571 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			571 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
/***********************************************************
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Copyright 1987, 1998  The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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                        All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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/*****************************************************************
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Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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						|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
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BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Digital Equipment Corporation
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shall not be used in advertising or otherwise to promote the sale, use or other
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dealings in this Software without prior written authorization from Digital
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Equipment Corporation.
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******************************************************************/
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#include <dix-config.h>
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#include <X11/X.h>
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#include <X11/Xmd.h>
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#include <X11/Xproto.h>
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#include <X11/Xprotostr.h>
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#include "dix/dix_priv.h"
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#include "mi/mi_priv.h"
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#include "Xext/panoramiX.h"
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#include "Xext/panoramiXsrv.h"
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#include "misc.h"
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#include "regionstr.h"
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#include "scrnintstr.h"
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#include "gcstruct.h"
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#include "windowstr.h"
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#include "pixmap.h"
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#include "input.h"
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#include "dixstruct.h"
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#include "globals.h"
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/*
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    machine-independent graphics exposure code.  any device that uses
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the region package can call this.
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*/
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#ifndef RECTLIMIT
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#define RECTLIMIT 25            /* pick a number, any number > 8 */
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#endif
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/* miHandleExposures
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    generate a region for exposures for areas that were copied from obscured or
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non-existent areas to non-obscured areas of the destination.  Paint the
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background for the region, if the destination is a window.
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*/
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RegionPtr
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miHandleExposures(DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable,
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                  GCPtr pGC, int srcx, int srcy, int width, int height,
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                  int dstx, int dsty)
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{
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    RegionPtr prgnSrcClip;      /* drawable-relative source clip */
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    RegionRec rgnSrcRec;
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    RegionPtr prgnDstClip;      /* drawable-relative dest clip */
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    RegionRec rgnDstRec;
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    BoxRec srcBox;              /* unclipped source */
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    RegionRec rgnExposed;       /* exposed region, calculated source-
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                                   relative, made dst relative to
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                                   intersect with visible parts of
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                                   dest and send events to client,
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                                   and then screen relative to paint
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                                   the window background
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                                 */
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    WindowPtr pSrcWin;
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    BoxRec expBox = { 0, };
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    Bool extents;
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    /* avoid work if we can */
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    if (!pGC->graphicsExposures && pDstDrawable->type == DRAWABLE_PIXMAP)
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        return NULL;
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    srcBox.x1 = srcx;
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    srcBox.y1 = srcy;
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    srcBox.x2 = srcx + width;
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    srcBox.y2 = srcy + height;
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    if (pSrcDrawable->type != DRAWABLE_PIXMAP) {
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        BoxRec TsrcBox;
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        TsrcBox.x1 = srcx + pSrcDrawable->x;
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        TsrcBox.y1 = srcy + pSrcDrawable->y;
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        TsrcBox.x2 = TsrcBox.x1 + width;
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        TsrcBox.y2 = TsrcBox.y1 + height;
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        pSrcWin = (WindowPtr) pSrcDrawable;
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        if (pGC->subWindowMode == IncludeInferiors) {
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            prgnSrcClip = NotClippedByChildren(pSrcWin);
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            if ((RegionContainsRect(prgnSrcClip, &TsrcBox)) == rgnIN) {
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                RegionDestroy(prgnSrcClip);
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                return NULL;
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            }
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        }
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        else {
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            if ((RegionContainsRect(&pSrcWin->clipList, &TsrcBox)) == rgnIN)
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                return NULL;
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            prgnSrcClip = &rgnSrcRec;
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            RegionNull(prgnSrcClip);
