643 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			643 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  * Copyright © 2006 Intel Corporation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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|  * SOFTWARE.
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|  *
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|  * Authors:
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|  *    Eric Anholt <eric@anholt.net>
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|  *    Michel Dänzer <michel@tungstengraphics.com>
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|  *
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|  */
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| 
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| #ifdef HAVE_DIX_CONFIG_H
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| #include <dix-config.h>
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| #endif
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| 
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| #include <string.h>
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| 
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| #include "exa_priv.h"
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| #include <X11/fonts/fontstruct.h>
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| #include "dixfontstr.h"
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| #include "exa.h"
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| #include "cw.h"
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| 
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| #if DEBUG_MIGRATE
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| #define DBG_MIGRATE(a) ErrorF a
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| #else
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| #define DBG_MIGRATE(a)
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| #endif
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| 
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| /**
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|  * Returns TRUE if the pixmap is not movable.  This is the case where it's a
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|  * fake pixmap for the frontbuffer (no pixmap private) or it's a scratch
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|  * pixmap created by some other X Server internals (the score says it's
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|  * pinned).
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|  */
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| static Bool
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| exaPixmapIsPinned (PixmapPtr pPix)
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| {
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|     ExaPixmapPriv (pPix);
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| 
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|     return pExaPixmap == NULL || pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED;
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| }
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| 
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| /**
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|  * The fallback path for UTS/DFS failing is to just memcpy.  exaCopyDirtyToSys
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|  * and exaCopyDirtyToFb both needed to do this loop.
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|  */
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| static void
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| exaMemcpyBox (PixmapPtr pPixmap, BoxPtr pbox, CARD8 *src, int src_pitch,
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| 	      CARD8 *dst, int dst_pitch)
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|  {
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|     int i, cpp = pPixmap->drawable.bitsPerPixel / 8;
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|     int bytes = (pbox->x2 - pbox->x1) * cpp;
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| 
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|     src += pbox->y1 * src_pitch + pbox->x1 * cpp;
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|     dst += pbox->y1 * dst_pitch + pbox->x1 * cpp;
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| 
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|     for (i = pbox->y2 - pbox->y1; i; i--) {
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| 	memcpy (dst, src, bytes);
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| 	src += src_pitch;
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| 	dst += dst_pitch;
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|     }
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| }
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|  
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| /**
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|  * Returns TRUE if the pixmap is dirty (has been modified in its current
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|  * location compared to the other), or lacks a private for tracking
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|  * dirtiness.
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|  */
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| static Bool
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| exaPixmapIsDirty (PixmapPtr pPix)
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| {
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|     ExaPixmapPriv (pPix);
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| 
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|     return pExaPixmap == NULL ||
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| 	REGION_NOTEMPTY (pScreen, DamageRegion(pExaPixmap->pDamage));
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| }
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| 
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| /**
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|  * Returns TRUE if the pixmap is either pinned in FB, or has a sufficient score
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|  * to be considered "should be in framebuffer".  That's just anything that has
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|  * had more acceleration than fallbacks, or has no score yet.
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|  *
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|  * Only valid if using a migration scheme that tracks score.
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|  */
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| static Bool
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| exaPixmapShouldBeInFB (PixmapPtr pPix)
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| {
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|     ExaPixmapPriv (pPix);
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| 
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|     if (exaPixmapIsPinned (pPix))
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| 	return TRUE;
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| 
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|     return pExaPixmap->score >= 0;
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| }
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| 
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| /**
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|  * If the pixmap is currently dirty, this copies at least the dirty area from
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|  * the framebuffer  memory copy to the system memory copy.  Both areas must be
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|  * allocated.
