603 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			603 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
| /*
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|  *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
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|  *
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|  *Permission is hereby granted, free of charge, to any person obtaining
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|  * a copy of this software and associated documentation files (the
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|  *"Software"), to deal in the Software without restriction, including
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|  *without limitation the rights to use, copy, modify, merge, publish,
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|  *distribute, sublicense, and/or sell copies of the Software, and to
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|  *permit persons to whom the Software is furnished to do so, subject to
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|  *the following conditions:
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|  *
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|  *The above copyright notice and this permission notice shall be
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|  *included in all copies or substantial portions of the Software.
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|  *
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|  *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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|  *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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|  *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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|  *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
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|  *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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|  *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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|  *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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|  *
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|  *Except as contained in this notice, the name of the XFree86 Project
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|  *shall not be used in advertising or otherwise to promote the sale, use
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|  *or other dealings in this Software without prior written authorization
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|  *from the XFree86 Project.
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|  *
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|  * Authors:	Dakshinamurthy Karra
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|  *		Suhaib M Siddiqi
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|  *		Peter Busch
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|  *		Harold L Hunt II
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|  */
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| 
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| #ifdef HAVE_XWIN_CONFIG_H
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| #include <xwin-config.h>
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| #endif
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| #include "win.h"
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| 
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| /*
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|  * Local prototypes
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|  */
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| 
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| static int
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|  winListInstalledColormaps(ScreenPtr pScreen, Colormap * pmaps);
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| 
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| static void
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|  winStoreColors(ColormapPtr pmap, int ndef, xColorItem * pdefs);
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| 
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| static void
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|  winInstallColormap(ColormapPtr pmap);
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| 
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| static void
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|  winUninstallColormap(ColormapPtr pmap);
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| 
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| static void
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| 
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| winResolveColor(unsigned short *pred,
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|                 unsigned short *pgreen,
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|                 unsigned short *pblue, VisualPtr pVisual);
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| 
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| static Bool
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|  winCreateColormap(ColormapPtr pmap);
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| 
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| static void
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|  winDestroyColormap(ColormapPtr pmap);
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| 
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| static Bool
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|  winGetPaletteDIB(ScreenPtr pScreen, ColormapPtr pcmap);
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| 
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| static Bool
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|  winGetPaletteDD(ScreenPtr pScreen, ColormapPtr pcmap);
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| 
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| /*
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|  * Set screen functions for colormaps
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|  */
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| 
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| void
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| winSetColormapFunctions(ScreenPtr pScreen)
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| {
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|     pScreen->CreateColormap = winCreateColormap;
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|     pScreen->DestroyColormap = winDestroyColormap;
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|     pScreen->InstallColormap = winInstallColormap;
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|     pScreen->UninstallColormap = winUninstallColormap;
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|     pScreen->ListInstalledColormaps = winListInstalledColormaps;
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|     pScreen->StoreColors = winStoreColors;
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|     pScreen->ResolveColor = winResolveColor;
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| }
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| 
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| /* See Porting Layer Definition - p. 30 */
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| /*
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|  * Walk the list of installed colormaps, filling the pmaps list
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|  * with the resource ids of the installed maps, and return
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|  * a count of the total number of installed maps.
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|  */
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| static int
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| winListInstalledColormaps(ScreenPtr pScreen, Colormap * pmaps)
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| {
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|     winScreenPriv(pScreen);
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| 
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|     /*
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|      * There will only be one installed colormap, so we only need
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|      * to return one id, and the count of installed maps will always
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|      * be one.
