501 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			501 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2014 Keith Packard
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|  *
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|  * Permission to use, copy, modify, distribute, and sell this software and its
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|  * documentation for any purpose is hereby granted without fee, provided that
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|  * the above copyright notice appear in all copies and that both that copyright
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|  * notice and this permission notice appear in supporting documentation, and
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|  * that the name of the copyright holders not be used in advertising or
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|  * publicity pertaining to distribution of the software without specific,
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|  * written prior permission.  The copyright holders make no representations
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|  * about the suitability of this software for any purpose.  It is provided "as
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|  * is" without express or implied warranty.
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|  *
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|  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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|  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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|  * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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|  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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|  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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|  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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|  * OF THIS SOFTWARE.
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|  */
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| #include <dix-config.h>
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| 
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| #include "os/bug_priv.h"
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| 
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| #include "glamor_priv.h"
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| #include <dixfontstr.h>
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| #include "glamor_transform.h"
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| 
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| /*
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|  * Fill in the array of charinfo pointers for the provided characters. For
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|  * missing characters, place a NULL in the array so that the charinfo array
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|  * aligns exactly with chars
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|  */
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| 
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| static void
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| glamor_get_glyphs(FontPtr font, glamor_font_t *glamor_font,
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|                   int count, char *chars, Bool sixteen, CharInfoPtr *charinfo)
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| {
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|     unsigned long nglyphs;
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|     FontEncoding encoding;
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|     int char_step;
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|     int c;
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| 
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|     if (sixteen) {
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|         char_step = 2;
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|         if (FONTLASTROW(font) == 0)
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|             encoding = Linear16Bit;
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|         else
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|             encoding = TwoD16Bit;
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|     } else {
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|         char_step = 1;
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|         encoding = Linear8Bit;
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|     }
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| 
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|     /* If the font has a default character, then we shouldn't have to
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|      * worry about missing glyphs, so just get the whole string all at
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|      * once. Otherwise, we have to fetch chars one at a time to notice
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|      * missing ones.
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|      */
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|     if (glamor_font->default_char) {
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|         GetGlyphs(font, (unsigned long) count, (unsigned char *) chars,
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|                   encoding, &nglyphs, charinfo);
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| 
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|         /* Make sure it worked. There's a bug in libXfont through
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|          * version 1.4.7 which would cause it to fail when the font is
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|          * a 2D font without a first row, and the application sends a
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|          * 1-d request. In this case, libXfont would return zero
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|          * glyphs, even when the font had a default character.
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|          *
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|          * It's easy enough for us to work around that bug here by
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|          * simply checking the returned nglyphs and falling through to
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|          * the one-at-a-time code below. Not doing this check would
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|          * result in uninitialized memory accesses in the rendering code.
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|          */
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|         if (nglyphs == count)
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|             return;
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|     }
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| 
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|     for (c = 0; c < count; c++) {
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|         GetGlyphs(font, 1, (unsigned char *) chars,
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|                   encoding, &nglyphs, &charinfo[c]);
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|         if (!nglyphs)
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|             charinfo[c] = NULL;
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|         chars += char_step;
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|     }
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| }
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| 
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| /*
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|  * Construct quads for the provided list of characters and draw them
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|  */
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| 
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| static int
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| glamor_text(DrawablePtr drawable, GCPtr gc,
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|             glamor_font_t *glamor_font,
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|             glamor_program *prog,
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|             int x, int y,
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|             int count, char *s_chars, CharInfoPtr *charinfo,
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|             Bool sixteen)
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| {
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|     unsigned char *chars = (unsigned char *) s_chars;
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|     FontPtr font = gc->font;
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|     int off_x, off_y;
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|     int c;
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|     int nglyph;
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|     GLshort *v;
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|     char *vbo_offset;
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|     CharInfoPtr ci;
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|     int firstRow = font->info.firstRow;
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|     int firstCol = font->info.firstCol;
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|     int glyph_spacing_x = glamor_font->glyph_width_bytes * 8;
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|     int glyph_spacing_y = glamor_font->glyph_height;
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|     int box_index;
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|     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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|     glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
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| 
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|     /* Set the font as texture 1 */
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| 