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|  */
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| static void
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| exaCopyDirtyToSys (PixmapPtr pPixmap)
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| {
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|     ExaScreenPriv (pPixmap->drawable.pScreen);
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|     ExaPixmapPriv (pPixmap);
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|     RegionPtr pRegion = DamageRegion (pExaPixmap->pDamage);
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|     CARD8 *save_ptr;
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|     int save_pitch;
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|     BoxPtr pBox = REGION_RECTS(pRegion);
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|     int nbox = REGION_NUM_RECTS(pRegion);
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|     Bool do_sync = FALSE;
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| 
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|     save_ptr = pPixmap->devPrivate.ptr;
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|     save_pitch = pPixmap->devKind;
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|     pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
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|     pPixmap->devKind = pExaPixmap->fb_pitch;
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| 
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|     while (nbox--) {
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| 	pBox->x1 = max(pBox->x1, 0);
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| 	pBox->y1 = max(pBox->y1, 0);
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| 	pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
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| 	pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
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| 
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| 	if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
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| 	    continue;
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| 
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| 	if (pExaScr->info->DownloadFromScreen == NULL ||
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| 	    !pExaScr->info->DownloadFromScreen (pPixmap,
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| 						pBox->x1, pBox->y1,
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| 						pBox->x2 - pBox->x1,
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| 						pBox->y2 - pBox->y1,
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| 						pExaPixmap->sys_ptr
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| 						+ pBox->y1 * pExaPixmap->sys_pitch
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| 						+ pBox->x1 * pPixmap->drawable.bitsPerPixel / 8,
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| 						pExaPixmap->sys_pitch))
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| 	{
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| 	    exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
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| 	    exaMemcpyBox (pPixmap, pBox,
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| 			  pExaPixmap->fb_ptr, pExaPixmap->fb_pitch,
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| 			  pExaPixmap->sys_ptr, pExaPixmap->sys_pitch);
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| 	    exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
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| 	}
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| 	else
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| 	    do_sync = TRUE;
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| 
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| 	pBox++;
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|     }
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| 
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|     /* Make sure the bits have actually landed, since we don't necessarily sync
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|      * when accessing pixmaps in system memory.
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|      */
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|     if (do_sync)
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| 	exaWaitSync (pPixmap->drawable.pScreen);
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| 
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|     pPixmap->devPrivate.ptr = save_ptr;
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|     pPixmap->devKind = save_pitch;
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| 
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|     /* The previously damaged bits are now no longer damaged but valid */
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|     REGION_UNION(pPixmap->drawable.pScreen,
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| 		 &pExaPixmap->validReg, &pExaPixmap->validReg, pRegion);
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|     DamageEmpty (pExaPixmap->pDamage);
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| }
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| 
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| /**
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|  * If the pixmap is currently dirty, this copies at least the dirty area from
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|  * the system memory copy to the framebuffer memory copy.  Both areas must be
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|  * allocated.
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|  */
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| static void
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| exaCopyDirtyToFb (PixmapPtr pPixmap)
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| {
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|     ExaScreenPriv (pPixmap->drawable.pScreen);
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|     ExaPixmapPriv (pPixmap);
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|     RegionPtr pRegion = DamageRegion (pExaPixmap->pDamage);
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|     CARD8 *save_ptr;
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|     int save_pitch;
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|     BoxPtr pBox = REGION_RECTS(pRegion);
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|     int nbox = REGION_NUM_RECTS(pRegion);
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|     Bool do_sync = FALSE;
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| 
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|     save_ptr = pPixmap->devPrivate.ptr;
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|     save_pitch = pPixmap->devKind;
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|     pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
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|     pPixmap->devKind = pExaPixmap->fb_pitch;
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| 
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|     while (nbox--) {
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| 	pBox->x1 = max(pBox->x1, 0);
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| 	pBox->y1 = max(pBox->y1, 0);
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| 	pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
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| 	pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
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| 
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| 	if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
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| 	    continue;
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| 
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| 	if (pExaScr->info->UploadToScreen == NULL ||
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| 	    !pExaScr->info->UploadToScreen (pPixmap,
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| 					    pBox->x1, pBox->y1,
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| 					    pBox->x2 - pBox->x1,
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| 					    pBox->y2 - pBox->y1,
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| 					    pExaPixmap->sys_ptr
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| 					    + pBox->y1 * pExaPixmap->sys_pitch
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| 					    + pBox->x1 * pPixmap->drawable.bitsPerPixel / 8,
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| 					    pExaPixmap->sys_pitch))
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| 	{
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| 	    exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
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| 	    exaMemcpyBox (pPixmap, pBox,
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| 			  pExaPixmap->sys_ptr, pExaPixmap->sys_pitch,
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| 			  pExaPixmap->fb_ptr, pExaPixmap->fb_pitch);
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| 	    exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_DEST);
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| 	}
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| 	else
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| 	    do_sync = TRUE;
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| 
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| 	pBox++;
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|     }
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| 
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|     if (do_sync)
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| 	exaMarkSync (pPixmap->drawable.pScreen);
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| 
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|     pPixmap->devPrivate.ptr = save_ptr;
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|     pPixmap->devKind = save_pitch;
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| 
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|     /* The previously damaged bits are now no longer damaged but valid */
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|     REGION_UNION(pPixmap->drawable.pScreen,
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| 		 &pExaPixmap->validReg, &pExaPixmap->validReg, pRegion);
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|     DamageEmpty (pExaPixmap->pDamage);
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| }
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| 
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| /**
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|  * Copies out important pixmap data and removes references to framebuffer area.
