698 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			698 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
/* $XConsortium: cfbcmap.c,v 4.19 94/04/17 20:28:46 dpw Exp $ */
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/************************************************************
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Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA.
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                    All Rights Reserved
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Permission  to  use,  copy,  modify,  and  distribute   this
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software  and  its documentation for any purpose and without
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fee is hereby granted, provided that the above copyright no-
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tice  appear  in all copies and that both that copyright no-
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tice and this permission notice appear in  supporting  docu-
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mentation,  and  that the names of Sun or X Consortium
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not be used in advertising or publicity pertaining to 
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distribution  of  the software  without specific prior 
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written permission. Sun and X Consortium make no 
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representations about the suitability of this software for 
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any purpose. It is provided "as is" without any express or 
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implied warranty.
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SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO  THIS  SOFTWARE,
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INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-
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NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE  LI-
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ABLE  FOR  ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,  DATA  OR
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PROFITS,  WHETHER  IN  AN  ACTION OF CONTRACT, NEGLIGENCE OR
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION  WITH
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THE USE OR PERFORMANCE OF THIS SOFTWARE.
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********************************************************/
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/* $XFree86: xc/programs/Xserver/mi/micmap.c,v 1.10 2000/09/20 00:09:14 keithp Exp $ */
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/*
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 * This is based on cfbcmap.c.  The functions here are useful independently
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 * of cfb, which is the reason for including them here.  How "mi" these
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 * are may be debatable.
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#include <X11/Xproto.h>
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#include "scrnintstr.h"
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#include "colormapst.h"
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#include "resource.h"
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#include "globals.h"
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#include "micmap.h"
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_X_EXPORT ColormapPtr miInstalledMaps[MAXSCREENS];
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static Bool miDoInitVisuals(VisualPtr *visualp, DepthPtr *depthp, int *nvisualp,
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		int *ndepthp, int *rootDepthp, VisualID *defaultVisp,
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		unsigned long sizes, int bitsPerRGB, int preferredVis);
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_X_EXPORT miInitVisualsProcPtr miInitVisualsProc = miDoInitVisuals;
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_X_EXPORT int
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miListInstalledColormaps(ScreenPtr pScreen, Colormap *pmaps)
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{
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    if (miInstalledMaps[pScreen->myNum]) {
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	*pmaps = miInstalledMaps[pScreen->myNum]->mid;
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	return (1);
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    }
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    return 0;
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}
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_X_EXPORT void
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miInstallColormap(ColormapPtr pmap)
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{
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    int index = pmap->pScreen->myNum;
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    ColormapPtr oldpmap = miInstalledMaps[index];
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    if(pmap != oldpmap)
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    {
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	/* Uninstall pInstalledMap. No hardware changes required, just
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	 * notify all interested parties. */
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	if(oldpmap != (ColormapPtr)None)
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	    WalkTree(pmap->pScreen, TellLostMap, (char *)&oldpmap->mid);
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	/* Install pmap */
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	miInstalledMaps[index] = pmap;
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	WalkTree(pmap->pScreen, TellGainedMap, (char *)&pmap->mid);
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    }
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}
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_X_EXPORT void
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miUninstallColormap(ColormapPtr pmap)
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{
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    int index = pmap->pScreen->myNum;
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    ColormapPtr curpmap = miInstalledMaps[index];
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    if(pmap == curpmap)
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    {
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	if (pmap->mid != pmap->pScreen->defColormap)