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|     glActiveTexture(GL_TEXTURE1);
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|     glBindTexture(GL_TEXTURE_2D, glamor_font->texture_id);
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|     glUniform1i(prog->font_uniform, 1);
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| 
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|     /* Set up the vertex buffers for the font and destination */
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| 
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|     v = glamor_get_vbo_space(drawable->pScreen, count * (6 * sizeof (GLshort)), &vbo_offset);
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| 
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|     glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
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|     glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1);
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|     glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE,
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|                           6 * sizeof (GLshort), vbo_offset);
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| 
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|     glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
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|     glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 1);
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|     glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_SHORT, GL_FALSE,
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|                           6 * sizeof (GLshort), vbo_offset + 4 * sizeof (GLshort));
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| 
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|     /* Set the vertex coordinates */
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|     nglyph = 0;
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| 
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|     for (c = 0; c < count; c++) {
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|         if ((ci = *charinfo++)) {
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|             int     x1 = x + ci->metrics.leftSideBearing;
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|             int     y1 = y - ci->metrics.ascent;
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|             int     width = GLYPHWIDTHPIXELS(ci);
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|             int     height = GLYPHHEIGHTPIXELS(ci);
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|             int     tx, ty = 0;
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|             int     row = 0, col;
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|             int     second_row = 0;
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|             x += ci->metrics.characterWidth;
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| 
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|             if (sixteen) {
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|                 if (ci == glamor_font->default_char) {
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|                     row = glamor_font->default_row;
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|                     col = glamor_font->default_col;
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|                 } else {
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|                     row = chars[0];
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|                     col = chars[1];
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|                 }
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|                 if (FONTLASTROW(font) != 0) {
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|                     ty = ((row - firstRow) / 2) * glyph_spacing_y;
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|                     second_row = (row - firstRow) & 1;
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|                 }
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|                 else
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|                     col += row << 8;
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|             } else {
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|                 if (ci == glamor_font->default_char)
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|                     col = glamor_font->default_col;
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|                 else
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|                     col = chars[0];
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|             }
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| 
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|             tx = (col - firstCol) * glyph_spacing_x;
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|             /* adjust for second row layout */
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|             tx += second_row * glamor_font->row_width * 8;
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| 
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|             v[ 0] = x1;
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|             v[ 1] = y1;
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|             v[ 2] = width;
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|             v[ 3] = height;
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|             v[ 4] = tx;
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|             v[ 5] = ty;
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| 
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|             v += 6;
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|             nglyph++;
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|         }
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|         chars += 1 + sixteen;
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|     }
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|     glamor_put_vbo_space(drawable->pScreen);
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| 
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|     if (nglyph != 0) {
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| 
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|         glEnable(GL_SCISSOR_TEST);
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| 
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|         BUG_RETURN_VAL(!pixmap_priv, 0);
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| 
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|         glamor_pixmap_loop(pixmap_priv, box_index) {
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|             BoxPtr box = RegionRects(gc->pCompositeClip);
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|             int nbox = RegionNumRects(gc->pCompositeClip);
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| 
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|             glamor_set_destination_drawable(drawable, box_index, TRUE, FALSE,
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|                                             prog->matrix_uniform,
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|                                             &off_x, &off_y);
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| 
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|             /* Run over the clip list, drawing the glyphs
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|              * in each box
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|              */
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| 
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|             while (nbox--) {
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|                 glScissor(box->x1 + off_x,
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|                           box->y1 + off_y,
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|                           box->x2 - box->x1,
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|                           box->y2 - box->y1);
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|                 box++;
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|                 glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, nglyph);
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|             }
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|         }
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|         glDisable(GL_SCISSOR_TEST);
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|     }
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| 
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|     glVertexAttribDivisor(GLAMOR_VERTEX_SOURCE, 0);
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|     glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
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|     glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0);
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|     glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
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| 
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|     return x;
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| }
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| 
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| static const char vs_vars_text[] =
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|     "in vec4 primitive;\n"
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|     "in vec2 source;\n"
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|     "out vec2 glyph_pos;\n";
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| 
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| static const char vs_exec_text[] =
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|     "       vec2 pos = primitive.zw * vec2(gl_VertexID&1, (gl_VertexID&2)>>1);\n"
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|     GLAMOR_POS(gl_Position, (primitive.xy + pos))
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|     "       glyph_pos = source + pos;\n";