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|  * Called when the memory manager decides it's time to kick the pixmap out of
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|  * framebuffer entirely.
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|  */
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| void
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| exaPixmapSave (ScreenPtr pScreen, ExaOffscreenArea *area)
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| {
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|     PixmapPtr pPixmap = area->privData;
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|     ExaPixmapPriv(pPixmap);
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|     RegionPtr pDamageReg = DamageRegion(pExaPixmap->pDamage);
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| 
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|     DBG_MIGRATE (("Save %p (%p) (%dx%d) (%c)\n", pPixmap,
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| 		  (void*)(ExaGetPixmapPriv(pPixmap)->area ?
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|                           ExaGetPixmapPriv(pPixmap)->area->offset : 0),
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| 		  pPixmap->drawable.width,
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| 		  pPixmap->drawable.height,
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| 		  exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
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| 
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|     if (exaPixmapIsOffscreen(pPixmap)) {
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| 	exaCopyDirtyToSys (pPixmap);
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| 	pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
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| 	pPixmap->devKind = pExaPixmap->sys_pitch;
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| 	pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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|     }
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| 
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|     pExaPixmap->fb_ptr = NULL;
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|     pExaPixmap->area = NULL;
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| 
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|     /* Mark all valid bits as damaged, so they'll get copied to FB next time */
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|     REGION_UNION(pPixmap->drawable.pScreen, pDamageReg, pDamageReg,
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| 		 &pExaPixmap->validReg);
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| }
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| 
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| /**
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|  * Allocates a framebuffer copy of the pixmap if necessary, and then copies
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|  * any necessary pixmap data into the framebuffer copy and points the pixmap at
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|  * it.
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|  *
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|  * Note that when first allocated, a pixmap will have FALSE dirty flag.
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|  * This is intentional because pixmap data starts out undefined.  So if we move
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|  * it in due to the first operation against it being accelerated, it will have
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|  * undefined framebuffer contents that we didn't have to upload.  If we do
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|  * moveouts (and moveins) after the first movein, then we will only have to copy
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|  * back and forth if the pixmap was written to after the last synchronization of
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|  * the two copies.  Then, at exaPixmapSave (when the framebuffer copy goes away)
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|  * we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move
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|  * all the data, since it's almost surely all valid now.
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|  */
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| void
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| exaMoveInPixmap (PixmapPtr pPixmap)
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| {
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|     ScreenPtr	pScreen = pPixmap->drawable.pScreen;
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|     ExaScreenPriv (pScreen);
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|     ExaPixmapPriv (pPixmap);
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| 
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|     /* If we're VT-switched away, no touching card memory allowed. */
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|     if (pExaScr->swappedOut)
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| 	return;
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| 
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|     /* If we're already in FB, our work is done. */
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|     if (exaPixmapIsOffscreen(pPixmap))
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| 	return;
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| 
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|     /* If we're not allowed to move, then fail. */
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|     if (exaPixmapIsPinned(pPixmap))
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| 	return;
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| 
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|     /* Don't migrate in pixmaps which are less than 8bpp.  This avoids a lot of
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|      * fragility in EXA, and <8bpp is probably not used enough any more to care
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|      * (at least, not in acceleratd paths).
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|      */
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|     if (pPixmap->drawable.bitsPerPixel < 8)
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| 	return;
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| 
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|     if (pExaPixmap->area == NULL) {
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| 	pExaPixmap->area =
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| 	    exaOffscreenAlloc (pScreen, pExaPixmap->fb_size,
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| 			       pExaScr->info->pixmapOffsetAlign, FALSE,
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|                                exaPixmapSave, (pointer) pPixmap);
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| 	if (pExaPixmap->area == NULL)
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| 	    return;
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| 
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| 	pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase +
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| 				       pExaPixmap->area->offset;
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|     }
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| 
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|     DBG_MIGRATE (("-> %p (0x%x) (%dx%d) (%c)\n", pPixmap,
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| 		  (ExaGetPixmapPriv(pPixmap)->area ?
