For easier reading, move th sub-reply structs down to where they're used
first and use static initialization for the common fields.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Move down the declaration of the reply struct, right before swapping and sending
and use static initialization.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The function doesn't need to pass anything back via this pointer, it's
the last consumer of this struct. Make understanding the code a bit easier
and clear the road for further simplifications by passing the struct as
value instead of pointer.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The function doesn't need to pass anything back via this pointer, it's
the last consumer of this struct. Make understanding the code a bit easier
and clear the road for further simplifications by passing the struct as
value instead of pointer.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make the code flow a bit easier to understand and allow further simplification
by now just having to write out one additional payload as one block.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Putting both payload pieces into one buffer, so it can be written out
with only one call.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's hard to see which fields of the xkbGetDeviceInfoReply struct it's
reading or writing, and that complicates further simplifications of the
caller. So instead let the caller pass in the relevant fields and do the
modifications on the reply structs on its own.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
A bit simplification in code flow.
The extra length check (did we write as much as intended?) isn't necessary,
since the buffer size is computed by the very same data before this
function is called.
Hint: the size computation must be done before calling this one, because
the reply might be encapsulated in another one (xkbGetKbdByName).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's not passing back any data via that pointer and actually the last
consumer of it. Changing it to value instead of pointer clears the
road for further simplifications by subsequent patches.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make it a bit simpler and easier to read.
calloc() and WriteToClient() can handle zero lengths very well.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's not passing back any data via that pointer and actually the last
consumer of it. Changing it to value instead of pointer clears the
road for further simplifications by subsequent patches.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's not passing back any data via that pointer and actually the last
consumer of it. Changing it to value instead of pointer clears the
road for further simplifications by subsequent patches.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't need the whole struct here, especially do we not wanna change it.
Therefore only pass in what's really needed, so it gets easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Use static initializaton as much as possible and drop unnecessary
or duplicate zero assignments.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The dispatcher functions are much more complex than they're usually are
(just switch/case statement). Bring them in line with the standard scheme
used in the Xserver, so further steps become easier.
It's also much cleaner to use the defines from proto headers instead of
raw numbers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The current way of switching between Xinerama and single-screen handlers
is quite complicated and needs call vector tables that are changed on
the fly, which in turn makes dispatching more complicated.
Reworking this into a simple and straight code flow, where individual request
procs just look at a flag to decide whether to call the Xinerama or single
screen version.
This isn't just much easier to understand (and debug), but also removes the need
or the call vectors, thus allowing further simplification of the dispatcher.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
No need to go indirectly through a vector table, since everything's fixed
anyways. It's not a pretty robust programming style: any changes need great
care, in order to not mix up things.
Replacing this by direct switch/case statement, which is using the defines
from the xrandr protocol headers. Also adding a little bit more protection
against subtle programming errors and reducing cognitive load (source size)
on understanding the code by using a tiny macro for deducing define name and
function name from the request's name.
This approach actually uncovered some subtle bug that had been waiting in
the dark for over 15 years.
As collateral benefit, getting a tiny bit better performance.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
No need to go indirectly through a vector table, since everything's fixed
anyways. It's not a pretty robust programming style: any changes need great
care, in order to not mix up things.
Replacing this by direct switch/case statement, which is using the defines
from the xrandr protocol headers. Also adding a little bit more protection
against subtle programming errors and reducing cognitive load (source size)
on understanding the code by using a tiny macro for deducing define name and
function name from the request's name.
This approach actually uncovered some subtle bug that had been waiting in
the dark for over 15 years.
As collateral benefit, getting a tiny bit better performance.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The dispatcher functions are much more complex than they're usually are
(just switch/case statement). Bring them in line with the standard scheme
used in the Xserver, so further steps become easier.
It's also much cleaner to use the defines from proto headers instead of
raw numbers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Allocate reply buffers on stack and put multiple fragments into one buffer,
in order to make it easier doing write out by generic macros, in subsequent
commits.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make the code a bit easier to read by using initialization of the reply
structs, at the point of declaration. Most of them aren't written to later,
just passed into WriteReplyToClient(). Also dropping some useless zero
assignments (struct initializers automatically zero-out unmentioned fields).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use static initialization where possible
* put the lists into one one block, so they can be written in one pass
* simplify size computations
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The dispatcher functions are much more complex than they're usually are
(just switch/case statement). Bring them in line with the standard scheme
used in the Xserver, so further steps become easier.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Only key difference that calloc(), in contrast to rellocarray(),
is zero-initializing. The overhead is hard to measure on today's
machines, and it's safer programming practise to always allocate
zero-initialized, so one can't forget to do it explicitly.
Cocci rule:
@@
expression COUNT;
expression LEN;
@@
- xallocarray(COUNT,LEN)
+ calloc(COUNT,LEN)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Not used by any external modules, and an implementation
detail anyways, so no need to keep it in public header.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
USE_BACKGROUND_PIXEL and USE_BORDER_PIXEL aren't used anywhere,
neither in Xserver nor any drivers, so can be dropped now.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
../hw/xwin/InitOutput.c:89:2: warning: redundant redeclaration of ‘winValidateArgs’ [-Wredundant-decls]
89 | winValidateArgs(void);
| ^~~~~~~~~~~~~~~
In file included from ../hw/xwin/InitOutput.c:35:
../hw/xwin/win.h:1008:1: note: previous declaration of ‘winValidateArgs’ was here
1008 | winValidateArgs(void);
| ^~~~~~~~~~~~~~~
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's last users gone about 15 years ago with commit
a715de7f11, so no need
to keep it around any longer.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
micmap.c is the only consumer of these, so move them into there,
instead of maintaining them in the public API w/o any practical need.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This .c file is the only consumer of that define, so move it
there instead of carrying it around in public API.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>