162 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			162 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 1998 Keith Packard
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that
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 * copyright notice and this permission notice appear in supporting
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 * documentation, and that the name of Keith Packard not be used in
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 * advertising or publicity pertaining to distribution of the software without
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 * specific, written prior permission.  Keith Packard makes no
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 * representations about the suitability of this software for any purpose.  It
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 * is provided "as is" without express or implied warranty.
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 *
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 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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 * PERFORMANCE OF THIS SOFTWARE.
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 */
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#include <dix-config.h>
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#include "fb.h"
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/*
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 * Accelerated tile fill -- tile width is a power of two not greater
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 * than FB_UNIT
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 */
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void
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fbEvenTile(FbBits * dst,
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           FbStride dstStride,
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           int dstX,
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           int width,
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           int height,
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           FbBits * tile,
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           FbStride tileStride,
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           int tileHeight, int alu, FbBits pm, int xRot, int yRot)
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{
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    FbBits *t, *tileEnd, bits;
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    FbBits startmask, endmask;
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    FbBits and, xor;
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    int n, nmiddle;
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    int tileX, tileY;
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    int rot;
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    int startbyte, endbyte;
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    dst += dstX >> FB_SHIFT;
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    dstX &= FB_MASK;
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    FbMaskBitsBytes(dstX, width, FbDestInvarientRop(alu, pm),
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                    startmask, startbyte, nmiddle, endmask, endbyte);
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    if (startmask)
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        dstStride--;
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    dstStride -= nmiddle;
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    /*
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     * Compute tile start scanline and rotation parameters
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     */
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    tileEnd = tile + tileHeight * tileStride;
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    modulus(-yRot, tileHeight, tileY);
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    t = tile + tileY * tileStride;
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    modulus(-xRot, FB_UNIT, tileX);
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    rot = tileX;
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    while (height--) {
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        /*
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         * Pick up bits for this scanline
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         */
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        bits = READ(t);
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        t += tileStride;
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        if (t >= tileEnd)
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            t = tile;
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        bits = FbRotLeft(bits, rot);
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        and = fbAnd(alu, bits, pm);
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        xor = fbXor(alu, bits, pm);
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        if (startmask) {
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            FbDoLeftMaskByteRRop(dst, startbyte, startmask, and, xor);
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            dst++;
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        }
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        n = nmiddle;
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        if (!and)
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            while (n--)
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                WRITE(dst++, xor);
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        else
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            while (n--) {
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                WRITE(dst, FbDoRRop(READ(dst), and, xor));
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                dst++;
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            }
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        if (endmask)
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            FbDoRightMaskByteRRop(dst, endbyte, endmask, and, xor);
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        dst += dstStride;
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    }
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}
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void
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fbOddTile(FbBits * dst,
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          FbStride dstStride,
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          int dstX,
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          int width,
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          int height,
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          FbBits * tile,
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          FbStride tileStride,
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          int tileWidth,
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          int tileHeight, int alu, FbBits pm, int bpp, int xRot, int yRot)
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{
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    int tileX, tileY;
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    int widthTmp;
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    int h, w;
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    int x, y;
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    modulus(-yRot, tileHeight, tileY);
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    y = 0;
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    while (height) {
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        h = tileHeight - tileY;
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        if (h > height)
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            h = height;
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        height -= h;
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        widthTmp = width;
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        x = dstX;
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        modulus(dstX - xRot, tileWidth, tileX);
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        while (widthTmp) {
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            w = tileWidth - tileX;
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            if (w > widthTmp)
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                w = widthTmp;
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            widthTmp -= w;
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            fbBlt(tile + tileY * tileStride,
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                  tileStride,
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                  tileX,
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                  dst + y * dstStride,
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                  dstStride, x, w, h, alu, pm, bpp, FALSE, FALSE);
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            x += w;
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            tileX = 0;
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        }
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        y += h;
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        tileY = 0;
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    }
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}
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void
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fbTile(FbBits * dst,
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       FbStride dstStride,
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       int dstX,
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       int width,
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       int height,
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       FbBits * tile,
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       FbStride tileStride,
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       int tileWidth,
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       int tileHeight, int alu, FbBits pm, int bpp, int xRot, int yRot)
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{
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    if (FbEvenTile(tileWidth))
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        fbEvenTile(dst, dstStride, dstX, width, height,
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                   tile, tileStride, tileHeight, alu, pm, xRot, yRot);
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    else
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        fbOddTile(dst, dstStride, dstX, width, height,
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                  tile, tileStride, tileWidth, tileHeight,
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                  alu, pm, bpp, xRot, yRot);
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}
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