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	{
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	    curpmap = (ColormapPtr) LookupIDByType(pmap->pScreen->defColormap,
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						   RT_COLORMAP);
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	    (*pmap->pScreen->InstallColormap)(curpmap);
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	}
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    }
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}
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_X_EXPORT void
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miResolveColor(unsigned short *pred, unsigned short *pgreen,
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		unsigned short *pblue, VisualPtr pVisual)
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{
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    int shift = 16 - pVisual->bitsPerRGBValue;
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    unsigned lim = (1 << pVisual->bitsPerRGBValue) - 1;
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    if ((pVisual->class | DynamicClass) == GrayScale)
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    {
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	/* rescale to gray then rgb bits */
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	*pred = (30L * *pred + 59L * *pgreen + 11L * *pblue) / 100;
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	*pblue = *pgreen = *pred = ((*pred >> shift) * 65535) / lim;
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    }
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    else
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    {
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	/* rescale to rgb bits */
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	*pred = ((*pred >> shift) * 65535) / lim;
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	*pgreen = ((*pgreen >> shift) * 65535) / lim;
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	*pblue = ((*pblue >> shift) * 65535) / lim;
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    }
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}
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_X_EXPORT Bool
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miInitializeColormap(ColormapPtr pmap)
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{
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    register unsigned i;
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    register VisualPtr pVisual;
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    unsigned lim, maxent, shift;
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    pVisual = pmap->pVisual;
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    lim = (1 << pVisual->bitsPerRGBValue) - 1;
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    shift = 16 - pVisual->bitsPerRGBValue;
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    maxent = pVisual->ColormapEntries - 1;
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    if (pVisual->class == TrueColor)
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    {
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	unsigned limr, limg, limb;
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	limr = pVisual->redMask >> pVisual->offsetRed;
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	limg = pVisual->greenMask >> pVisual->offsetGreen;
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	limb = pVisual->blueMask >> pVisual->offsetBlue;
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	for(i = 0; i <= maxent; i++)
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	{
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	    /* rescale to [0..65535] then rgb bits */
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	    pmap->red[i].co.local.red =
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		((((i * 65535) / limr) >> shift) * 65535) / lim;
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	    pmap->green[i].co.local.green =
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		((((i * 65535) / limg) >> shift) * 65535) / lim;
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	    pmap->blue[i].co.local.blue =
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		((((i * 65535) / limb) >> shift) * 65535) / lim;
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	}
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    }
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    else if (pVisual->class == StaticColor)
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    {
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	unsigned limr, limg, limb;
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	limr = pVisual->redMask >> pVisual->offsetRed;
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	limg = pVisual->greenMask >> pVisual->offsetGreen;
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	limb = pVisual->blueMask >> pVisual->offsetBlue;
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	for(i = 0; i <= maxent; i++)
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	{
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	    /* rescale to [0..65535] then rgb bits */
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	    pmap->red[i].co.local.red =
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		((((((i & pVisual->redMask) >> pVisual->offsetRed)
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		    * 65535) / limr) >> shift) * 65535) / lim;
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	    pmap->red[i].co.local.green =
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		((((((i & pVisual->greenMask) >> pVisual->offsetGreen)
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		    * 65535) / limg) >> shift) * 65535) / lim;
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	    pmap->red[i].co.local.blue =
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		((((((i & pVisual->blueMask) >> pVisual->offsetBlue)
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		    * 65535) / limb) >> shift) * 65535) / lim;
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	}
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    }
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    else if (pVisual->class == StaticGray)
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    {
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	for(i = 0; i <= maxent; i++)
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	{
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	    /* rescale to [0..65535] then rgb bits */
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	    pmap->red[i].co.local.red = ((((i * 65535) / maxent) >> shift)
