268 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			268 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Copyright © 2009 Maarten Maathuis
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <string.h>
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#include "exa_priv.h"
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#include "exa.h"
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/* This file holds the classic exa specific implementation. */
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static _X_INLINE void*
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ExaGetPixmapAddress(PixmapPtr p)
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{
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    ExaPixmapPriv(p);
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    if (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr)
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	return pExaPixmap->fb_ptr;
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    else
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	return pExaPixmap->sys_ptr;
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}
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/**
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 * exaCreatePixmap() creates a new pixmap.
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 *
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 * If width and height are 0, this won't be a full-fledged pixmap and it will
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 * get ModifyPixmapHeader() called on it later.  So, we mark it as pinned, because
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 * ModifyPixmapHeader() would break migration.  These types of pixmaps are used
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 * for scratch pixmaps, or to represent the visible screen.
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 */
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PixmapPtr
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exaCreatePixmap_classic(ScreenPtr pScreen, int w, int h, int depth,
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		unsigned usage_hint)
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{
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    PixmapPtr pPixmap;
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    ExaPixmapPrivPtr	pExaPixmap;
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    BoxRec box;
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    int bpp;
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    ExaScreenPriv(pScreen);
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    if (w > 32767 || h > 32767)
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	return NullPixmap;
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    swap(pExaScr, pScreen, CreatePixmap);
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    pPixmap = pScreen->CreatePixmap (pScreen, w, h, depth, usage_hint);
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    swap(pExaScr, pScreen, CreatePixmap);
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    if (!pPixmap)
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        return NULL;
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    pExaPixmap = ExaGetPixmapPriv(pPixmap);
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    pExaPixmap->driverPriv = NULL;
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    bpp = pPixmap->drawable.bitsPerPixel;
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    pExaPixmap->driverPriv = NULL;
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    /* Scratch pixmaps may have w/h equal to zero, and may not be
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     * migrated.
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     */
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    if (!w || !h)
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	pExaPixmap->score = EXA_PIXMAP_SCORE_PINNED;
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    else
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	pExaPixmap->score = EXA_PIXMAP_SCORE_INIT;
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    pExaPixmap->sys_ptr = pPixmap->devPrivate.ptr;
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    pExaPixmap->sys_pitch = pPixmap->devKind;
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    pPixmap->devPrivate.ptr = NULL;
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    pExaPixmap->use_gpu_copy = FALSE;
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    pExaPixmap->fb_ptr = NULL;
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    exaSetFbPitch(pExaScr, pExaPixmap, w, h, bpp);
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    pExaPixmap->fb_size = pExaPixmap->fb_pitch * h;
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    if (pExaPixmap->fb_pitch > 131071) {
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	swap(pExaScr, pScreen, DestroyPixmap);
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	pScreen->DestroyPixmap (pPixmap);
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	swap(pExaScr, pScreen, DestroyPixmap);
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	return NULL;
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    }
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    /* Set up damage tracking */
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    pExaPixmap->pDamage = DamageCreate (NULL, NULL,
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					DamageReportNone, TRUE,
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					pScreen, pPixmap);
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    if (pExaPixmap->pDamage == NULL) {
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	swap(pExaScr, pScreen, DestroyPixmap);
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	pScreen->DestroyPixmap (pPixmap);
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	swap(pExaScr, pScreen, DestroyPixmap);
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	return NULL;
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    }
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    DamageRegister (&pPixmap->drawable, pExaPixmap->pDamage);
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    /* This ensures that pending damage reflects the current operation. */
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    /* This is used by exa to optimize migration. */
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    DamageSetReportAfterOp (pExaPixmap->pDamage, TRUE);
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    pExaPixmap->area = NULL;
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    /* We set the initial pixmap as completely valid for a simple reason.
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     * Imagine a 1000x1000 pixmap, it has 1 million pixels, 250000 of which
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     * could form single pixel rects as part of a region. Setting the complete region
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     * as valid is a natural defragmentation of the region.