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|      */
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|     *pmaps = pScreenPriv->pcmapInstalled->mid;
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|     return 1;
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| }
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| 
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| /* See Porting Layer Definition - p. 30 */
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| /* See Programming Windows - p. 663 */
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| static void
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| winInstallColormap(ColormapPtr pColormap)
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| {
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|     ScreenPtr pScreen = pColormap->pScreen;
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| 
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|     winScreenPriv(pScreen);
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|     ColormapPtr oldpmap = pScreenPriv->pcmapInstalled;
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| 
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| #if CYGDEBUG
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|     winDebug("winInstallColormap\n");
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| #endif
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| 
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|     /* Did the colormap actually change? */
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|     if (pColormap != oldpmap) {
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| #if CYGDEBUG
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|         winDebug("winInstallColormap - Colormap has changed, attempt "
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|                  "to install.\n");
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| #endif
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| 
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|         /* Was there a previous colormap? */
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|         if (oldpmap != (ColormapPtr) None) {
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|             /* There was a previous colormap; tell clients it is gone */
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|             WalkTree(pColormap->pScreen, TellLostMap, (char *) &oldpmap->mid);
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|         }
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| 
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|         /* Install new colormap */
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|         pScreenPriv->pcmapInstalled = pColormap;
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|         WalkTree(pColormap->pScreen, TellGainedMap, (char *) &pColormap->mid);
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| 
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|         /* Call the engine specific colormap install procedure */
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|         if (!((*pScreenPriv->pwinInstallColormap) (pColormap))) {
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|             winErrorFVerb(2,
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|                           "winInstallColormap - Screen specific colormap install "
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|                           "procedure failed.  Continuing, but colors may be "
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|                           "messed up from now on.\n");
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|         }
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|     }
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| 
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|     /* Save a pointer to the newly installed colormap */
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|     pScreenPriv->pcmapInstalled = pColormap;
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| }
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| 
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| /* See Porting Layer Definition - p. 30 */
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| static void
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| winUninstallColormap(ColormapPtr pmap)
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| {
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|     winScreenPriv(pmap->pScreen);
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|     ColormapPtr curpmap = pScreenPriv->pcmapInstalled;
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| 
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| #if CYGDEBUG
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|     winDebug("winUninstallColormap\n");
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| #endif
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| 
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|     /* Is the colormap currently installed? */
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|     if (pmap != curpmap) {
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|         /* Colormap not installed, nothing to do */
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|         return;
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|     }
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| 
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|     /* Clear the installed colormap flag */
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|     pScreenPriv->pcmapInstalled = NULL;
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| 
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|     /*
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|      * NOTE: The default colormap does not get "uninstalled" before
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|      * it is destroyed.
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|      */
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| 
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|     /* Install the default cmap in place of the cmap to be uninstalled */
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|     if (pmap->mid != pmap->pScreen->defColormap) {
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|         dixLookupResourceByType((void *) &curpmap, pmap->pScreen->defColormap,
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|                                 RT_COLORMAP, NullClient, DixUnknownAccess);
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|         (*pmap->pScreen->InstallColormap) (curpmap);
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|     }
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| }
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| 
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| /* See Porting Layer Definition - p. 30 */
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| static void
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| winStoreColors(ColormapPtr pmap, int ndef, xColorItem * pdefs)
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| {
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|     ScreenPtr pScreen = pmap->pScreen;
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| 
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|     winScreenPriv(pScreen);
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|     winCmapPriv(pmap);
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|     int i;
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|     unsigned short nRed, nGreen, nBlue;
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| 
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| #if CYGDEBUG
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|     if (ndef != 1)
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|         winDebug("winStoreColors - ndef: %d\n", ndef);
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| #endif
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| 
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|     /* Save the new colors in the colormap privates */
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|     for (i = 0; i < ndef; ++i) {
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|         /* Adjust the colors from the X color spec to the Windows color spec */
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|         nRed = pdefs[i].red >> 8;
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|         nGreen = pdefs[i].green >> 8;
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|         nBlue = pdefs[i].blue >> 8;