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					 * 65535) / lim;
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	    pmap->red[i].co.local.green = pmap->red[i].co.local.red;
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	    pmap->red[i].co.local.blue = pmap->red[i].co.local.red;
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	}
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    }
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    return TRUE;
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}
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/* When simulating DirectColor on PseudoColor hardware, multiple
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   entries of the colormap must be updated
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 */
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#define AddElement(mask) { \
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    pixel = red | green | blue; \
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    for (i = 0; i < nresult; i++) \
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  	if (outdefs[i].pixel == pixel) \
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    	    break; \
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    if (i == nresult) \
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    { \
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   	nresult++; \
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	outdefs[i].pixel = pixel; \
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	outdefs[i].flags = 0; \
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    } \
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    outdefs[i].flags |= (mask); \
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    outdefs[i].red = pmap->red[red >> pVisual->offsetRed].co.local.red; \
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    outdefs[i].green = pmap->green[green >> pVisual->offsetGreen].co.local.green; \
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    outdefs[i].blue = pmap->blue[blue >> pVisual->offsetBlue].co.local.blue; \
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}
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_X_EXPORT int
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miExpandDirectColors(ColormapPtr pmap, int ndef, xColorItem *indefs,
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			xColorItem *outdefs)
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{
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    register int    red, green, blue;
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    int		    maxred, maxgreen, maxblue;
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    int		    stepred, stepgreen, stepblue;
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    VisualPtr	    pVisual;
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    register int    pixel;
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    register int    nresult;
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    register int    i;
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    pVisual = pmap->pVisual;
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    stepred = 1 << pVisual->offsetRed;
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    stepgreen = 1 << pVisual->offsetGreen;
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    stepblue = 1 << pVisual->offsetBlue;
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    maxred = pVisual->redMask;
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    maxgreen = pVisual->greenMask;
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    maxblue = pVisual->blueMask;
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    nresult = 0;
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    for (;ndef--; indefs++)
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    {
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	if (indefs->flags & DoRed)
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	{
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	    red = indefs->pixel & pVisual->redMask;
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    	    for (green = 0; green <= maxgreen; green += stepgreen)
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    	    {
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	    	for (blue = 0; blue <= maxblue; blue += stepblue)
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	    	{
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		    AddElement (DoRed)
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	    	}
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    	    }
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	}
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	if (indefs->flags & DoGreen)
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	{
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	    green = indefs->pixel & pVisual->greenMask;
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    	    for (red = 0; red <= maxred; red += stepred)
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    	    {
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	    	for (blue = 0; blue <= maxblue; blue += stepblue)
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	    	{
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		    AddElement (DoGreen)
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	    	}
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    	    }
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	}
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	if (indefs->flags & DoBlue)
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	{
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	    blue = indefs->pixel & pVisual->blueMask;
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    	    for (red = 0; red <= maxred; red += stepred)
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    	    {
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	    	for (green = 0; green <= maxgreen; green += stepgreen)
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	    	{
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		    AddElement (DoBlue)
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	    	}
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    	    }
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	}
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    }
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    return nresult;
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}
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_X_EXPORT Bool
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miCreateDefColormap(ScreenPtr pScreen)
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{