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            RegionCopy(prgnSrcClip, &pSrcWin->clipList);
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        }
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        RegionTranslate(prgnSrcClip, -pSrcDrawable->x, -pSrcDrawable->y);
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    }
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    else {
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        BoxRec box;
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        if ((srcBox.x1 >= 0) && (srcBox.y1 >= 0) &&
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            (srcBox.x2 <= pSrcDrawable->width) &&
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            (srcBox.y2 <= pSrcDrawable->height))
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            return NULL;
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        box.x1 = 0;
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        box.y1 = 0;
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        box.x2 = pSrcDrawable->width;
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        box.y2 = pSrcDrawable->height;
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        prgnSrcClip = &rgnSrcRec;
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        RegionInit(prgnSrcClip, &box, 1);
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        pSrcWin = NULL;
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    }
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    if (pDstDrawable == pSrcDrawable) {
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        prgnDstClip = prgnSrcClip;
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    }
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    else if (pDstDrawable->type != DRAWABLE_PIXMAP) {
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        if (pGC->subWindowMode == IncludeInferiors) {
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            prgnDstClip = NotClippedByChildren((WindowPtr) pDstDrawable);
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        }
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        else {
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            prgnDstClip = &rgnDstRec;
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            RegionNull(prgnDstClip);
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            RegionCopy(prgnDstClip, &((WindowPtr) pDstDrawable)->clipList);
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        }
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        RegionTranslate(prgnDstClip, -pDstDrawable->x, -pDstDrawable->y);
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    }
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    else {
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        BoxRec box;
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        box.x1 = 0;
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        box.y1 = 0;
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        box.x2 = pDstDrawable->width;
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        box.y2 = pDstDrawable->height;
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        prgnDstClip = &rgnDstRec;
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        RegionInit(prgnDstClip, &box, 1);
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    }
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    /* drawable-relative source region */
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    RegionInit(&rgnExposed, &srcBox, 1);
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    /* now get the hidden parts of the source box */
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    RegionSubtract(&rgnExposed, &rgnExposed, prgnSrcClip);
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    /* move them over the destination */
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    RegionTranslate(&rgnExposed, dstx - srcx, dsty - srcy);
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    /* intersect with visible areas of dest */
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    RegionIntersect(&rgnExposed, &rgnExposed, prgnDstClip);
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    /* intersect with client clip region. */
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    if (pGC->clientClip)
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        RegionIntersect(&rgnExposed, &rgnExposed, pGC->clientClip);
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    /*
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     * If we have LOTS of rectangles, we decide to take the extents
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     * and force an exposure on that.  This should require much less
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     * work overall, on both client and server.  This is cheating, but
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     * isn't prohibited by the protocol ("spontaneous combustion" :-)
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     * for windows.
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     */
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    extents = pGC->graphicsExposures &&
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        (RegionNumRects(&rgnExposed) > RECTLIMIT) &&
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        (pDstDrawable->type != DRAWABLE_PIXMAP);
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    if (pSrcWin) {
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        RegionPtr region;
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        if (!(region = wClipShape(pSrcWin)))
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            region = wBoundingShape(pSrcWin);
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        /*
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         * If you try to CopyArea the extents of a shaped window, compacting the
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         * exposed region will undo all our work!
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         */
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        if (extents && pSrcWin && region &&
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            (RegionContainsRect(region, &srcBox) != rgnIN))
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            extents = FALSE;
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    }
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    if (extents) {
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        expBox = *RegionExtents(&rgnExposed);
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        RegionReset(&rgnExposed, &expBox);
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    }
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    if ((pDstDrawable->type != DRAWABLE_PIXMAP) &&
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        (((WindowPtr) pDstDrawable)->backgroundState != None)) {
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        WindowPtr pWin = (WindowPtr) pDstDrawable;
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        /* make the exposed area screen-relative */
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        RegionTranslate(&rgnExposed, pDstDrawable->x, pDstDrawable->y);
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        if (extents) {
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            /* PaintWindow doesn't clip, so we have to */
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            RegionIntersect(&rgnExposed, &rgnExposed, &pWin->clipList);
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        }
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        pDstDrawable->pScreen->PaintWindow((WindowPtr) pDstDrawable,
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                                           &rgnExposed, PW_BACKGROUND);