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| 
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|         /* Copy the colors to a palette entry table */
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|         pCmapPriv->peColors[pdefs[0].pixel + i].peRed = nRed;
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|         pCmapPriv->peColors[pdefs[0].pixel + i].peGreen = nGreen;
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|         pCmapPriv->peColors[pdefs[0].pixel + i].peBlue = nBlue;
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| 
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|         /* Copy the colors to a RGBQUAD table */
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|         pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbRed = nRed;
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|         pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbGreen = nGreen;
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|         pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbBlue = nBlue;
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| 
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| #if CYGDEBUG
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|         winDebug("winStoreColors - nRed %d nGreen %d nBlue %d\n",
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|                  nRed, nGreen, nBlue);
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| #endif
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|     }
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| 
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|     /* Call the engine specific store colors procedure */
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|     if (!((pScreenPriv->pwinStoreColors) (pmap, ndef, pdefs))) {
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|         winErrorFVerb(2,
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|                       "winStoreColors - Engine cpecific color storage procedure "
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|                       "failed.  Continuing, but colors may be messed up from now "
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|                       "on.\n");
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|     }
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| }
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| 
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| /* See Porting Layer Definition - p. 30 */
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| static void
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| winResolveColor(unsigned short *pred,
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|                 unsigned short *pgreen,
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|                 unsigned short *pblue, VisualPtr pVisual)
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| {
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| #if CYGDEBUG
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|     winDebug("winResolveColor ()\n");
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| #endif
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| 
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|     miResolveColor(pred, pgreen, pblue, pVisual);
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| }
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| 
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| /* See Porting Layer Definition - p. 29 */
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| static Bool
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| winCreateColormap(ColormapPtr pmap)
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| {
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|     winPrivCmapPtr pCmapPriv = NULL;
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|     ScreenPtr pScreen = pmap->pScreen;
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| 
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|     winScreenPriv(pScreen);
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| 
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| #if CYGDEBUG
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|     winDebug("winCreateColormap\n");
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| #endif
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| 
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|     /* Allocate colormap privates */
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|     if (!winAllocateCmapPrivates(pmap)) {
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|         ErrorF("winCreateColorma - Couldn't allocate cmap privates\n");
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|         return FALSE;
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|     }
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| 
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|     /* Get a pointer to the newly allocated privates */
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|     pCmapPriv = winGetCmapPriv(pmap);
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| 
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|     /*
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|      * FIXME: This is some evil hackery to help in handling some X clients
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|      * that expect the top pixel to be white.  This "help" only lasts until
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|      * some client overwrites the top colormap entry.
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|      *
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|      * We don't want to actually allocate the top entry, as that causes
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|      * problems with X clients that need 7 planes (128 colors) in the default
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|      * colormap, such as Magic 7.1.
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|      */
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|     pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbRed = 255;
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|     pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbGreen = 255;
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|     pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbBlue = 255;
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|     pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peRed = 255;
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|     pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peGreen = 255;
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|     pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peBlue = 255;
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| 
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|     /* Call the engine specific colormap initialization procedure */
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|     if (!((*pScreenPriv->pwinCreateColormap) (pmap))) {
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|         ErrorF("winCreateColormap - Engine specific colormap creation "
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|                "procedure failed.  Aborting.\n");
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|         return FALSE;
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|     }
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| 
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|     return TRUE;
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| }
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| 
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| /* See Porting Layer Definition - p. 29, 30 */
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| static void
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| winDestroyColormap(ColormapPtr pColormap)
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| {
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|     winScreenPriv(pColormap->pScreen);
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|     winCmapPriv(pColormap);
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| 
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|     /* Call the engine specific colormap destruction procedure */
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|     if (!((*pScreenPriv->pwinDestroyColormap) (pColormap))) {
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|         winErrorFVerb(2,
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|                       "winDestroyColormap - Engine specific colormap destruction "