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/* 
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 * In the following sources PC X server vendors may want to delete 
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 * "_not_tog" from "#ifdef WIN32_not_tog"
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 */
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#ifdef WIN32_not_tog
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    /*  
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     * these are the MS-Windows desktop colors, adjusted for X's 16-bit 
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     * color specifications.
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     */
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    static xColorItem citems[] = {
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	{   0,      0,      0,      0, 0, 0 },
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	{   1, 0x8000,      0,      0, 0, 0 },
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	{   2,      0, 0x8000,      0, 0, 0 },
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	{   3, 0x8000, 0x8000,      0, 0, 0 },
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	{   4,      0,      0, 0x8000, 0, 0 },
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	{   5, 0x8000,      0, 0x8000, 0, 0 },
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	{   6,      0, 0x8000, 0x8000, 0, 0 },
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	{   7, 0xc000, 0xc000, 0xc000, 0, 0 },
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	{   8, 0xc000, 0xdc00, 0xc000, 0, 0 },
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	{   9, 0xa600, 0xca00, 0xf000, 0, 0 },
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	{ 246, 0xff00, 0xfb00, 0xf000, 0, 0 },
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	{ 247, 0xa000, 0xa000, 0xa400, 0, 0 },
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	{ 248, 0x8000, 0x8000, 0x8000, 0, 0 },
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	{ 249, 0xff00,      0,      0, 0, 0 },
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	{ 250,      0, 0xff00,      0, 0, 0 },
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	{ 251, 0xff00, 0xff00,      0, 0, 0 },
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	{ 252,      0,      0, 0xff00, 0, 0 },
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	{ 253, 0xff00,      0, 0xff00, 0, 0 },
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	{ 254,      0, 0xff00, 0xff00, 0, 0 },
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	{ 255, 0xff00, 0xff00, 0xff00, 0, 0 }
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    };
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#define NUM_DESKTOP_COLORS sizeof citems / sizeof citems[0]
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    int i;
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#else
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    unsigned short	zero = 0, ones = 0xFFFF;
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#endif
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    Pixel wp, bp;
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    VisualPtr	pVisual;
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    ColormapPtr	cmap;
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    int alloctype;
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    for (pVisual = pScreen->visuals;
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	 pVisual->vid != pScreen->rootVisual;
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	 pVisual++)
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	;
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    if (pScreen->rootDepth == 1 || (pVisual->class & DynamicClass))
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	alloctype = AllocNone;
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    else
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	alloctype = AllocAll;
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    if (CreateColormap(pScreen->defColormap, pScreen, pVisual, &cmap,
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		       alloctype, 0) != Success)
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	return FALSE;
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    if (pScreen->rootDepth > 1) {
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	wp = pScreen->whitePixel;
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	bp = pScreen->blackPixel;
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#ifdef WIN32_not_tog
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	for (i = 0; i < NUM_DESKTOP_COLORS; i++) {
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	    if (AllocColor (cmap,
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			    &citems[i].red, &citems[i].green, &citems[i].blue,
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			    &citems[i].pixel, 0) != Success)
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		return FALSE;
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	}
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#else
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	if ((AllocColor(cmap, &ones, &ones, &ones, &wp, 0) !=
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       	       Success) ||
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	    (AllocColor(cmap, &zero, &zero, &zero, &bp, 0) !=
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       	       Success))
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    	    return FALSE;
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	pScreen->whitePixel = wp;
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	pScreen->blackPixel = bp;
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#endif
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    }
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    (*pScreen->InstallColormap)(cmap);
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    return TRUE;
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}
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/*
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 * Default true color bitmasks, should be overridden by
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 * driver
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 */
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#define _RZ(d) ((d + 2) / 3)
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#define _RS(d) 0
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#define _RM(d) ((1 << _RZ(d)) - 1)
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#define _GZ(d) ((d - _RZ(d) + 1) / 2)
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#define _GS(d) _RZ(d)