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        if (extents) {
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            RegionReset(&rgnExposed, &expBox);
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        }
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        else
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            RegionTranslate(&rgnExposed, -pDstDrawable->x, -pDstDrawable->y);
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    }
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    if (prgnDstClip == &rgnDstRec) {
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        RegionUninit(prgnDstClip);
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    }
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    else if (prgnDstClip != prgnSrcClip) {
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        RegionDestroy(prgnDstClip);
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    }
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    if (prgnSrcClip == &rgnSrcRec) {
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        RegionUninit(prgnSrcClip);
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    }
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    else {
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        RegionDestroy(prgnSrcClip);
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    }
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    if (pGC->graphicsExposures) {
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        /* don't look */
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        RegionPtr exposed = RegionCreate(NullBox, 0);
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        *exposed = rgnExposed;
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        return exposed;
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    }
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    else {
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        RegionUninit(&rgnExposed);
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        return NULL;
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    }
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}
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void
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miSendExposures(WindowPtr pWin, RegionPtr pRgn, int dx, int dy)
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{
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    BoxPtr pBox;
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    int numRects;
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    xEvent *pEvent, *pe;
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    int i;
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    pBox = RegionRects(pRgn);
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    numRects = RegionNumRects(pRgn);
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    if (!(pEvent = calloc(1, numRects * sizeof(xEvent))))
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        return;
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    for (i = numRects, pe = pEvent; --i >= 0; pe++, pBox++) {
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        pe->u.u.type = Expose;
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        pe->u.expose.window = pWin->drawable.id;
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        pe->u.expose.x = pBox->x1 - dx;
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        pe->u.expose.y = pBox->y1 - dy;
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        pe->u.expose.width = pBox->x2 - pBox->x1;
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        pe->u.expose.height = pBox->y2 - pBox->y1;
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        pe->u.expose.count = i;
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    }
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#ifdef XINERAMA
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    if (!noPanoramiXExtension) {
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        int scrnum = pWin->drawable.pScreen->myNum;
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        int x = 0, y = 0;
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        XID realWin = 0;
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        if (!pWin->parent) {
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            x = screenInfo.screens[scrnum]->x;
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            y = screenInfo.screens[scrnum]->y;
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            pWin = screenInfo.screens[0]->root;
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            realWin = pWin->drawable.id;
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        }
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        else if (scrnum) {
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            PanoramiXRes *win;
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            win = PanoramiXFindIDByScrnum(XRT_WINDOW,
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                                          pWin->drawable.id, scrnum);
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            if (!win) {
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                free(pEvent);
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                return;
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            }
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            realWin = win->info[0].id;
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            dixLookupWindow(&pWin, realWin, serverClient, DixSendAccess);
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        }
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        if (x || y || scrnum)
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            for (i = 0; i < numRects; i++) {
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                pEvent[i].u.expose.window = realWin;
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                pEvent[i].u.expose.x += x;
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                pEvent[i].u.expose.y += y;
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            }
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    }
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#endif /* XINERAMA */
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    DeliverEvents(pWin, pEvent, numRects, NullWindow);
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    free(pEvent);
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}
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void
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miWindowExposures(WindowPtr pWin, RegionPtr prgn)
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{
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    RegionPtr exposures = prgn;
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    if (prgn && !RegionNil(prgn)) {
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        RegionRec expRec;
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        int clientInterested =
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            (pWin->eventMask | wOtherEventMasks(pWin)) & ExposureMask;
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        if (clientInterested && (RegionNumRects(prgn) > RECTLIMIT)) {
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            /*
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             * If we have LOTS of rectangles, we decide to take the extents
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             * and force an exposure on that.  This should require much less
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             * work overall, on both client and server.  This is cheating, but
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             * isn't prohibited by the protocol ("spontaneous combustion" :-).
