245 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			245 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#ifndef _GLX_server_h_
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#define _GLX_server_h_
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/*
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 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice including the dates of first publication and
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 * either this permission notice or a reference to
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 * http://oss.sgi.com/projects/FreeB/
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 * shall be included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 *
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 * Except as contained in this notice, the name of Silicon Graphics, Inc.
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 * shall not be used in advertising or otherwise to promote the sale, use or
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 * other dealings in this Software without prior written authorization from
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 * Silicon Graphics, Inc.
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 */
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#include <X11/X.h>
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#include <X11/Xproto.h>
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#include <X11/Xmd.h>
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#include <misc.h>
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#include <dixstruct.h>
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#include <pixmapstr.h>
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#include <gcstruct.h>
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#include <extnsionst.h>
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#include <resource.h>
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#include <scrnintstr.h>
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#define GL_GLEXT_PROTOTYPES     /* we want prototypes */
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <GL/glxproto.h>
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/*
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** GLX resources.
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*/
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typedef XID GLXContextID;
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typedef XID GLXPixmap;
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typedef XID GLXDrawable;
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typedef struct __GLXclientStateRec __GLXclientState;
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typedef struct __GLXdrawable __GLXdrawable;
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typedef struct __GLXcontext __GLXcontext;
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#include "glxscreens.h"
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#include "glxdrawable.h"
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#include "glxcontext.h"
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#ifndef True
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#define True 1
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#endif
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#ifndef False
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#define False 0
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#endif
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extern __GLXscreen *glxGetScreen(ScreenPtr pScreen);
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extern __GLXclientState *glxGetClient(ClientPtr pClient);
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/************************************************************************/
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void GlxSetVisualConfigs(int nconfigs, void *configs, void **privates);
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void __glXScreenInitVisuals(__GLXscreen * screen);
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/*
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** The last context used (from the server's persective) is cached.
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*/
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extern __GLXcontext *__glXLastContext;
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extern __GLXcontext *__glXForceCurrent(__GLXclientState *, GLXContextTag,
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                                       int *);
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int __glXError(int error);
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/************************************************************************/
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typedef struct __GLXprovider __GLXprovider;
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struct __GLXprovider {
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    __GLXscreen *(*screenProbe) (ScreenPtr pScreen);
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    const char *name;
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    __GLXprovider *next;
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};
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extern __GLXprovider __glXDRISWRastProvider;
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void GlxPushProvider(__GLXprovider * provider);
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enum {
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    GLX_MINIMAL_VISUALS,
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    GLX_TYPICAL_VISUALS,
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    GLX_ALL_VISUALS
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};
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void __glXsetEnterLeaveServerFuncs(void (*enter) (GLboolean),
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                                   void (*leave) (GLboolean));
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void __glXenterServer(GLboolean rendering);
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void __glXleaveServer(GLboolean rendering);
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void glxSuspendClients(void);
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void glxResumeClients(void);
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typedef void (*glx_func_ptr)(void);
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typedef glx_func_ptr (*glx_gpa_proc)(const char *);
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void __glXsetGetProcAddress(glx_gpa_proc get_proc_address);
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void *__glGetProcAddress(const char *);
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void
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__glXsendSwapEvent(__GLXdrawable *drawable, int type, CARD64 ust,
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                   CARD64 msc, CARD32 sbc);
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#if PRESENT
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void
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__glXregisterPresentCompleteNotify(void);
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#endif
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/*
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** State kept per client.
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*/
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struct __GLXclientStateRec {
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    /*
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     ** Whether this structure is currently being used to support a client.
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     */
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    Bool inUse;
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    /*
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     ** Buffer for returned data.
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     */
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    GLbyte *returnBuf;
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    GLint returnBufSize;
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    /*
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     ** Keep track of large rendering commands, which span multiple requests.
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     */
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    GLint largeCmdBytesSoFar;   /* bytes received so far        */
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    GLint largeCmdBytesTotal;   /* total bytes expected         */
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    GLint largeCmdRequestsSoFar;        /* requests received so far     */
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    GLint largeCmdRequestsTotal;        /* total requests expected      */
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    GLbyte *largeCmdBuf;
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    GLint largeCmdBufSize;
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    /* Back pointer to X client record */
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    ClientPtr client;
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    char *GLClientextensions;
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};
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/************************************************************************/
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/*
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** Dispatch tables.
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*/
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typedef void (*__GLXdispatchRenderProcPtr) (GLbyte *);
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typedef int (*__GLXdispatchSingleProcPtr) (__GLXclientState *, GLbyte *);
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typedef int (*__GLXdispatchVendorPrivProcPtr) (__GLXclientState *, GLbyte *);
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/*
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 * Dispatch for GLX commands.
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 */
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typedef int (*__GLXprocPtr) (__GLXclientState *, char *pc);
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/*
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 * Tables for computing the size of each rendering command.
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 */
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typedef int (*gl_proto_size_func) (const GLbyte *, Bool);
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typedef struct {
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    int bytes;
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    gl_proto_size_func varsize;
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} __GLXrenderSizeData;
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/************************************************************************/
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/*
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** X resources.
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*/
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extern RESTYPE __glXContextRes;
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extern RESTYPE __glXClientRes;
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extern RESTYPE __glXPixmapRes;
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extern RESTYPE __glXDrawableRes;
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/************************************************************************/
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/*
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** Prototypes.
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*/
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extern char *__glXcombine_strings(const char *, const char *);
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/*
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** Routines for sending swapped replies.
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*/
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extern void __glXSwapMakeCurrentReply(ClientPtr client,
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                                      xGLXMakeCurrentReply * reply);
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extern void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply);
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extern void __glXSwapQueryVersionReply(ClientPtr client,
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                                       xGLXQueryVersionReply * reply);
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extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client,
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                                              xGLXQueryContextInfoEXTReply *
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                                              reply, int *buf);
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extern void __glXSwapGetDrawableAttributesReply(ClientPtr client,
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                                                xGLXGetDrawableAttributesReply *
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                                                reply, CARD32 *buf);
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extern void glxSwapQueryExtensionsStringReply(ClientPtr client,
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                                              xGLXQueryExtensionsStringReply *
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                                              reply, char *buf);
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extern void glxSwapQueryServerStringReply(ClientPtr client,
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                                          xGLXQueryServerStringReply * reply,
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                                          char *buf);
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/*
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 * Routines for computing the size of variably-sized rendering commands.
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 */
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extern int __glXTypeSize(GLenum enm);
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extern int __glXImageSize(GLenum format, GLenum type,
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                          GLenum target, GLsizei w, GLsizei h, GLsizei d,
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                          GLint imageHeight, GLint rowLength, GLint skipImages,
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                          GLint skipRows, GLint alignment);
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extern unsigned glxMajorVersion;
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extern unsigned glxMinorVersion;
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extern int __glXEventBase;
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#endif                          /* !__GLX_server_h__ */
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