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#define _GM(d) (((1 << _GZ(d)) - 1) << _GS(d))
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#define _BZ(d) (d - _RZ(d) - _GZ(d))
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#define _BS(d) (_RZ(d) + _GZ(d))
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#define _BM(d) (((1 << _BZ(d)) - 1) << _BS(d))
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#define _CE(d) (1 << _RZ(d))
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typedef struct _miVisuals {
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    struct _miVisuals	*next;
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    int			depth;
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    int			bitsPerRGB;
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    int			visuals;
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    int			count;
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    int			preferredCVC;
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    Pixel		redMask, greenMask, blueMask;
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} miVisualsRec, *miVisualsPtr;
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static int  miVisualPriority[] = {
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    PseudoColor, GrayScale, StaticColor, TrueColor, DirectColor, StaticGray
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};
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#define NUM_PRIORITY	6
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static miVisualsPtr	miVisuals;
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_X_EXPORT void
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miClearVisualTypes()
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{
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    miVisualsPtr v;
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    while ((v = miVisuals)) {
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	miVisuals = v->next;
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	xfree(v);
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    }
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}
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_X_EXPORT Bool
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miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB, 
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			 int preferredCVC,
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			 Pixel redMask, Pixel greenMask, Pixel blueMask)
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{
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    miVisualsPtr   new, *prev, v;
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    int		    count;
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    new = (miVisualsPtr) xalloc (sizeof *new);
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    if (!new)
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	return FALSE;
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    if (!redMask || !greenMask || !blueMask)
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    {
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	redMask = _RM(depth);
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	greenMask = _GM(depth);
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	blueMask = _BM(depth);
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    }
 | 
						|
    new->next = 0;
 | 
						|
    new->depth = depth;
 | 
						|
    new->visuals = visuals;
 | 
						|
    new->bitsPerRGB = bitsPerRGB;
 | 
						|
    new->preferredCVC = preferredCVC;
 | 
						|
    new->redMask = redMask;
 | 
						|
    new->greenMask = greenMask;
 | 
						|
    new->blueMask = blueMask;
 | 
						|
    count = (visuals >> 1) & 033333333333;
 | 
						|
    count = visuals - count - ((count >> 1) & 033333333333);
 | 
						|
    count = (((count + (count >> 3)) & 030707070707) % 077);	/* HAKMEM 169 */
 | 
						|
    new->count = count;
 | 
						|
    for (prev = &miVisuals; (v = *prev); prev = &v->next);
 | 
						|
    *prev = new;
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT Bool
 | 
						|
miSetVisualTypes(int depth, int visuals, int bitsPerRGB, int preferredCVC)
 | 
						|
{
 | 
						|
    return miSetVisualTypesAndMasks (depth, visuals, bitsPerRGB,
 | 
						|
				     preferredCVC, 0, 0, 0);
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT int
 | 
						|
miGetDefaultVisualMask(int depth)
 | 
						|
{
 | 
						|
    if (depth > MAX_PSEUDO_DEPTH)
 | 
						|
	return LARGE_VISUALS;
 | 
						|
    else if (depth >= MIN_TRUE_DEPTH)
 | 
						|
	return ALL_VISUALS;
 | 
						|
    else if (depth == 1)
 | 
						|
	return StaticGrayMask;
 | 
						|
    else
 | 
						|
	return SMALL_VISUALS;
 | 
						|
}
 | 
						|
 | 
						|
static Bool
 | 
						|
miVisualTypesSet (int depth)
 | 
						|
{
 | 
						|
    miVisualsPtr    visuals;
 | 
						|
 | 
						|
    for (visuals = miVisuals; visuals; visuals = visuals->next)
 | 
						|
	if (visuals->depth == depth)
 | 
						|
	    return TRUE;
 | 
						|
    return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT Bool
 | 
						|
miSetPixmapDepths (void)
 | 
						|
{
 | 
						|
    int	d, f;
 | 
						|
    
 | 
						|
    /* Add any unlisted depths from the pixmap formats */
 | 
						|
    for (f = 0; f < screenInfo.numPixmapFormats; f++) 
 | 
						|
    {
 | 
						|
	d = screenInfo.formats[f].depth;
 | 
						|
	if (!miVisualTypesSet (d))
 | 
						|
	{
 | 
						|
	    if (!miSetVisualTypes (d, 0, 0, -1))
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
    }
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
_X_EXPORT Bool
 | 
						|
miInitVisuals(VisualPtr *visualp, DepthPtr *depthp, int *nvisualp,
 | 
						|
		int *ndepthp, int *rootDepthp, VisualID *defaultVisp,
 | 
						|
		unsigned long sizes, int bitsPerRGB, int preferredVis)
 | 
						|
 | 
						|
{
 | 
						|
    if (miInitVisualsProc)
 | 
						|
	return miInitVisualsProc(visualp, depthp, nvisualp, ndepthp,
 | 
						|
				 rootDepthp, defaultVisp, sizes, bitsPerRGB,
 | 
						|
				 preferredVis);
 | 
						|
    else
 | 
						|
	return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Distance to least significant one bit
 | 
						|
 */
 | 
						|
static int
 | 
						|
maskShift (Pixel p)
 | 
						|
{
 | 
						|
    int	s;
 | 
						|
 | 
						|
    if (!p) return 0;
 | 
						|
    s = 0;
 | 
						|
    while (!(p & 1))
 | 
						|
    {
 | 
						|
	s++;
 | 
						|
	p >>= 1;
 | 
						|
    }
 | 
						|
    return s;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Given a list of formats for a screen, create a list
 | 
						|
 * of visuals and depths for the screen which corespond to
 | 
						|
 * the set which can be used with this version of cfb.