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|                       "procedure failed.  Continuing, but it is possible that memory "
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|                       "was leaked, or that colors will be messed up from now on.\n");
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|     }
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| 
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|     /* Free the colormap privates */
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|     free(pCmapPriv);
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|     winSetCmapPriv(pColormap, NULL);
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| 
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| #if CYGDEBUG
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|     winDebug("winDestroyColormap - Returning\n");
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| #endif
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| }
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| 
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| /*
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|  * Internal function to load the palette used by the Shadow DIB
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|  */
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| 
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| static Bool
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| winGetPaletteDIB(ScreenPtr pScreen, ColormapPtr pcmap)
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| {
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|     winScreenPriv(pScreen);
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|     int i;
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|     Pixel pixel;                /* Pixel == CARD32 */
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|     CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */
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|     UINT uiColorsRetrieved = 0;
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|     RGBQUAD rgbColors[WIN_NUM_PALETTE_ENTRIES];
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| 
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|     /* Get the color table for the screen */
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|     uiColorsRetrieved = GetDIBColorTable(pScreenPriv->hdcScreen,
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|                                          0, WIN_NUM_PALETTE_ENTRIES, rgbColors);
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|     if (uiColorsRetrieved == 0) {
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|         ErrorF("winGetPaletteDIB - Could not retrieve screen color table\n");
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|         return FALSE;
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|     }
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| 
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| #if CYGDEBUG
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|     winDebug("winGetPaletteDIB - Retrieved %d colors from DIB\n",
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|              uiColorsRetrieved);
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| #endif
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| 
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|     /* Set the DIB color table to the default screen palette */
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|     if (SetDIBColorTable(pScreenPriv->hdcShadow,
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|                          0, uiColorsRetrieved, rgbColors) == 0) {
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|         ErrorF("winGetPaletteDIB - SetDIBColorTable () failed\n");
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|         return FALSE;
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|     }
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| 
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|     /* Alloc each color in the DIB color table */
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|     for (i = 0; i < uiColorsRetrieved; ++i) {
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|         pixel = i;
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| 
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|         /* Extract the color values for current palette entry */
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|         nRed = rgbColors[i].rgbRed << 8;
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|         nGreen = rgbColors[i].rgbGreen << 8;
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|         nBlue = rgbColors[i].rgbBlue << 8;
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| 
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| #if CYGDEBUG
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|         winDebug("winGetPaletteDIB - Allocating a color: %d; "
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|                  "%d %d %d\n", pixel, nRed, nGreen, nBlue);
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| #endif
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| 
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|         /* Allocate a entry in the X colormap */
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|         if (AllocColor(pcmap, &nRed, &nGreen, &nBlue, &pixel, 0) != Success) {
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|             ErrorF("winGetPaletteDIB - AllocColor () failed, pixel %d\n", i);
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|             return FALSE;
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|         }
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| 
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|         if (i != pixel
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|             || nRed != rgbColors[i].rgbRed
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|             || nGreen != rgbColors[i].rgbGreen
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|             || nBlue != rgbColors[i].rgbBlue) {
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|             winDebug("winGetPaletteDIB - Got: %d; "
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|                      "%d %d %d\n", (int) pixel, nRed, nGreen, nBlue);
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|         }
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| 
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|         /* FIXME: Not sure that this bit is needed at all */
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|         pcmap->red[i].co.local.red = nRed;
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|         pcmap->red[i].co.local.green = nGreen;
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|         pcmap->red[i].co.local.blue = nBlue;
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|     }
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| 
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|     /* System is using a colormap */
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|     /* Set the black and white pixel indices */
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|     pScreen->whitePixel = uiColorsRetrieved - 1;
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|     pScreen->blackPixel = 0;
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| 
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|     return TRUE;
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| }
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| 
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| /*
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|  * Internal function to load the standard system palette being used by DD
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|  */
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| 
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| static Bool
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| winGetPaletteDD(ScreenPtr pScreen, ColormapPtr pcmap)
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| {
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|     int i;
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|     Pixel pixel;                /* Pixel == CARD32 */
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|     CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */
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|     UINT uiSystemPaletteEntries;
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|     LPPALETTEENTRY ppeColors = NULL;