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             */
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            BoxRec box = *RegionExtents(prgn);
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            exposures = &expRec;
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            RegionInit(exposures, &box, 1);
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            RegionReset(prgn, &box);
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            /* miPaintWindow doesn't clip, so we have to */
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            RegionIntersect(prgn, prgn, &pWin->clipList);
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        }
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        pWin->drawable.pScreen->PaintWindow(pWin, prgn, PW_BACKGROUND);
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        if (clientInterested)
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            miSendExposures(pWin, exposures,
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                            pWin->drawable.x, pWin->drawable.y);
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        if (exposures == &expRec)
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            RegionUninit(exposures);
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        RegionEmpty(prgn);
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    }
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}
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void
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miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
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{
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    ScreenPtr pScreen = pWin->drawable.pScreen;
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    ChangeGCVal gcval[6];
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    BITS32 gcmask;
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    GCPtr pGC;
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    int i;
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    BoxPtr pbox;
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    xRectangle *prect;
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    int numRects, regionnumrects;
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    /*
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     * Distance from screen to destination drawable, use this
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     * to adjust rendering coordinates which come in in screen space
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     */
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    int draw_x_off, draw_y_off;
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    /*
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     * Tile offset for drawing; these need to align the tile
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     * to the appropriate window origin
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     */
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    int tile_x_off, tile_y_off;
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    PixUnion fill;
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    Bool solid = TRUE;
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    DrawablePtr drawable = &pWin->drawable;
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    if (what == PW_BACKGROUND) {
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        while (pWin->backgroundState == ParentRelative)
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            pWin = pWin->parent;
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        draw_x_off = drawable->x;
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        draw_y_off = drawable->y;
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        tile_x_off = pWin->drawable.x - draw_x_off;
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        tile_y_off = pWin->drawable.y - draw_y_off;
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        fill = pWin->background;
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        if (pWin->inhibitBGPaint)
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            return;
 | 
						|
        switch (pWin->backgroundState) {
 | 
						|
        case None:
 | 
						|
            return;
 | 
						|
        case BackgroundPixmap:
 | 
						|
            solid = FALSE;
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else {
 | 
						|
        PixmapPtr pixmap;
 | 
						|
 | 
						|
        fill = pWin->border;
 | 
						|
        solid = pWin->borderIsPixel;
 | 
						|
 | 
						|
        /* servers without pixmaps draw their own borders */
 | 
						|
        if (!pScreen->GetWindowPixmap)
 | 
						|
            return;
 | 
						|
        pixmap = (*pScreen->GetWindowPixmap) ((WindowPtr) drawable);
 | 
						|
        drawable = &pixmap->drawable;
 | 
						|
 | 
						|
        while (pWin->backgroundState == ParentRelative)
 | 
						|
            pWin = pWin->parent;
 | 
						|
 | 
						|
        tile_x_off = pWin->drawable.x;
 | 
						|
        tile_y_off = pWin->drawable.y;
 | 
						|
 | 
						|
        draw_x_off = pixmap->screen_x;
 | 
						|
        draw_y_off = pixmap->screen_y;
 | 
						|
        tile_x_off -= draw_x_off;
 | 
						|
        tile_y_off -= draw_y_off;
 | 
						|
    }
 | 
						|
 | 
						|
    gcval[0].val = GXcopy;
 | 
						|
    gcmask = GCFunction;
 | 
						|
 | 
						|
#ifdef ROOTLESS_SAFEALPHA
 | 
						|
/* Bit mask for alpha channel with a particular number of bits per
 | 
						|
 * pixel. Note that we only care for 32bpp data. Mac OS X uses planar
 | 
						|
 * alpha for 16bpp.