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|                    ExaGetPixmapPriv(pPixmap)->area->offset : 0),
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| 		  pPixmap->drawable.width,
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| 		  pPixmap->drawable.height,
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| 		  exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
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| 
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|     exaCopyDirtyToFb (pPixmap);
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| 
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|     if (pExaScr->hideOffscreenPixmapData)
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| 	pPixmap->devPrivate.ptr = NULL;
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|     else
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| 	pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr;
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|     pPixmap->devKind = pExaPixmap->fb_pitch;
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|     pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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| }
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| 
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| /**
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|  * Switches the current active location of the pixmap to system memory, copying
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|  * updated data out if necessary.
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|  */
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| void
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| exaMoveOutPixmap (PixmapPtr pPixmap)
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| {
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|     ExaPixmapPriv (pPixmap);
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| 
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|     if (exaPixmapIsPinned(pPixmap))
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| 	return;
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| 
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|     if (exaPixmapIsOffscreen(pPixmap)) {
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| 
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| 	DBG_MIGRATE (("<- %p (%p) (%dx%d) (%c)\n", pPixmap,
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| 		      (void*)(ExaGetPixmapPriv(pPixmap)->area ?
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| 			      ExaGetPixmapPriv(pPixmap)->area->offset : 0),
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| 		      pPixmap->drawable.width,
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| 		      pPixmap->drawable.height,
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| 		      exaPixmapIsDirty(pPixmap) ? 'd' : 'c'));
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| 
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| 	exaCopyDirtyToSys (pPixmap);
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| 
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| 	pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
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| 	pPixmap->devKind = pExaPixmap->sys_pitch;
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| 	pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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|     }
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| }
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| 
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| /**
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|  * For the "greedy" migration scheme, pushes the pixmap toward being located in
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|  * framebuffer memory.
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|  */
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| static void
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| exaMigrateTowardFb (PixmapPtr pPixmap)
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| {
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|     ExaPixmapPriv (pPixmap);
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| 
 | |
|     if (pExaPixmap == NULL) {
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| 	DBG_MIGRATE(("UseScreen: ignoring exa-uncontrolled pixmap %p (%s)\n",
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| 		     (pointer)pPixmap,
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| 		     exaPixmapIsOffscreen(pPixmap) ? "s" : "m"));
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| 	return;
 | |
|     }
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| 
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|     if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) {
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| 	DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n",
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| 		     (pointer)pPixmap));
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| 	return;
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|     }
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| 
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|     DBG_MIGRATE(("UseScreen %p score %d\n",
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| 		 (pointer)pPixmap, pExaPixmap->score));
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| 
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|     if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) {
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| 	exaMoveInPixmap(pPixmap);
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| 	pExaPixmap->score = 0;
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|     }
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| 
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|     if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX)
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| 	pExaPixmap->score++;
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| 
 | |
|     if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN &&
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| 	!exaPixmapIsOffscreen(pPixmap))
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|     {
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| 	exaMoveInPixmap (pPixmap);
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|     }
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| 
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|     ExaOffscreenMarkUsed (pPixmap);
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| }
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| 
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| /**
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|  * For the "greedy" migration scheme, pushes the pixmap toward being located in
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|  * system memory.
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|  */
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| static void
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| exaMigrateTowardSys (PixmapPtr pPixmap)
 | |
| {
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|     ExaPixmapPriv (pPixmap);
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| 
 | |
|     if (pExaPixmap == NULL) {
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| 	DBG_MIGRATE(("UseMem: ignoring exa-uncontrolled pixmap %p (%s)\n",
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| 		     (pointer)pPixmap,
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| 		     exaPixmapIsOffscreen(pPixmap) ? "s" : "m"));
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| 	return;
 | |
|     }
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| 
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|     DBG_MIGRATE(("UseMem: %p score %d\n", (pointer)pPixmap, pExaPixmap->score));
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| 
 | |
|     if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED)
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| 	return;
 | |
| 
 | |
|     if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT)
 | |
| 	pExaPixmap->score = 0;
 | |
| 
 | |
|     if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN)
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| 	pExaPixmap->score--;
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| 
 | |
|     if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area)
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| 	exaMoveOutPixmap (pPixmap);
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| }
 | |
| 
 | |
| /**
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|  * If the pixmap has both a framebuffer and system memory copy, this function
 | |
|  * asserts that both of them are the same.
