100 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
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 *
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 *Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 *"Software"), to deal in the Software without restriction, including
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 *without limitation the rights to use, copy, modify, merge, publish,
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 *distribute, sublicense, and/or sell copies of the Software, and to
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 *permit persons to whom the Software is furnished to do so, subject to
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 *the following conditions:
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 *
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 *The above copyright notice and this permission notice shall be
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 *included in all copies or substantial portions of the Software.
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 *
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 *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
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 *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 *Except as contained in this notice, the name of the XFree86 Project
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 *shall not be used in advertising or otherwise to promote the sale, use
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 *or other dealings in this Software without prior written authorization
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 *from the XFree86 Project.
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 *
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 * Authors:	Dakshinamurthy Karra
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 *		Suhaib M Siddiqi
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 *		Peter Busch
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 *		Harold L Hunt II
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 */
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/* $XFree86: xc/programs/Xserver/hw/xwin/wincursor.c,v 1.6 2003/07/29 21:25:17 dawes Exp $ */
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#include "win.h"
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miPointerScreenFuncRec g_winPointerCursorFuncs =
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{
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  winCursorOffScreen,
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  winCrossScreen,
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  winPointerWarpCursor
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};
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void
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winPointerWarpCursor (ScreenPtr pScreen, int x, int y)
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{
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  winScreenPriv(pScreen);
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  RECT			rcClient;
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  static Bool		s_fInitialWarp = TRUE;
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  /* Discard first warp call */
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  if (s_fInitialWarp)
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    {
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      /* First warp moves mouse to center of window, just ignore it */
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      /* Don't ignore subsequent warps */
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      s_fInitialWarp = FALSE;
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      ErrorF ("winPointerWarpCursor - Discarding first warp: %d %d\n",
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	      x, y);
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      return;
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    }
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  /* Only update the Windows cursor position if we are active */
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  if (pScreenPriv->hwndScreen == GetForegroundWindow ())
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    {
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      /* Get the client area coordinates */
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      GetClientRect (pScreenPriv->hwndScreen, &rcClient);
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      /* Translate the client area coords to screen coords */
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      MapWindowPoints (pScreenPriv->hwndScreen,
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		       HWND_DESKTOP,
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		       (LPPOINT)&rcClient,
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		       2);
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      /* 
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       * Update the Windows cursor position so that we don't
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       * immediately warp back to the current position.
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       */
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      SetCursorPos (rcClient.left + x, rcClient.top + y);
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    }
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  /* Call the mi warp procedure to do the actual warping in X. */
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  miPointerWarpCursor (pScreen, x, y);
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}
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Bool
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winCursorOffScreen (ScreenPtr *ppScreen, int *x, int *y)
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{
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  return FALSE;
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}
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void
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winCrossScreen (ScreenPtr pScreen, Bool fEntering)
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{
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}
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