 | 
						|
 */
 | 
						|
 | 
						|
static Bool
 | 
						|
miDoInitVisuals(VisualPtr *visualp, DepthPtr *depthp, int *nvisualp,
 | 
						|
		int *ndepthp, int *rootDepthp, VisualID *defaultVisp,
 | 
						|
		unsigned long sizes, int bitsPerRGB, int preferredVis)
 | 
						|
{
 | 
						|
    int		i, j = 0, k;
 | 
						|
    VisualPtr	visual;
 | 
						|
    DepthPtr	depth;
 | 
						|
    VisualID	*vid;
 | 
						|
    int		d, b;
 | 
						|
    int		f;
 | 
						|
    int		ndepth, nvisual;
 | 
						|
    int		nvtype;
 | 
						|
    int		vtype;
 | 
						|
    miVisualsPtr   visuals, nextVisuals;
 | 
						|
    int		*preferredCVCs, *prefp;
 | 
						|
    int		first_depth;
 | 
						|
 | 
						|
    /* none specified, we'll guess from pixmap formats */
 | 
						|
    if (!miVisuals) 
 | 
						|
    {
 | 
						|
    	for (f = 0; f < screenInfo.numPixmapFormats; f++) 
 | 
						|
    	{
 | 
						|
	    d = screenInfo.formats[f].depth;
 | 
						|
	    b = screenInfo.formats[f].bitsPerPixel;
 | 
						|
	    if (sizes & (1 << (b - 1)))
 | 
						|
		vtype = miGetDefaultVisualMask(d);
 | 
						|
	    else
 | 
						|
		vtype = 0;
 | 
						|
	    if (!miSetVisualTypes (d, vtype, bitsPerRGB, -1))
 | 
						|
		return FALSE;
 | 
						|
    	}
 | 
						|
    }
 | 
						|
    nvisual = 0;
 | 
						|
    ndepth = 0;
 | 
						|
    for (visuals = miVisuals; visuals; visuals = nextVisuals) 
 | 
						|
    {
 | 
						|
	nextVisuals = visuals->next;
 | 
						|
	ndepth++;
 | 
						|
	nvisual += visuals->count;
 | 
						|
    }
 | 
						|
    depth = (DepthPtr) xalloc (ndepth * sizeof (DepthRec));
 | 
						|
    visual = (VisualPtr) xalloc (nvisual * sizeof (VisualRec));
 | 
						|
    preferredCVCs = (int *)xalloc(ndepth * sizeof(int));
 | 
						|
    if (!depth || !visual || !preferredCVCs)
 | 
						|
    {
 | 
						|
	xfree (depth);
 | 
						|
	xfree (visual);
 | 
						|
	xfree (preferredCVCs);
 | 
						|
	return FALSE;
 | 
						|
    }
 | 
						|
    *depthp = depth;
 | 
						|
    *visualp = visual;
 | 
						|
    *ndepthp = ndepth;
 | 
						|
    *nvisualp = nvisual;
 | 
						|
    prefp = preferredCVCs;
 | 
						|
    for (visuals = miVisuals; visuals; visuals = nextVisuals) 
 | 
						|
    {
 | 
						|
	nextVisuals = visuals->next;
 | 
						|
	d = visuals->depth;
 | 
						|
	vtype = visuals->visuals;
 | 
						|
	nvtype = visuals->count;
 | 
						|
	*prefp = visuals->preferredCVC;
 | 
						|
	prefp++;
 | 
						|
	vid = NULL;
 | 
						|
	if (nvtype)
 | 
						|
	{
 | 
						|
	    vid = (VisualID *) xalloc (nvtype * sizeof (VisualID));
 | 
						|
	    if (!vid)
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
	depth->depth = d;
 | 
						|
	depth->numVids = nvtype;
 | 
						|
	depth->vids = vid;
 | 
						|
	depth++;
 | 
						|
	for (i = 0; i < NUM_PRIORITY; i++) {
 | 
						|
	    if (! (vtype & (1 << miVisualPriority[i])))
 | 
						|
		continue;
 | 
						|
	    visual->class = miVisualPriority[i];
 | 
						|
	    visual->bitsPerRGBValue = visuals->bitsPerRGB;
 | 
						|
	    visual->ColormapEntries = 1 << d;
 | 
						|
	    visual->nplanes = d;
 | 
						|
	    visual->vid = *vid = FakeClientID (0);
 | 
						|
	    switch (visual->class) {
