In GLES2, we cannot do GL_RED or GL_RG without GL_EXT_texture_rg. So, add check for GL_EXT_texture_rg to make it working. Also add a yuv2 pixman format into render.h to make Xv yuv rendering works. Signed-off-by: Yuriy Vasilev <uuvasiliev@yandex.ru> Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Emma Anholt <emma@anholt.net> |
||
|---|---|---|
| .. | ||
| animcur.c | ||
| filter.c | ||
| glyph.c | ||
| glyphstr.h | ||
| matrix.c | ||
| meson.build | ||
| miindex.c | ||
| mipict.c | ||
| mipict.h | ||
| mirect.c | ||
| mitrap.c | ||
| mitri.c | ||
| picture.c | ||
| picture.h | ||
| picturestr.h | ||
| render.c | ||