API
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#define	X86APIP	*
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#endif
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#include "x86emu/regs.h"
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/*---------------------- Macros and type definitions ----------------------*/
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#ifdef PACK
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#pragma	PACK                    /* Don't pack structs with function pointers! */
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#endif
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/****************************************************************************
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REMARKS:
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Data structure containing ponters to programmed I/O functions used by the
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emulator. This is used so that the user program can hook all programmed
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I/O for the emulator to handled as necessary by the user program. By
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default the emulator contains simple functions that do not do access the
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hardware in any way. To allow the emualtor access the hardware, you will
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need to override the programmed I/O functions using the X86EMU_setupPioFuncs
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function.
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HEADER:
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x86emu.h
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MEMBERS:
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inb		- Function to read a byte from an I/O port
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inw		- Function to read a word from an I/O port
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inl     - Function to read a dword from an I/O port
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outb	- Function to write a byte to an I/O port
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outw    - Function to write a word to an I/O port
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outl    - Function to write a dword to an I/O port
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****************************************************************************/
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typedef struct {
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    u8(X86APIP inb) (X86EMU_pioAddr addr);
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    u16(X86APIP inw) (X86EMU_pioAddr addr);
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    u32(X86APIP inl) (X86EMU_pioAddr addr);
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    void (X86APIP outb) (X86EMU_pioAddr addr, u8 val);
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    void (X86APIP outw) (X86EMU_pioAddr addr, u16 val);
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    void (X86APIP outl) (X86EMU_pioAddr addr, u32 val);
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} X86EMU_pioFuncs;
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/****************************************************************************
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REMARKS:
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Data structure containing ponters to memory access functions used by the
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emulator. This is used so that the user program can hook all memory
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access functions as necessary for the emulator. By default the emulator
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contains simple functions that only access the internal memory of the
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emulator. If you need specialised functions to handle access to different
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types of memory (ie: hardware framebuffer accesses and BIOS memory access
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etc), you will need to override this using the X86EMU_setupMemFuncs
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function.
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HEADER:
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x86emu.h
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MEMBERS:
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rdb		- Function to read a byte from an address
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rdw		- Function to read a word from an address
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rdl     - Function to read a dword from an address
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wrb		- Function to write a byte to an address
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wrw    	- Function to write a word to an address
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wrl    	- Function to write a dword to an address
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****************************************************************************/
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typedef struct {
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    u8(X86APIP rdb) (u32 addr);
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    u16(X86APIP rdw) (u32 addr);
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    u32(X86APIP rdl) (u32 addr);
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    void (X86APIP wrb) (u32 addr, u8 val);
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    void (X86APIP wrw) (u32 addr, u16 val);
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    void (X86APIP wrl) (u32 addr, u32 val);
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} X86EMU_memFuncs;
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/****************************************************************************
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  Here are the default memory read and write
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  function in case they are needed as fallbacks.
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***************************************************************************/
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extern u8 X86API rdb(u32 addr);
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extern u16 X86API rdw(u32 addr);
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extern u32 X86API rdl(u32 addr);
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extern void X86API wrb(u32 addr, u8 val);
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extern void X86API wrw(u32 addr, u16 val);
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extern void X86API wrl(u32 addr, u32 val);
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#ifdef END_PACK
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#pragma	END_PACK
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#endif
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/*--------------------- type definitions -----------------------------------*/
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typedef void (X86APIP X86EMU_intrFuncs) (int num);
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extern X86EMU_intrFuncs _X86EMU_intrTab[256];
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/*-------------------------- Function Prototypes --------------------------*/
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#ifdef  __cplusplus
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extern "C" {                    /* Use "C" linkage when in C++ mode */
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#endif
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    void X86EMU_setupMemFuncs(X86EMU_memFuncs * funcs);
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    void X86EMU_setupPioFuncs(X86EMU_pioFuncs * funcs);
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    void X86EMU_setupIntrFuncs(X86EMU_intrFuncs funcs[]);
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    void X86EMU_prepareForInt(int num);
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/* decode.c */
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    void X86EMU_exec(void);
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    void X86EMU_halt_sys(void);
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#ifdef	DEBUG
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#define	HALT_SYS()	\
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	printk("halt_sys: file %s, line %d\n", __FILE__, __LINE__), \
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	X86EMU_halt_sys()
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#else
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#define	HALT_SYS()	X86EMU_halt_sys()
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#endif
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/* Debug options */
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#define DEBUG_DECODE_F          0x000001        /* print decoded instruction  */
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#define DEBUG_TRACE_F           0x000002        /* dump regs before/after execution */
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#define DEBUG_STEP_F            0x000004
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#define DEBUG_DISASSEMBLE_F     0x000008
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#define DEBUG_BREAK_F           0x000010
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#define DEBUG_SVC_F             0x000020
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#define DEBUG_SAVE_IP_CS_F      0x000040
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#define DEBUG_FS_F              0x000080
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#define DEBUG_PROC_F            0x000100
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#define DEBUG_SYSINT_F          0x000200        /* bios system interrupts. */
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#define DEBUG_TRACECALL_F       0x000400
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#define DEBUG_INSTRUMENT_F      0x000800
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#define DEBUG_MEM_TRACE_F       0x001000
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#define DEBUG_IO_TRACE_F        0x002000
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#define DEBUG_TRACECALL_REGS_F  0x004000
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#define DEBUG_DECODE_NOPRINT_F  0x008000
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#define DEBUG_EXIT              0x010000
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#define DEBUG_SYS_F             (DEBUG_SVC_F|DEBUG_FS_F|DEBUG_PROC_F)
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    void X86EMU_trace_regs(void);
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    void X86EMU_trace_xregs(void);
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    void X86EMU_dump_memory(u16 seg, u16 off, u32 amt);
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    int X86EMU_trace_on(void);
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    int X86EMU_trace_off(void);
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#ifdef  __cplusplus
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}                               /* End of "C" linkage for C++           */
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#endif
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#endif                          /* __X86EMU_X86EMU_H */
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