196 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2000 Keith Packard
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|  *
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|  * Permission to use, copy, modify, distribute, and sell this software and its
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|  * documentation for any purpose is hereby granted without fee, provided that
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|  * the above copyright notice appear in all copies and that both that
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|  * copyright notice and this permission notice appear in supporting
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|  * documentation, and that the name of Keith Packard not be used in
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|  * advertising or publicity pertaining to distribution of the software without
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|  * specific, written prior permission.  Keith Packard makes no
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|  * representations about the suitability of this software for any purpose.  It
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|  * is provided "as is" without express or implied warranty.
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|  *
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|  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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|  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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|  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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|  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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|  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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|  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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|  * PERFORMANCE OF THIS SOFTWARE.
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|  */
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include <stdlib.h>
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| 
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| #include    <X11/X.h>
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| #include    "scrnintstr.h"
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| #include    "windowstr.h"
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| #include    "dixfontstr.h"
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| #include    "mi.h"
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| #include    "regionstr.h"
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| #include    "globals.h"
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| #include    "gcstruct.h"
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| #include    "shadow.h"
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| 
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| static DevPrivateKeyRec shadowScrPrivateKeyRec;
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| #define shadowScrPrivateKey (&shadowScrPrivateKeyRec)
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| 
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| #define shadowGetBuf(pScr) ((shadowBufPtr) \
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|     dixLookupPrivate(&(pScr)->devPrivates, shadowScrPrivateKey))
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| #define shadowBuf(pScr)            shadowBufPtr pBuf = shadowGetBuf(pScr)
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| 
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| #define wrap(priv, real, mem) {\
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|     priv->mem = real->mem; \
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|     real->mem = shadow##mem; \
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| }
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| 
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| #define unwrap(priv, real, mem) {\
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|     real->mem = priv->mem; \
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| }
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| 
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| static void
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| shadowRedisplay(ScreenPtr pScreen)
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| {
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|     shadowBuf(pScreen);
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|     RegionPtr pRegion;
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| 
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|     if (!pBuf || !pBuf->pDamage || !pBuf->update)
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|         return;
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|     pRegion = DamageRegion(pBuf->pDamage);
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|     if (RegionNotEmpty(pRegion)) {
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|         (*pBuf->update) (pScreen, pBuf);
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|         DamageEmpty(pBuf->pDamage);
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|     }
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| }
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| 
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| static void
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| shadowBlockHandler(ScreenPtr pScreen, void *timeout)
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| {
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|     shadowBuf(pScreen);
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| 
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|     shadowRedisplay(pScreen);
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| 
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|     unwrap(pBuf, pScreen, BlockHandler);
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|     pScreen->BlockHandler(pScreen, timeout);
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|     wrap(pBuf, pScreen, BlockHandler);
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| }
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| 
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| static void
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| shadowGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
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|                unsigned int format, unsigned long planeMask, char *pdstLine)
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| {
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|     ScreenPtr pScreen = pDrawable->pScreen;
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| 
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|     shadowBuf(pScreen);
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| 
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|     /* Many apps use GetImage to sync with the visible frame buffer */
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|     if (pDrawable->type == DRAWABLE_WINDOW)
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|         shadowRedisplay(pScreen);
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|     unwrap(pBuf, pScreen, GetImage);
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|     pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);
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|     wrap(pBuf, pScreen, GetImage);
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| }
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| 
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| static Bool
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| shadowCloseScreen(ScreenPtr pScreen)
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| {
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|     shadowBuf(pScreen);
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| 
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|     unwrap(pBuf, pScreen, GetImage);
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|     unwrap(pBuf, pScreen, CloseScreen);
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|     unwrap(pBuf, pScreen, BlockHandler);
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|     shadowRemove(pScreen, pBuf->pPixmap);
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|     DamageDestroy(pBuf->pDamage);
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|     if (pBuf->pPixmap)
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|         pScreen->DestroyPixmap(pBuf->pPixmap);
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|     free(pBuf);
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|     return pScreen->CloseScreen(pScreen);
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| }
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| 
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| Bool
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| shadowSetup(ScreenPtr pScreen)
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| {
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|     shadowBufPtr pBuf;
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| 
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|     if (!dixRegisterPrivateKey(&shadowScrPrivateKeyRec, PRIVATE_SCREEN, 0))
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|         return FALSE;
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| 
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|     if (!DamageSetup(pScreen))
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|         return FALSE;
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| 
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|     pBuf = malloc(sizeof(shadowBufRec));
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|     if (!pBuf)
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|         return FALSE;
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|     pBuf->pDamage = DamageCreate((DamageReportFunc) NULL,
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|                                  (DamageDestroyFunc) NULL,
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|                                  DamageReportNone, TRUE, pScreen, pScreen);
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|     if (!pBuf->pDamage) {
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|         free(pBuf);
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|         return FALSE;
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|     }
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| 
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|     wrap(pBuf, pScreen, CloseScreen);
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|     wrap(pBuf, pScreen, GetImage);
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|     wrap(pBuf, pScreen, BlockHandler);
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|     pBuf->update = 0;
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|     pBuf->window = 0;
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|     pBuf->pPixmap = 0;
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|     pBuf->closure = 0;
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|     pBuf->randr = 0;
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| 
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|     dixSetPrivate(&pScreen->devPrivates, shadowScrPrivateKey, pBuf);
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|     return TRUE;
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| }
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| 
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| Bool
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| shadowAdd(ScreenPtr pScreen, PixmapPtr pPixmap, ShadowUpdateProc update,
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|           ShadowWindowProc window, int randr, void *closure)
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| {
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|     shadowBuf(pScreen);
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| 
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|     /*
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|      * Map simple rotation values to bitmasks; fortunately,
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|      * these are all unique
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|      */
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|     switch (randr) {
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|     case 0:
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|         randr = SHADOW_ROTATE_0;
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|         break;
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|     case 90:
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|         randr = SHADOW_ROTATE_90;
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|         break;
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|     case 180:
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|         randr = SHADOW_ROTATE_180;
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|         break;
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|     case 270:
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|         randr = SHADOW_ROTATE_270;
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|         break;
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|     }
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|     pBuf->update = update;
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|     pBuf->window = window;
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|     pBuf->randr = randr;
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|     pBuf->closure = closure;
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|     pBuf->pPixmap = pPixmap;
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|     DamageRegister(&pPixmap->drawable, pBuf->pDamage);
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|     return TRUE;
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| }
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| 
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| void
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| shadowRemove(ScreenPtr pScreen, PixmapPtr pPixmap)
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| {
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|     shadowBuf(pScreen);
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| 
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|     if (pBuf->pPixmap) {
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|         DamageUnregister(pBuf->pDamage);
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|         pBuf->update = 0;
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|         pBuf->window = 0;
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|         pBuf->randr = 0;
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|         pBuf->closure = 0;
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|         pBuf->pPixmap = 0;
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|     }
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| }
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