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|     HDC hdc = NULL;
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| 
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|     /* Get a DC to obtain the default palette */
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|     hdc = GetDC(NULL);
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|     if (hdc == NULL) {
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|         ErrorF("winGetPaletteDD - Couldn't get a DC\n");
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|         return FALSE;
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|     }
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| 
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|     /* Get the number of entries in the system palette */
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|     uiSystemPaletteEntries = GetSystemPaletteEntries(hdc, 0, 0, NULL);
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|     if (uiSystemPaletteEntries == 0) {
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|         ErrorF("winGetPaletteDD - Unable to determine number of "
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|                "system palette entries\n");
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|         return FALSE;
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|     }
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| 
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| #if CYGDEBUG
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|     winDebug("winGetPaletteDD - uiSystemPaletteEntries %d\n",
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|              uiSystemPaletteEntries);
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| #endif
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| 
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|     /* Allocate palette entries structure */
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|     ppeColors = malloc(uiSystemPaletteEntries * sizeof(PALETTEENTRY));
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|     if (ppeColors == NULL) {
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|         ErrorF("winGetPaletteDD - malloc () for colormap failed\n");
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|         return FALSE;
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|     }
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| 
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|     /* Get system palette entries */
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|     GetSystemPaletteEntries(hdc, 0, uiSystemPaletteEntries, ppeColors);
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| 
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|     /* Allocate an X colormap entry for every system palette entry */
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|     for (i = 0; i < uiSystemPaletteEntries; ++i) {
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|         pixel = i;
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| 
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|         /* Extract the color values for current palette entry */
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|         nRed = ppeColors[i].peRed << 8;
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|         nGreen = ppeColors[i].peGreen << 8;
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|         nBlue = ppeColors[i].peBlue << 8;
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| #if CYGDEBUG
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|         winDebug("winGetPaletteDD - Allocating a color: %d; "
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|                  "%d %d %d\n", pixel, nRed, nGreen, nBlue);
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| #endif
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|         if (AllocColor(pcmap, &nRed, &nGreen, &nBlue, &pixel, 0) != Success) {
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|             ErrorF("winGetPaletteDD - AllocColor () failed, pixel %d\n", i);
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|             free(ppeColors);
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|             ppeColors = NULL;
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|             return FALSE;
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|         }
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| 
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|         pcmap->red[i].co.local.red = nRed;
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|         pcmap->red[i].co.local.green = nGreen;
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|         pcmap->red[i].co.local.blue = nBlue;
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|     }
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| 
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|     /* System is using a colormap */
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|     /* Set the black and white pixel indices */
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|     pScreen->whitePixel = uiSystemPaletteEntries - 1;
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|     pScreen->blackPixel = 0;
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| 
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|     /* Free colormap */
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|     free(ppeColors);
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|     ppeColors = NULL;
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| 
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|     /* Free the DC */
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|     if (hdc != NULL) {
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|         ReleaseDC(NULL, hdc);
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|         hdc = NULL;
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|     }
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| 
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|     return TRUE;
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| }
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| 
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| /*
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|  * Install the standard fb colormap, or the GDI colormap,
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|  * depending on the current screen depth.
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|  */
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| 
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| Bool
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| winCreateDefColormap(ScreenPtr pScreen)
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| {
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|     winScreenPriv(pScreen);
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|     winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
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|     unsigned short zero = 0, ones = 0xFFFF;
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|     VisualPtr pVisual = pScreenPriv->pRootVisual;
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|     ColormapPtr pcmap = NULL;
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|     Pixel wp, bp;
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| 
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| #if CYGDEBUG
 | |
|     winDebug("winCreateDefColormap\n");
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| #endif
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| 
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|     /* Use standard fb colormaps for non palettized color modes */
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|     if (pScreenInfo->dwBPP > 8) {
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|         winDebug("winCreateDefColormap - Deferring to "
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|                  "fbCreateDefColormap ()\n");
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|         return fbCreateDefColormap(pScreen);
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|     }
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| 
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|     /*
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|      *  AllocAll for non-Dynamic visual classes,
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|      *  AllocNone for Dynamic visual classes.
 | |
|      */
 | |
| 
 | |
|     /*
 | |
|      * Dynamic visual classes allow the colors of the color map
 | |
|      * to be changed by clients.