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     */
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    box.x1 = 0;
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    box.y1 = 0;
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    box.x2 = w;
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    box.y2 = h;
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    REGION_INIT(pScreen, &pExaPixmap->validSys, &box, 0);
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    REGION_INIT(pScreen, &pExaPixmap->validFB, &box, 0);
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    exaSetAccelBlock(pExaScr, pExaPixmap,
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                     w, h, bpp);
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    /* During a fallback we must prepare access. */
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    if (pExaScr->fallback_counter)
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	exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_AUX_DEST);
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    return pPixmap;
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}
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Bool
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exaModifyPixmapHeader_classic(PixmapPtr pPixmap, int width, int height, int depth,
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		      int bitsPerPixel, int devKind, pointer pPixData)
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{
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    ScreenPtr pScreen;
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    ExaScreenPrivPtr pExaScr;
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    ExaPixmapPrivPtr pExaPixmap;
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    Bool ret;
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    if (!pPixmap)
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        return FALSE;
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    pScreen = pPixmap->drawable.pScreen;
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    pExaScr = ExaGetScreenPriv(pScreen);
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    pExaPixmap = ExaGetPixmapPriv(pPixmap);
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    if (pExaPixmap) {
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        if (pPixData)
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            pExaPixmap->sys_ptr = pPixData;
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        if (devKind > 0)
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            pExaPixmap->sys_pitch = devKind;
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	/* Classic EXA:
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	 * - Framebuffer.
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	 * - Scratch pixmap with gpu memory.
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	 */
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	if (pExaScr->info->memoryBase && pPixData) {
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	    if ((CARD8 *)pPixData >= pExaScr->info->memoryBase &&
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		((CARD8 *)pPixData - pExaScr->info->memoryBase) <
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				pExaScr->info->memorySize) {
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		pExaPixmap->fb_ptr = pPixData;
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		pExaPixmap->fb_pitch = devKind;
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		pExaPixmap->use_gpu_copy = TRUE;
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	    }
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	}
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        if (width > 0 && height > 0 && bitsPerPixel > 0) {
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            exaSetFbPitch(pExaScr, pExaPixmap,
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                          width, height, bitsPerPixel);
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            exaSetAccelBlock(pExaScr, pExaPixmap,
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                             width, height, bitsPerPixel);
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        }
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	/* Pixmaps subject to ModifyPixmapHeader will be pinned to system or
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	 * gpu memory, so there's no need to track damage.
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	 */
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	if (pExaPixmap->pDamage) {
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	    DamageUnregister(&pPixmap->drawable, pExaPixmap->pDamage);
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	    DamageDestroy(pExaPixmap->pDamage);
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	    pExaPixmap->pDamage = NULL;
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	}
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    }
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    swap(pExaScr, pScreen, ModifyPixmapHeader);
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    ret = pScreen->ModifyPixmapHeader(pPixmap, width, height, depth,
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					    bitsPerPixel, devKind, pPixData);
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    swap(pExaScr, pScreen, ModifyPixmapHeader);
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    /* Always NULL this, we don't want lingering pointers. */
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    pPixmap->devPrivate.ptr = NULL;
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    return ret;
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}
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Bool
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exaDestroyPixmap_classic (PixmapPtr pPixmap)
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{
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    ScreenPtr	pScreen = pPixmap->drawable.pScreen;
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    ExaScreenPriv(pScreen);
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    Bool ret;
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    if (pPixmap->refcnt == 1)
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    {
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	ExaPixmapPriv (pPixmap);
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	/* During a fallback we must finish access, but we don't know the index. */
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	if (pExaScr->fallback_counter)
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	    exaFinishAccess(&pPixmap->drawable, -1);
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	if (pExaPixmap->area)
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	{
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	    DBG_PIXMAP(("-- 0x%p (0x%x) (%dx%d)\n",
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                        (void*)pPixmap->drawable.id,
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			 ExaGetPixmapPriv(pPixmap)->area->offset,
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			 pPixmap->drawable.width,
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			 pPixmap->drawable.height));
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	    /* Free the offscreen area */
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	    exaOffscreenFree (pPixmap->drawable.pScreen, pExaPixmap->area);
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	    pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr;
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	    pPixmap->devKind = pExaPixmap->sys_pitch;
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	}
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	REGION_UNINIT(pPixmap->drawable.pScreen, &pExaPixmap->validSys);
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	REGION_UNINIT(pPixmap->drawable.pScreen, &pExaPixmap->validFB);
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    }
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    swap(pExaScr, pScreen, DestroyPixmap);
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    ret = pScreen->DestroyPixmap (pPixmap);
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    swap(pExaScr, pScreen, DestroyPixmap);
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    return ret;
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}
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Bool
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exaPixmapHasGpuCopy_classic(PixmapPtr pPixmap)
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{
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    ScreenPtr pScreen = pPixmap->drawable.pScreen;
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    ExaScreenPriv(pScreen);
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    ExaPixmapPriv(pPixmap);
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    Bool ret;
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    if (pExaScr->info->PixmapIsOffscreen) {
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	pPixmap->devPrivate.ptr = ExaGetPixmapAddress(pPixmap);
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	ret = pExaScr->info->PixmapIsOffscreen(pPixmap);
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	pPixmap->devPrivate.ptr = NULL;
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    } else
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	ret = (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr);
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    return ret;
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}
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