 | 
						|
	    case PseudoColor:
 | 
						|
	    case GrayScale:
 | 
						|
	    case StaticGray:
 | 
						|
		visual->redMask = 0;
 | 
						|
		visual->greenMask =  0;
 | 
						|
		visual->blueMask =  0;
 | 
						|
		visual->offsetRed  =  0;
 | 
						|
		visual->offsetGreen = 0;
 | 
						|
		visual->offsetBlue =  0;
 | 
						|
		break;
 | 
						|
	    case DirectColor:
 | 
						|
	    case TrueColor:
 | 
						|
		visual->ColormapEntries = _CE(d);
 | 
						|
		/* fall through */
 | 
						|
	    case StaticColor:
 | 
						|
		visual->redMask =  visuals->redMask;
 | 
						|
		visual->greenMask =  visuals->greenMask;
 | 
						|
		visual->blueMask =  visuals->blueMask;
 | 
						|
		visual->offsetRed  =  maskShift (visuals->redMask);
 | 
						|
		visual->offsetGreen = maskShift (visuals->greenMask);
 | 
						|
		visual->offsetBlue =  maskShift (visuals->blueMask);
 | 
						|
	    }
 | 
						|
	    vid++;
 | 
						|
	    visual++;
 | 
						|
	}
 | 
						|
	xfree (visuals);
 | 
						|
    }
 | 
						|
    miVisuals = NULL;
 | 
						|
    visual = *visualp;
 | 
						|
    depth = *depthp;
 | 
						|
 | 
						|
    /*
 | 
						|
     * if we did not supplyied by a preferred visual class
 | 
						|
     * check if there is a preferred class in one of the depth
 | 
						|
     * structures - if there is, we want to start looking for the
 | 
						|
     * default visual/depth from that depth.
 | 
						|
     */
 | 
						|
    first_depth = 0;
 | 
						|
    if (preferredVis < 0 && defaultColorVisualClass < 0 ) {
 | 
						|
       for (i = 0; i < ndepth; i++) {
 | 
						|
	  if (preferredCVCs[i] >= 0) {
 | 
						|
	     first_depth = i;
 | 
						|
	     break;
 | 
						|
	  }
 | 
						|
       }
 | 
						|
    }
 | 
						|
 | 
						|
    for (i = first_depth; i < ndepth; i++)
 | 
						|
    {
 | 
						|
	int prefColorVisualClass = -1;
 | 
						|
 | 
						|
	if (defaultColorVisualClass >= 0)
 | 
						|
	    prefColorVisualClass = defaultColorVisualClass;
 | 
						|
	else if (preferredVis >= 0)
 | 
						|
	    prefColorVisualClass = preferredVis;
 | 
						|
	else if (preferredCVCs[i] >= 0)
 | 
						|
	    prefColorVisualClass = preferredCVCs[i];
 | 
						|
 | 
						|
	if (*rootDepthp && *rootDepthp != depth[i].depth)
 | 
						|
	    continue;
 | 
						|
	
 | 
						|
	for (j = 0; j < depth[i].numVids; j++)
 | 
						|
	{
 | 
						|
	    for (k = 0; k < nvisual; k++)
 | 
						|
		if (visual[k].vid == depth[i].vids[j])
 | 
						|
		    break;
 | 
						|
	    if (k == nvisual)
 | 
						|
		continue;
 | 
						|
	    if (prefColorVisualClass < 0 ||
 | 
						|
		visual[k].class == prefColorVisualClass)
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	if (j != depth[i].numVids)
 | 
						|
	    break;
 | 
						|
    }
 | 
						|
    if (i == ndepth) {
 | 
						|
	i = 0;
 | 
						|
	j = 0;
 | 
						|
    }
 | 
						|
    *rootDepthp = depth[i].depth;
 | 
						|
    *defaultVisp = depth[i].vids[j];
 | 
						|
    xfree(preferredCVCs);
 | 
						|
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
miResetInitVisuals()
 | 
						|
{
 | 
						|
    miInitVisualsProc = miDoInitVisuals;
 | 
						|
}
 | 
						|
 |