Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
2do: should check whether it's better to directly assign the screen procs,
w/o any wrapping at all.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Right now, extension specific window destruction procedures are implemented
by wrapping the ScreenRec's DestroyWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)
While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.
This commit introduces a simple approach for letting extension hook into the
window destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This wrapping function for Screen->ResizeWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This wrapping function for Screen->CopyWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Both engines, GDI as well as DirectDraw, using the same screen init finish function,
so no need to keep indirection via per-engine callback pointer.
The winFinishScreenInitFB() can also be made static now.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This reverts commit 58a2fb8b6f.
Needed by xf86-video-intel driver. Didn't get noticed, because we don't
have this driver in our CI yet.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Instead of complex wrap/unwrap trickery in the error path, just protect
the DestroyPixmap() handlers from half-initialized state.
This not just makes the code flow simpler and easier to understand, but
also clears the road for decoupling the extension specific pixmap destructor
logic from the ScreenRec proc vectors (*1).
*1) see: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1755
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Direct calls to ScreenRec->DestroyPixmap() is fragile and blocks cleaning up
the wrapping jungle, so use the proper dix function instead.
While this function originally wasn't made for that purpose (and so we have an
useless parameter here, and the naming isn't entirely correct), it's the best
effort we have right now, without breaking existing API: it's already exported
since long time, so drivers can be easily converted and still work with both
new and older Xserver ABI versions.
Retrospectively, this already should have been done 20 years ago.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make dixDestroyPixmap() check for NULL pointer, so callers don't need to
do it anymore. Returning TRUE on NULL pointer - but most callers won't
even look at the retval anyways.
Together with subsequent commits, which will make use of that function,
instead of calling raw ScreenRec->DestroyPixmap vectors, this gives us some
more freedom for architectural changes, eg. get rid of the extremely
complicated and fragile wrapping chains.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Right now, we're assuming that even when deep nesting involved, the proc
vector is always set to a valid function. One the one hand it requires
extra dummy procs in some cases, OTOH it's making upcoming refactoring
of the code flow unnecessarily complex.
The big plot (of subsequent commits) is splitting out the extension's
(and possibly subsystem's) special logic out of the wrapping chain and
let them be executed independently from the DDX/drivers - when applicable
even only when the pixmap is really destroyed (not just unref'ed).
(At some later point, it might even become be actually a valid situation
that DestroyPixmap vector really being NULL.)
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754
See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1755
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Needed to build with IPv6 disabled using gcc 14 on some platforms to avoid:
In file included from /usr/X11/include/X11/Xtrans/transport.c:67,
from xstrans.c:17:
/usr/X11/include/X11/Xtrans/Xtranssock.c: In function ‘_XSERVTransSocketOpen’:
/usr/X11/include/X11/Xtrans/Xtranssock.c:467:28: error: passing argument 5
of ‘getsockopt’ from incompatible pointer type [-Wincompatible-pointer-types]
467 | (char *) &val, &len) == 0 && val < 64 * 1024)
| ^~~~
| |
| size_t * {aka long unsigned int *}
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1736>