 | 
						|
 */
 | 
						|
#define RootlessAlphaMask(bpp) ((bpp) == 32 ? 0xFF000000 : 0)
 | 
						|
#endif
 | 
						|
 | 
						|
    if (solid) {
 | 
						|
#ifdef ROOTLESS_SAFEALPHA
 | 
						|
        gcval[1].val =
 | 
						|
            fill.pixel | RootlessAlphaMask(pWin->drawable.bitsPerPixel);
 | 
						|
#else
 | 
						|
        /* Make sure alpha will sample as 1.0 for opaque windows */
 | 
						|
        if (drawable->depth == 32) {
 | 
						|
            WindowPtr orig_pWin = pWin;
 | 
						|
            int effective_depth = orig_pWin->drawable.depth;
 | 
						|
 | 
						|
            if (effective_depth == 32) {
 | 
						|
                orig_pWin = orig_pWin->parent;
 | 
						|
                while (orig_pWin && orig_pWin->parent) {
 | 
						|
                    if (orig_pWin->drawable.depth == 24) {
 | 
						|
                        effective_depth = 24;
 | 
						|
                        break;
 | 
						|
                    }
 | 
						|
 | 
						|
                    orig_pWin = orig_pWin->parent;
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            if (effective_depth == 24)
 | 
						|
                fill.pixel |= 0xff000000;
 | 
						|
        }
 | 
						|
        gcval[1].val = fill.pixel;
 | 
						|
#endif
 | 
						|
        gcval[2].val = FillSolid;
 | 
						|
        gcmask |= GCForeground | GCFillStyle;
 | 
						|
    }
 | 
						|
    else {
 | 
						|
        int c = 1;
 | 
						|
 | 
						|
#ifdef ROOTLESS_SAFEALPHA
 | 
						|
        gcval[c++].val =
 | 
						|
            ((CARD32) -1) & ~RootlessAlphaMask(pWin->drawable.bitsPerPixel);
 | 
						|
        gcmask |= GCPlaneMask;
 | 
						|
#endif
 | 
						|
        gcval[c++].val = FillTiled;
 | 
						|
        gcval[c++].ptr = (void *) fill.pixmap;
 | 
						|
        gcval[c++].val = tile_x_off;
 | 
						|
        gcval[c++].val = tile_y_off;
 | 
						|
        gcmask |= GCFillStyle | GCTile | GCTileStipXOrigin | GCTileStipYOrigin;
 | 
						|
    }
 | 
						|
 | 
						|
    regionnumrects = RegionNumRects(prgn);
 | 
						|
    if (regionnumrects == 0)
 | 
						|
        return;
 | 
						|
    prect = calloc(regionnumrects, sizeof(xRectangle));
 | 
						|
    if (!prect)
 | 
						|
        return;
 | 
						|
 | 
						|
    pGC = GetScratchGC(drawable->depth, drawable->pScreen);
 | 
						|
    if (!pGC) {
 | 
						|
        free(prect);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    ChangeGC(NullClient, pGC, gcmask, gcval);
 | 
						|
    ValidateGC(drawable, pGC);
 | 
						|
 | 
						|
    numRects = RegionNumRects(prgn);
 | 
						|
    pbox = RegionRects(prgn);
 | 
						|
    for (i = numRects; --i >= 0; pbox++, prect++) {
 | 
						|
        prect->x = pbox->x1 - draw_x_off;
 | 
						|
        prect->y = pbox->y1 - draw_y_off;
 | 
						|
        prect->width = pbox->x2 - pbox->x1;
 | 
						|
        prect->height = pbox->y2 - pbox->y1;
 | 
						|
    }
 | 
						|
    prect -= numRects;
 | 
						|
    (*pGC->ops->PolyFillRect) (drawable, pGC, numRects, prect);
 | 
						|
    free(prect);
 | 
						|
 | 
						|
    FreeScratchGC(pGC);
 | 
						|
}
 | 
						|
 | 
						|
/* MICLEARDRAWABLE -- sets the entire drawable to the background color of
 | 
						|
 * the GC.  Useful when we have a scratch drawable and need to initialize
 | 
						|
 * it. */
 | 
						|
void
 | 
						|
miClearDrawable(DrawablePtr pDraw, GCPtr pGC)
 | 
						|
{
 | 
						|
    ChangeGCVal fg, bg;
 | 
						|
    xRectangle rect;
 | 
						|
 | 
						|
    fg.val = pGC->fgPixel;
 | 
						|
    bg.val = pGC->bgPixel;
 | 
						|
    rect.x = 0;
 | 
						|
    rect.y = 0;
 | 
						|
    rect.width = pDraw->width;
 | 
						|
    rect.height = pDraw->height;
 | 
						|
    ChangeGC(NullClient, pGC, GCForeground, &bg);
 | 
						|
    ValidateGC(pDraw, pGC);
 | 
						|
    (*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect);
 | 
						|
    ChangeGC(NullClient, pGC, GCForeground, &fg);
 | 
						|
    ValidateGC(pDraw, pGC);
 | 
						|
}
 |