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|  */
 | |
| static Bool
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| exaAssertNotDirty (PixmapPtr pPixmap)
 | |
| {
 | |
|     ExaPixmapPriv (pPixmap);
 | |
|     CARD8 *dst, *src;
 | |
|     RegionPtr pValidReg = &pExaPixmap->validReg;
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|     int dst_pitch, src_pitch, cpp, y, nbox = REGION_NUM_RECTS(pValidReg);
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|     BoxPtr pBox = REGION_RECTS(pValidReg);
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|     Bool ret = TRUE;
 | |
| 
 | |
|     if (!nbox || exaPixmapIsPinned(pPixmap) || pExaPixmap->fb_ptr == NULL)
 | |
| 	return ret;
 | |
| 
 | |
|     dst_pitch = pExaPixmap->sys_pitch;
 | |
|     src_pitch = pExaPixmap->fb_pitch;
 | |
|     cpp = pPixmap->drawable.bitsPerPixel / 8;
 | |
| 
 | |
|     exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
 | |
|     while (nbox--) {
 | |
| 	    int rowbytes;
 | |
| 
 | |
| 	    pBox->x1 = max(pBox->x1, 0);
 | |
| 	    pBox->y1 = max(pBox->y1, 0);
 | |
| 	    pBox->x2 = min(pBox->x2, pPixmap->drawable.width);
 | |
| 	    pBox->y2 = min(pBox->y2, pPixmap->drawable.height);
 | |
| 
 | |
| 	    if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2)
 | |
| 		continue;
 | |
| 
 | |
| 	    rowbytes = (pBox->x2 - pBox->x1) * cpp;
 | |
| 	    src = pExaPixmap->fb_ptr + pBox->y1 * src_pitch + pBox->x1 * cpp;
 | |
| 	    dst = pExaPixmap->sys_ptr + pBox->y1 * dst_pitch + pBox->x1 * cpp;
 | |
| 
 | |
| 	    for (y = pBox->y1; y < pBox->y2;
 | |
| 		 y++, src += src_pitch, dst += dst_pitch) {
 | |
| 		if (memcmp(dst, src, rowbytes) != 0) {
 | |
| 		    ret = FALSE;
 | |
| 		    exaPixmapDirty(pPixmap, pBox->x1, pBox->y1, pBox->x2,
 | |
| 				   pBox->y2);
 | |
| 		    break;
 | |
| 		}
 | |
| 	    }
 | |
|     }
 | |
|     exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC);
 | |
| 
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Performs migration of the pixmaps according to the operation information
 | |
|  * provided in pixmaps and can_accel and the migration scheme chosen in the
 | |
|  * config file.
 | |
|  */
 | |
| void
 | |
| exaDoMigration (ExaMigrationPtr pixmaps, int npixmaps, Bool can_accel)
 | |
| {
 | |
|     ScreenPtr pScreen = pixmaps[0].pPix->drawable.pScreen;
 | |
|     ExaScreenPriv(pScreen);
 | |
|     int i, j;
 | |
| 
 | |
|     /* If this debugging flag is set, check each pixmap for whether it is marked
 | |
|      * as clean, and if so, actually check if that's the case.  This should help
 | |
|      * catch issues with failing to mark a drawable as dirty.  While it will
 | |
|      * catch them late (after the operation happened), it at least explains what
 | |
|      * went wrong, and instrumenting the code to find what operation happened
 | |
|      * to the pixmap last shouldn't be hard.
 | |
|      */
 | |
|     if (pExaScr->checkDirtyCorrectness) {
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    if (!exaPixmapIsDirty (pixmaps[i].pPix) &&
 | |
| 		!exaAssertNotDirty (pixmaps[i].pPix))
 | |
| 		ErrorF("%s: Pixmap %d dirty but not marked as such!\n", __func__, i);
 | |
| 	}
 | |
|     }
 | |
|     /* If anything is pinned in system memory, we won't be able to
 | |
|      * accelerate.
 | |
|      */
 | |
|     for (i = 0; i < npixmaps; i++) {
 | |
| 	if (exaPixmapIsPinned (pixmaps[i].pPix) &&
 | |
| 	    !exaPixmapIsOffscreen (pixmaps[i].pPix))
 | |
| 	{
 | |
| 	    EXA_FALLBACK(("Pixmap %p (%dx%d) pinned in sys\n", pixmaps[i].pPix,
 | |
| 		      pixmaps[i].pPix->drawable.width,
 | |
| 		      pixmaps[i].pPix->drawable.height));
 | |
| 	    can_accel = FALSE;
 | |
| 	    break;
 | |
| 	}
 | |
|     }
 | |
| 
 | |
|     if (pExaScr->migration == ExaMigrationSmart) {
 | |
| 	/* If we've got something as a destination that we shouldn't cause to
 | |
| 	 * become newly dirtied, take the unaccelerated route.
