216 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			216 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2004 David Reveman
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 *
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 * Permission to use, copy, modify, distribute, and sell this software
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 * and its documentation for any purpose is hereby granted without
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 * fee, provided that the above copyright notice appear in all copies
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 * and that both that copyright notice and this permission notice
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 * appear in supporting documentation, and that the name of
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 * David Reveman not be used in advertising or publicity pertaining to
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 * distribution of the software without specific, written prior permission.
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 * David Reveman makes no representations about the suitability of this
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 * software for any purpose. It is provided "as is" without express or
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 * implied warranty.
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 *
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 * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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 * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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 *
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 * Author: David Reveman <davidr@novell.com>
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 */
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#include "xgl.h"
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#include <mivalidate.h>
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#include <dixstruct.h>
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typedef struct _xglDepth {
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    CARD8 depth;
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    CARD8 bpp;
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} xglDepthRec, *xglDepthPtr;
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static xglDepthRec xglDepths[] = {
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    {  1,  1 },
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    {  4,  4 },
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    {  8,  8 },
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    { 15, 16 },
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    { 16, 16 },
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    { 24, 32 },
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    { 32, 32 }
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};
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#define NUM_XGL_DEPTHS (sizeof (xglDepths) / sizeof (xglDepths[0]))
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void
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xglSetPixmapFormats (ScreenInfo *pScreenInfo)
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{
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    int i;
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    pScreenInfo->imageByteOrder	    = IMAGE_BYTE_ORDER;
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    pScreenInfo->bitmapScanlineUnit = BITMAP_SCANLINE_UNIT;
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    pScreenInfo->bitmapScanlinePad  = BITMAP_SCANLINE_PAD;
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    pScreenInfo->bitmapBitOrder	    = BITMAP_BIT_ORDER;
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    pScreenInfo->numPixmapFormats   = 0;
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    for (i = 0; i < NUM_XGL_DEPTHS; i++)
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    {
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	PixmapFormatRec *format;
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	format = &pScreenInfo->formats[pScreenInfo->numPixmapFormats++];
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	format->depth	     = xglDepths[i].depth;
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	format->bitsPerPixel = xglDepths[i].bpp;
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	format->scanlinePad  = BITMAP_SCANLINE_PAD;
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    }
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}
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void
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xglSetRootClip (ScreenPtr pScreen,
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		Bool	  enable)
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{
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    WindowPtr	pWin = WindowTable[pScreen->myNum];
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    WindowPtr	pChild;
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    Bool	wasViewable;
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    Bool	anyMarked = FALSE;
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    RegionPtr	pOldClip = 0, bsExposed;
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#ifdef DO_SAVE_UNDERS
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    Bool	dosave = FALSE;
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#endif
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    WindowPtr   pLayerWin;
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    BoxRec	box;
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    if (!pWin)
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	return;
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    wasViewable = (Bool) (pWin->viewable);
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    if (wasViewable)
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    {
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	for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
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	{
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	    (void) (*pScreen->MarkOverlappedWindows) (pChild,
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						      pChild,
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						      &pLayerWin);
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	}
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	(*pScreen->MarkWindow) (pWin);
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	anyMarked = TRUE;
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	if (pWin->valdata)
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	{
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	    if (HasBorder (pWin))
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	    {
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		RegionPtr borderVisible;
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		borderVisible = REGION_CREATE (pScreen, NullBox, 1);
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		REGION_SUBTRACT (pScreen, borderVisible,
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				 &pWin->borderClip, &pWin->winSize);
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		pWin->valdata->before.borderVisible = borderVisible;
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	    }
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	    pWin->valdata->before.resized = TRUE;
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	}
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    }
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    if (enable)
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    {
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	box.x1 = 0;
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	box.y1 = 0;
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	box.x2 = pScreen->width;
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	box.y2 = pScreen->height;
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	pWin->drawable.width  = pScreen->width;
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	pWin->drawable.height = pScreen->height;
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	REGION_INIT (pScreen, &pWin->winSize, &box, 1);
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	REGION_INIT (pScreen, &pWin->borderSize, &box, 1);
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	REGION_RESET (pScreen, &pWin->borderClip, &box);
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	REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList);
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    }
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    else
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    {
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	REGION_EMPTY (pScreen, &pWin->borderClip);
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	REGION_BREAK (pWin->drawable.pScreen, &pWin->clipList);
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    }
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    ResizeChildrenWinSize (pWin, 0, 0, 0, 0);
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    if (wasViewable)
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    {
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	if (pWin->backStorage)
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	{
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	    pOldClip = REGION_CREATE (pScreen, NullBox, 1);
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	    REGION_COPY (pScreen, pOldClip, &pWin->clipList);
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	}
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	if (pWin->firstChild)
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	{
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	    anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin->firstChild,
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							    pWin->firstChild,
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							    (WindowPtr *) 0);
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	}
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	else
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	{
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	    (*pScreen->MarkWindow) (pWin);
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	    anyMarked = TRUE;
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	}
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#ifdef DO_SAVE_UNDERS
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	if (DO_SAVE_UNDERS (pWin))
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	    dosave = (*pScreen->ChangeSaveUnder) (pLayerWin, pLayerWin);
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#endif
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	if (anyMarked)
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	    (*pScreen->ValidateTree)(pWin, NullWindow, VTOther);
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    }
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    if (pWin->backStorage && ((pWin->backingStore == Always) || wasViewable))
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    {
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	if (!wasViewable)
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	    pOldClip = &pWin->clipList; /* a convenient empty region */
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	bsExposed = (*pScreen->TranslateBackingStore) (pWin, 0, 0, pOldClip,
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						       pWin->drawable.x,
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						       pWin->drawable.y);
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	if (wasViewable)
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	    REGION_DESTROY(pScreen, pOldClip);
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	if (bsExposed)
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	{
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	    RegionPtr valExposed = NullRegion;
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	    if (pWin->valdata)
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		valExposed = &pWin->valdata->after.exposed;
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	    (*pScreen->WindowExposures) (pWin, valExposed, bsExposed);
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	    if (valExposed)
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		REGION_EMPTY (pScreen, valExposed);
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	    REGION_DESTROY (pScreen, bsExposed);
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	}
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    }
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    if (wasViewable)
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    {
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	if (anyMarked)
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	    (*pScreen->HandleExposures) (pWin);
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#ifdef DO_SAVE_UNDERS
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	if (dosave)
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	    (*pScreen->PostChangeSaveUnder) (pLayerWin, pLayerWin);
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#endif
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	if (anyMarked && pScreen->PostValidateTree)
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	    (*pScreen->PostValidateTree) (pWin, NullWindow, VTOther);
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    }
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    if (pWin->realized)
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	WindowsRestructured ();
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}
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