149 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
 | |
|  * File: glwrap.c
 | |
|  * Purpose: Wrapper functions for Win32 OpenGL functions
 | |
|  *
 | |
|  * Authors: Alexander Gottwald
 | |
|  *          Jon TURNEY
 | |
|  *
 | |
|  * Copyright (c) Jon TURNEY 2009
 | |
|  * Copyright (c) Alexander Gottwald 2004
 | |
|  *
 | |
|  *
 | |
|  * Permission is hereby granted, free of charge, to any person obtaining a
 | |
|  * copy of this software and associated documentation files (the "Software"),
 | |
|  * to deal in the Software without restriction, including without limitation
 | |
|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | |
|  * and/or sell copies of the Software, and to permit persons to whom the
 | |
|  * Software is furnished to do so, subject to the following conditions:
 | |
|  *
 | |
|  * The above copyright notice and this permission notice shall be included in
 | |
|  * all copies or substantial portions of the Software.
 | |
|  *
 | |
|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 | |
|  * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 | |
|  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | |
|  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | |
|  * DEALINGS IN THE SOFTWARE.
 | |
|  */
 | |
| 
 | |
| // define USE_OPENGL32 makes gl.h declare gl*() function prototypes with stdcall linkage,
 | |
| // so our generated wrappers will correctly link with the functions in opengl32.dll
 | |
| #define USE_OPENGL32
 | |
| 
 | |
| #ifdef HAVE_XWIN_CONFIG_H
 | |
| #include <xwin-config.h>
 | |
| #endif
 | |
| 
 | |
| #include <X11/Xwindows.h>
 | |
| #include <GL/gl.h>
 | |
| #include <GL/glext.h>
 | |
| #include <glx/glxserver.h>
 | |
| #include <glx/glxext.h>
 | |
| #include <glx/glapi.h>
 | |
| #include <glx/dispatch.h>
 | |
| #include <glwindows.h>
 | |
| 
 | |
| static unsigned int glWinIndirectProcCalls = 0;
 | |
| static unsigned int glWinDirectProcCalls = 0;
 | |
| 
 | |
| void
 | |
| glWinCallDelta(void)
 | |
| {
 | |
|   static unsigned int glWinIndirectProcCallsLast = 0;
 | |
|   static unsigned int glWinDirectProcCallsLast = 0;
 | |
|   if ((glWinIndirectProcCalls != glWinIndirectProcCallsLast) ||
 | |
|       (glWinDirectProcCalls != glWinDirectProcCallsLast))
 | |
|     {
 | |
|       if (glxWinDebugSettings.enableTrace)
 | |
|         {
 | |
|           ErrorF("after %d direct and %d indirect GL calls\n",
 | |
|                  glWinDirectProcCalls - glWinDirectProcCallsLast,
 | |
|                  glWinIndirectProcCalls - glWinIndirectProcCallsLast);
 | |
|         }
 | |
|       glWinDirectProcCallsLast = glWinDirectProcCalls;
 | |
|       glWinIndirectProcCallsLast = glWinIndirectProcCalls;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static PROC
 | |
| glWinResolveHelper(PROC *cache, char *symbol)
 | |
| {
 | |
|   PROC proc = NULL;
 | |
| 
 | |
|   /* If not yet cached, call wglGetProcAddress */
 | |
|   if ((*cache) == NULL)
 | |
|     {
 | |
|       proc = wglGetProcAddress(symbol);
 | |
|       if (proc == NULL)
 | |
|         {
 | |
|           ErrorF("glwrap: Can't resolve \"%s\"\n", symbol);
 | |
|           (*cache) = (PROC)-1;
 | |
|         }
 | |
|       else
 | |
|         {
 | |
|           ErrorF("glwrap: Resolved \"%s\"\n", symbol);
 | |
|           (*cache) = proc;
 | |
|         }
 | |
|     }
 | |
|   /* Cached wglGetProcAddress failure */
 | |
|   else if ((*cache) == (PROC)-1)
 | |
|     {
 | |
|       proc = 0;
 | |
|     }
 | |
|   /* Cached wglGetProcAddress result */
 | |
|   else
 | |
|     {
 | |
|       proc = (*cache);
 | |
|     }
 | |
| 
 | |
|   return proc;
 | |
| }
 | |
| 
 | |
| #define RESOLVE_RET(proctype, symbol, retval) \
 | |
|     static PROC cache = NULL; \
 | |
|     __stdcall proctype proc = (proctype)glWinResolveHelper(&cache, symbol); \
 | |
|     if (proc == NULL) { \
 | |
|         __glXErrorCallBack(0); \
 | |
|         return retval; \
 | |
|     } \
 | |
|     glWinIndirectProcCalls++;
 | |
| 
 | |
| #define RESOLVE(proctype, symbol) RESOLVE_RET(proctype, symbol,)
 | |
| 
 | |
| #define RESOLVED_PROC(proctype) proc
 | |
| 
 | |
| /*
 | |
|   Include generated cdecl wrappers for stdcall gl*() functions in opengl32.dll
 | |
| 
 | |
|   OpenGL 1.2 and upward is treated as extensions, function address must
 | |
|   found using wglGetProcAddress(), but also stdcall so still need wrappers...
 | |
| 
 | |
|   Include generated dispatch table setup function
 | |
| */
 | |
| 
 | |
| #include "generated_gl_wrappers.c"
 | |
| 
 | |
| /*
 | |
|   Special non-static wrapper for glGetString for debug output
 | |
| */
 | |
| 
 | |
| const GLubyte* glGetStringWrapperNonstatic(GLenum name)
 | |
| {
 | |
|   return glGetString(name);
 | |
| }
 | |
| 
 | |
| /*
 | |
|   Special non-static wrapper for glAddSwapHintRectWIN for copySubBuffers
 | |
| */
 | |
| 
 | |
| typedef void (__stdcall *PFNGLADDSWAPHINTRECTWIN)(GLint x, GLint y, GLsizei width, GLsizei height);
 | |
| 
 | |
| void glAddSwapHintRectWINWrapperNonstatic(GLint x, GLint y, GLsizei width, GLsizei height)
 | |
| {
 | |
|   RESOLVE(PFNGLADDSWAPHINTRECTWIN, "glAddSwapHintRectWIN");
 | |
|   proc(x, y, width, height);
 | |
| }
 | |
| 
 |