Commit Graph

19066 Commits

Author SHA1 Message Date
Enrico Weigelt, metux IT consult c44aa6a6f1 (!1681) glx: use LogMessageVerb() instead of xf86Msg()
Both are doing same job, so no need to keep using an duplicated implementation.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 9e2035343f (!1681) xfree86: use LogMessageVerb() instead of xf86MsgVerb()
Both are doing same job, so no need to keep using an duplicated implementation.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult a61a5e0eb7 (!1682) os: log: consolidate OS specific fsync() call into helper
Instead of having lots of #ifdef's, consolidating the conditionally
compiled fsync() call into a tiny inline helper.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 3a6bcb854e (!1682) os: log: drop now meaningless XLOG_FLUSH option
Since we're not indirectly writing via FILE anymore, this option has
become meaningless: it meant flushing out our in-process buffer to
the kernel, but we're now doing direct write() calls anyways.

xf86 still accepts the "flush" config file flag for backwards compatibility,
but it hasn't any practical meaning anymore.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 0ef6e47819 (!1682) os: log via fd instead of FILE
Instead of maintaining both the logfile fd, as well as ANSI FILE pointer,
simplify it to just a fd.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult e31436c4f7 (!1696) ci: build more drivers
Increase driver build test coverage by adding more drivers.
Only left out those which won't compile on Linux (yet).

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult a13afbc77c (!1703) miext: rootless: fix unused variables
Compiling w/ -Werror (which our CI does) breaks compile due a buch of
unused variables.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 2cae6b5d7d (!1703) mi: miexpose: fit FTBS w/ rootless helper
FTBS when rootless subsys enabled:

> ../mi/miexpose.c: In function ‘miPaintWindow’:
> ../mi/miexpose.c:411:15: error: unused variable ‘orig_pWin’ [-Werror=unused-variable]
>   411 |     WindowPtr orig_pWin = pWin;
>       |               ^~~~~~~~~
> cc1: all warnings being treated as errors

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 09bb70272f (!1714) glamor: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 1e258b6f3d (!1714) exa: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 749bf16c09 (!1714) damage: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 1a11903d97 (!1714) Xext: xv: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 5739035208 (!1714) Xext: shm: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 1238507f30 (!1714) dix: add per-screen pixmap destructor mechanism
Right now, extension specific pixmap destruction procedures are implemented
by wrapping the ScreenRec's DestroyPixmap() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

It's even getting worse: the proc also has to do ref counting, and only destroy
the pixmap if refconter reaching zero - that's all done in the individual screen
drivers. Therefore, all extensions must check for refcnt == 1, in order to know
when to really act.

This commit introduces a simple approach for letting extension hook into the
pixmap destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult b4c3a2ddd5 (!1714) dri3: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 2a4bca3028 (!1714) render: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 26c26146df (!1714) xvmc: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult ae9ae3c16b (!1714) xv: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult d2c08c4cc2 (!1714) xfixes: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult cb75dab63b (!1714) Xext: shm: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 9f952ad83d (!1714) dix: add per-screen close notify hook
Right now, extension specific actions on screen closing implemented by wrapping
the ScreenRec's PositionWindow() proc pointer: the extensions are storing the
original pointer in their private data and putting in their own one. On each
call, their proc restores the original one, calls it, and switches back again.
When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
screen closing path safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their hook proc (and an
opaque pointer) and get called back - w/o ever having to mess with the
ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 4d24ece1c3 (!1714) rootless: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 2ffc5f1523 (!1714) dbe: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 7a91790f2e (!1714) composite: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult b13b8dad07 (!1714) dix: add per-screen window position notify hook
Right now, extension specific actions on window positioning are implemented
by wrapping the ScreenRec's PositionWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window positioning path safely, w/o having to care much about side effects
with the call chain. Extensions now can simply register their hook proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 1c8dc9e329 (!1714) mi: overlay: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 527a0325d5 (!1714) xwayland: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 4d9a8ca3c3 (!1714) xfree86: dri: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult c2652c3111 (!1714) xfree86: xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult d347c75983 (!1714) kdrive: xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult a9eb1e0a5a (!1714) rootless: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

2do: should check whether it's better to directly assign the screen procs,
w/o any wrapping at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 5341be053e (!1714) composite: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult e314e6a88a (!1714) xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult cc5846a4f6 (!1714) damage: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 133970a44e (!1714) render: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult c4a9d03edc (!1714) present: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult ddea7991ca (!1714) dbe: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 3191eb529e (!1714) dix: add per-screen window destructor hook
Right now, extension specific window destruction procedures are implemented
by wrapping the ScreenRec's DestroyWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 1bcb842bb7 (!1705) xwin: drop wrapping on ScreenRec->ModifyPixmapHeader()
Instead of complicated wrapping, just call fbModifyPixmapHeader() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult a0ce08487c (!1705) xwin: drop winResizeWindowMultiWindow()
This wrapping function for Screen->ResizeWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult f1e3e7a893 (!1705) xwin: drop wrapping on ScreenRec->MoveWindow()
Instead of complicated wrapping, just call fbMoveWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 8beb00584e (!1705) xwin: drop wrapping on ScreenRec->RestackWindow()
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 1894777fef (!1705) xwin: drop wrapping on ScreenRec->ReparentWindow()
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 3ade5bac24 (!1705) xwin: drop wrapping on ScreenRec->UnrealizeWindow()
Instead of complicated wrapping, just call fbUnrealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:51 +01:00
Enrico Weigelt, metux IT consult 147b9e0266 (!1705) xwin: drop wrapping on ScreenRec->RealizeWindow()
Instead of complicated wrapping, just call fbRealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:50 +01:00
Enrico Weigelt, metux IT consult 4a0454cc77 (!1705) xwin: drop wrapping on ScreenRec->SetShape()
Instead of complicated wrapping, just call fbSetShape() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:50 +01:00
Enrico Weigelt, metux IT consult 17abcec6f7 (!1705) xwin: drop winCopyWindowMultiWindow()
This wrapping function for Screen->CopyWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:50 +01:00
Enrico Weigelt, metux IT consult fa2730a355 (!1705) xwin: call winFinishScreenInitFB() directly
Both engines, GDI as well as DirectDraw, using the same screen init finish function,
so no need to keep indirection via per-engine callback pointer.

The winFinishScreenInitFB() can also be made static now.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:50 +01:00
Enrico Weigelt, metux IT consult 19a26d3a81 (!1705) xwin: glx: drop glxWinUnrealizeWindow()
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:50 +01:00
Enrico Weigelt, metux IT consult 1aadc6025e (!1705) xwin: glx: drop glxWinRealizeWindow()
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2024-10-31 19:23:50 +01:00