 | |
|      */
 | |
| 
 | |
| #if CYGDEBUG
 | |
|     winDebug("winCreateDefColormap - defColormap: %d\n", pScreen->defColormap);
 | |
| #endif
 | |
| 
 | |
|     /* Allocate an X colormap, owned by client 0 */
 | |
|     if (CreateColormap(pScreen->defColormap,
 | |
|                        pScreen,
 | |
|                        pVisual,
 | |
|                        &pcmap,
 | |
|                        (pVisual->class & DynamicClass) ? AllocNone : AllocAll,
 | |
|                        0) != Success) {
 | |
|         ErrorF("winCreateDefColormap - CreateColormap failed\n");
 | |
|         return FALSE;
 | |
|     }
 | |
|     if (pcmap == NULL) {
 | |
|         ErrorF("winCreateDefColormap - Colormap could not be created\n");
 | |
|         return FALSE;
 | |
|     }
 | |
| 
 | |
| #if CYGDEBUG
 | |
|     winDebug("winCreateDefColormap - Created a colormap\n");
 | |
| #endif
 | |
| 
 | |
|     /* Branch on the visual class */
 | |
|     if (!(pVisual->class & DynamicClass)) {
 | |
|         /* Branch on engine type */
 | |
|         if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) {
 | |
|             /* Load the colors being used by the Shadow DIB */
 | |
|             if (!winGetPaletteDIB(pScreen, pcmap)) {
 | |
|                 ErrorF("winCreateDefColormap - Couldn't get DIB colors\n");
 | |
|                 return FALSE;
 | |
|             }
 | |
|         }
 | |
|         else {
 | |
|             /* Load the colors from the default system palette */
 | |
|             if (!winGetPaletteDD(pScreen, pcmap)) {
 | |
|                 ErrorF("winCreateDefColormap - Couldn't get colors "
 | |
|                        "for DD\n");
 | |
|                 return FALSE;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     else {
 | |
|         wp = pScreen->whitePixel;
 | |
|         bp = pScreen->blackPixel;
 | |
| 
 | |
|         /* Allocate a black and white pixel */
 | |
|         if ((AllocColor(pcmap, &ones, &ones, &ones, &wp, 0) != Success)
 | |
|             || (AllocColor(pcmap, &zero, &zero, &zero, &bp, 0) != Success)) {
 | |
|             ErrorF("winCreateDefColormap - Couldn't allocate bp or wp\n");
 | |
|             return FALSE;
 | |
|         }
 | |
| 
 | |
|         pScreen->whitePixel = wp;
 | |
|         pScreen->blackPixel = bp;
 | |
| 
 | |
| #if 0
 | |
|         /* Have to reserve first 10 and last ten pixels in DirectDraw windowed */
 | |
|         if (pScreenInfo->dwEngine != WIN_SERVER_SHADOW_GDI) {
 | |
|             int k;
 | |
|             Pixel p;
 | |
| 
 | |
|             for (k = 1; k < 10; ++k) {
 | |
|                 p = k;
 | |
|                 if (AllocColor(pcmap, &ones, &ones, &ones, &p, 0) != Success)
 | |
|                     FatalError("Foo!\n");
 | |
|             }
 | |
| 
 | |
|             for (k = 245; k < 255; ++k) {
 | |
|                 p = k;
 | |
|                 if (AllocColor(pcmap, &zero, &zero, &zero, &p, 0) != Success)
 | |
|                     FatalError("Baz!\n");
 | |
|             }
 | |
|         }
 | |
| #endif
 | |
|     }
 | |
| 
 | |
|     /* Install the created colormap */
 | |
|     (*pScreen->InstallColormap) (pcmap);
 | |
| 
 | |
| #if CYGDEBUG
 | |
|     winDebug("winCreateDefColormap - Returning\n");
 | |
| #endif
 | |
| 
 | |
|     return TRUE;
 | |
| }
 |