152 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C
		
	
	
	
| /* $XFree86: xc/programs/Xserver/GL/glx/glxmem.c,v 1.6 2001/10/31 22:50:27 tsi Exp $ */
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| /*
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| ** License Applicability. Except to the extent portions of this file are
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| ** made subject to an alternative license as permitted in the SGI Free
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| ** Software License B, Version 1.1 (the "License"), the contents of this
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| ** file are subject only to the provisions of the License. You may not use
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| ** this file except in compliance with the License. You may obtain a copy
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| ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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| ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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| ** 
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| ** http://oss.sgi.com/projects/FreeB
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| ** 
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| ** Note that, as provided in the License, the Software is distributed on an
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| ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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| ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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| ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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| ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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| ** 
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| ** Original Code. The Original Code is: OpenGL Sample Implementation,
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| ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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| ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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| ** Copyright in any portions created by third parties is as indicated
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| ** elsewhere herein. All Rights Reserved.
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| ** 
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| ** Additional Notice Provisions: The application programming interfaces
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| ** established by SGI in conjunction with the Original Code are The
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| ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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| ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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| ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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| ** Window System(R) (Version 1.3), released October 19, 1998. This software
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| ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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| ** published by SGI, but has not been independently verified as being
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| ** compliant with the OpenGL(R) version 1.2.1 Specification.
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| **
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| */
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| 
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| /*
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| ** Implementation of a buffer in main memory
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| */
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include "glxserver.h"
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| #include "glxmem.h"
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| #include "glxext.h"
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| #include "GL/internal/glcore.h"
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| 
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| /* don't want to include glmath.h */
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| extern GLuint __glFloorLog2(GLuint);
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| 
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| /* ---------------------------------------------------------- */
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| 
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| #define	BUF_ALIGN 32	/* x86 cache alignment (used for assembly paths) */
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| #define	BUF_ALIGN_MASK	(BUF_ALIGN-1)
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| 
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| static GLboolean
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| Resize(__GLdrawableBuffer *buf, 
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|        GLint x, GLint y, GLuint width, GLuint height,
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|        __GLdrawablePrivate *glPriv, GLuint bufferMask)
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| {
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|     GLuint newSize;
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|     void *ubase;
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|     GLint pixelWidth;
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|     GLint alignedWidth;
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| 
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|     /*
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|     ** Note: 
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|     **	buf->handle : unaligned base
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|     **  buf->base   : aligned base
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|     */
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| 
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|     pixelWidth = BUF_ALIGN / buf->elementSize;
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|     alignedWidth = (width & ~(pixelWidth-1)) + pixelWidth;
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| 
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|     newSize = alignedWidth * height * buf->elementSize;
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| 
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|     /*
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|     ** Only allocate buffer space for the SGI core.
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|     ** Mesa and Aqua handle their own buffer allocations.
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|     */
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| #if defined(__GL_BUFFER_SIZE_TRACKS_WINDOW)
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|     if (__glXCoreType() == GL_CORE_SGI) {
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| #else
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|     if (newSize > buf->size && __glXCoreType() == GL_CORE_SGI) {
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| #endif
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| 	if (buf->handle) {
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| 	    ubase = (*glPriv->realloc)(buf->handle, newSize + BUF_ALIGN_MASK);
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| 	    if (ubase == NULL) {
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| 		return GL_FALSE;
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| 	    }
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| 	} else {
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| 	    ubase = (*glPriv->malloc)(newSize + BUF_ALIGN_MASK);
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| 	    if (ubase == NULL) {
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| 		return GL_FALSE;
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| 	    }
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| 	}
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| 	buf->size = newSize;
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| 
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| 	buf->handle = ubase;
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| 	buf->base = (void *)(((size_t)ubase + BUF_ALIGN_MASK) &
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| 			     (unsigned int) ~BUF_ALIGN_MASK);
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| 	assert(((size_t)buf->base % BUF_ALIGN) == 0);
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|     }
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| 
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|     buf->width = width;
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|     buf->height = height;
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|     buf->byteWidth = alignedWidth * buf->elementSize;
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|     buf->outerWidth = alignedWidth;
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| 
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|     return GL_TRUE;
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| }
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| 
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| static void
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| Lock(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
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| {
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| }
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| 
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| static void
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| Unlock(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
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| {
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| }
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| 
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| static void
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| Free(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
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| {
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|     if (buf->handle) {
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| 	(*glPriv->free)(buf->handle);
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| 	buf->handle = NULL;
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|     }
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| }
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| 
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| 
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| void
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| __glXInitMem(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv, GLint bits)
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| {
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|     buf->width = buf->height = 0;	/* to be filled during Update */
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|     buf->depth = bits;
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|     buf->size = 0;
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|     buf->handle = buf->base = NULL;	/* to be filled during Update */
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|     buf->byteWidth = 0;
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|     buf->elementSize = ((bits - 1) / 8) + 1;
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|     buf->elementSizeLog2 = __glFloorLog2(buf->elementSize);
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| 
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|     buf->resize = Resize;
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|     buf->lock = Lock;
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|     buf->unlock = Unlock;
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|     buf->fill = NULL;
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|     buf->free = Free;
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| }
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