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| 
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| static const char fs_vars_text[] =
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|     "in vec2 glyph_pos;\n";
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| 
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| static const char fs_exec_text[] =
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|     "       ivec2 itile_texture = ivec2(glyph_pos);\n"
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| #if BITMAP_BIT_ORDER == MSBFirst
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|     "       uint x = uint(7) - uint(itile_texture.x & 7);\n"
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| #else
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|     "       uint x = uint(itile_texture.x & 7);\n"
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| #endif
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|     "       itile_texture.x >>= 3;\n"
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|     "       uint texel = texelFetch(font, itile_texture, 0).x;\n"
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|     "       uint bit = (texel >> x) & uint(1);\n"
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|     "       if (bit == uint(0))\n"
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|     "               discard;\n";
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| 
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| static const char fs_exec_te[] =
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|     "       ivec2 itile_texture = ivec2(glyph_pos);\n"
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| #if BITMAP_BIT_ORDER == MSBFirst
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|     "       uint x = uint(7) - uint(itile_texture.x & 7);\n"
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| #else
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|     "       uint x = uint(itile_texture.x & 7);\n"
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| #endif
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|     "       itile_texture.x >>= 3;\n"
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|     "       uint texel = texelFetch(font, itile_texture, 0).x;\n"
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|     "       uint bit = (texel >> x) & uint(1);\n"
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|     "       if (bit == uint(0))\n"
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|     "               frag_color = bg;\n"
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|     "       else\n"
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|     "               frag_color = fg;\n";
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| 
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| static const glamor_facet glamor_facet_poly_text = {
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|     .name = "poly_text",
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|     .version = 130,
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|     .vs_vars = vs_vars_text,
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|     .vs_exec = vs_exec_text,
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|     .fs_vars = fs_vars_text,
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|     .fs_exec = fs_exec_text,
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|     .source_name = "source",
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|     .locations = glamor_program_location_font,
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| };
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| 
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| static Bool
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| glamor_poly_text(DrawablePtr drawable, GCPtr gc,
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|                  int x, int y, int count, char *chars, Bool sixteen, int *final_pos)
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| {
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|     ScreenPtr screen = drawable->pScreen;
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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|     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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|     glamor_program *prog;
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|     glamor_pixmap_private *pixmap_priv;
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|     glamor_font_t *glamor_font;
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|     CharInfoPtr charinfo[255];  /* encoding only has 1 byte for count */
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| 
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|     glamor_font = glamor_font_get(drawable->pScreen, gc->font);
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|     if (!glamor_font)
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|         goto bail;
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| 
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|     glamor_get_glyphs(gc->font, glamor_font, count, chars, sixteen, charinfo);
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| 
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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|         goto bail;
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| 
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|     glamor_make_current(glamor_priv);
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| 
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|     prog = glamor_use_program_fill(drawable, gc, &glamor_priv->poly_text_progs, &glamor_facet_poly_text);
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| 
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|     if (!prog)
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|         goto bail;
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| 
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|     x = glamor_text(drawable, gc, glamor_font, prog,
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|                     x, y, count, chars, charinfo, sixteen);
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| 
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|     *final_pos = x;
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|     return TRUE;
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| 
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| bail:
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|     return FALSE;
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| }
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| 
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| int
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| glamor_poly_text8(DrawablePtr drawable, GCPtr gc,
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|                    int x, int y, int count, char *chars)
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| {
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|     int final_pos;
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| 
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|     if (glamor_poly_text(drawable, gc, x, y, count, chars, FALSE, &final_pos))
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|         return final_pos;
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|     return miPolyText8(drawable, gc, x, y, count, chars);
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| }
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| 
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| int
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| glamor_poly_text16(DrawablePtr drawable, GCPtr gc,
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|                     int x, int y, int count, unsigned short *chars)
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| {
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|     int final_pos;
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| 
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|     if (glamor_poly_text(drawable, gc, x, y, count, (char *) chars, TRUE, &final_pos))
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|         return final_pos;
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|     return miPolyText16(drawable, gc, x, y, count, chars);
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| }
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| 
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| /*
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|  * Draw image text, which is always solid in copy mode and has the
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|  * background cleared while painting the text. For fonts which have
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|  * their bitmap metrics exactly equal to the area to clear, we can use
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|  * the accelerated version which paints both fg and bg at the same
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|  * time. Otherwise, clear the whole area and then paint the glyphs on
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|  * top
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|  */
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| 
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| static const glamor_facet glamor_facet_image_text = {
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|     .name = "image_text",
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|     .version = 130,
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|     .vs_vars = vs_vars_text,
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|     .vs_exec = vs_exec_text,
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|     .fs_vars = fs_vars_text,
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|     .fs_exec = fs_exec_text,
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|     .source_name = "source",
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|     .locations = glamor_program_location_font,
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| };
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| 
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| static Bool
