Commit Graph

313 Commits

Author SHA1 Message Date
Enrico Weigelt, metux IT consult 6845fa2dde (!1714) glamor: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons,
so use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:33 +02:00
Enrico Weigelt, metux IT consult ab156eb63b (!1714) glamor: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons,
so use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:32 +02:00
Enrico Weigelt, metux IT consult a3eae0f568 (!1975) glamor: BUG_RETURN*() on pixmap private data
Usually shouldn't happen trying to accessing pixmap's glamor private
data w/o having it initialized first. But just in case there's some
subtle bug, adding extra checks, which don't cost us much.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:31 +02:00
Enrico Weigelt, metux IT consult 85267d38ac (!1987) glamor: unexport GLAMOR_CREATE_PIXMAP_* defines
Not used by any external drivers, so no need to keep it in public API.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult b808db1d17 (!1987) glamor: unexport glamor_copy_window()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 1bfe6d6255 (!1987) glamor: unexport glamor_change_window_attributes()
Not needed by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult f8c06740d3 (!1987) glamor: unexport glamor_egl_screen_init()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult cbe0210f8e (!1987) glamor: unexport glamor_get_drawable_modifiers()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult db249f4e0b (!1987) glamor: unexport glamor_get_modifiers()
Not used by any external driveres, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult efb8f86ff3 (!1987) glamor: unexport glamor_get_formats()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 43d1b5f0b6 (!1987) glamor: unexport glamor_pixmap_from_fds()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 5880c65923 (!1987) glamor: unexport glamor_fds_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 4d27eea143 (!1987) glamor: unexport glamor_egl_fd_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult be9e596556 (!1987) glamor: unexport glamor_egl_fd_name_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 01af39e34d (!1987) glamor: unexport glamor_egl_fds_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult cf98ce47b6 (!1987) glamor: unexport glamor_enable_dri3()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 7bcb7c45b2 (!1987) glamor: unexport glamor_pixmap_exchange_fbos()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 820719193e (!1987) glamor: unexport glamor_set_glvnd_vendor()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult 52e8f4ec68 (!1987) glamor: unexport glamor_set_pixmap_type()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult baa5f44dc8 (!1987) glamor: unexport glamor_set_pixmap_texture()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-03 11:37:30 +02:00
Enrico Weigelt, metux IT consult b30edf326b fix missing includes of <X11/Xfuncproto.h>
Several places using _X_ATTRIBUTE_PRINTF macro from X11/Xfuncproto.h
but missing to include it, so it depends on other headers whether it's
included by mere accident, which quickly causes trouble if include order
changes. Cleaning that up by adding explicit include statements.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1580>
2024-07-20 17:18:38 +00:00
Balló György 007e98b186 glamor: Fallback to software rendering on GLSL link failure
Instead of thowing fatal error on GLSL link failure, fall back to software
rendering. This allows using Glamor on systems with limited hardware resources
(such as i915).

Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1173>
2024-04-11 12:01:14 +00:00
Michel Dänzer 8f66c15694 glamor: Make glamor_set_alu take a DrawablePtr
Preparation for the following commit, no functional change intended.
2024-01-11 10:03:10 +00:00
Konstantin 81ef43dd4a glamor: xv: reuse ports and shaders when possible
Xv currently calls glamor_xv_free_port_data at the end of every putImage.
This leads to shader recompilation for every frame, which is a huge performance loss.
This commit changes behaviour of glamor_xv_free_port_data, and its now is called only
if width, height or format is changed for xv port.