 | |
| 	 */
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    if (pixmaps[i].as_dst && !exaPixmapShouldBeInFB (pixmaps[i].pPix) &&
 | |
| 		!exaPixmapIsDirty (pixmaps[i].pPix))
 | |
| 	    {
 | |
| 		for (i = 0; i < npixmaps; i++) {
 | |
| 		    if (!exaPixmapIsDirty (pixmaps[i].pPix))
 | |
| 			exaMoveOutPixmap (pixmaps[i].pPix);
 | |
| 		}
 | |
| 		return;
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	/* If we aren't going to accelerate, then we migrate everybody toward
 | |
| 	 * system memory, and kick out if it's free.
 | |
| 	 */
 | |
| 	if (!can_accel) {
 | |
| 	    for (i = 0; i < npixmaps; i++) {
 | |
| 		exaMigrateTowardSys (pixmaps[i].pPix);
 | |
| 		if (!exaPixmapIsDirty (pixmaps[i].pPix))
 | |
| 		    exaMoveOutPixmap (pixmaps[i].pPix);
 | |
| 	    }
 | |
| 	    return;
 | |
| 	}
 | |
| 
 | |
| 	/* Finally, the acceleration path.  Move them all in. */
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    exaMigrateTowardFb(pixmaps[i].pPix);
 | |
| 	    exaMoveInPixmap(pixmaps[i].pPix);
 | |
| 	}
 | |
|     } else if (pExaScr->migration == ExaMigrationGreedy) {
 | |
| 	/* If we can't accelerate, either because the driver can't or because one of
 | |
| 	 * the pixmaps is pinned in system memory, then we migrate everybody toward
 | |
| 	 * system memory.
 | |
| 	 *
 | |
| 	 * We also migrate toward system if all pixmaps involved are currently in
 | |
| 	 * system memory -- this can mitigate thrashing when there are significantly
 | |
| 	 * more pixmaps active than would fit in memory.
 | |
| 	 *
 | |
| 	 * If not, then we migrate toward FB so that hopefully acceleration can
 | |
| 	 * happen.
 | |
| 	 */
 | |
| 	if (!can_accel) {
 | |
| 	    for (i = 0; i < npixmaps; i++)
 | |
| 		exaMigrateTowardSys (pixmaps[i].pPix);
 | |
| 	    return;
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    if (exaPixmapIsOffscreen(pixmaps[i].pPix)) {
 | |
| 		/* Found one in FB, so move all to FB. */
 | |
| 		for (j = 0; j < npixmaps; j++)
 | |
| 		    exaMigrateTowardFb(pixmaps[j].pPix);
 | |
| 		return;
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	/* Nobody's in FB, so move all away from FB. */
 | |
| 	for (i = 0; i < npixmaps; i++)
 | |
| 	    exaMigrateTowardSys(pixmaps[i].pPix);
 | |
|     } else if (pExaScr->migration == ExaMigrationAlways) {
 | |
| 	/* Always move the pixmaps out if we can't accelerate.  If we can
 | |
| 	 * accelerate, try to move them all in.  If that fails, then move them
 | |
| 	 * back out.
 | |
| 	 */
 | |
| 	if (!can_accel) {
 | |
| 	    for (i = 0; i < npixmaps; i++)
 | |
| 		exaMoveOutPixmap(pixmaps[i].pPix);
 | |
| 	    return;
 | |
| 	}
 | |
| 
 | |
| 	/* Now, try to move them all into FB */
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    exaMoveInPixmap(pixmaps[i].pPix);
 | |
| 	}
 | |
| 
 | |
| 	/* If we couldn't fit everything in, then kick back out */
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    if (!exaPixmapIsOffscreen(pixmaps[i].pPix)) {
 | |
| 		EXA_FALLBACK(("Pixmap %p (%dx%d) not in fb\n", pixmaps[i].pPix,
 | |
| 			      pixmaps[i].pPix->drawable.width,
 | |
| 			      pixmaps[i].pPix->drawable.height));
 | |
| 		for (j = 0; j < npixmaps; j++)
 | |
| 		    exaMoveOutPixmap(pixmaps[j].pPix);
 | |
| 		return;
 | |
| 	    }
 | |
| 	}
 | |
| 
 | |
| 	/* Yay, everything's offscreen, mark memory as used */
 | |
| 	for (i = 0; i < npixmaps; i++) {
 | |
| 	    ExaOffscreenMarkUsed (pixmaps[i].pPix);
 | |
| 	}
 | |
|     }
 | |
| }
 |