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| use_image_solid(DrawablePtr drawable, GCPtr gc, glamor_program *prog, void *arg)
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| {
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|     return glamor_set_solid(drawable, gc, FALSE, prog->fg_uniform);
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| }
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| 
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| static const glamor_facet glamor_facet_image_fill = {
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|     .name = "solid",
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|     .fs_exec = "       frag_color = fg;\n",
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|     .locations = glamor_program_location_fg,
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|     .use = use_image_solid,
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| };
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| 
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| static Bool
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| glamor_te_text_use(DrawablePtr drawable, GCPtr gc, glamor_program *prog, void *arg)
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| {
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|     if (!glamor_set_solid(drawable, gc, FALSE, prog->fg_uniform))
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|         return FALSE;
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|     glamor_set_color(drawable, gc->bgPixel, prog->bg_uniform);
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|     return TRUE;
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| }
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| 
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| static const glamor_facet glamor_facet_te_text = {
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|     .name = "te_text",
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|     .version = 130,
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|     .vs_vars = vs_vars_text,
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|     .vs_exec = vs_exec_text,
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|     .fs_vars = fs_vars_text,
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|     .fs_exec = fs_exec_te,
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|     .locations = glamor_program_location_fg | glamor_program_location_bg | glamor_program_location_font,
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|     .source_name = "source",
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|     .use = glamor_te_text_use,
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| };
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| 
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| static Bool
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| glamor_image_text(DrawablePtr drawable, GCPtr gc,
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|                   int x, int y, int count, char *chars,
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|                   Bool sixteen)
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| {
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|     ScreenPtr screen = drawable->pScreen;
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|     glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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|     PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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|     glamor_program *prog;
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|     glamor_pixmap_private *pixmap_priv;
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|     glamor_font_t *glamor_font;
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|     const glamor_facet *prim_facet;
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|     const glamor_facet *fill_facet;
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|     CharInfoPtr charinfo[255];  /* encoding only has 1 byte for count */
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| 
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|     pixmap_priv = glamor_get_pixmap_private(pixmap);
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|     if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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|         return FALSE;
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| 
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|     glamor_font = glamor_font_get(drawable->pScreen, gc->font);
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|     if (!glamor_font)
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|         return FALSE;
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| 
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|     glamor_get_glyphs(gc->font, glamor_font, count, chars, sixteen, charinfo);
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| 
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|     glamor_make_current(glamor_priv);
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| 
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|     if (TERMINALFONT(gc->font))
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|         prog = &glamor_priv->te_text_prog;
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|     else
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|         prog = &glamor_priv->image_text_prog;
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| 
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|     if (prog->failed)
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|         goto bail;
 | |
| 
 | |
|     if (!prog->prog) {
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|         if (TERMINALFONT(gc->font)) {
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|             prim_facet = &glamor_facet_te_text;
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|             fill_facet = NULL;
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|         } else {
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|             prim_facet = &glamor_facet_image_text;
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|             fill_facet = &glamor_facet_image_fill;
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|         }
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| 
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|         if (!glamor_build_program(screen, prog, prim_facet, fill_facet, NULL, NULL))
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|             goto bail;
 | |
|     }
 | |
| 
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|     if (!TERMINALFONT(gc->font)) {
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|         int width = 0;
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|         int c;
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|         RegionRec region;
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|         BoxRec box;
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| 
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|         /* Check planemask before drawing background to
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|          * bail early if it's not OK
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|          */
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|         if (!glamor_set_planemask(gc->depth, gc->planemask))
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|             goto bail;
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|         for (c = 0; c < count; c++)
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|             if (charinfo[c])
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|                 width += charinfo[c]->metrics.characterWidth;
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| 
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|         if (width >= 0) {
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|             box.x1 = drawable->x + x;
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|             box.x2 = drawable->x + x + width;
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|         } else {
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|             box.x1 = drawable->x + x + width;
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|             box.x2 = drawable->x + x;
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|         }
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|         box.y1 = drawable->y + y - gc->font->info.fontAscent;
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|         box.y2 = drawable->y + y + gc->font->info.fontDescent;
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|         RegionInit(®ion, &box, 1);
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|         RegionIntersect(®ion, ®ion, gc->pCompositeClip);
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|         RegionTranslate(®ion, -drawable->x, -drawable->y);
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|         glamor_solid_boxes(drawable, RegionRects(®ion), RegionNumRects(®ion), gc->bgPixel);
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|         RegionUninit(®ion);
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|     }
 | |
| 
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|     if (!glamor_use_program(drawable, gc, prog, NULL))
 | |
|         goto bail;
 | |
| 
 | |
|     (void) glamor_text(drawable, gc, glamor_font, prog,
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|                        x, y, count, chars, charinfo, sixteen);
 | |
| 
 | |
|     return TRUE;
 | |
| 
 | |
| bail:
 | |
|     return FALSE;
 | |
| }
 | |
| 
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| void
 | |
| glamor_image_text8(DrawablePtr drawable, GCPtr gc,
 | |
|                    int x, int y, int count, char *chars)
 | |
| {
 | |
|     if (!glamor_image_text(drawable, gc, x, y, count, chars, FALSE))
 | |
|         miImageText8(drawable, gc, x, y, count, chars);
 | |
| }
 | |
| 
 | |
| void
 | |
| glamor_image_text16(DrawablePtr drawable, GCPtr gc,
 | |
|                     int x, int y, int count, unsigned short *chars)
 | |
| {
 | |
|     if (!glamor_image_text(drawable, gc, x, y, count, (char *) chars, TRUE))
 | |
|         miImageText16(drawable, gc, x, y, count, chars);
 | |
| }
 |