Shader management also done in a port now, because if shaders will be
stored in core glamor and try to be reused, this can lead to a bug if we
try to play 2 videos with different formats simultaneously.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Konstantin <ria.freelander@gmail.com>
2023-11-29 21:18:29 +00:00
Konstantin Pugin 3caf7aa88d glamor: add glvnd_vendor private
This commit adds an ability to store a glvnd vendor in Glamor
structures, which can be used for initialize some vendor-based values
without hooking into DDX internals. Also this adds setting this value
into Xorg and Xwayland

Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Emma Anholt <emma@anholt.net>
2023-11-07 17:59:24 +03:00
Konstantin Pugin e573d4ca03 glamor: accelerate incomplete textures for GL ES
If texture can be uploaded to GL using glTexImage2D normally, but
cannot be read back using glReadPixels, we still can accelerate it,
but we cannot create pixmap with FBO using this texture type. So,
add a flag to avoid such creations.

This allow us to accelerate 8-bit glyph masks on GL ES 2.0, because those
masks are used only as textures, and in next stages are rendered on RGBA
surfaces normally, so, we do not need to call glReadPixels on them.

This is needed for correctly working fonts on GL ES 2.0, due to inability
to use GL_RED and texture swizzle. We should use GL_ALPHA there, and
with this format we cannot have a complete framebuffer. But completed
framebuffer, according to testing, is not required for fonts anyway.
Also it fixes all 8-bit formats for GLES2.

Fixes #1362
Fixes #1411

Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
2023-10-20 14:09:57 +03:00
Konstantin Pugin ee107cd491 glamor: support GLES3 shaders
Some hardware (preferably mobile) working on GLES3 way faster than
on desktop GL and supports more features. This commit will allow using
GLES3 if glamor is running over GL ES, and version 3 is supported.

Changes are the following:
1. Add compatibility layer for 120/GLES2 shaders with defines in and out
2. Switch attribute and varying to in and out in almost all shaders
   (aside gradient)
3. Add newGL-only frag_color variable, which defines as gl_FragColor on
   old pipelines
4. Switch all shaders to use frag_color.
5. Previous commit is reverted, because now we have more than one GL ES
version, previous commit used to set version 100 for all ES shaders, which
is not true for ES 3

Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com>
2023-10-09 17:25:28 +00:00
Konstantin f273c960c1 glamor: add gl_PointSize for ES shaders
GLES3.2 spec, page 126:
> The variable gl_PointSize is intended for a shader to write
> the size of the point to be rasterized. It is measured in pixels.
> If gl_PointSize is not written to, its value
> is undefined in subsequent pipe stages.

If glamor shader is use points, we should define gl_PointSize for GLES.
On Desktop GL, it "just work" due to default gl_PointSize is 1.

As @anholt requested, define this only for minimal amount of shaders
(point and glyphbit ones), to make sure than performance will not
affected

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Konstantin <ria.freelander@gmail.com>
2023-09-20 03:00:00 +00:00
Michel Dänzer d1f142891e glamor: Ignore destination alpha as necessary for composite operation
If the destination drawable is a window with effective depth 24 backed
by a depth 32 pixmap.

Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1575
2023-09-12 16:57:16 +02:00
Michel Dänzer d4e11f4c92 glamor: Make glamor_solid_boxes take a DrawablePtr
Instead of a PixmapPtr. Gives better results if the window depth
doesn't match the backing pixmap depth.

Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1565
2023-07-20 10:14:56 +02:00
Michel Dänzer 3e044b1e64 glamor: Add and use glamor_drawable_effective_depth helper
Consider the following window hierarchy, from ancestors to descendants:

 A
 |
 B
 |
 C

If both A & C have depth 32, but B has depth 24, C must effectively
behave as if it had depth 24, even if its backing pixmap has depth 32
as well.

Fixes the xmag issue described in the GitLab issue below.

Issue: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1564
2023-07-20 10:14:56 +02:00
Joshua Ashton 89163917e1 glamor: Don't glFlush/ctx switch unless any work has been performed
`glamor_make_current` is always called before any calls to GL.

Apply some dirty-tracking to whenever we call `glamor_make_current` so
that we can avoid a decent amount of redundant GL work on each
Dispatch cycle.

Gamescope previously was waking up an empty Xwayland server with an
XQueryPointer and I noticed a significant amount of churn doing
redundant GL work.

This has been addressed on the Gamescope side as well, but avoiding any
useless GL context switches and flushes when glamor is doing nothing
is still beneficial for CPU and power usage on portable devices.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Olivier Fourdan <ofourdan@redhat.com
2023-03-17 12:38:23 +00:00
Yuriy 65392d27d7 glamor: fix CbCr format handling
In GLES2, we cannot do GL_RED or GL_RG without GL_EXT_texture_rg.
So, add check for GL_EXT_texture_rg to make it working. Also add
a yuv2 pixman format into render.h to make Xv yuv rendering works.

Signed-off-by: Yuriy Vasilev <uuvasiliev@yandex.ru>

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
2022-12-01 08:41:57 +00:00
Povilas Kanapickas e59e24c877 glamor: Fix handling of 1-bit pixmaps
Since 8702c938b3 the pixmap formats are
handled in a single place. In the process of conversion the difference
between pixmap formats that can be uploaded and those that can be
rendered on GL side has been lost. This affects only 1-bit pixmaps: as
they aren't supported on GL, but can be converted to a R8 or A8 format
for rendering (see glamor_get_tex_format_type_from_pictformat()).

To work around this we add a separate flag that specifies whether the
format actually supports rendering in GL, convert all checks to use this
flag and then add 1-bit pixmap formats that don't support rendering in
GL.

Fixes: 8702c938b3
Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1210
Acked-by: Olivier Fourdan <ofourdan@redhat.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Povilas Kanapickas <povilas@radix.lt>
2021-09-09 23:59:06 +00:00
Dave Airlie a955286869 glamor: add EXT_gpu_shader4 support
This enables a number of the GLSL 1.30 paths on GPUs that have
EXT_gpu_shader4 but don't have GLSL 1.30 exposed.

(Intel gen4/5 mainly)

Reviewed-by: Adam Jackson <ajax@redhat.com>
2021-07-07 08:42:09 +10:00
Dor Askayo 0e9a0c203c xwayland: clear pixmaps after creation in rootless mode
When a pixmap is created with a backing FBO, the FBO should be cleared
to avoid rendering uninitialized memory. This could happen when the
pixmap is rendered without being filled in its entirety.

One example is when a top-level window without a background is
resized. The pixmap would be reallocated to prepare for more pixels,
but uninitialized memory would be rendered in the resize offset until
the client sends a frame that fills these additional pixels.

Another example is when a new top-level window is created without a
background. Uninitialized memory would be rendered after the pixmap is
allocated and before the client sends its first frame.

This issue is only apparent in OpenGL implementations that don't zero
the VRAM of allocated buffers by default, such as RadeonSI.

Signed-off-by: Dor Askayo <dor.askayo@gmail.com>
Closes: https://gitlab.freedesktop.org/xorg/xserver/issues/636
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-11-07 12:25:42 +01:00
Hans de Goede 741bd73429 glamor/xwayland: Define EGL_NO_X11
Define EGL_NO_X11 everywhere were we also define MESA_EGL_NO_X11_HEADERS,
EGL_NO_X11 is the MESA_EGL_NO_X11_HEADERS equivalent for the egl headers
shipped with libglvnd.

This fixes the xserver not building with the libglvnd-1.2.0 headers:

In file included from /usr/include/EGL/eglplatform.h:128,
                 from /usr/include/epoxy/egl_generated.h:11,
                 from /usr/include/epoxy/egl.h:46,
                 from glamor_priv.h:43,
                 from glamor_composite_glyphs.c:25:
/usr/include/X11/Xlib.h:222:2: error: conflicting types for 'GC'
  222 | *GC;
      |  ^~
In file included from glamor.h:34,
                 from glamor_priv.h:32,
                 from glamor_composite_glyphs.c:25:
../include/gcstruct.h:282:3: note: previous declaration of 'GC' was here
  282 | } GC;
      |   ^~

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
2019-11-04 20:49:33 +01:00
Eric Anholt 8702c938b3 glamor: Introduce a central place for our pixmap format/type handling.
We had various helper functions trying to come up with the
internalformat/format/type/render formats for pixmaps, and it's much
nicer to just detect what those should be once at startup.  This gives
us a chance to do the right thing for GLES.

It also, notably, fixes our format/type for depth 15 and 16 setup for
desktop GL, so that we actually allocate 16bpp (GL_RGB/565) on most
drivers instead of 32bpp (GL_RGB/UBYTE).

GLES still has regressions over desktop (2 regressions in llvmpipe
XTS, many in rendercheck), but I think this is a good baseline.

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Eric Anholt c94da112a7 glamor: Plumb the pixmap through fbo creation instead of a "format"
For GLES, we're going to need a lot more logic for picking the
iformat/format/type of texture setup, so we'll want the pixmap's depth
and is_cbcr flag.

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Eric Anholt 34485be256 glamor: Stop trying to store the pixmap's "format" in glamor_pixmap_fbo.
"format" is a bit of a confused term (internalformat vs GL format),
and all we really needed was "is this GL_RED?"

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Eric Anholt 1b2e224d7d glamor: Switch the gl_flavor to a boolean is_gles.
There are only 2 flavors we are distinguishing -- GL versions are
handled separately.

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Paul Kocialkowski bc2e12239f glamor: Error out on out-of-memory when allocating PBO for FBO access
Packed buffer allocation (which happens at glBufferData time with the
buffer bound) can fail when there is no GL memory left.

Pick up the error when it happens, print a proper error message, do
some cleanup and bail.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
2019-03-08 14:29:40 +01:00
Julien Isorce 44f5885686 glamor: add support for GL_RG
Allow to upload the CbCr plane of an NV12 image into a GL texture.

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-09-11 15:54:57 -04:00
Daniel Stone 1b9fa3b64c glamor: Track if BO allocation used modifiers
Keep track of whether or not we fed modifiers into GBM when we allocated
a BO. We'll use this later inside Glamor, to reallocate buffer storage
if we allocate buffer storage using modifiers, and a non-modifier-aware
client requests an export of that pixmap.

This makes it possible to run a compositing manager on an old GLX/EGL
stack on top of an X server which allocates internal buffer storage
using exotic modifiers from modifier-aware GBM/EGL/KMS.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-04-04 13:46:57 -04:00
Louis-Francis Ratté-Boulianne cef12efc15 glamor: Implement GetSupportedModifiers
Implement function added in DRI3 v1.1.

A newest version of libepoxy (>= 1.4.4) is required as earlier
versions use a problematic version of Khronos
EXT_image_dma_buf_import_modifiers spec.

v4: Only send scanout-supported modifiers if flipping is possible
v5: Fix memory corruption in XWayland (uninitialized pointer)

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-03-05 13:27:55 -05:00
Adam Jackson 66e8eaa456 glamor: Drop the non-VAO rendering path
GLES spells this extension as GL_OES_vertex_array_object, but it is
functionally equivalent to the GL_ARB version. Mesa has supported both
since 9.0, let's go ahead and require it.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-11-15 09:53:50 -05:00
Adam Jackson 9bd5a198dc glamor: Remove unused glamor_create_screen_resources
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-11-07 15:57:57 -05:00
Adam Jackson 081675f7ff glamor: Un-inline glamor_[gs]et_screen_private
text	   data	    bss	    dec	    hex	filename
2134764	  45210	 128704	2308678	 233a46	build/hw/kdrive/ephyr/Xephyr.before
2129972	  45210	 128704	2303886	 23278e	build/hw/kdrive/ephyr/Xephyr.after

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2017-11-07 15:57:57 -05:00
Adam Jackson 2230e6c8af glamor: Unconditionalize GLAMOR_TEXTURED_LARGE_PIXMAP
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-30 13:16:50 -04:00
Adam Jackson 1edac5c1ce glamor: Unconditionalize GLAMOR_PIXMAP_DYNAMIC_UPLOAD
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-30 13:16:48 -04:00